27 Nov, 2009, kiasyn wrote in the 1st comment:
Votes: 0
HAI
CAN HAS STDIO?
VISIBLE "HAI WORLD!"
KTHXBYE
27 Nov, 2009, Mudder wrote in the 2nd comment:
Votes: 0
Lol, what?
27 Nov, 2009, kiasyn wrote in the 3rd comment:
Votes: 0
look again
27 Nov, 2009, Mudder wrote in the 4th comment:
Votes: 0
Hah, so is this an actual code or just a generic coloring scheme for "code" types that don't match up to the others?

EDIT: I googled it, wow. I can't believe it's real. People are crazy. :tongue:
27 Nov, 2009, Igabod wrote in the 5th comment:
Votes: 0
ok that's just ridiculous beyond all belief. I propose we gather up any person retarded enough to use this language on any serious projects and filet them in the middle of Times Square and televise it world wide. Seriously.
27 Nov, 2009, Caius wrote in the 6th comment:
Votes: 0
HAI
CAN HAS DBASE?
I HAZ A VARIABLE1 IS NOTHING
IM IN YR DATA ;) "test.mdb"
CAN I PLZ GET column1 column2 column3
ALL UP IN table1
OMG column1 IZ BIGGER THAN 5
ALL UR BASE R BELONG 2 VARIABLE1
IM OUTTA YR DATA
VISIBLE VARIABLE1
KTHXBYE
27 Nov, 2009, kiasyn wrote in the 7th comment:
Votes: 0
hahahaha thats brilliant
27 Nov, 2009, quixadhal wrote in the 8th comment:
Votes: 0
OMFG!

I so want to find a contract job that will let me use this language for a product…. :)
27 Nov, 2009, kiasyn wrote in the 9th comment:
Votes: 0
supported languages:
  • abap
  • avisynth
  • caddcl
  • css-gen
  • .
  • cfg
  • email
  • groovy
  • java5
  • lotusscript
  • mxml
  • pascal
  • progress
  • ruby
  • teraterm
  • visualfoxpro
  • actionscript
  • bash
  • cadlisp
  • css
  • erlang
  • haskell
  • javascript
  • lscript
  • mysql
  • per
  • prolog
  • sas
  • text
  • visualprolog
  • actionscript3
  • basic4gl
  • cfdg
  • d
  • fo
  • hq9plus
  • kixtart
  • lsl2
  • nsis
  • perl
  • properties
  • scala
  • thinbasic
  • whitespace
  • ada
  • bf
  • cfm
  • dcs
  • fortran
  • html4strict
  • klonec
  • lua
  • oberon2
  • php-brief
  • providex
  • scheme
  • tsql
  • whois
  • apache
  • bibtex
  • cil
  • delphi
  • freebasic
  • idl
  • klonecpp
  • m68k
  • objc
  • php
  • python
  • scilab
  • typoscript
  • winbatch
  • applescript
  • blitzbasic
  • cmake
  • diff
  • genero
  • ini
  • latex
  • make
  • ocaml-brief
  • pic16
  • qbasic
  • sdlbasic
  • vb
  • xml
  • apt_sources
  • bnf
  • cobol
  • div
  • gettext
  • inno
  • lisp
  • matlab
  • ocaml
  • pixelbender
  • rails
  • smalltalk
  • vbnet
  • xorg_conf
  • asm
  • boo
  • cpp-qt
  • dos
  • glsl
  • intercal
  • locobasic
  • mirc
  • oobas
  • plsql
  • rebol
  • smarty
  • verilog
  • xpp
  • asp
  • c
  • cpp
  • dot
  • gml
  • io
  • lolcode
  • modula3
  • oracle11
  • povray
  • reg
  • sql
  • vhdl
  • z80
  • autoit
  • c_mac
  • csharp
  • eiffel
  • gnuplot
  • java
  • lotusformulas
  • mpasm
  • oracle8
  • powershell
  • robots
  • tcl
  • vim
27 Nov, 2009, Caius wrote in the 10th comment:
Votes: 0
I was REALLY bored, so I wrote a chat server in lolcode…

BTW Teh mudbaitz chat serv0r lol
HAI
CAN HAS WEBSTUFF?
I HAS A GANG ITZ A BUKKIT
IM IN YR LOOP
I HAS A N00B
GIMME N00B OUTTA WEBZ
IZ N00B LIEK WIN?
LOL NEW IN MA GANG R N00B
KTHX
I HAS A RANT
IM IN YR INNAR_LOOP WATCHIN YR LUS0R FROM GANG
GIMME RANT OUTTA LUS0R
GANG SEEZ RANT
KTHX
GIMME RANT OUTTA UB0RLUS0R
IZ RANT LIEK "shutdown"?
YARLY
GTFO
NOWAI
WHATEVER
KTHX
KTHX
KTHXBYE


1) BTW starts a comment.
5) Load network library
6) Create a variable named GANG of type array (BUKKIT). This will hold the sockets.
7) Start main loop
8) Create a variable called "N00B"
9) Do an accept()
10) Check that the result evaluates to true (WIN)
11) Append socket to the GANG array
14) A foreach over all the sockets
15) Do a recv() on socket (LUS0R), assign the data to RANT.
16) Echo the text to everyone.
18) Check for admin commands (administrator is represented by UB0RLUS0R)
19-24) Break main loop if admin typed "shutdown", otherwise continue.
27 Nov, 2009, Runter wrote in the 11th comment:
Votes: 0
In the future only lolcode remains.

Post apocalyptic indeed.
27 Nov, 2009, jurdendurden wrote in the 12th comment:
Votes: 0
Wow that's kinda sad. Reminds me of that movie, idiocracy.
27 Nov, 2009, Tonitrus wrote in the 13th comment:
Votes: 0
When can we expect brainfuck support?

Example code (a random number generator by some guy named "Daniel B Cristofani"):
>>>++[
<++++++++[
<[<++>-]>>[>>]+>>+[
-[->>+<<<[<[<<]<+>]>[>[>>]]]
<[>>[-]]>[>[-<<]>[<+<]]+<<
]<[>+<-]>>-
]<.[-]>>
]


Much prettier than LOLcode, as anyone can see.
27 Nov, 2009, JohnnyStarr wrote in the 14th comment:
Votes: 0
Well, even though I think it's unbelievable that someone would spend that much time creating something
like that, people might think the same thing about old school text based games.

But come on! :rolleyes:
27 Nov, 2009, Mudder wrote in the 15th comment:
Votes: 0
Who wants to write a mud using LOLcode?
27 Nov, 2009, JohnnyStarr wrote in the 16th comment:
Votes: 0
"Not I said the cat."
27 Nov, 2009, Malek Kervanes wrote in the 17th comment:
Votes: 0
Not I, said the dog
27 Nov, 2009, Kayle wrote in the 18th comment:
Votes: 0
I'd write a mud in lolcode. It would be humorous.
27 Nov, 2009, JohnnyStarr wrote in the 19th comment:
Votes: 0
Anyone remember Q-Basic? It reminds of it, that is if a drunk 13 year old somehow changed
the lexical structure to make about as much sense as Miley Cyrus's Twitter posts. - not that I would know…
27 Nov, 2009, Runter wrote in the 20th comment:
Votes: 0
Languages like this go out of their way to be cute, humorous, or follow script—Usually in ways that make the language poorer.


Or in this case actually an idiom.
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