/**************************************************************
 * FFTacticsMUD : shop.h                                      *
 **************************************************************
 * (c) 2002 Damien Dailidenas (Trenton). All rights reserved. *
 **************************************************************/

#define MAX_SHOP_OBJECTS 100

class SHOP {
public:
  OBJ *objects[MAX_SHOP_OBJECTS];

  SHOP() {
    for(short x = 0; x < MAX_SHOP_OBJECTS; ++x)
      objects[x] = NULL;
  }

  void add(OBJ *obj);
  void list(CH *ch);
};