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Star Wars: Infinite Galaxy has been in active development since December of 2002. The code base has grown considerably over the past few years. TGA is currently open to all players. We are also actively seeking immortals to fill the positions of Architects and Ship Architects. Please contact Keberus or Trelar if interested.
We are a very new MUD, currently looking for builders/coders and individuals
who can collaborate with the admin team on new and cool ideas for the game. It
is based on the Star Wars: Rise In Power game, which I played a while back when
it was running. The general idea I have in mind is to create new planets, new ships,
add lots more code.. here's an outline of what I have in mind:

- create special areas with very tough NPCs and puzzles that you have to solve,
like in legend of zelda. You'd have to group to enter these areas as well, we
might have to code a grouping/loot distribution system.

- create new technology, such as transporters that allow cargo and people to be
transported between orbitting ships and planets.

- we could create defined roles so that players would have more of an idea what
to do in the game. There are already classes like pilot, smuggler, combat… but
we could elaborate upon them: mercenary, bodyguard, intelligence officer, cargo
transporter, diplomatic envoy, etc.

- We will work together to make the best possible gaming experience for our players!

- By the way, I have checked items in this MUD entry that are not necessarily in
the game at this time. However, I do plan to add them eventually.

If you are a player, feel free to join our game at any time. Since we're using a well
developed codebase, there's lots to do. Enjoy!
As you look out you can see the edge of visible space. You are standing on the bridge of HIMS Annihilator, the second ship in the Imperial First Fleet. Through the Durasteel windows you can see the other four ships of the fleet; HIMS Consternation, HIMS Ragnarok, HIMS Kratos and the flagship, Super Star Destroyer HIMS Osiris. Several TIE fighters zoom around the encased bridge. As you look down you see the crew, navigator, pilot, copilot and others tending to their consoles. A small smile crosses your face as you see the Captain order the TIE Bombers out of the bays and in orbit of the planet. You know that doom will come to Coral City on the water world of Mon Calamari. This will show the Republic who is still In power!

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The streaking stars seem to move far too slow as your Loronar class cruiser, LSC Ereshkigal, speeds through hyperspace toward the capital of Mon Calamari. Reports of the Republic's Second Fleet being destroyed brought your fleet from its recon of the Asteroid Belt. To your left, outside of the durasteel window of your bridge was the LSC Babd Catha, MC-90 Inanna and to your right was the RD8's NR-08-01, NR-08-02 and an escort of Red, Black and Yellow squadron fighters. You only hope your fleet can arrive in time. As the streaks become stars once more you see the planet Mon Calamari, the foreground of the horizon in space.

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You motion to your troops to move silently to the south. The Imperials have taken the landing pad and cut off your escape. You have several Republic troopers and a hand full of special forces. Scanning to the south you see that there are three elite Imperial guards watching the landing pad while a few platoons of Imperial troopers position to begin patrolling the streets. Gritting your teeth you yell a battle cry as you and your troops charge the landing pad! You focus fire on the elite guards, deciding to eliminate the toughest element first. Your troops attack the nearest guard, and the battle ensues! As you run in you see the night stars above, shining, and the explosions of a renewed assault against the advancing Imperial fleet. Your resolve renewed, you press on harder, adrenaline pumping!

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You flash a toothy smile as you watch the Republic fleet engage the Imperials, attempting to repel the attack. Grand Vizier Vash had contacted you previously and paid you handsomely to block the Republic's escape route once they arrived. The Republic's fighters immediately swarm the TIE bombers headed toward orbit of Mon Calamari. Your flagship, the AEG-77 Vigo Gunship 'XTS Black Nebula', sat between the Republic fleet, which jumped into the system dangerously close to the planet, and their only option of an escape route. Your Blockade Runner Corvettes, the XTS Night heron II and the XTS Carrion Crow IV, were to either side of the fleet, perfectly positioned. You turned to you communications console and nodded at the holographic image.

Chief of State Darkfall, have the credits been deposited into the Black Sun account? you demand of the hologram.

They have, Guri can confirm it, Prince Xizor. The Twi'lek leader of the Republic seemed uneasy.

Good, then the planet will be yours again. you close the communication.

You motion for your First Officer, Skyler, to order the fleet forward with the Republic fleet. You smile as your starfighters meld with the Imperials fighters, and you take joy in knowing that the Emperor will not try to take vengeance on you. Instead he will try to outbid the Republic. The giant Loronar class ship adjacent to you casts a foreground to the horizon of stars beyond the battle.

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The Galactic War rages, and all can make a profit and a name for themselves. Some fight for power, others freedom and still others for status. Whatever the reason, there is a place for you. Only the farthest reaches of the Galaxy are untouched by the war. Yet there are still those that find their way in the Galaxy without being involved in the war. Wether they are drowning themselves in a cantina on Tatooine, trying their luck at the casinos of Hesperidium or simply going about their daily business on Coruscant some people have lives, businesses and affairs outside of the War. No matter your outlook or stance you will have a home. No matter where you stand, you can always see the Galactic Horizon!

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SW:Galactic Horizon has made leaps and bounds since its inception three and a half months ago! We have a dedicated player base and staff already. We have advanced form a small, personal, in-home based server with minimal bandwidth and access limitations to a fully hosted MUD with few limits to access. We now have a test server so that code implementations will not crash the MUD. We have a full website, and plans for a Vent Server, open to Staff and players alike. The player base and staff are so dedicated that I, the owner, didn't pay a cent for the hosting. It is funded by donations from players and staff alike. We have several talented builders who are constantly adding custom areas and planets, as well as two dedicated coders and two casual coders, who all contribute to the advancement of the MUD. We have a dedicated offline prototype ship builder, also.

As you can probably tell, we have many avid Roleplayers. We have a reward system for roleplayers, and we often offer things for RP points at random, or on the spot incentives. We have an RP Admin in game that keeps thing interesting, and has a head swimming with ideas!

We are always looking for more players, and can accommodate most playing styles! We are currently revamping a lot of the game. See our website for information on our projects on the work board. The website is a great tool for informing the community, getting feedback, addressing issues and having some fun out of the MUD! We all come together as a community and make our MUDding experience all the more fun!

Hope to see you at the Galactic Horizon!

Grube,
Owner, Star Wars: Galactic Horizon
horizonmud.net:8200
http://horizonmud.net/galactic