29 Aug, 2012, Liko wrote in the 1st comment:
Votes: 0
Hello,

I was wondering how exactly do you get world_make to work?

I've included the link to it. It included no instructions to getting it to work.

World_Make
29 Aug, 2012, plamzi wrote in the 2nd comment:
Votes: 0
It looks like a standalone utility for quick generation of a grid. Hardcode the size you want and the starting room number in the header, compile it into a binary, and run it. If all goes well, it should produce a "newworld.are" file in the same directory as the binary.
29 Aug, 2012, Liko wrote in the 3rd comment:
Votes: 0
plamzi said:
It looks like a standalone utility for quick generation of a grid. Hardcode the size you want and the starting room number in the header, compile it into a binary, and run it. If all goes well, it should produce a "newworld.are" file in the same directory as the binary.


Is there any way you can provide an example of the commands to do that?
29 Aug, 2012, plamzi wrote in the 4th comment:
Votes: 0
29 Aug, 2012, Liko wrote in the 5th comment:
Votes: 0
[liko@simone area]$ gcc -o nydan world_make.c
[liko@simone area]$ nydan
-bash: nydan: command not found


As you can see, it's not wanting to compile the last bit. Any suggestions?
29 Aug, 2012, Liko wrote in the 6th comment:
Votes: 0
Never mind I got :)
0.0/6