CurrencyMods11_12_05/
CurrencyMods11_12_05/banks/
CurrencyMods11_12_05/money/
#ifndef BANK_H
#define BANK_H
// this function should be called when the MUD first boots up.
// calling it will initialize the module for use.

int charGetBank(CHAR_DATA *ch);
void charSetBank(CHAR_DATA *ch, int new_bank);

void init_bank(void);

#endif //Bank_H