Greetings MubBytes I am the administrator of Planets: Rise to Power and I am here to tell you that I am hiring for builder positions for a new project called Sins of a Kingdom or SoaK for short. This project name is NOT set in stone because we are in the process of developing areas for the mud and also fleshing out the story line as well. I have already put a decent amount of work into putting together an ASCII overworld map. The map may also change over time depending on what happens in the next months to come, here is the pertinent information about the mud its theme and what I need from potential builders:
Smaug Heavily modified
Pure Fantasy setting and theme
Time setting is during a fictitious 1300's black plague era
Complex Technologies in their simpler forms such as electricity, masonry, guns (think single shot pistols), and fantastic creations that couldn't possibly exist of course.
We already have an ASCII mapped overworld Clans, councils, guilds, orders, deities Original races Semi classless, working on skill settings to resemble Skyrim's Skill system but not outright copy it.
Builders would be required to create sprawling kingdoms while staying in theme and setting as well as create smaller settlements that have little to no tech at all available to them.
Hopefully I am not missing anything important as these are most of the things I need from a good building staff. Of course I'm not expecting miracles so those who are truly interested in helping I will leave my email address for you to send me a 'application' of sorts.
Please send your emails to email@example.com I will respond to your email as soon as possible. Do include the following in your email:
Real Name: Mud Name: Years Building: Muds you have built for: OLC Experience (Smaug Preferred):
Why do you want to build for us?
I know the last question is a bit much but I like to know if the person I am going to be considering for our build team is truly going to stick around, or if they simply plan on making a mess and never show up again. There is a lot to consider when applying to a build team; Will I have enough time to put in the effort? Do I really want to build for this mud or would I rather play it? Do I have the experience they need? If you have to ask yourself these questions then perhaps you aren't right for this particular position because whether I have a good build team to back me up or not I plan to keep building because I do have the time, experience, and determination. Granted experience is great but I am pretty flexible in that area I can pretty well teach any builder the ropes of this OLC system.
To conclude this I want to say thank you for taking the time to read this post and anyone wishing to come and see the project first hand and possibly become a builder or play tester can point your mud client to: