It looks like a standalone utility for quick generation of a grid. Hardcode the size you want and the starting room number in the header, compile it into a binary, and run it. If all goes well, it should produce a "newworld.are" file in the same directory as the binary.
It looks like a standalone utility for quick generation of a grid. Hardcode the size you want and the starting room number in the header, compile it into a binary, and run it. If all goes well, it should produce a "newworld.are" file in the same directory as the binary.
Is there any way you can provide an example of the commands to do that?
I was wondering how exactly do you get world_make to work?
I've included the link to it. It included no instructions to getting it to work.
World_Make