20 Jul, 2008, Kayle wrote in the 1st comment:
Votes: 0
Chaos -
It doesn't keep track of who gets how many answers.
Doesn't total answers, and find a winner.
Doesn't find an overall winner.
Round is spelled wrong in the round closing announcement.
Doesn't announce overall or final round winners just ends the game.
Tosses scores and hints while not running.

Trivia -
If round ends close to the 60 second time limit you get the answered question message and then the time expiration message.
Tosses Scores and hints while not running.

Uno -
There was one, but I can't remember what it was.

[Edit:] For additional problems.
20 Jul, 2008, Kayle wrote in the 2nd comment:
Votes: 0
Suggestion: make it so that only one gamebot can run at a time.
Ex: If Uno is going, Chaos or Trivia can't be running.
20 Jul, 2008, Vladaar wrote in the 3rd comment:
Votes: 0
Better to use imctells its crazy listening to game channel if a few people play at same time.
20 Jul, 2008, Guest wrote in the 4th comment:
Votes: 0
Tells wouldn't work. By their very nature, these games all require some form of public display. Besides that I don't know that the logic involved in keeping track of who needs to be sent a tell to update a turn or to spew forth chaos and trivia material would work very well given the network structure.
20 Jul, 2008, kiasyn wrote in the 5th comment:
Votes: 0
The game channel is only there for games. My logic is - if you don't want to see it, just turn it off.
20 Jul, 2008, Conner wrote in the 6th comment:
Votes: 0
Actually, while we're mentioning megabot "bugs", isn't the 8ball supposed to be restricted to the game channel? Samael and Rommel were using it on ichat earlier today…
22 Jul, 2008, Kline wrote in the 7th comment:
Votes: 0
Is the ability in Uno to stack numerous (most I've seen was 4 so far) cards in a single play a 'bug' or 'intended feature' to speed the games up, since they're text?
22 Jul, 2008, kiasyn wrote in the 8th comment:
Votes: 0
intended feature, its more fun ;)
22 Jul, 2008, Guest wrote in the 9th comment:
Votes: 0
Is the stackable cards a rule in the standard game, or one you added yourself? I think I've mentioned it before but I've never played Uno with these modified rules anywhere but the bot.
22 Jul, 2008, kiasyn wrote in the 10th comment:
Votes: 0
No idea, these are rules I got from an IRC uno bot. I like them :)
23 Jul, 2008, Kline wrote in the 11th comment:
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Then I'd vote added yourself, cuz I've never played a regular game like that before :P
24 Jul, 2008, Guest wrote in the 12th comment:
Votes: 0
MegaBot needs to acquire poker skills so people can play poker too!
24 Jul, 2008, Pedlar wrote in the 13th comment:
Votes: 0
I think it should have !stickbeatSamson, thats beats Samson with a stick!
24 Jul, 2008, Kayle wrote in the 14th comment:
Votes: 0
I second the poker.
24 Jul, 2008, Kline wrote in the 15th comment:
Votes: 0
I'm all for poker – but what kind?
24 Jul, 2008, Pedlar wrote in the 16th comment:
Votes: 0
Texas Hold'em
25 Jul, 2008, Conner wrote in the 17th comment:
Votes: 0
Kline said:
I'm all for poker – but what kind?

I vote for red hot, that way we can apply it liberally to those who'd suggest such things as:

Pedlar said:
I think it should have !stickbeatSamson, thats beats Samson with a stick!

:tongue:
25 Jul, 2008, kiasyn wrote in the 18th comment:
Votes: 0
i have never played poker and have no desire to really learn or code this right now.
25 Jul, 2008, Conner wrote in the 19th comment:
Votes: 0
Prefer blackjack? :tongue:
25 Jul, 2008, Guest wrote in the 20th comment:
Votes: 0
kiasyn said:
i have never played poker and have no desire to really learn or code this right now.


Shame. Texas hold 'em would be awesome. Blackjack ( aka 21 ) could be cool too though.

And seriously folks, enough with the stick beating thing. It wasn't funny the first time and is even less so now.
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