#22000 The Gates of Ravenloft~ The awesome presence of Castle Ravenloft towers before you. Twin guardhouses or turreted stone, broken from years of use and exposure, stand before you. Beyond these, a 50 foot wide precipice gapes between the Balinok cliffs and the wall of Castle Ravenloft. A rusted {ysign{x hangs from the gates. ~ ~ 8448 5 E sign~ Ravenloft is a registered trademark of TSR Corp. All rights reserved. ~ D0 Two massive iron gates loom before you. They have not been used in decades. ~ gate~ 129 -1 22001 D2 ~ ~ 0 0 4040 S #22001 The Drawbridge~ A chasm of dizzying depth that disappears into the fog-shrouded distance far below can be seen as you look over the drawbridge. The drawbridge is old, shorn-up wooden beams hangs precariously between you and the arched entrance to the courtyard. The chains of the drawbridge creak in the wind. Their rusty iron straining with the weight. From atop the high walls, stone gargoyles seem to stare at you from their hollow sockets and grin hideously. ~ ~ 8449 5 D0 ~ ~ 0 0 22002 D2 Two massive iron gates loom before you. They have not been used in decades. ~ gate~ 129 -1 22000 S #22002 The Entry Tunnel~ A rotting wooden portcullis, green with growth, hangs in the entry tunnel. Beyond this, the main doors of Castle Ravenloft stand open. A rich warm light spills from them into the courtyard. Torches flutter sadly in sconces on both sides of the open doors. ~ ~ 8448 0 D0 ~ ~ 0 0 22003 D2 ~ ~ 0 0 22001 S #22003 Front Courtyard~ Thick, cold fog swirls in the darkened courtyard. Sporadic flashes of lightning lance the angry clouds overhead. Thunder pounds the courtyard. ~ ~ 8448 2 D0 a massive ornate door stands before you made of ironwood. ~ ~ 129 -1 22006 D1 ~ ~ 0 0 22005 D2 ~ ~ 0 0 22002 D3 ~ ~ 0 0 22004 S #22004 Front Courtyard~ A light drizzle begins to fall. A howling wind rushes through the courtyard. Lightning is flashing menacing in the cloudy sky. ~ ~ 8448 2 D0 ~ ~ 0 0 22007 D1 ~ ~ 0 0 22003 S #22005 Front Courtyard~ The dark towers of the keep loom above in the mists. Flickering lights shine from the southeast side of the keep. The rain is now pelting you, leaving small bruises on your body. ~ ~ 8448 2 D0 ~ ~ 0 0 22008 D3 ~ ~ 0 0 22003 S #22006 Entry~ The ornate, massive doors stand open. Fluttering torches cast dim yellow flickers of light out from the entry way. Twenty feet into the castle a second set of doors suddenly swings open effortlessly and the sounds of organ music flow out. Overhead, in the entryway, four statues of horned and winged monstrosities glare down, their eyes flickering in the torchlight. ~ ~ 8448 0 D0 ~ ~ 1 -1 22014 D2 ~ ~ 129 -1 22003 S #22007 Center Court Gate~ A massive wall joins the outer walls of the castle to the keep. A flash of lightning reveals a single gate, more than wide enough to admit a carriage. The gate is blocked by a rusting portcullis. ~ ~ 8448 0 D0 a rusted portcullis. ~ portcullis~ 129 -1 22012 D2 ~ ~ 0 0 22004 S #22008 Wall~ A massive wall joins the outer walls of the castle to the keep. A flash of lightning reveals a single gate, more than wide enough to admit a carriage. The gate is blocked by a rusting portcullis. ~ ~ 8448 0 D0 A rusted portcullis. ~ portcullis~ 129 -1 22009 D2 ~ ~ 0 0 22005 S #22009 Rear Courtyard~ Thick, cold fog swirls in the darkened courtyard. Sporadic flashes of lightning lance the angry clouds overhead. Thunder pounds the courtyard. ~ ~ 8448 2 D2 a rusted portcullis. ~ portcullis~ 129 -1 22008 D3 ~ ~ 0 0 22010 S #22010 Chapel Garden~ Behind the towering boarded windows at the back of the keep, a small garden struggles to survive. Small flowers press sadly skyward against the gloom. Raindrops beat against the fragile petals. ~ ~ 8448 0 D0 ~ ~ 0 0 22011 D1 ~ ~ 0 0 22009 D3 ~ ~ 0 0 22012 S #22011 Overlook~ Dead leaves turn spirals about your feet, wheeling and careening over the stone railing. Dark, surging clouds overhead drizzle continuously. By looking over the edge you see that you are on a construction jutting out some two dozen feet from the cliff face. ~ ~ 8448 0 D2 ~ ~ 0 0 22010 S #22012 Rear Courtyard~ A light drizzle begins to fall. A howling wind rushes through the courtyard. Lightning is flashing menacing in the cloudy sky. ~ ~ 8448 2 D1 ~ ~ 0 0 22010 D2 a rusted portcullis. ~ portcullis~ 129 -1 22007 D3 ~ ~ 0 0 22013 S #22013 Carriage House~ The double doors swing open to reveal a sleek, black carriage fitted with glass walls and a polished wood roof. Next to the carriage is an empty stall. No horses are in sight. ~ ~ 8448 0 D1 ~ ~ 0 0 22012 S #22014 Great Entry~ Cobwebs hang from the dust-covered columns of his great hall, illuminated by torches sputtering in iron sconces. The dust and webs cast strange, moving shadows across the faces of stone gargoyles squatting motionlessly around the rim of the domed ceiling. Cracked and faded ceiling frescoes display centuries of decay. Two doors of bronze stand closed to the north. To the east, a wide staircase climbs into darkness. The sounds of the growing storn outside are subdued here. Sad and majestic organ tones float in from a lit hallway to the right. ~ ~ 8448 0 D0 ~ ~ 1 -1 22022 D1 ~ ~ 0 0 22015 D2 ~ ~ 1 -1 22006 D3 ~ ~ 0 0 22028 S #22015 Guest Hall~ Torchlight flickers against the wall of this vaulted hall. To the north , a dark forbidding hallwas runs into darkness. Beside the opening, a suit of armor, oiled and glistening, stands at the attention in a shallow alcove. To the south, large double doors stand slightly open, a steady bright light escaping through the crack. Swells of organ music come from behind the doors, spilling their melody of power and defeat into the hall. ~ ~ 8448 0 D0 ~ ~ 0 0 22111 D2 ~ ~ 0 0 22016 D3 ~ ~ 0 0 22014 S #22016 Dining Hall~ This magnificent room, brillantly lit by three massive crystal chandeliers. Pillars of stone gleam against dull white marble walls, This magnificent room, brillantly lit by three massive crystal chandeliers. Pillars of stone gleam against dull white marble walls, supporting the ceiling. In the center of the room a long, heavy table is covered with a fine white damask cloth. The table is laden with delectable foods of every type: roasted beast basted in a savory sauce, roots and herbs of wide variety, and sweet fruits and vegetables. At the center of the far south wall stands a massive organ. Its pipes blare out a thunderous melody whose tone blends greatness and despair. ~ ~ 8448 0 D0 ~ ~ 0 0 22015 D2 ~ ~ 65 0 22017 S #22017 South Ground Archers' Post~ This is where archers once defended the keep. The castle courtyard is visible through narrow slits that line the walls. ~ ~ 8456 0 D0 ~ ~ 65 0 22016 D1 ~ ~ 0 0 22018 S #22018 Turret Post Access Hall~ This long narrow corridor runs north and south, it also branches to the west. Cobwebs fill the hall and obstruct sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22020 D2 ~ ~ 0 0 22019 D3 ~ ~ 0 0 22017 S #22019 Turret Post~ A high, domed ceiling caps the three-foot-diameter room before you. Frescoes, faded with age adorn the ceiling but are impossible to make out. Thin arrow slits, 2 feet tall and 4 inches wide, peer out into the courtyard. ~ ~ 8448 0 D0 ~ ~ 0 0 22018 S #22020 Turret Post Access Hall~ This long, narrow corridor runs north and south. Cobwebs fill the hall and obstruct sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22021 D2 ~ ~ 0 0 22018 S #22021 Guard Stairs~ This is a spiral staircase of gray, dusty stones. The staircase travels up and down. ~ ~ 8448 0 D2 ~ ~ 0 0 22020 D4 ~ ~ 0 0 22032 D5 ~ ~ 0 0 22063 S #22022 Hall of Faith~ This long, dusty hall leads eastward into the dark heart of Castle Ravenloft. Statues line the hallway on both sides, their eyes seeming to watch you as you pass. ~ ~ 8448 0 D0 ~ ~ 1 -1 22023 D2 ~ ~ 1 -1 22014 S #22023 Chapel of Ravenloft~ Flashes of lightning blaze through broken and boarded-up stained glass windows, illuminating the ancient chapel of Ravenloft. An alter, lit by a single piercing shaft of light, stands upon a platform. A figure is drapped over the alter. ~ ~ 8448 0 D1 ~ ~ 0 0 22025 D2 ~ ~ 1 -1 22022 D3 ~ ~ 0 0 22024 S #22024 Chapel of Ravenloft~ Pews and benches lie on the floor in jumbled disarray, coated with centuries of dust. ~ ~ 8448 0 D1 ~ ~ 0 0 22023 D2 ~ ~ 0 0 22027 S #22025 Chapel of Ravenloft~ Pews and benches lie on the floor in jumbled disarray, coated with centuries of dust. ~ ~ 8448 0 D2 ~ ~ 0 0 22026 D3 ~ ~ 0 0 22023 S #22026 Chapel Alcoves~ This small, arched room opens into a vast chamber, obviously some sort of chapel. The other side of the room reveals a set of dusty stairs. Within the dark confines of the side alcoves lurk inhumanly tall shadowy figures. Their stone forms show mighty muscled arms and legs. Black shadows fall across the features of their faces. ~ ~ 8448 0 D0 ~ ~ 0 0 22025 D2 ~ ~ 0 0 22114 S #22027 Chapel Alcoves~ This small, arched room opens into a vast chamber, obviously some sort of chapel. The other side of the room reveals a set of dusty stairs. Within the dark confines of the side alcoves lurk inhumanly tall shadowy figures. Their stone forms show mighty muscled arms and legs. Black shadows fall across the features of their faces. ~ ~ 8448 0 D0 ~ ~ 0 0 22024 D4 ~ ~ 0 0 22042 S #22028 Grand Landing~ Massive stairs rise to a long, narrow landing. Stone arches support a ceiling covered with frescoes. The frecoes' faded lines depict the stone mountain atop which Castle Ravenloft stands, the castle being assaulted by armored forces on horseback. The faces of the characters in the fresco are scuffed beyond recognition. Dust floats in the air here, making it difficult to see details. There are twin staircases leading upward on one wall. Light filtering through dust shows two suits of armor covered with dark stains, one standing along the wall between the stairs. Each suit of armor holds a mace designed like a curved dragon head. Engraved words on the archers above the alcoves are scratched out. ~ ~ 8448 0 D1 ~ ~ 0 0 22014 D4 ~ ~ 0 0 22029 S #22029 Kings Audience Hall~ Rain and dust burst into this room through broken glass and iron framing of a large window in the long wall. This immense room stands in chilly, brooding darkness. Hundreds of dusty cobwebs drape the room, hiding the ceiling from view. Directly across from the window are a set of double doors, the ornate carvings in their wood obscured by a thick layer of grime. ~ ~ 8448 0 D0 ~ ~ 1 -1 22038 D1 ~ ~ 0 0 22030 D5 ~ ~ 0 0 22028 S #22030 Kings Audience Hall~ A single door is tucked into the small wall,, like a lost and forlorn child. At the far end of the hall, a huge thrown is turned to the room. At the other end of the hall opposite the thrown, twin staircases lead down into darkness. ~ ~ 8448 0 D0 ~ ~ 1 -1 22033 D1 ~ ~ 65 0 22031 D3 ~ ~ 0 0 22029 S #22031 Behind the Thrown~ This long, narrow corridor runs north and south. Cobwebs fill the hall and obstruct sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22032 D2 ~ ~ 0 0 22037 D3 ~ ~ 65 0 22030 S #22032 Guard Stairs~ This is a spiral staircase of gray, dusty stones. The staircase travels up and down. ~ ~ 8448 0 D2 ~ ~ 0 0 22031 D4 ~ ~ 0 0 22113 D5 ~ ~ 0 0 22021 S #22033 Office of the Kings Accountant~ Dusty scrolls and tomes line the walls of this room and are scattered across the floor. In the center of all this clutter stands a huge accountant's desk. A man sits hunched atop a tall stool, scratching at a seemingly endless scroll of paper with a quill pen. A rope hangs next to him from a hole in the ceiling. ~ ~ 8448 0 D0 ~ ~ 65 0 22034 D2 ~ ~ 1 -1 22030 S #22034 South Tower Stair~ This stairwell is lit by flickering torches in iron sconces. A chilly wind rushes down the circling stairway, seeming to kill the very heat of the torches. ~ ~ 8448 0 D2 ~ ~ 65 0 22033 D4 ~ ~ 0 0 22110 D5 ~ ~ 0 0 22111 S #22035 Turret Post~ A high, domed ceiling caps the three-foot-diameter room before you. Frescoes, faded with age adorn the ceiling but are impossible to make out. Thin arrow slits, 2 feet tall and 4 inches wide, peer out into the courtyard. ~ ~ 8448 0 D0 ~ ~ 0 0 22037 S #22036 South Ground Archers' Post~ This is where archers once defended the keep. The castle courtyard is visible through narrow slits that line the walls. ~ ~ 8448 0 D1 ~ ~ 0 0 22037 S #22037 Turret Post Access Hall~ ~ ~ 8448 0 D0 ~ ~ 0 0 22031 D2 ~ ~ 0 0 22035 D3 ~ ~ 0 0 22036 S #22038 Guard Post~ Massive double doors open from both sides into this quiet section of dark corridor. From both ends of the corridor, deep alcoves of darkness face each other with deathlike silence. Nearly out of sight seeming to float within the alcoves' blackness human figures can be seen. ~ ~ 8448 0 D0 ~ ~ 1 -1 22039 D2 ~ ~ 1 -1 22029 D3 ~ ~ 65 0 22043 S #22039 Hall of Grace~ This wide hall has a dark, vaulted ceiling. Shadows seem to dance across the distant ceiling. A low moan rises and falls the length of the corridor, intoning sadness and dispair. ~ ~ 8448 0 D0 ~ ~ 1 -1 22041 D1 ~ ~ 65 0 22040 D2 ~ ~ 1 -1 22038 S #22040 Trapworks~ The aroma of grease and well-oiled wood fills your nostrils as you enter the room. The entire place is filled with intricate machinery. These are small passages between the gears and pulleys. Behind all the machinery, a cold shaft rises up from the darkness and continues down past the room. As you attempt to operate the machinery, your feet come out from under you. Sending you sprawling to your death. ~ ~ 260 0 S #22041 Kings Worship Place~ This balcony overlooks a vast rubble-strewn room. Two large, ornate thrones stand in the middle of the dust-choked balcony. The thrones face away from the brassbound double doors leading to the balcony. Somene sitting in the thrones could easily be shielded from anyone behind the thrones. ~ ~ 8448 0 D2 ~ ~ 1 -1 22039 D5 ~ ~ 0 0 22042 S #22042 Creaking Landing~ A staircase of ancient wood climbs shakily up a stonework shaft. With each step upon it, the wood strains underfoot, creaking and groaning. ~ ~ 8448 0 D4 ~ ~ 0 0 22041 D5 ~ ~ 0 0 22027 S #22043 King's Appartment Stair~ The hallway is completely filled with cobwebs, after a few feet of travel inside this hall you are completely covered in the sticky webs. ~ ~ 8448 0 D1 ~ ~ 65 0 22038 D2 ~ ~ 0 0 22045 D3 ~ ~ 0 0 22044 S #22044 King's Appartment Stair~ The hallway is completely filled with cobwebs, after a few feet of travel inside this hall you are completely covered in the sticky webs. ~ ~ 8448 0 D1 ~ ~ 0 0 22043 D2 ~ ~ 0 0 22046 D3 ~ ~ 65 0 22047 S #22045 King's Appartment Stair~ A steep flight of stairs lead up into darkness. The wood is old and brittle under your feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22043 D4 ~ ~ 65 -1 22082 S #22046 Maid's Hall~ Stained yellow lace hangs neatly from eight canopied beds. The single lithe figure of a woman moves about the room, dusting the furniture. She sees you immediately, falls to her knees, and cries out, "Please! , you must save me from this place!" ~ ~ 8448 0 D0 ~ ~ 0 0 22044 S #22047 Turret Post Access Hall~ The long narrow corridor runs north and south. Cobwebs fill the hall obstructing your sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22048 D1 ~ ~ 65 0 22044 D2 ~ ~ 0 0 22049 S #22048 Tower Hall of Honor~ A spiral staircase rises slowly into the darkness circling the open shaft. Cold air flows up the shaft, chilling you to the bone. ~ ~ 8448 0 D0 ~ ~ 65 0 22053 D2 ~ ~ 0 0 22047 D4 ~ ~ 0 0 22083 D5 ~ ~ 0 0 22075 S #22049 Turret Post Access Hall~ This long, narrow corridor runs north and south. Cobwebs fill the hall and obstruct sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22047 D2 ~ ~ 0 0 22050 S #22050 Turret Post Access Hall~ This long, narrow corridor runs north and south. Cobwebs fill the hall and obstruct sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22049 D1 ~ ~ 0 0 22051 D2 ~ ~ 0 0 22052 S #22051 Archers' Post~ This is where archers once defended the keep. The castle courtyard is visible through narrow slits that line the walls. ~ ~ 8448 0 D3 ~ ~ 0 0 22050 S #22052 Turret Post~ Cobwebs fill the hall and obsruct sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22050 S #22053 Servants' Upper Floor~ The floor sags in the middle of this room. Dirt caked windows allow little light through from outside. Broken beframes little the floor. ~ ~ 8448 0 D2 ~ ~ 65 0 22048 D5 ~ ~ 0 0 22054 S #22054 Servants' Quarters~ Broken furniture and ragged cloth are strewn about this room. Dim illumination comes grom the dirt-caked windows to the east and north walls. A rickety staircase climbs up to a higher floor. ~ ~ 8448 0 D1 ~ ~ 0 0 22055 D4 ~ ~ 0 0 22053 S #22055 Servants' Entrance~ Flashes of lightning blaze through dust-caked windows to the north wall. The rhythmic drumming of raindrops beats againts the glass. A large, heavy table sits in the center of the roomm coated with dust. A thick book lies open on the desktop with an inkwell and quill next to it. A staircase drops into total darkness in the east wall. On each side of the staircase, a skeleton in bright armor stands at sagging attention holding a rusty halberd. ~ ~ 8448 0 D3 ~ ~ 0 0 22054 D5 ~ ~ 0 0 22056 S #22056 Servants' Hall~ This hall stands in deadly silence. The low ceiling sags from heavy beams. A fog clings to the floor in thick patches, obscuring everything below hip level. A giant shadow is cast across the ceiling as a dark figure shuffles purposefully down the corridor toward you. ~ ~ 8448 0 D0 ~ ~ 1 -1 22057 D2 ~ ~ 0 0 22059 D3 ~ ~ 0 0 22058 D4 ~ ~ 0 0 22055 S #22057 Wine Cellar~ Behind an iron gate, arched frames of stone form a low, wet ceiling over this wine cellar. Greak casks of wine line the wallsm their bands rusting and their contents long since spilled onto the ground. ~ ~ 8448 0 D2 ~ ~ 1 -1 22056 S #22058 Kitchen~ A horrible smell of decay assaults your senses as you enter this steam-filled room. It is clearly a kitchen, although dust, cobwebs, and mold cover all surfaces, including the rusted cookware. A huge pot bubbles over a blazing fire in the center of the floor, its greem muddy contents rolling over and over. ~ ~ 8448 0 D1 ~ ~ 0 0 22056 S #22059 Servant's Hall~ The hall is very silent. Double doors made of heavy planks banded with steel can be seen through the fog. ~ ~ 8448 0 D0 ~ ~ 0 0 22056 D1 ~ ~ 1 -1 22060 D2 ~ ~ 1 -1 22061 D3 ~ ~ 0 0 22065 S #22060 Hallway~ A web-filled stairway at the end of this short, arched hallway spirals down from the upper floors of the castle. The stairs continue to wind down farther into the foul depths of Ravenloft. The other end of the hallway ends at a door. ~ ~ 8448 0 D1 ~ ~ 0 0 22112 D3 ~ ~ 1 -1 22059 S #22061 Guards Hall~ Darkness, cold as a winter sweat, wraps around you. Large oak tables scarred and beaten, lie scattered like toys about this room, their wood crushed and splintered. Dark stains cover the floor and the wall. ~ ~ 8448 0 D0 ~ ~ 1 -1 22059 D1 ~ ~ 1 -1 22062 D3 ~ ~ 0 0 22066 S #22062 Guards' Run~ This short, arched corridor starts at a heavy wooden door. Cool, moist air blows out from an archway in the side wall. Just around the corner, a spiral stair leads up into darkness. ~ ~ 8448 0 D1 ~ ~ 0 0 22063 D2 ~ ~ 0 0 22064 D3 ~ ~ 1 -1 22061 S #22063 Guard Stairs~ This is a spiral staircase of gray, dusty stones. The staircase leads up. ~ ~ 8448 0 D3 ~ ~ 0 0 22062 D4 ~ ~ 0 0 22021 S #22064 Guards' Quarters~ Sickly yellow lichen covers the ceiling of this passage. Opening to both sides are small square alcoves. Rotting cots and rags squat in the shadows of the alcoves. A deathly silence fills the hall. ~ ~ 8448 0 D0 ~ ~ 0 0 22062 S #22065 Butlers' Quarters~ The square room is cramped by numerous items filling it from wall to wall. A small, sagging bed sits to one side under a huge faded tapestry depicting Castle Ravenloft. Dustly lanterns sit in various places. Huge, rich curtains are drapped haphazardly about the room. Thousands of pieces of junk cover the floor. Broken swords, crumpled shields, and battered helmets lie in piles all about. ~ ~ 8448 0 D1 ~ ~ 0 0 22059 S #22066 Kingsman Hall~ This square room drowns in chaos. Shattered furniture lies in heaps around the walls. Broken bones lie scattered amid crumpled and crushed plate armor. Shields and swords jut from walls as if driven there by some tremendous force. There is a door in the center of the west wall and a door in the center of the east wall. A small archwall leads out through the north wall. ~ ~ 8448 0 D0 ~ ~ 0 0 22074 D1 ~ ~ 0 0 22061 D3 ~ ~ 0 0 22067 S #22067 Office of Vengeance~ This shadowy room is in perfect order. An old cot stands to one side, its heavy blanket made taut and straight. A great table stands with its chair, inkwell, and quill set carefully in place. Lances and swords are carefully hung on the walls. ~ ~ 8448 0 D1 ~ ~ 0 0 22066 D2 ~ ~ 65 0 22068 S #22068 Western Stair~ This staircase of ancient stone is worn smooth through use in ages long forgotten. Dust covers the floor and dry cobwebs choke the passage. ~ ~ 8448 0 D0 ~ ~ 65 0 22067 D5 ~ ~ 0 0 22073 S #22069 Brazier Room~ This square room rises to a flat ceiling. Gargoyle carvings smile, revealing their teeth, from high apon the walls. Three faces are lit by braziers, which is planted in the center of the floor. High overhead, an hourglass with writing on its base hangs suspended above the brazier. All of its sand is in the upper portion, somehow refusing to run down into the bottom. In the center of the room, next to the brazier, is a golden chest. In the alcoves in the center of the two side walls stand two bronze statues of giant skeletons. Each statue has four arms, one with a shield, one with a spear, and the other have their palms turned toward the ceiling. Their eyes seem to watch you as you walk around the room. ~ ~ 8448 0 D0 ~ ~ 0 0 22073 D1 ~ ~ 0 0 22070 D3 ~ ~ 0 0 22071 S #22070 Observation Balcony~ Two large thrones stand in this balcony. Behind the thrones is a wide, red velvet curtain running from wall to wall. The room is oppressively silent, as quiet as a tomb. Dampness and mildew fill your nostrils. ~ ~ 8448 0 D3 ~ ~ 0 0 22069 S #22071 Center Strair~ The door creaks open to reveal stone a stone staircase between rough masonry walls. The hall is relatively free of obstruction and there is little dust on the steps. A cool dampness flows from within as a think fog slowly forms in the room. The staircase is obscured in the swirling mists. The wind within howls mournfully. ~ ~ 8448 0 D0 ~ ~ 0 0 22072 D1 ~ ~ 0 0 22069 S #22072 Tunnel~ This is a long, low tunnel. The rough damp walls are barely discernable through thick fog. This tunnel passes through the natural rock foundation of Ravenloft itself. ~ ~ 8448 0 D0 ~ ~ 0 0 22149 D2 ~ ~ 0 0 22071 S #22073 Western Stair~ This is a dark spiral staircase of rough-hewn stone. ~ ~ 8448 0 D2 ~ ~ 0 0 22069 D4 ~ ~ 0 0 22068 S #22074 Kingsmen Quarters~ A dark, low passage leads to an ascending staircase. Sickly yellow lichen covers the ceilings. There are four small room on each side of the passage, they are true ashambles. ~ ~ 8448 0 D2 ~ ~ 0 0 22066 D4 ~ ~ 0 0 22075 S #22075 Tower Hall of Honor~ A mosaic floor streches across the round room. A vast, empty tower rises above you. You cannot see more than a few yards up, yet you feel the towers cold expanse pressing down on you. A spiral staircase rises slowly into the darkness circling the open shaft. In the center of the room another set of stairs leads down. ~ ~ 8448 0 D3 ~ ~ 0 0 22076 D4 ~ ~ 0 0 22048 D5 ~ ~ 0 0 22074 S #22076 Turret Post Access Hall~ The long narrow corridor runs south. Cobwebs fill the hall obstrucking your sight beyond a few feet. ~ ~ 8448 0 D1 ~ ~ 0 0 22075 D2 ~ ~ 0 0 22077 S #22077 Turret Post Access Hall~ The long narrow corridor runs north and south. Cobwebs fill the hall obstructing your sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22076 D2 ~ ~ 0 0 22078 S #22078 Turret Post Access Hall~ The long narrow corridor runs north and south. Cobwebs fill the hall obstructing your sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22077 D2 ~ ~ 0 0 22079 S #22079 Turret Post Access Hall~ The long narrow corridor runs north and south. Cobwebs fill the hall obstructing your sight beyond a few feet. ~ ~ 8448 0 D0 ~ ~ 0 0 22078 D1 ~ ~ 0 0 22081 D2 ~ ~ 0 0 22080 S #22080 Turret Post~ A high, domed ceiling caps the three-foot-diameter room before you. Frescoes, faded with age adorn the ceiling but are impossible to make out. Thin arrow slits, 2 feet tall and 4 inches wide, peer out into the courtyard. ~ ~ 8448 0 D0 ~ ~ 0 0 22079 S #22081 Archers' Post~ This is where archers once defended the keep. The castle courtyard is visible through narrow slits that line the walls. ~ ~ 8448 0 D3 ~ ~ 0 0 22079 S #22082 Hall of Heroes~ Long, low moans drift down from the alcoves that line both walls of this long hall. The ceiling has fallen here, leaving rubble strewn across the floor. Overhead, the beams of Castle Ravenloft are exposed. Sporadic lightning from the cloads above flashes into this hall. A graven statue stands within each of the eight alcoves. Shafts of light cross the statues' faces at obscure angles. Another sudden flash and crack of lightning reveals the faces formed in the shapes of terrified men and women. ~ ~ 8448 0 D0 ~ ~ 0 0 22083 D1 ~ ~ 0 0 22085 D5 ~ ~ 65 -1 22045 S #22083 Tower Hall of Honor~ A spiral staircase rises slowly into the darkness circling the open shaft. Cold air flows up the shaft, chilling you to the bone. ~ ~ 8448 0 D2 ~ ~ 0 0 22082 D3 ~ ~ 0 0 22084 D4 ~ ~ 0 0 22096 D5 ~ ~ 0 0 22048 S #22084 Courtyard Overlook~ This is a wide walkway surrounding most of the keep. The pouring rain continues amid the flashes of lightning and the sharp cracks of thunder. Far below these parapets is the shinning wet courtyard. Another walkway is west, leading to the outer wall that surrounds the castle. Between the flashes of lightning you can see that most of the passage has collapsed, forever closing off the walkway. ~ ~ 8448 0 D1 ~ ~ 0 0 22083 S #22085 Study~ A blazing hearthfire fills this room with rolling waves of red and amber light. The walls are lined with ancient books and tomes, their leather covers well oiled and preserved carefully. All is in order here. The stone floor is hidden beneath a luxurious rug of a deep-patterned weave. A large, low table sits in the center of the room, waxed and polished to a mirror finish. Even the poker next to the blazing fireplace is polished. ~ ~ 8448 0 D0 ~ ~ 65 -1 22092 D1 ~ ~ 0 0 22086 D2 ~ ~ 0 0 22091 D3 ~ ~ 0 0 22082 S #22086 Dinning Hall of the Count~ Dust fills your lungs. The musty smell of death and decay swirls around you. Before you, a long table of polished oak lies beneath a blanket of dust. The rotting tablecloth lies tattered beneath dusty china plates and stained silverware. In the center of the table, a large, tiered cake leans heavily to one side. The once white frosting has turned to green with age. Cobwebs drape like dusty lace down everyside. A single china figure of a well-dressed woman adorns the top of the cake under thick layers of dust. The window is draped with heavy curtains, muffling the sounds of rain and thunder. ~ ~ 8448 0 D0 ~ ~ 0 0 22087 D2 ~ ~ 0 0 22089 D3 ~ ~ 0 0 22085 S #22087 Facing Guardians~ A door of delicately engraved steel stands at the end of a dark hallway, intricate details still stand out clearly on the door's surface. The door seems to almost shine with a light of its own, untouched by time. Yet on each side of this door is an alcove filled with a darkness that shames the night. A motionless figure stands like a shadow within each alcove, as still as the cliffs of Balinok. ~ ~ 8448 0 D0 ~ ~ 65 0 22088 D2 ~ ~ 0 0 22086 S #22088 South Tower Stair~ This stairwell is lit by flickering torches in iron sconces. A chilly wind rushes down the circling stairway, seeming to kill the very heat of the torches. ~ ~ 8448 0 D2 ~ ~ 65 0 22087 S #22089 Bath Chamber~ In the center of this room stands a large, ornate iron tub. Scented steam is rising from the heated water in it. Moldering curtains of black and gold brocade hang on either side of the tub. ~ ~ 8448 0 D0 ~ ~ 0 0 22086 D1 ~ ~ 65 0 22090 D3 ~ ~ 0 0 22091 S #22090 Closet~ Within this room hang 28 capes and an assortment of black formal wear. Two windows in the wall are covered with heavy curtains, thick with dust of centuries. ~ ~ 8448 0 D3 ~ ~ 65 0 22089 S #22091 Bedchamber~ Sweat smells waft from the delicately lit room. A large window is covered by heavy red draperies, hanging swiftly from the high ceiling. The sounds of rain and thunder are muffled by the fabric. Their tassels of golden fiber glint in the light of three candelabras sitting atop small tables about the room. Tall white candles burn with bright, steady light. A large bed, canopied by silken curtains, sit with its headboard against the north wall. Lying amid the velvet and satin sheets and bedclothes is a young maided in a nightcoat. One of her dainty slippers has fallen to the floor at the foot of the bed. Carved into the headboard with great skill and care is a large letter "Z". ~ ~ 8448 0 D0 ~ ~ 0 0 22085 D1 ~ ~ 0 0 22089 S #22092 Treasury~ This smoky room lies behind the fireplace. Glinting through the smoke, gold, silver, and copper coins lie scattered around a closed chest. The fittings on the chest tell of superior workmanship. On the north wall are This smoky room lies behind the fireplace. Glinting through the smoke, gold, silver, and copper coins lie scattered around a closed chest. The fittings on the chest tell of superior workmanship. On the north wall are two torch sconces. The eastern most sconce holds a torch with an intricate metal base. The other is empty. A skeleton of a man lies against the wall in broken plate armor. His right hand at his throat, while is left hand holds the matching torch from the empty sconce. ~ ~ 8448 0 D0 ~ ~ 65 -1 22093 D2 ~ ~ 65 -1 22085 S #22093 Hall of Riches~ This ancient hall is choked with spider webs. Their dusty threads hide the very walls and ceiling. The webs are broken by a single clear path down the center of the room. ~ ~ 8448 0 D0 ~ ~ 0 0 22094 D2 ~ ~ 65 -1 22092 S #22094 Belfry~ Dusty cobwebs fill the area, their musty smell assaulting your senses and obscuring sight. Deep pools of darkness lie all about you, broken only by the occasional flash of lightning. Vainly attempting to penetrate the spidery veils. A single path leads to the corner of the room, where a rope dangles from high above. ~ ~ 8448 0 D2 ~ ~ 0 0 22093 D3 ~ ~ 0 0 22095 S #22095 Treasury~ This room is filled with rotting wooden chests and moldering sacks. Dust and cobwebs are everywhere. ~ ~ 8448 0 D1 ~ ~ 0 0 22094 S #22096 Tower Hall of Honor~ A spiral staircase rises slowly into the darkness circling the open shaft. Cold air flows up the shaft, chilling you to the bone. ~ ~ 8448 0 D4 ~ ~ 0 0 22097 D5 ~ ~ 0 0 22083 S #22097 Tower Hall of Honor~ A spiral staircase rises slowly into the darkness circling the open shaft. Cold air flows up the shaft, chilling you to the bone. ~ ~ 8448 0 D4 ~ ~ 0 0 22098 D5 ~ ~ 0 0 22096 S #22098 Tower Hall of Honor~ A spiral staircase rises slowly into the darkness circling the open shaft. Cold air flows up the shaft, chilling you to the bone. ~ ~ 8448 0 D1 ~ ~ 0 0 22099 D5 ~ ~ 0 0 22097 S #22099 Bridge~ This slender stone and masory bridge hangs over the dark gap between the towers. The stones are wet and slippery from the rain. The old iron railings rusted away years ago, leaving the bridge without handholds. ~ ~ 8448 0 D1 ~ ~ 0 0 22100 D3 ~ ~ 0 0 22098 D4 ~ ~ 0 0 22101 S #22100 Parapet~ This is the top of the tower. A turmoil of black boiling clouds rolls unceasingly over the dark towers of Ravenloft. A chill rain soaks you to the bone. Occasional flashes of lightning reveal the slick rooftop dozens of feet below. This tower roof is rimmed with broken parapets. A slender stone bridge spans the gap between this tower and the one nearby, some two dozen feet away. Rising from the side of the tower on which you are rimmed with broken parapets. A slender stone bridge spans the gap between this tower and the one nearby, some two dozen feet away. Rising from the side of the tower on which you are standing, the featureless of the high tower of Ravenloft thrusts skyward. ~ ~ 8448 0 D3 ~ ~ 0 0 22099 D5 ~ ~ 0 0 22102 S #22101 Northtower Peak~ The stairs emerge into a brightly lit room that has manacles attached to the walls and a wooden frame bed. ~ ~ 8448 0 D5 ~ ~ 0 0 22099 S #22102 Offstair~ This stair well rises and ends at the top of the tower. Cobwebs have brushed away leaving a clear trail to the top. ~ ~ 8448 0 D1 ~ ~ 0 0 22103 D4 ~ ~ 0 0 22100 D5 ~ ~ 0 0 22106 S #22103 Cauldron~ Through the darkness of this room, you can just barely see green-glowing wisps bubbling ip from a huge black kettle. Jolting sounds of cackling suddenly strike, sending a shudder through you. ~ ~ 8448 0 D2 ~ ~ 0 0 22104 D3 ~ ~ 0 0 22102 S #22104 Familiar Room~ As you enter this room, an evil essence embraces you. Torn and broken couches lie in heaps, haphazardly strewn about the room. The low ceiling seems to press down upon you. Deep claw marks cover the hardword furniture. Claw marks also have sliced the once-lush upholstery to shreds. From the darkshadows on the floor, amid the rubble, three pairs of green eyes stare at you. ~ ~ 8448 0 D0 ~ ~ 0 0 22103 D1 ~ ~ 0 0 22105 S #22105 Element Room~ This is a large, oppressive room with a low ceiling of heavy beams, lit only by the dim light of two leaded glass windows in the south wall. Steel latticework covers both windows, illuminated by flashes of lightning. Several tables fill the room, their legs seeming to barely support the glass jarsand bottles that sit atop them. ~ ~ 8448 0 D3 ~ ~ 0 0 22104 S #22106 Offstair~ The path is covered in cobwebs blocking all sight. The stairs are covered with an oil based substance making walking very difficult. ~ ~ 8448 0 D2 ~ ~ 0 0 22107 D4 ~ ~ 0 0 22102 S #22107 Landing~ A small flagstone landing wobbles slightly underfoot. The chill draft of wind whistles mournfully through the small room. A single doorway with a heavy wooden door, fortified with metal bandsm stands in the south wall. Beside this door, an ancient portrait of a bearded man stands watch over the area, its still eyes stairing defiantly back at your own. ~ ~ 8448 0 D0 ~ ~ 0 0 22106 D1 ~ ~ 0 0 22110 D2 ~ ~ 0 0 22108 S #22108 Lounge~ A low ceiling, supported by heavy beams, seems to press down on this room. The west wall curves with the tower and is fitted with three windows of beveled glass. Flashes of lightning reveal black clouds outside. Plush, overstuffed chairs and couches stand about the room. Their fabric is faded with age, the patterns are nearly gone. A bookcase lines the east wall. ~ ~ 8448 0 D0 ~ ~ 0 0 22107 D1 ~ ~ 0 0 22109 S #22109 Guestroom~ A huge bed sits in the center of this room, its four posts rising to a black canopy trimmed with gold tassels. Several comfortable divans are placed about the room. ~ ~ 8448 0 D3 ~ ~ 0 0 22108 S #22110 South Tower Stair~ This stairway is lit by flickering torches in iron sconces. ~ ~ 8448 0 D3 ~ ~ 0 0 22107 D5 ~ ~ 0 0 22034 S #22111 South Tower Stair~ This stairwell is lit by flickering torches in iron sconces. A chilly wind rushes down the circling stairway, seeming to kill the very heat of the torches. ~ ~ 8448 0 D2 ~ ~ 0 0 22015 D4 ~ ~ 0 0 22034 D5 ~ ~ 0 0 22112 S #22112 South Tower Stair~ This stairwell is lit by flickering torches in iron sconces. A chilly wind rushes down the circling stairway, seeming to kill the very heat of the torches. ~ ~ 8448 0 D3 ~ ~ 0 0 22060 D4 ~ ~ 0 0 22111 D5 ~ ~ 0 0 22160 S #22113 Guard Stair~ The stairs end here, an ancient door can be seen through rubble to the east. Long ago the door led to a parapet that overlooked the courtyard. ~ ~ 8448 0 D5 ~ ~ 0 0 22032 S #22114 High Tower Staircase~ The large grey flagstones of this spiraling staircase lead up and down around a massive stone core. Cobwebs fill the staircase, making it difficult to see even the ceiling. Heavy beams sag overhead from centuries of burden. ~ ~ 8448 0 D0 ~ ~ 0 0 22026 D4 ~ ~ 0 0 22165 D5 ~ ~ 0 0 22115 S #22115 High Tower Staircase~ The large grey flagstones of this spiraling staircase lead up and down around a massive stone core. Cobwebs fill the staircase, making it difficult to see even the ceiling. Heavy beams sag overhead from centuries of burden. ~ ~ 8448 0 D4 ~ ~ 0 0 22114 D5 ~ ~ 0 0 22116 S #22116 High Tower Staircase~ The large gray flagstones of this spiraling staircase lead up around a massive stone core. Cobwebs fill the staircase, making it difficult to see even the ceiling. Heavy beams sag overhead from centuries of burden. ~ ~ 8448 0 D0 ~ ~ 65 0 22117 D4 ~ ~ 0 0 22115 S #22117 Main Catacombs~ Buried deep beneath the keep of Ravenloft, this arched ceiling sags over squat crypts, forming these catacombs. A thick fog, about knee deep, clings to the floor. Cobwebs hangs limply in the musty air, Thick dust is settled over everything, filling the crypts' engravings, making it difficult to make out the names of those buried here. The black ceiling seems to be moving. ~ ~ 8448 0 D0 ~ ~ 0 0 22118 D1 ~ ~ 0 0 22130 D2 ~ ~ 65 0 22116 D3 ~ ~ 1 -1 22120 S #22118 Guardians~ Wide steps decend to a landing flanked by two alcoves. Within each alcove, standing fully three times as tall as a man, is a bronze statue of a warrior holding a spear. A soft blue curtain of light flows between the two alcoves. Dimly visible on the other side of the light are more descending stairs. ~ ~ 8448 0 D0 ~ ~ 0 0 22119 D2 ~ ~ 0 0 22117 S #22119 Tomb of Barov and Ravenovia~ This tomb rests in hushed silence. Windows, stained black from ages gone by, filter on each side of the chamber. Over the coffin to the right of the stairs is a mural of a great warrior king, astride a horse. His army is spread out in the valley below him. Over the coffin to the left of the stairs is a beautiful woman standing upon a balcony. Three young boys stand at her side. In the castle courtyard below the woman, a jousting contest is being held. ~ ~ 8448 0 D2 ~ ~ 0 0 22118 S #22120 Tomb of Tasha Petrovna~ The coffin inside this cobweb infested crypt reads, "Tasha Petrovna, Healer or Kings. Light unto the West. Servant, Companion". ~ ~ 8448 0 D0 ~ ~ 0 0 22121 D1 ~ ~ 1 -1 22117 S #22121 Tomb of King Toisky~ The coffin is missing from this crypt. A small golden plaque hangs on the wall, the only words you can make out are "King Toisky,". ~ ~ 8448 0 D0 ~ ~ 0 0 22122 D2 ~ ~ 0 0 22120 S #22122 Tomb of King Katsky~ The coffin is open, a skeleton of a man lay inside, wearing once rich clothes. Above the skeletons head "King Intree Katsky, Kasky the Bright, King, Ruler, Inventor" is etched. ~ ~ 8448 0 D0 ~ ~ 0 0 22123 D2 ~ ~ 0 0 22121 S #22123 Tomb of Stahbal Indi-Bhak~ Inside the vault are nine coffins with heavy lids, stacked three high on each wall. A small alter stands in the center of the room it reads "Stahbal Indi-Bhak: Advisor to Endorovich from eastern lands. A truer friend no ruler ever had. Here lies his family of honor". ~ ~ 8448 0 D0 ~ ~ 0 0 22124 D2 ~ ~ 0 0 22122 S #22124 Tomb of Khazan~ This room is small and smells of decay. A small coffin sits in the middle of the room, covered in cobwebs. ~ ~ 8448 0 D2 ~ ~ 0 0 22123 D3 ~ ~ 0 0 22125 S #22125 Tomb of Elsa Fallona~ The coffin in this room is open, A very pale, yet very attractive female, lays inside it. She is wearing a cream dress, As you look more intently at the body, you notice that she is beathing. ~ ~ 8448 0 D1 ~ ~ 0 0 22124 D2 ~ ~ 0 0 22126 S #22126 Tomb of Sir Sedrik Spinwitowich~ The coffin in this room resembles a small ship. Golden bands run its length. On the top of the coffin, near the main mast, you can see writting through the many cobwebs. They read "Admiral Spinwitovich, confused though he was, he built the greatest naval force ever essembled in a land locked country". ~ ~ 8448 0 D0 ~ ~ 0 0 22125 D2 ~ ~ 0 0 22127 S #22127 Tomb of Ireena Kolyana~ The stone has been carefully laid to one side. Through swirly mists of the perpetual fog, newly engraved letters can be read: "Ireena Kolyana: Wife". The crypt is empty except for a brand new coffin. ~ ~ 8448 0 D0 ~ ~ 0 0 22126 D2 ~ ~ 0 0 22128 S #22128 Tomb of Artimus~ Through the cobwebs and fog words can be seen engraved in the north wall, they read "Artimus (Builder of the Keep). Thou standeth amist the monument to his life". ~ ~ 8448 0 D0 ~ ~ 0 0 22127 D2 ~ ~ 0 0 22129 S #22129 Tomb of Sasha Ivliskova~ This is the tomb of one of Strahd's wives. A small closed coffin rests in the center of the room with engraved words on its top, they read "Sasha Ivliskova: Wife". ~ ~ 8448 0 D0 ~ ~ 0 0 22128 S #22130 Tomb of Patrina Velkovna~ The room is full of cobwebs that obscure sight. After clearing away the foul webs you notice that this tomb is newer than most, The engravings on the southern wall read "Patrina Velikovna: Bride". ~ ~ 8448 0 D0 ~ ~ 0 0 22131 D3 ~ ~ 0 0 22117 S #22131 Tomb of Sire Erik Vonderbucks~ The tomb is empty and silent as death. Small etching can be seen on the northern wall, they have faded through the years and cannot be read. ~ ~ 8448 0 D0 ~ ~ 0 0 22132 D2 ~ ~ 0 0 22130 S #22132 Empty Tomb~ The room is empty the stones seem to moan in refusal of being alone. ~ ~ 8448 0 D0 ~ ~ 0 0 22133 D2 ~ ~ 0 0 22131 S #22133 Tomb of Ivan Derose~ A racing carriage is broken and covered in dust. A stuffed dog eternally guards the carriage. A mural is faded on the northern wall, it seems to be depicting some sort of dog race. ~ ~ 8448 0 D0 ~ ~ 0 0 22134 D2 ~ ~ 0 0 22132 S #22134 Tomb of Stephan Gregorovich~ The coffin is cracked and broken, a foul smell wafts up from it. The coffin reads "Stephan Gregorovich, First Counselor to Baron Von Zarovich". ~ ~ 8448 0 D1 ~ ~ 0 0 22135 D2 ~ ~ 0 0 22133 S #22135 Tomb of Melding~ This room is completely covered from floor to ceiling in cobwebs. Two red eyes peirce through the darkness to stare at you. ~ ~ 8448 0 D2 ~ ~ 0 0 22136 D3 ~ ~ 0 0 22134 S #22136 Tomb of Ardent Pallette~ A small oven can looms in the far corner of this tomb, etching of fine gold shine from the ovens door. The etching reads "Ardent Pallete, Chef Deluxe". ~ ~ 8448 0 D0 ~ ~ 0 0 22135 D2 ~ ~ 0 0 22137 S #22137 Tomb of Ivan Ivanovich~ Cobwebs fill this room, a small urn is covered in years of dust. Silver etchings can be seen through the darkness. The etchings read "Ivan Ivanovich, beloved of Anna Petrovna". ~ ~ 8448 0 D0 ~ ~ 0 0 22136 D2 ~ ~ 0 0 22138 S #22138 Tomb of Ciril Romulich~ A body in white clothing decays on the slab, its skull resting atop a small chest. Cobwebs hang from the ceiling. ~ ~ 8448 0 D0 ~ ~ 0 0 22137 D2 ~ ~ 0 0 22139 S #22139 Nameless Tomb~ There is a large, buldging chest in the center of this crypt. The chest is filled with gold. As you pick up some of the gold it turns green in your hand. ~ ~ 8448 0 D0 ~ ~ 0 0 22138 D1 ~ ~ 0 0 22140 S #22140 Tomb of St. Finderway~ The crypt is featureless exept for two archways in the back wall, each filled with swirling mists. Over the archways is written "Pass not these portals, ye foolish mortals!" . ~ ~ 8448 0 D0 ~ ~ 0 0 22141 D3 ~ ~ 0 0 22139 S #22141 Empty Tomb~ The room is empty the stones seem to moan in refusal of being alone. ~ ~ 8448 0 D0 ~ ~ 0 0 22142 D2 ~ ~ 0 0 22140 S #22142 Tomb of King Dostron~ The stones are fairly new in this crypt. A small throne is the only item here. It was once probably very beautiful, now the golden trim has faided and the soft silk pillows are covered in mildew. ~ ~ 8448 0 D0 ~ ~ 0 0 22143 D2 ~ ~ 0 0 22141 S #22143 Nameless Tomb~ The etchings on this coffin have been clawed and marked so that the name is unreadable. The coffin is closed. ~ ~ 8448 0 D0 ~ ~ 0 0 22144 D2 ~ ~ 0 0 22142 S #22144 Tomb of Gralmore Nimblenobs~ A decaying body in red robes lies on a stone slab in the center of the room. Around the corpse objects are littered. ~ ~ 8448 0 D1 ~ ~ 0 0 22145 D2 ~ ~ 0 0 22143 S #22145 Tomb of Pets~ There are many red eyes stairing at you from this dark and forboding crypt. ~ ~ 8448 0 D2 ~ ~ 0 0 22146 D3 ~ ~ 0 0 22144 S #22146 Tomb of Beucephalus~ A black horse stands in this crypt. Smoke rolls from the beasts nose and its hoves are aflame. ~ ~ 8448 0 D0 ~ ~ 0 0 22145 D2 ~ ~ 0 0 22147 S #22147 Tomb of Tatsaul Eris~ A small urn sits on a raised plateform in the center of the room. A small plaque is bolted to the platform, it reads "Tatsaul Eris: Last of the Line". ~ ~ 8448 0 D0 ~ ~ 0 0 22146 D1 ~ ~ 161 22021 22148 S #22148 Tomb of Strahd Von Zarovich~ A darkness clouds this room and the essence of evil permeates the very air. The smell of freshly turned earth is here. There are three archways in the far wall, each filled with a swirling fog. A low ground fog seeps down from the catacombs, over the stairs and covers the floor. Settled into the dirt on the floor is a shining black coffin of finely waxed wood. The coffin's fittings are of brilliant brass. The lid is closed. ~ ~ 8448 0 D1 swirling fog. ~ fog~ 65 0 22064 D2 swirling fog. ~ fog~ 65 0 22000 D3 ~ ~ 161 22021 22147 D5 swirling fog. ~ fog~ 65 0 22103 S #22149 Tomb of Spectre Ab-Centeer~ The coffin in this room is open. You can see the body inside the coffin has endured pain and torment. You shudder at the sight of such a horror. ~ ~ 8448 0 D0 ~ ~ 0 0 22150 D2 ~ ~ 0 0 22072 S #22150 Tomb of Artista DeSlop~ This crypt was once brightly painted, now the all the colors seem to have run together leaving the wall a putrid gray. An epitaph is set into the west wall, it reads "Artista DeSlop Court Ceiling Painter". ~ ~ 8448 0 D0 ~ ~ 0 0 22151 D2 ~ ~ 0 0 22149 S #22151 Tomb of Lady Yunk~ This crypt is completely empty. Not even cobwebs have taken residence in this room. ~ ~ 8448 0 D0 ~ ~ 0 0 22152 D2 ~ ~ 0 0 22150 S #22152 Tomb of Princess Du Plumette~ A small corpse is laid out on a black slab in the center of the room. The corpse looks human, yet wings are wrapped around the body. ~ ~ 8448 0 D0 ~ ~ 0 0 22153 D2 ~ ~ 0 0 22151 S #22153 Tomb of Artank Swilovich~ Small bottles of wine and other fine drinks are lined around a small pine coffin in the far west wall of the room. ~ ~ 8448 0 D2 ~ ~ 0 0 22152 D3 ~ ~ 0 0 22154 S #22154 Tomb of Marya Markovia~ A beautiful young woman is standing over an open coffin weaping violently. She is wearing an ancient white wedding gown. ~ ~ 8448 0 D1 ~ ~ 0 0 22153 D2 ~ ~ 0 0 22155 S #22155 Tomb of Endorovich~ The room is obscured with fog. Rags of white linen lie flat on the slab in the center of the room. ~ ~ 8448 0 D0 ~ ~ 0 0 22154 D2 ~ ~ 0 0 22156 S #22156 Tomb of Duchess Dilisnya~ A small body lays in the center of the room on a cold gray slab. The body is covered in old black robes. ~ ~ 8448 0 D0 ~ ~ 0 0 22155 D2 ~ ~ 0 0 22157 S #22157 Tomb of Pidlwik~ Small jars cover the stone slab, the smell of death and decay fills the room. ~ ~ 8448 0 D0 ~ ~ 0 0 22156 D2 ~ ~ 0 0 22158 S #22158 Tomb of Sir Triksky~ A large ornate sword glistens in the torchlight. It is stuck into the otherwise empty stone slab in the center of the room. ~ ~ 8448 0 D0 ~ ~ 0 0 22157 D3 ~ ~ 0 0 22159 S #22159 Tomb of Sergie Von Zarovich~ A peaceful stillness, like a calm before the storm, is felt here. In the center of the tomb, a white marble slab bears the coffin of Sergie Von Zarovich. Behind the intricately inlaid coffin, there are three alcoves. Beautifully carved statues stand in each alcove, just as perfect as the day they were placed here. The left wall is painted with a beautiful mural, depicting a young man playing a lute on a grassy knoll. Forest creatures, including unicorns and fairyfolk, sit at the base of the knoll, enraptured. The right wall bears an inscription in an ancient tongue unknown to you. ~ ~ 8448 0 D1 ~ ~ 0 0 22158 S #22160 South Tower Stair~ This stairway is lit by flickering torches in iron sconces. ~ ~ 8448 0 D2 ~ ~ 0 0 22161 D4 ~ ~ 0 0 22112 S #22161 Dungeon Hall~ The stairs descend into black, still water that fills the arched hallway before you. The water's surface is like dark, mirrored glass, disturbed only occasionally by the "thwuck" of a drop of falling water from the ceiling. Two dozen feet down the hall, arched doorways lead from each side of the hallway. In each arched doorway, an iron door stands closed and partially submerged. All is still exept for a weak cry for help coming from one door. There seems to be something in the floor. ~ ~ 8448 0 D0 ~ ~ 0 0 22160 D1 ~ ~ 1 -1 22163 D2 ~ ~ 0 0 22164 D3 ~ ~ 1 -1 22162 D5 ~ ~ 65 -1 16223 S #22162 West Dungeon~ The fungus-laden ceiling hangs only a few feet above still black water that fills this dungeon corridor. The water is shoulder deep. Small cells, their entrances blocked by iron bars, are on both sides of the arched central hall. Liquid drips from the hanging growth on the ceiling. ~ ~ 8448 0 D1 ~ ~ 1 -1 22161 S #22163 East Dungeon~ The fungus-laden ceiling hangs only a few feet above still black water that fills this dungeon corridor. The water is shoulder deep. Small cells, their entrances blocked by iron bars, are on both sides of the arched central hall. Liquid drips from the hanging growth on the ceiling. ~ ~ 8448 0 D3 ~ ~ 1 -1 22161 S #22164 Torture Room~ Dark, ominous shaped jut up from the still, brakish water that fills this room. An indefined chill crawls down your spine as you survey the motionless shapes. An arched passage, also partly submerged, lies on one side of the square room. On a rounded balcony, high above the water, two high-backed chairs look down upon you. ~ ~ 8448 0 D0 ~ ~ 0 0 22161 S #22165 High Tower Staircase~ The large grey flagstones of this spiraling staircase lead up and down around a massive stone core. Cobwebs fill the staircase, making it difficult to see even the ceiling. Heavy beams sag overhead from centuries of burden. ~ ~ 8448 0 D4 ~ ~ 0 0 22166 D5 ~ ~ 0 0 22114 S #22166 High Tower Staircase~ The large grey flagstones of this spiraling staircase lead up and down around a massive stone core. Cobwebs fill the staircase, making it difficult to see even the ceiling. Heavy beams sag overhead from centuries of burden. ~ ~ 8448 0 D4 ~ ~ 0 0 22167 D5 ~ ~ 0 0 22165 S #22167 High Tower Staircase~ The large grey flagstones of this spiraling staircase lead up and down around a massive stone core. Cobwebs fill the staircase, making it difficult to see even the ceiling. Heavy beams sag overhead from centuries of burden. ~ ~ 8448 0 D4 ~ ~ 0 0 22168 D5 ~ ~ 0 0 22166 S #22168 High Tower Staircase~ The large grey flagstones of this spiraling staircase lead up and down around a massive stone core. Cobwebs fill the staircase, making it difficult to see even the ceiling. Heavy beams sag overhead from centuries of burden. ~ ~ 8448 0 D4 ~ ~ 0 0 22169 D5 ~ ~ 0 0 22167 S #22169 High Tower Staircase~ The large grey flagstones of this spiraling staircase lead up and down around a massive stone core. Cobwebs fill the staircase, making it difficult to see even the ceiling. Heavy beams sag overhead from centuries of burden. ~ ~ 8448 0 D4 ~ ~ 0 0 22170 D5 ~ ~ 0 0 22168 S #22170 Hightower Peak~ The spiraling staircase finally ends at a 5-foot-wide walkway the circles the shaft. In the center of the towers highest floor, a 15-foot-diameter hole drops into the cold heart of Castle Ravenloft itself. Air rushes up the shaft, sending the supernatural chill of the grave through your every bone. Archers' slits line the walls. Aging beams support a steap roof. One beam and part of the room have fallen away, leaving a gaping hole to the sky. ~ ~ 8448 0 D5 ~ ~ 0 0 22169 S #0