#ifndef __QUESTNAMES_H__
#define __QUESTNAMES_H__
#if defined(QUEST_C) || defined(CODEGEN_C)
char *Quests[] = {
"ElvenForest", "InvisWand", "Excalibur", "FindGrail",
"Greatsword", "Sabre", "Spike", "Bust",
"Dragon", "Orb", "Unicorn", "Faffner",
"Rod", "Mjolnir", "Chicken", "SkiLesson",
"Guxx", "SunDisc", "Narnia", "FindPainting",
"Cathedral",
TABLE_END
};
char *ReqQuests[] = {
"&+G*&*ElvenForest", "InvisWand", "Excalibur",
"FindGrail", "&+G*&*Greatsword", "Sabre",
"Spike", "Bust", "&+G*&*Dragon",
"&+G*&*Orb", "Unicorn", "&+G*&*Faffner",
"Rod", "Mjolnir", "Chicken",
"SkiLesson", "&+G*&*Guxx", "&+G*&*SunDisc",
"Narnia", "FindPainting", "Cathedral",
TABLE_END
};
#else
extern char *Quests[];
extern char *ReqQuests[];
#endif
Boolean questsdone[64];
#endif /* Add nothing past this line... */