05 Oct, 2008, Avaeryn wrote in the 1st comment:
Votes: 0
I think we might be facing a problem with our name.
Going through the license faq that I have up here:
http://glittervine.infinitehosting.net/#...

I came up with a problem when reading this line:
Mud may not be named Rivers of Mud, Rom, or any
derivative thereof.

One more thing to address at the roundtable
tonight.
05 Oct, 2008, MacGregor wrote in the 2nd comment:
Votes: 0
I happened to be looking at that license earlier today myself, and I didn't think that RaM would infringe on RoM. Now that you've mentioned it I can see how Russ may well disagree, and Russ's opinion would be the one that mattered here.

But I love the symmetry of ROM/RAM; perhaps if RAM stood for something else?
05 Oct, 2008, Cratylus wrote in the 3rd comment:
Votes: 0
13k!
06 Oct, 2008, Conner wrote in the 4th comment:
Votes: 0
Cratylus said:
13k!

You only caught that one because you responded faster to
Davion@ADP on ichat said:
Oo. One more post on MudBytes and we hit 13k
faster than the rest of us, if he hadn't said anything… :tongue:
06 Oct, 2008, quixadhal wrote in the 5th comment:
Votes: 0
I do like RAM as our acronym. We could always call it "Rivers After MUD", or even "Rebuilding Another MUD" if need be. Is Russ still around, and does anyone know his email address these days? We could always ask. Even if the name isn't the best, he might be happy to see people still interested in his work.
06 Oct, 2008, KaVir wrote in the 6th comment:
Votes: 0
You should probably contact Russ if you're not sure, but I suspect the reason for the clause is that he doesn't want other peoples' work being mistaken for his.

I can understand his stance, having personally taken a lot of flak for problems with the GodWars 2000 and GodWars 2006 derivatives, which people mistakenly assume were created by me. I was also rather unimpressed with the stock GW mud which opened under the name "God Wars 2", as well as the developmental Smaug/GW hybrid which was planning to open under the name "God Wars 3".
06 Oct, 2008, Zenn wrote in the 7th comment:
Votes: 0
Really Amazing MUDCode.
06 Oct, 2008, quixadhal wrote in the 8th comment:
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ROFL

I guess it's better than Rickety Antiquated Mess. :)
06 Oct, 2008, Skol wrote in the 9th comment:
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Resuscitated Antiquation of MUD.

IE. Old Mud brought back to life ;).
06 Oct, 2008, Avaeryn wrote in the 10th comment:
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Davion suggested Random Access Mud :tongue:
07 Oct, 2008, Runter wrote in the 11th comment:
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Really Archaic Modules
07 Oct, 2008, kiasyn wrote in the 12th comment:
Votes: 0
Rick Astleys Mum!
07 Oct, 2008, quixadhal wrote in the 13th comment:
Votes: 0
I'm amused by Random Access MUD. Although I'll one up you with Random assert() MUD. :surprised:
25 Oct, 2008, quixadhal wrote in the 14th comment:
Votes: 0
After working with the code for a couple weeks, I'd like to suggest Repressed Anger MUD. :evil:
26 Oct, 2008, The_Fury wrote in the 15th comment:
Votes: 0
kiasyn said:
Rick Astleys Mum!


You just got Rick Rolled.
28 Oct, 2008, kiasyn wrote in the 16th comment:
Votes: 0
The_Fury said:
kiasyn said:
Rick Astleys Mum!


You just got Rick Rolled.


you just failed…












terribly
0.0/16