/**************************************************************************/ // magic_ja.h /*************************************************************************** * The Dawn of Time v1.69r (c)1997-2004 Michael Garratt * * >> A number of people have contributed to the Dawn codebase, with the * * majority of code written by Michael Garratt - www.dawnoftime.org * * >> To use this source code, you must fully comply with the dawn license * * in licenses.txt... In particular, you may not remove this copyright * * notice. * **************************************************************************/ #ifndef MAGIC_JA_H #define MAGIC_JA_H DECLARE_SPELL_FUN( spell_blink ); DECLARE_SPELL_FUN( spell_low_area_attack ); DECLARE_SPELL_FUN( spell_mid_area_attack ); DECLARE_SPELL_FUN( spell_high_area_attack ); DECLARE_SPELL_FUN( spell_rocky_skin ); DECLARE_SPELL_FUN( spell_tough_skin ); DECLARE_SPELL_FUN( spell_iron_skin ); DECLARE_SPELL_FUN( spell_magical_vestment ); DECLARE_SPELL_FUN( spell_blessed_garments ); DECLARE_SPELL_FUN( spell_cyclone ); DECLARE_SPELL_FUN( spell_shelter ); DECLARE_SPELL_FUN( spell_oak_shield ); DECLARE_SPELL_FUN( spell_ogre_strength ); DECLARE_SPELL_FUN( spell_dragon_strength ); DECLARE_SPELL_FUN( spell_fiery_armour ); DECLARE_SPELL_FUN( spell_wall_of_fire ); DECLARE_SPELL_FUN( spell_icy_armour ); DECLARE_SPELL_FUN( spell_wall_of_ice ); DECLARE_SPELL_FUN( spell_create_bouquet ); #endif // MAGIC_JA_H