/**************************************************************
* FFTacticsMUD : shop.h *
**************************************************************
* (c) 2002 Damien Dailidenas (Trenton). All rights reserved. *
**************************************************************/
#define MAX_SHOP_OBJECTS 100
class SHOP {
public:
OBJ *objects[MAX_SHOP_OBJECTS];
SHOP() {
for(short x = 0; x < MAX_SHOP_OBJECTS; ++x)
objects[x] = NULL;
}
void add(OBJ *obj);
void list(CH *ch);
};