#ifndef CHAR_GEN_H #define CHAR_GEN_H //***************************************************************************** // // char_gen.h // // Contains all of the functions neccessary for generating a new character. // Different muds will handle this process in wildly different ways. As such, // I figured it would be good to localize all of the login details to a single // file for people to tailor to their specific mud. It also makes updating to // newer versions a bit easier. Your character generation process should be // laid out here. A basic framework is given, but it could use lots of work. In // fact, it is crap and could use LOTS of work. I encourage people to write // their own login procedure and submit their designs to me so I can develop a // better general method for later versions of the mud. // //***************************************************************************** // // Start the character generation process! void start_char_gen(SOCKET_DATA *sock); #endif // CHAR_GEN_H