/************************************************************** * FFTacticsMUD : shop.h * ************************************************************** * (c) 2002 Damien Dailidenas (Trenton). All rights reserved. * **************************************************************/ #define MAX_SHOP_OBJECTS 100 class SHOP { public: OBJ *objects[MAX_SHOP_OBJECTS]; SHOP() { for(short x = 0; x < MAX_SHOP_OBJECTS; ++x) objects[x] = NULL; } void add(OBJ *obj); void list(CH *ch); };