10 Jun, 2014, Hades_Kane wrote in the 21st comment:
Votes: 0
You might consider checking out the version of ROM called "RaM", which was a collaborative effort by many of the users to to update, bug fix, and get ROM working to compile cleanly.
The 'G++ Clean Rom24b6' download from mudbytes seemed to compile okay and run, although it spit about a bunch of "… warning: deprecated conversion from string constant to `char *' messages. Those are, I'm guessing, related to using a newish gcc.
You might consider checking out the version of ROM called "RaM", which was a collaborative effort by many of the users to to update, bug fix, and get ROM working to compile cleanly.
12 Jun, 2014, Randy Stadham wrote in the 24th comment:
The 'G++ Clean Rom24b6' download from mudbytes seemed to compile okay and run, although it spit about a bunch of "… warning: deprecated conversion from string constant to `char *' messages. Those are, I'm guessing, related to using a newish gcc.
What does it say when it starts up? The startup is just a script. You can always run it manually by entering the area directory and typing "../src/ram 4444 &" 4444 being your desired port number.
Edit: Keep in mind this pipes all the debug data to your terminal as you'll soon find out ;)
If it helps, when I tried running the rom version I mentioned before I had to go to the areas/ folder to find the startup script. I don't know if that holds true, but it's possible the script is somewhere else that you aren't actually in the directory for and because none of the mud server's directories are in your path variable the system won't go looking through there for it either.
16 Jun, 2014, Hades_Kane wrote in the 28th comment:
Votes: 0
I don't know if it would be applicable, but from the area folder, I do:
nohup ./startup &
18 Jun, 2014, Randy Stadham wrote in the 29th comment:
What does it say when it starts up? The startup is just a script. You can always run it manually by entering the area directory and typing "../src/ram 4444 &" 4444 being your desired port number.
Edit: Keep in mind this pipes all the debug data to your terminal as you'll soon find out ;)
18 Jun, 2014, Randy Stadham wrote in the 30th comment:
If it helps, when I tried running the rom version I mentioned before I had to go to the areas/ folder to find the startup script. I don't know if that holds true, but it's possible the script is somewhere else that you aren't actually in the directory for and because none of the mud server's directories are in your path variable the system won't go looking through there for it either.
18 Jun, 2014, Randy Stadham wrote in the 31st comment:
Votes: 0
thanks I got it to work. Seems like a great MUD for my classes. I hope they like it.