16 Jan, 2010, quixadhal wrote in the 21st comment:
Votes: 0
Zen_Clark said:
Wesnoth is a turn based strategy game. No real-time.


You say that as if that disqualifies it. :)

I'd actually like to be in a multiplayer turn based game, provided it did one update a day. One of my old favorite games, which I ran in college, was Conquer v4. Everyone ran the client to take their turn and the game was updated once a day via cron. You could spend as much or as little time as you wanted (and if you missed our turn, you could choose to sit idle or let the computer move for you – usually a bad thing).
16 Jan, 2010, Zen_Clark wrote in the 22nd comment:
Votes: 0
It did not mean to make it look like it disqualified it. It is a short term game; it takes maybe 30 minutes to an hour (or possibly) to finish a game depending on how many players and the size of the map.
17 Jan, 2010, quixadhal wrote in the 23rd comment:
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Ah, too bad. Conquer usually took about 2 to 3 months to declare a victor (having one turn per day). Each turn usually took between 5 minutes and about half an hour, depending on how much you had to do and how well you knew the game.
17 Jan, 2010, Zen_Clark wrote in the 24th comment:
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Well, multiplayer in Wesnoth is not necessarily the core aspect of the game. The developers spend most of their time working on the campaigns. It has great single player gameplay.
17 Jan, 2010, Idealiad wrote in the 25th comment:
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We could still extend out a Wesnoth game by agreeing on daily turns (not sure how to enforce turn processing though, haven't opened up my copy yet).

I'm playing this right now, in the money fight server – http://www.armyofearth.com. Kind of like the BZflag game posted earlier.
17 Jan, 2010, Idealiad wrote in the 26th comment:
Votes: 0
OK, check this out:

http://www.roguetemple.com/reviews/war-o...

Two player ASCII wizard duels.

I'm listening right now on 76.28.254.83 (no idea if that'll work – don't know if I can get an incoming connection through our router).
17 Jan, 2010, Tyche wrote in the 27th comment:
Votes: 0
I ran across some interesting multiplayer games.
Anyone know anything about them, or interested in playing them?
17 Jan, 2010, David Haley wrote in the 28th comment:
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Heh, yeah, I didn't really want to mention it. But since you brought it up… it is rather funny that here we are nominally in the business of developing MP games and yet nobody actually wants to play them. (That's because most people make them for the sake of making them, not to actually get people to play them. That's usually an afterthought, for many people at least…)
17 Jan, 2010, quixadhal wrote in the 29th comment:
Votes: 0
It's also kind of a conflict of interest thing. ;)

I mean, if we were to pick a Star Wars MUD, certain people here would have a distinct advantage. A stock SMAUG or ROM would give others the leg up. It would almost force us to play as co-op team to mitigate that kind of thing.
17 Jan, 2010, David Haley wrote in the 30th comment:
Votes: 0
quixadhal said:
It would almost force us to play as co-op team to mitigate that kind of thing.

What, play as co-op and actually have to work together?? :stare: Surely you jest!
17 Jan, 2010, Erok wrote in the 31st comment:
Votes: 0
League of Legends

It's based on the Warcraft III Defense of the Ancients (DotA) mod, and is free. Best played as a team using Ventrilo.
17 Jan, 2010, Idealiad wrote in the 32nd comment:
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So do you need to own Warcraft III for that to work?

edit: unfortunately the system requirements rule it out for me. Looks nice.
17 Jan, 2010, Koron wrote in the 33rd comment:
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You don't. It's pretty fun, but maybe not for long stretches. I get bored with games pretty fast, but LoL held my interest for some time.
17 Jan, 2010, Kjwah wrote in the 34th comment:
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There's also these two games I found a little while back.

http://www.teeworlds.com/
http://www.hedgewars.org/
17 Jan, 2010, Confuto wrote in the 35th comment:
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Thanks for all the awesome links, everyone :smile:

Here's a somewhat decent online version of Agricola: http://banach.ucsd.edu/Agricola/Board1/A...
I must say, though, the UI is pretty awkward.
21 Jan, 2010, Kjwah wrote in the 36th comment:
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We going to get a game night going or just list off fun free games we play? :)
21 Jan, 2010, Idealiad wrote in the 37th comment:
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I'll be here tonight.

Roll call, who else?
21 Jan, 2010, quixadhal wrote in the 38th comment:
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I'll probably be here. We should probably nail down the time too, since not everyone is in the same time zone. :)
22 Jan, 2010, Idealiad wrote in the 39th comment:
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I'm on PST, and ready to rummmmbllle….or something.

Another game I forgot to mention is this:

http://assemblee.wildshadow.com/

Fun old-school Gauntlet style in the browser.

I'm also downloading BZFlag now.

There's also Army of Earth, but I'd have an advantage there. :grinning:
22 Jan, 2010, Zeno wrote in the 40th comment:
Votes: 0
Decide on a game first. :P
20.0/67