/***************************************************************************\ [*] ___ ____ ____ __ __ ____ [*] ROGUE: ROM With Attitude [*] [*] /#/ ) /#/ ) /#/ ) /#/ /#/ /#/ [*] All rights reserved [*] [*] /#/ < /#/ / /#/ _ /#/ /#/ /#/-- [*] Copyright(C) 2000-2001 [*] [*] /#/ \(#(__/ (#(__/ (#(__/#/ (#(___ [*] Kenneth Conley (Mendanbar) [*] [*] Expression of Digital Creativity.. [*] scmud@mad.scientist.com [*] [-]---------------------------------------+-+-----------------------------[-] [*] File: pueblo.c [*] [*] Usage: Pueblo Funtions [*] \***************************************************************************/ #if defined(macintosh) #include <types.h> #else #include <sys/types.h> #include <sys/time.h> #endif #include <stdarg.h> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <ctype.h> #include <time.h> #include "merc.h" #include "interp.h" #include "recycle.h" #include "tables.h" #include "pueblo.h" void do_pmusic(CHAR_DATA *ch, char *argument) { char arg[MSL]; char buf[MSL]; int i, x; const char *def_music[][2] = { { "Nadesico", "nd.mid" }, { "FF2 World", "ff2world.mid" }, { "FF3 Main", "ff3main.mid" }, { "FF3 World", "ff3wld.mid" }, { "DragonLance", "dragonl.mid" }, { "Unknown Anime", "anime1.mid" }, { "FF2 Cecil", "ff2cecil.mid" }, { "Organ Theme", "organ.mid" }, { "FF5 Theme", "ff5theme.mid" }, { "Aeris Theme", "aeris.mid" }, { "Sephiroth", "sephiroth.mid" }, { "FF7 World", "ff7world.mid" }, { "FF7 Ancients", "ancients.mid" }, { "Heroic Song", "heroic.mid" }, { "Crystal Prelude", "prelude.mid" }, { "\n", "\n"} }; argument = one_argument(argument, arg); if (IS_NPC(ch) || !IS_SET(ch->act,PLR_PUEBLO)) { send_to_char("Huh?\n\r",ch); } else if (!arg || !*arg) { send_to_char("The following pre-set music is availible...\n\r",ch); for (i = 0; *def_music[i][0] != '\n'; i++) { sprintf(buf," %2d. %-25s {y%s{x\r\n",i,def_music[i][0], IS_STAFF(ch) ? def_music[i][1] : ""); send_to_char(buf,ch); } send_to_char( "\r\nUsage: pmusic <number>\r\n", ch); } else if (!isdigit(*arg)) send_to_char( "Usage: pmusic <number>\r\n" "Type \"pmusic\" without arguments for a list of pre-set music.\r\n",ch); else { i = atoi(arg); if (i < 0) { send_to_char("The number cannot be negative.\r\n", ch); } else { for (x = 0; *def_music[x][0] != '\n'; x++); if (i >= x) { sprintf(buf,"The range for the prompt number is 0-%d.\r\n", x); send_to_char(buf,ch); } else { sprintf(buf,"Activating Music: %s, Infinate Loop...\n\r",def_music[i][0]); send_to_char(buf,ch); send_to_char("</xch_mudtext><img xch_mode=html>",ch); sprintf(pueblo_buf,"<img xch_sound=loop xch_volume=%d src=\"%s%s\">",ch->pcdata->volume,PUEBLO_DIR,def_music[i][1]); send_to_char(pueblo_buf,ch); send_to_char("<br><img xch_mode=text>",ch); } } } } void do_pstop(CHAR_DATA *ch, char *argument) { if (IS_NPC(ch) || !IS_SET(ch->act,PLR_PUEBLO)) { send_to_char("Huh?\n\r",ch); return; } send_to_char("Deactivating Music: Please Standby...\n\r",ch); send_to_char("</xch_mudtext><img xch_mode=html>",ch); sprintf(pueblo_buf,"<img xch_sound=stop>"); send_to_char(pueblo_buf,ch); send_to_char("<br><img xch_mode=text>",ch); return; } void do_volume( CHAR_DATA *ch, char *argument) { char arg[MAX_INPUT_LENGTH]; char buf[MAX_INPUT_LENGTH]; sh_int value; argument = one_argument( argument, arg ); if (IS_NPC(ch)) { send_to_char("Not on NPCs.\n\r",ch); return; } if (!IS_SET(ch->act, PLR_PUEBLO)) { send_to_char("Huh?\n\r",ch); return; } if (arg[0] == '\0') { send_to_char("Syntax: volume <vol level>\n\r" "Values from 0-100\n\r",ch); return; } if ((atoi(arg) > 100) || (atoi(arg) < 1)) { send_to_char("Value must be within 0-100\n\r",ch); return; } value = atoi(arg); ch->pcdata->volume = value; sprintf(buf,"Pueblo Volume set to %d.\n\r", value); send_to_char(buf,ch); send_to_char("</xch_mudtext><img xch_mode=html>",ch); sprintf(pueblo_buf,"<img xch_sound=play xch_volume=%d src=\"%s%s\">",ch->pcdata->volume,PUEBLO_DIR,PUEBLO_V_TEST); send_to_char(pueblo_buf,ch); send_to_char("<br><img xch_mode=text>",ch); return; }