inherit "players/auronthas/spells/prot_spell";

int force;

reset(arg)
{
  if(arg) return;
  set_spell_name("shield");
}

set_force(f)
{
  set_ac(f+2);
  set_duration(5+(f*5));
  force =f;
}

query_force()
{
  return force;
}