05 Jul, 2009, Idealiad wrote in the 1st comment:
Votes: 0
because we don't want the Ruby forum to get more posts… :rolleyes:


servers:

1. Oliver "Nemon" Jowett's Pygmy:
http://www.andreasen.org/misc/16k-downlo...

2. Mitch Burton's Seren:
http://www.andreasen.org/misc/16k-downlo...

3. Doug Swarin's Fresnel:
http://www.andreasen.org/misc/16k-downlo...

4. Eli Fulkerson's Sparse (note: address is http://www.elifulkerson.com/projects/spa... )

5. Joe Strout's Poo: http://www.strout.net/python/poo/

6. Jon Gardner's Simpy: http://sourceforge.net/projects/simpymud

7. Daveron and Jmacy's MOOP: http://sourceforge.net/projects/moop

8. Bluemud: http://bluemud.sourceforge.net/

9. Kuros' Slithermud: http://code.google.com/p/slithermud/

10. Evennia: http://code.google.com/p/evennia/

11. NakedMUD (engine in C, everything else can be done in Python): http://www.uc.edu/~hollisgf/nakedmud.htm...

12. MUDPyE: http://www.mudmagic.com/codes/server-sni...

13. Python-Talk: http://www.mudmagic.com/codes/server-sni...

14. PyGCS (basic chat room): http://sourceforge.net/projects/pygcs/

15. ErisMUD: http://erismud.org/

16. Richard Tew's Sorrows mudlib: http://code.google.com/p/sorrows-mudlib/

17. grailmud: http://pypi.python.org/pypi/grailmud/0.1...

18. puny (port of Teensy): http://code.google.com/p/punymud/

19. nolimyn: http://code.google.com/p/nolimyn/



games:

1. Maiden Desmodus (NakedMUD): http://www.maidendesmodus.com

2. Archons of Avenshar: http://www.avenshar.com
06 Jul, 2009, Kelvin wrote in the 2nd comment:
Votes: 0
I guess the real question would be which of these are currently maintained?
06 Jul, 2009, Runter wrote in the 3rd comment:
Votes: 0
NakedMUD is pretty decent and (I think) maintained.
06 Jul, 2009, Idealiad wrote in the 4th comment:
Votes: 0
Good point Kelvin, I'll start reorganizing the list this week. Most of these are defunct probably.
06 Jul, 2009, hollis wrote in the 5th comment:
Votes: 0
Conquest is another Python-based (NakedMud) mud
telnet://patrickmn.com:5000
07 Jul, 2009, Idealiad wrote in the 6th comment:
Votes: 0
Ahh, so we can't edit posts if there've been replies?
07 Jul, 2009, David Haley wrote in the 7th comment:
Votes: 0
There's a time delay for editing posts; it's not based on replies.
07 Jul, 2009, Kayle wrote in the 8th comment:
Votes: 0
Can't edit posts after a certain amount of time has passed.
07 Jul, 2009, Kayle wrote in the 9th comment:
Votes: 0
Gah… Ninja'd by the great David Haley….
07 Jul, 2009, Idealiad wrote in the 10th comment:
Votes: 0
OK. Still it'd be nice to be able to edit resource lists like this at the top of the thread. I wonder if the mods could be convinced to get rid of the time limit for top posts.
07 Jul, 2009, David Haley wrote in the 11th comment:
Votes: 0
Very unlikely that the edit limit would be changed. You'd be better off making an article instead – those are "wiki-like".
07 Jul, 2009, flumpy wrote in the 12th comment:
Votes: 0
07 Jul, 2009, Hades_Kane wrote in the 13th comment:
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Thanks for fixing the typo in the thread name… that's been bugging me for days! :p
07 Jul, 2009, David Haley wrote in the 14th comment:
Votes: 0
Looks like I'm not the only person who was agonizing over it! :tongue: It bothered me enough that I eventually asked Samson to fix it, and he kindly obliged. :smile:
07 Jul, 2009, Hades_Kane wrote in the 15th comment:
Votes: 0
David Haley said:
Looks like I'm not the only person who was agonizing over it! :tongue: It bothered me enough that I eventually asked Samson to fix it, and he kindly obliged. :smile:


Lol!

I'm not normally all that anal about stuff like that, but for some reason that just kept bugging me… maybe because it sat on the front page for a few days?
07 Jul, 2009, Chris Bailey wrote in the 16th comment:
Votes: 0
I liked it, I felt like it made the Ruby forum look more professional. =P
07 Jul, 2009, Tyche wrote in the 17th comment:
Votes: 0
I thought is said "compleat" and that is a correct spelling is it not?
07 Jul, 2009, Runter wrote in the 18th comment:
Votes: 0
Tyche said:
I thought is said "compleat" and that is a correct spelling is it not?


I'm not sure all of those on the list are compleat. Nor is the list complete. So, not sure if either fit. :)

To support my claim:

BlueMUD lists "efficient enough to work for small muds (100 rooms, 10 players)" as a feature.
Doesn't sound like a feature, really. :P
08 Jul, 2009, Idealiad wrote in the 19th comment:
Votes: 0
Well, I admit 'compleat' was a little precious, but it wasn't a typo. ;D
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