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Star Wars: Infinite Galaxy has been in active development since December of 2002. The code base has grown considerably over the past few years. TGA is currently open to all players. We are also actively seeking immortals to fill the positions of Architects and Ship Architects. Please contact Keberus or Trelar if interested.
Come to LOTJ and enter a gaming experience where the players have
all lent a hand in making a galaxy filled with worlds to enjoy.
Think of three major eras of the Star Wars story played out
throughout the course of a year, travel through Mandalore and see
the armies born on Kamino. See the rise of the usurper and the fall of
his rule, and the pheonix of peace born from the ashes of a dead sith
lord.

On LOTJ each planet can be governed by a major clan. The governing
body can set up a leader for the planet, who sets up his government.
Members of the greater clan can work as agents of the planetary
government, with their own channel so that they and their fellows can
collaborate.

We also offer our players the chance to take an idea, a concept, and
make a clan of their own. Our webpage offers an online method for
submitting applications, for things ranging from forcers to clans to
anything your creative mind can imagine that wouldn't be out of place
in SW.

Although our mud is a PKILL environment, we also have a very user-
friendly account system that lets our players garnish points from the
death of characters and then use those points to purchase levels for
new characters. This is done when someone is "permed", which is our
way of saying ultimately dead.

Players elect our main decision making body: the RolePlay Council
(RPC). When someone is "permed" and they believe proper RP/RULES
observations weren't made, or that some sort of foul play was at hand,
they turn to this elected group of seven individuals. They discuss it
amongst themselves and render judgement upon the situation, giving our
Player Representatives team the decision to render punishment if
required.

With a max players of 113 scored as of April 24, 2005 we offer a wide
variety of player interaction. Come see what you've been missing!
Based on the Dark Horse comic series' by the same name created by Ricardo Delgado, AoR enables a player to portray a Deinonychus character in the prehistoric world of Pangaea!
We are a very new MUD, currently looking for builders/coders and individuals
who can collaborate with the admin team on new and cool ideas for the game. It
is based on the Star Wars: Rise In Power game, which I played a while back when
it was running. The general idea I have in mind is to create new planets, new ships,
add lots more code.. here's an outline of what I have in mind:

- create special areas with very tough NPCs and puzzles that you have to solve,
like in legend of zelda. You'd have to group to enter these areas as well, we
might have to code a grouping/loot distribution system.

- create new technology, such as transporters that allow cargo and people to be
transported between orbitting ships and planets.

- we could create defined roles so that players would have more of an idea what
to do in the game. There are already classes like pilot, smuggler, combat… but
we could elaborate upon them: mercenary, bodyguard, intelligence officer, cargo
transporter, diplomatic envoy, etc.

- We will work together to make the best possible gaming experience for our players!

- By the way, I have checked items in this MUD entry that are not necessarily in
the game at this time. However, I do plan to add them eventually.

If you are a player, feel free to join our game at any time. Since we're using a well
developed codebase, there's lots to do. Enjoy!
Heavily modified and constantly changing Star Wars Reality codebase MUD. Looking for players, as well as immortals for a variety of different roles within the MUD. The players matter on SWNG and we would definitely like to hear from you.
As you look out you can see the edge of visible space. You are standing on the bridge of HIMS Annihilator, the second ship in the Imperial First Fleet. Through the Durasteel windows you can see the other four ships of the fleet; HIMS Consternation, HIMS Ragnarok, HIMS Kratos and the flagship, Super Star Destroyer HIMS Osiris. Several TIE fighters zoom around the encased bridge. As you look down you see the crew, navigator, pilot, copilot and others tending to their consoles. A small smile crosses your face as you see the Captain order the TIE Bombers out of the bays and in orbit of the planet. You know that doom will come to Coral City on the water world of Mon Calamari. This will show the Republic who is still In power!

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The streaking stars seem to move far too slow as your Loronar class cruiser, LSC Ereshkigal, speeds through hyperspace toward the capital of Mon Calamari. Reports of the Republic's Second Fleet being destroyed brought your fleet from its recon of the Asteroid Belt. To your left, outside of the durasteel window of your bridge was the LSC Babd Catha, MC-90 Inanna and to your right was the RD8's NR-08-01, NR-08-02 and an escort of Red, Black and Yellow squadron fighters. You only hope your fleet can arrive in time. As the streaks become stars once more you see the planet Mon Calamari, the foreground of the horizon in space.

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You motion to your troops to move silently to the south. The Imperials have taken the landing pad and cut off your escape. You have several Republic troopers and a hand full of special forces. Scanning to the south you see that there are three elite Imperial guards watching the landing pad while a few platoons of Imperial troopers position to begin patrolling the streets. Gritting your teeth you yell a battle cry as you and your troops charge the landing pad! You focus fire on the elite guards, deciding to eliminate the toughest element first. Your troops attack the nearest guard, and the battle ensues! As you run in you see the night stars above, shining, and the explosions of a renewed assault against the advancing Imperial fleet. Your resolve renewed, you press on harder, adrenaline pumping!

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You flash a toothy smile as you watch the Republic fleet engage the Imperials, attempting to repel the attack. Grand Vizier Vash had contacted you previously and paid you handsomely to block the Republic's escape route once they arrived. The Republic's fighters immediately swarm the TIE bombers headed toward orbit of Mon Calamari. Your flagship, the AEG-77 Vigo Gunship 'XTS Black Nebula', sat between the Republic fleet, which jumped into the system dangerously close to the planet, and their only option of an escape route. Your Blockade Runner Corvettes, the XTS Night heron II and the XTS Carrion Crow IV, were to either side of the fleet, perfectly positioned. You turned to you communications console and nodded at the holographic image.

Chief of State Darkfall, have the credits been deposited into the Black Sun account? you demand of the hologram.

They have, Guri can confirm it, Prince Xizor. The Twi'lek leader of the Republic seemed uneasy.

Good, then the planet will be yours again. you close the communication.

You motion for your First Officer, Skyler, to order the fleet forward with the Republic fleet. You smile as your starfighters meld with the Imperials fighters, and you take joy in knowing that the Emperor will not try to take vengeance on you. Instead he will try to outbid the Republic. The giant Loronar class ship adjacent to you casts a foreground to the horizon of stars beyond the battle.

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The Galactic War rages, and all can make a profit and a name for themselves. Some fight for power, others freedom and still others for status. Whatever the reason, there is a place for you. Only the farthest reaches of the Galaxy are untouched by the war. Yet there are still those that find their way in the Galaxy without being involved in the war. Wether they are drowning themselves in a cantina on Tatooine, trying their luck at the casinos of Hesperidium or simply going about their daily business on Coruscant some people have lives, businesses and affairs outside of the War. No matter your outlook or stance you will have a home. No matter where you stand, you can always see the Galactic Horizon!

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SW:Galactic Horizon has made leaps and bounds since its inception three and a half months ago! We have a dedicated player base and staff already. We have advanced form a small, personal, in-home based server with minimal bandwidth and access limitations to a fully hosted MUD with few limits to access. We now have a test server so that code implementations will not crash the MUD. We have a full website, and plans for a Vent Server, open to Staff and players alike. The player base and staff are so dedicated that I, the owner, didn't pay a cent for the hosting. It is funded by donations from players and staff alike. We have several talented builders who are constantly adding custom areas and planets, as well as two dedicated coders and two casual coders, who all contribute to the advancement of the MUD. We have a dedicated offline prototype ship builder, also.

As you can probably tell, we have many avid Roleplayers. We have a reward system for roleplayers, and we often offer things for RP points at random, or on the spot incentives. We have an RP Admin in game that keeps thing interesting, and has a head swimming with ideas!

We are always looking for more players, and can accommodate most playing styles! We are currently revamping a lot of the game. See our website for information on our projects on the work board. The website is a great tool for informing the community, getting feedback, addressing issues and having some fun out of the MUD! We all come together as a community and make our MUDding experience all the more fun!

Hope to see you at the Galactic Horizon!

Grube,
Owner, Star Wars: Galactic Horizon
horizonmud.net:8200
http://horizonmud.net/galactic
The year is 19 BBY and The Empire is still a young government. Being
led by it's Emperor, The Empire tries to control every government in
the galaxy. Other forces are conspiring against the Emperor and
want overthrow the government to make it what it once was, a
republic.

Organizations such as Kuat Drive Yards and Sienar Fleet Systems
work on supplying the galaxy with the best equipment around. Criminal
orgnaizations are lurching around every corner, looking to take
advantage of anyone who looks helpless enough, and the Bounty Hunters
Guild is working hard at collecting money for themselves with every
bounty that comes along to them.

The timeline for this mud is a player driven timeline. Everything
that has happened up until 19 BBY will be accurate in the game.
Everything after 19 BBY will be player driven.
It has now been two years since the Battle for Endor.

The ever growing New Republic wields more and more control
as planet after planet joins the relatively new organization.
Restoring order and peace throughout the galaxy through diplomatic
terms remains their top priority.

In opposition, the Galactic Empire, still suffering from the loss
of its beloved Emperor still remains a force throughout the
galaxy. Retaining control over several key worlds, the new Emperor
looks to correct the mistake that is the New Republic and restore
the glory and might of the Galactic Empire.

Meanwhile, in the background, more and more organizations are
forming now that the iron fist of the Empire is pre-occupied
with the newly formed New Republic. No one yet knows what
these organizations have in mind for the galaxy, are they
looking to make an attempt on control themselves? Are they
just out looking for themselves only?

You won't know unless you join us at Star Wars: Celestial Horizons.
Come and play with our ever growing list of features and changes.
Make a change in our galaxy….
Welcome to
Planets: Rise to Power

This mud is newly launched, most every bug squashed but certainly
not bug free by any means. I am opening my doors for player testing
right now but Im not against players casually role playing
and developing planets for the future of the mud. I strongly believe
in the potential behind SWR 2.0 and I hope to find others like
minded in the future. Come make this mud your place to call home
as I have and endure the hardships of killing hordes of aliens
as they attack planets, join a clan and soldier on through the
ranks killing the foul scourge that plagues each planet every so
often. Become an architect and shape the very landscape you
walk on, or a weapon smith and create better and more deadly
weapons for soldiers to mow down aliens with. Assassinate
the leader of some other clan or take on a bounty and track
them down across the galaxy gloriously severing their head
from their body. Many opportunities can arise in a world
completely player created you just have to show up and
contribute your part to the cause or simply add to the
role playing atmosphere if you feel you dont have a creative
bone in your body. In any case you are bound to have fun
whatever you decide to do!

-Dream, Planets: Rise to Power Admin.
Twenty-one years after the Rebel Alliance destroyed the second Death Star. The New Republic is facing internal conflict while trying to maintain peace. A new, powerful enemy, known as the Yuuzhan Vong, emerges from the outer galaxy, beginning what will be known as the Yuuzhan Vong invasion. The Jedi, along with the New Republic, struggle to resist this new alien race while it steadily pushes forward, annihilating or occupying different parts of the galaxy.

Builders and Coders are welcome!
Star Wars: Jedi vs Sith is a highly expanded SWR based MUD that has been in development since 2005. Many changes have been made to make gaming as in-depth as possible. We have also recently underwent changes that make the game more RPG-like. We have a custom Account system that allows players to centralize all of their characters and earn points to create new and more powerful races.

The Galaxy mostly revolves around the era during the Star Wars movies. There are many planets to explore as well as starsystems. Players can also do automatic quests that involve retrieving lost items or killing dangerous criminals. Instances are also available for players to do which have their own unique quests and rewards.

Players can choose from many classes, including the new Technician class. Technicians are responsible for ship maintenance as well as constructing new ships. Engineers are also an important class that allows players to create new and more powerful equipment for themselves or others.

If you are a fan of Star Wars, drop by and create a character and join in on the adventures that await. You won't be disappointed!
Many long years have passed since the destruction of the Death Stars, and the Galaxy has seen the transformation of the Rebel Alliance into the New Republic, the rebirth of the Galactic Empire, the rise of the Black Sun, and many other grand, and not so grand, stories. Tales of war and defeat, love and hatred, pain and joy echo throughout the stars. Is yours among them?

Began in 2000, Legacy of the Sith is one of the longest running Star Wars MUDs out there. We've had busy, happening times, and we've been through slow times, but like the Sith, we will always be here and will always rise again. Recently come under new management with an almost completely new staff and entering once again active development, we seek to provide our players with whatever is necessary for their Role-playing pleasure. With a wide selection of races from across the Star Wars Expanded Universe, we offer near limitless potential.

We are a Role-play Enforced MUD, that is, you are required to remain In-Character. Player Killing is allowed if the RP calls for it. Newbie killing is not allowed.

Please, drop in, give us a try, and above all, have fun!