#HELPFILEDATA colourcode ` security 7 END #HELPENTRIES keyword OLCAEDIT-LOCK~ level 1 helpflags builder wordwrapped~ category olc:aedit~ see_also OLCAEDIT-USE-BUILDRESTRICTS OLCAEDIT-RESTRICT~ text `=lSyntax: `=CLock`+ `=lSecurity: `=?9`+ `+ `=?This command is a security 9 command when in olc. It can be used with in AEDIT. What it does is it locks an area completely from being modified. If for example the area is set to security 6 then everyone with security 6 and under even if on the builder's list cannot modify the area in any shape, size, or form.`+ ~ END keyword OLCAEDIT-USE-BUILDRESTRICTS~ level 92 helpflags wordwrapped~ category olc:aedit~ text `=lSyntax: `=Cuse-buildrestricts`+ `=lSecurity: `=?9`+ `+ This option can be used while in AEDIT mode in OLC. What it does is when its enabled it sets the build-restricts on the area. Whomever is set on the Build-restricts will have access to the certain area they are listed under in builder restricts. If someone is listed under the Builder restricts even if they have security 1 they can access the field they are assigned too. Unless a Lock is put on the area and the security parameters is higher than the person listed in the Builder restricts files.`+ ~ END keyword OLCAEDIT-RESTRICT~ level 92 category undefined~ see_also OLCAEDIT-USE-BUILDRESTRICTS OLCAEDIT-LOCK~ text .. `=lSyntax: `cRestrict `=lSecurity: `c9 When use_build is activated this parameter of settings activate as well. Fairly simple to understand the restrict fields allow builders in only certain fields of the area. When setting the use_build. Below is a list of the Restrict Options and a short definition of what they do. `CALL: `cGives Player/players/all access to every section in the area. `CAREA: `cGives Player/players/all access to area file. `CExits: `cGives Player/players/all access to linking rooms. `CMobprogs: `cGives Player/players/all access to creating/adding mprogs. `CMobs: `cGives Player/players/all access to creating mobiles. `CObjects: `cGives Player/players/all access to creating objects. `CResets: `cGives Player/players/all access to adding and removing resets. `CRooms: `cGives Player/players/all access to rooms. `COther: `cGives Player/players/all access to extra options. Ie: saving. ~ END keyword OLCAEDIT.~ title OLC AREA EDITOR (AEdit)~ helpflags builder hide_keywords~ category olc:aedit~ text aedit is the olc command for editing areas... this help will be completed later. ~ assigned_editor 1 END EOF~ #$