EmlenMud2005-2006LOC/
EmlenMud2005-2006LOC/world/
#AREADATA 
Name The Prison of Magnus~
Repop The metal clank of a cell door slamming echos throughout the prison. 
~
SCZone 0
Builders Bern~
VNUMs 22001 22499
NQuit 0
Open 1
Homeland 0
End



#MOBDATA
#22001
Name elite guard prison tower guarda51 aone~
Short An elite prison guard~
Long 
An elite prison guard is here on the lookout for anything out of the ordinary.
~
AMax 1
NHeight 0
ActBits 66570
ActBits4 1
Affect_By 1049128
Money 500
Level 165
Sex 1
MobType 0
Guard 0
Spec spec_warrior
End

#22002
Name elite guard prison tower guarda52 aone~
Short An elite prison guard~
Long 
An elite prison guard is here on the lookout for anything out of the ordinary.
~
AMax 1
NHeight 0
ActBits 66570
ActBits4 1
Affect_By 1049096
Money 500
Level 165
Sex 1
MobType 0
Guard 0
End

#22003
Name elite guard prison tower guarda53 aone~
Short An elite prison guard~
Long 
An elite prison guard is here on the lookout for anything out of the ordinary.
~
AMax 1
NHeight 0
ActBits 66570
ActBits4 1
Affect_By 1049096
Money 500
Level 165
Sex 1
MobType 0
Guard 0
End

#22004
Name elite guard prison tower guarda54 aone~
Short An elite prison guard~
Long 
An elite prison guard is here on the lookout for anything out of the ordinary.
~
AMax 1
NHeight 0
ActBits 66570
ActBits4 1
Affect_By 1049096
Money 500
Level 165
Sex 1
MobType 0
Guard 0
End

#22005
Name drimmal massive guard prison~
Short Drimmal the Massive~
Long 
Drimmal the Massive is here blocking all passage out.
~
AMax 1
NHeight 0
ActBits 2
ActBits3 2
ActBits4 7
Affect_By 552
Money 500
Level 165
Sex 1
MobType 0
Hp 30
Guard 2
Spec spec_warrior
End

#22006
Name gepar sleeze~
Short Gepar the Sleeze~
Long 
Gepar the Sleeze is here trying to find a way out.
~
AMax 1
NHeight 0
ActBits4 5
Affect_By 552
Money 100
Level 165
Sex 1
MobType 0
Hp 3
Guard 0
End

#22007
Name elite guard prison tower~
Short An elite prison guard~
Long 
An elite prison guard is here on the lookout for anything out of the ordinary.
~
AMax 1
NHeight 0
ActBits 66570
Affect_By 131624
Money 500
Level 165
Sex 1
MobType 0
Hp 4
Guard 0
End

#22008
Name imprisoned prison thief~
Short an imprisoned thief~
Long 
A thief stands here longing for the outside.
~
AMax 2
NHeight 0
Affect_By 512
Money 10
Level 165
Sex 1
MobType 34
Hp 3
Guard 0
Spec spec_thief
End

#22009
Name imprisoned warrior prison~
Short an imprisoned warrior~
Long 
A warrior is here wishing he could freely kill again.
~
AMax 2
NHeight 0
Affect_By 512
Money 10
Level 165
Sex 1
MobType 25
Hp 3
Guard 0
Spec spec_warrior
End

#22010
Name imprisoned mage prison~
Short an imprisoned mage~
Long 
A mage is here plotting a way to cast a spell.
~
AMax 2
NHeight 0
Money 10
Level 165
Sex 2
MobType 1
Hp 3
Guard 0
BCasts dazzle~
BCasts charged bolt~
BCasts hands of wind~
BCast_P 20
End

#22011
Name imprisoned prison knight~
Short an imprisoned knight~
Long 
A knight is here realizing that he will never again see the pretty maidens.
~
AMax 2
NHeight 0
Affect_By 512
Level 165
Sex 1
MobType 0
Hp 3
Guard 0
Spec spec_warrior
BCasts greater healing~
BCasts infuse~
BCast_P 10
End

#22012
Name imprisoned prison priest~
Short an imprisoned priest~
Long 
A priest is here begging for forgiveness for his many sins.
~
AMax 2
NHeight 0
Affect_By 520
Money 200
Level 165
Sex 1
MobType 3
Hp 3
Guard 0
BCasts stonehand punch~
BCasts searing orb~
BCasts greater healing~
BCast_P 20
End

#22013
Name magnus warden~
Short Magnus the Warden~
Long 
Magnus the Warden is here working on a new plan to rehabillitate the prisoners.
~
AMax 1
NHeight 0
ActBits 1040
Affect_By 1049128
Level 325
Sex 1
MobType 23
Hp 30
Guard 0
Spec spec_warrior
BCasts confuse~
BCasts wound~
BCast_P 5
End

#22014
Name sleeping prison guard~
Short a prison guard~
Long 
A prison guard is standing here red in the face.
~
AMax 1
NHeight 0
ActBits 2
ActBits4 1
Affect_By 552
Level 165
Sex 1
MobType 0
Hp 3
Guard 0
End

#22015
Name guard prison elite tower~
Short An elite prison guard~
Long 
An elite prison guard is here on the lookout for anything out of the ordinary.
~
AMax 4
NHeight 0
ActBits 66562
Affect_By 1180200
Money 500
Level 165
Sex 1
MobType 0
Hp 3
Guard 0
Spec spec_warrior
End

#22016
Name etter cleric prison guard clerica51~
Short Etter the prison cleric~
Long 
Etter the prison cleric, is here practicing spells.
~
AMax 1
NHeight 0
ActBits 1042
ActBits4 33554432
Affect_By 680
Money 200
Level 165
Sex 1
MobType 0
Hp 40
Guard 1
BCasts mass healing~
BCasts wrath of god~
BCast_P 25
End

#22017
Name prisoner cook orcish hag~
Short an orcish hag~
Long 
An orcish hag is here serving up bowls of slop to the prisoners.
~
AMax 1
NHeight 0
ActBits 2
Level 165
Sex 2
MobType 25
Hp 3
Guard 0
Shop    0   0   0   0  19 100 100 0 23
Shopd2 10
Shopd3 1
ShopCr 22030
ShopCS The orcish hag serves up yet some more slop.~
ShCrh 4
End

#22018
Name prisoner armorer~
Short an imprisoned armorer~
Long 
An imprisoned armorer is here doing hard labor.
~
AMax 1
NHeight 0
ActBits 2097152
Affect_By 552
Level 165
Sex 1
MobType 2
Hp 4
Guard 0
Spec spec_warrior
End

#22019
Name imprisoned prisoner weaponsmith~
Short an imprisoned weaponsmith~
Long 
A weaponsmith is here locked down for giving other prisoners weapons.
~
AMax 1
NHeight 0
ActBits 1048576
Affect_By 552
Level 165
Sex 1
MobType 2
Hp 4
Guard 0
Spec spec_warrior
End

#22020
Name sleeping prisoner~
Short a prisoner~
Long 
A prisoner is here too tired to move.
~
AMax 6
NHeight 0
ActBits 2
Affect_By 131584
Level 165
Sex 1
MobType 0
Hp 3
Guard 0
Spec spec_warrior
End

#22021
Name prisoner ogre~
Short an immense ogre~
Long 
An immense ogre is here stinking up the latrine!
~
AMax 1
NHeight 0
ActBits 1032
Affect_By 520
Level 165
Sex 1
MobType 23
Hp 4
Guard 0
Spec spec_warrior
End

#22022
Name saldis necromancer undieing~
Short Saldis the Undieing~
Long 
Saldis the Undieing is here looking to destroy all in his path!
~
AMax 1
NHeight 0
ActBits 1032
Affect_By 552
Money 200
Level 200
Sex 1
MobType 9
Hp 25
Guard 0
Spec spec_warrior
BCasts spear of agony~
BCasts morbid healing~
BCasts withering death~
BCast_P 20
End

#22023
Name prisoner~
Short a prisoner~
Long 
A prisoner is here wandering about the yard.
~
AMax 12
NHeight 0
ActBits 4
Affect_By 512
Money 100
Level 165
Sex 1
MobType 0
Hp 3
Guard 0
Spec spec_warrior
End

#0



#OBJDATA
#22001
Name ladder~
Short a ladder~
Descr
A ladder is here leading down to the prison yard.
~
Type 30
Wear 0
Values 2 0 0 22098 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22002
Name chute portal~
Short a chute~
Descr
A chute is here to supply the prisoner's mess.
~
Type 12
Wear 0
Values 4 22208 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22003
Name chute portal~
Short a chute~
Descr
A chute is here to supply the prisoner's mess.
~
Type 12
Wear 0
Values 4 22210 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22004
Name ladder~
Short a ladder~
Descr
A ladder is here leading down to the prison yard.
~
Type 30
Wear 0
Values 2 0 0 22068 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22005
Name ladder~
Short a ladder~
Descr
A ladder is here leading down to the prison yard.
~
Type 30
Wear 0
Values 2 0 0 22104 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22006
Name ladder~
Short a ladder~
Descr
A ladder is here leading down to the prison yard.
~
Type 30
Wear 0
Values 2 0 0 22069 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22007
Name ladder~
Short a ladder~
Descr
A ladder is here leading up to the guard towers.
~
Type 30
Wear 0
Values 1 0 22130 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22008
Name ladder~
Short a ladder~
Descr
A ladder is here leading up to the guard towers.
~
Type 30
Wear 0
Values 1 0 22121 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22009
Name ladder~
Short a ladder~
Descr
A ladder is here leading up to the guard towers.
~
Type 30
Wear 0
Values 1 0 22139 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22010
Name ladder~
Short a ladder~
Descr
A ladder is here leading up to the guard towers.
~
Type 30
Wear 0
Values 1 0 22148 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22011
Name black boots thief leather feet imprisoned~
Short boiled leather boots of the imprisoned thief~
Descr
A black pair of leather boots are here becoming ruined on the ground.
~
Type 9
Wear 65
Values 3 0 0 0 10 15 50 50 15 3 0
Weight 0
Cost 1000
Affect 14 10 1 0 0
Affect 22 2 1 0 0
End

#22012
Name rope enchanted invisible~
Short an enchanted rope~
Descr
An enchanted rope is here being invisible.
~
Type 30
Extra 65536
Wear 0
Values 1 0 22212 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22013
Name wand curing priest imprisoned~
Short an imprisoned priest's wand of curing~
Descr
A gnarled wooden wand lies here rotting on the ground.
~
Type 3
Wear 24577
Values 90 1 1 101 0 0 0 0 0 0 0
Weight 8
Cost 600
End

#22014
Name favor maiden silk ribbon wrist knight imprisoned~
Short a maiden's favor of the imprisoned knight~
Descr
A silk ribbon is here being trampled into the dirt.
~
Type 9
Wear 4097
Values 0 0 0 1 0 0 20 20 0 0 0
Weight 2
Cost 500
Affect 13 10 1 0 0
Affect 18 2 1 0 0
End

#22015
Name rope invisible enchanted~
Short an enchanted rope~
Descr
An enchanted rope is here being invisible.
~
Type 30
Extra 65536
Wear 0
Values 2 0 0 22011 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22016
Name shackle anklet mage chain cuff broken anklet imprisoned~
Short a broken shackle of the imprisoned mage~
Descr
A length of chain attached to a cuff rusts here on the ground.
~
Type 9
Wear 524289
Values 2 0 0 0 20 20 40 40 20 0 0
Weight 10
Cost 500
Affect 18 -2 1 0 0
Affect 22 1 1 0 0
Affect 14 -5 1 0 0
Affect 13 10 1 0 0
Affect 20 2 1 0 0
End

#22017
Name key metal dull prison~
Short a prison gate key~
Descr
A dull metal key is here on the ground starting to rust.
~
Type 18
Extra 16384
Wear 5
Weight 1
Cost 0
End

#22018
Name dull metal key~
Short a prison front gate key~
Descr
A dull metal key is on the ground rusting away.
~
Type 18
Extra 16384
Wear 5
Weight 1
Cost 0
End

#22019
Name shiny metal key~
Short a cell block key~
Descr
A shiny metal key lies here on the ground reflecting light.
~
Type 18
Extra 16384
Wear 5
Weight 1
Cost 0
End

#22020
Name glowing key enchanted cell block~
Short an enchanted cell block key~
Descr
A glowing key is here on the ground.
~
Type 18
Extra 16384
Wear 5
Weight 1
Cost 0
End

#22021
Name head gepar~
Short the bloody head of Gepar~
Descr
A bloody head lies here on the ground covered in ants.
~
Type 19
Extra 256
Wear 16385
Values 10 0 0 0 0 0 0 0 0 0 0
Weight 10
Cost 0
End

#22022
Name seat latrine~
Short a latrine seat~
Descr
A latrine seat is here sitting off to the side of the hole.
~
Type 12
Wear 0
Timer 3
Values 1 0 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22023
Name latrine seat~
Short a latrine seat~
Descr
A latrine seat is here looking rather putrid.
~
Type 12
Wear 0
Values 1 0 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22024
Name pit latrine~
Short a latrine pit~
Descr
A large pit has been dug here to allow people to relieve themselves.
~
Type 12
Extra 4
Wear 0
Timer 3
Values 1 0 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22025
Name pit latrine~
Short a latrine pit~
Descr
A large pit has been dug here to allow people to relieve themselves.
~
Type 12
Extra 4
Wear 0
Timer 3
Values 1 0 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22026
Name hole portal prison~
Short a hole~
Descr
A hole has appeared in the wall...it may not last long.
~
Type 12
Wear 0
Timer 2
Values 4 22219 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22027
Name desk small wooden~
Short a small wooden desk~
Descr
A small wooden desk is here.
~
Type 12
Wear 0
Values 1 0 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22028
Name drawer~
Short a drawer~
Descr
A drawer is here.
~
Type 15
Extra 65536
Wear 0
Values 10 1 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22029
Name bed bunk~
Short a bunk~
Descr
A guard's bunk is here squared away.
~
Type 12
Wear 0
Values 2 0 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22030
Name bowl slop food~
Short a bowl of slop~
Descr
A bowl of slop is overturned here on the ground.
~
Type 19
Wear 1
Values 15 0 0 0 0 0 0 0 0 0 0
Weight 5
Cost 50
End

#22031
Name bunk prison~
Short a bunk~
Descr
A standard issue prison bunk is here.
~
Type 12
Wear 0
Values 2 0 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#22032
Name leather gauntlets hand warrior imprisoned apb~
Short boiled leather gauntlets of the imprisoned warrior~
Descr
Some boiled leather gauntlets are getting soiled here on the ground.
~
Type 9
Wear 129
Values 0 0 0 2 0 15 30 30 15 1 0
Weight 10
Cost 600
Affect 20 -2 1 0 0
Affect 19 1 1 0 0
End

#22033
Name robe tattered ragged saldis undieing body breastplate~
Short the tattered robes of Saldis the Undieing~
Descr
A ragged robe is here being trampled into the dirt.
~
Type 9
Extra 33554432
Wear 9
Values 2 3 1 2 20 30 50 50 30 3 0
Weight 10
Cost 5000
Affect 19 -2 1 0 0
Affect 18 -3 1 0 0
Affect 17 3 1 0 0
Affect 13 15 1 0 0
Affect 14 15 1 0 0
Affect 20 3 1 0 0
End

#22034
Name magnus spear hunting polearm 2apb apb~
Short the hunting spear of Magnus the Warden~
Descr
A massive spear lies here on the ground unclaimed.
~
Type 5
Extra 100663297
Wear 16385
Values 0 70 0 13 0 0 0 5 3 0 0
Weight 10
Cost 3000
Affect 19 2 1 0 0
End

#22035
Name etter ring greater negation~
Short Etter's ring of Greater Purging~
Descr
A small ring lies here on the ground waiting to be found.
~
Type 9
Wear 3
Values 0 0 0 3 0 0 0 0 0 0 0
Weight 0
Cost 0
Affect 13 10 1 0 0
Affect 17 2 1 0 0
Affect 20 2 1 0 0
Affect 19 -1 1 0 0
End

#0



#ROOMDATA
#22001
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22674 0 0
~
~
Door 1 0 0 22002 0 0
~
~
Door 2 0 0 22017 0 0
~
~
Door 3 0 0 22655 0 0
~
~
End

#22002
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22675 0 0
~
~
Door 1 0 0 22003 0 0
~
~
Door 3 0 0 22001 0 0
~
~
End

#22003
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22676 0 0
~
~
Door 1 0 0 22004 0 0
~
~
Door 3 0 0 22002 0 0
~
~
End

#22004
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22677 0 0
~
~
Door 1 0 0 22005 0 0
~
~
Door 2 0 0 22012 0 0
~
~
Door 3 0 0 22003 0 0
~
~
End

#22005
Name The Forgotten Wood~
Descr
~
Sector 28
Door 0 0 0 22678 0 0
~
~
Door 1 0 0 22006 0 0
~
~
Door 2 0 0 22013 0 0
~
~
Door 3 0 0 22004 0 0
~
~
End

#22006
Name The Forgotten Wood~
Descr
~
Sector 28
Door 0 0 0 22679 0 0
~
~
Door 1 0 0 22007 0 0
~
~
Door 2 0 0 22014 0 0
~
~
Door 3 0 0 22005 0 0
~
~
End

#22007
Name The Forgotten Wood~
Descr
~
Sector 28
Door 0 0 0 22680 0 0
~
~
Door 1 0 0 22008 0 0
~
~
Door 2 0 0 22015 0 0
~
~
Door 3 0 0 22006 0 0
~
~
End

#22008
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22681 0 0
~
~
Door 1 0 0 22009 0 0
~
~
Door 2 0 0 22016 0 0
~
~
Door 3 0 0 22007 0 0
~
~
End

#22009
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22682 0 0
~
~
Door 1 0 0 22010 0 0
~
~
Door 3 0 0 22008 0 0
~
~
End

#22010
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22683 0 0
~
~
Door 3 0 0 22009 0 0
~
~
End

#22011
Name Before the Prison of Magnus~
Descr
~
Sector 8
Reset O 22012 -5 100
Door 1 0 0 22896 0 0
~
~
Door 2 0 0 22052 0 0
~
~
End

#22012
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22004 0 0
~
~
Door 1 0 0 22013 0 0
~
~
End

#22013
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22005 0 0
~
~
Door 1 0 0 22014 0 0
~
~
Door 3 0 0 22012 0 0
~
~
End

#22014
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22006 0 0
~
~
Door 1 0 0 22015 0 0
~
~
Door 3 0 0 22013 0 0
~
~
End

#22015
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22007 0 0
~
~
Door 1 0 0 22016 0 0
~
~
Door 3 0 0 22014 0 0
~
~
End

#22016
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22008 0 0
~
~
Door 3 0 0 22015 0 0
~
~
End

#22017
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22001 0 0
~
~
Door 2 0 0 22018 0 0
~
~
Door 3 0 0 22656 0 0
~
~
End

#22018
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22017 0 0
~
~
Door 2 0 0 22019 0 0
~
~
Door 3 0 0 22657 0 0
~
~
End

#22019
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22018 0 0
~
~
Door 1 0 0 22027 0 0
~
~
Door 2 0 0 22020 0 0
~
~
Door 3 0 0 22658 0 0
~
~
End

#22020
Name The Forgotten Wood~
Descr
~
Sector 28
Door 0 0 0 22019 0 0
~
~
Door 1 0 0 22028 0 0
~
~
Door 2 0 0 22021 0 0
~
~
Door 3 0 0 22659 0 0
~
~
End

#22021
Name The Forgotten Wood~
Descr
~
Sector 28
Door 0 0 0 22020 0 0
~
~
Door 1 0 0 22029 0 0
~
~
Door 2 0 0 22022 0 0
~
~
Door 3 0 0 22660 0 0
~
~
End

#22022
Name The Forgotten Wood~
Descr
~
Sector 28
Door 0 0 0 22021 0 0
~
~
Door 1 0 0 22030 0 0
~
~
Door 2 0 0 22023 0 0
~
~
Door 3 0 0 22661 0 0
~
~
End

#22023
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22022 0 0
~
~
Door 1 0 0 22031 0 0
~
~
Door 2 0 0 22024 0 0
~
~
Door 3 0 0 22662 0 0
~
~
End

#22024
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22023 0 0
~
~
Door 2 0 0 22025 0 0
~
~
Door 3 0 0 22663 0 0
~
~
End

#22025
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22024 0 0
~
~
Door 3 0 0 22664 0 0
~
~
End

#22026
Name Before the Prison of Magnus~
Descr
~
Sector 7
Reset M 22503 1 100
Door 1 0 0 22032 0 0
~
~
Door 2 0 0 22806 0 0
~
~
End

#22027
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 2 0 0 22028 0 0
~
~
Door 3 0 0 22019 0 0
~
~
End

#22028
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22027 0 0
~
~
Door 2 0 0 22029 0 0
~
~
Door 3 0 0 22020 0 0
~
~
End

#22029
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22028 0 0
~
~
Door 2 0 0 22030 0 0
~
~
Door 3 0 0 22021 0 0
~
~
End

#22030
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22029 0 0
~
~
Door 2 0 0 22031 0 0
~
~
Door 3 0 0 22022 0 0
~
~
End

#22031
Name Before the Prison of Magnus~
Descr
~
Sector 28
Door 0 0 0 22030 0 0
~
~
Door 3 0 0 22023 0 0
~
~
End

#22032
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 1 0 0 22033 0 0
~
~
Door 2 0 0 22807 0 0
~
~
Door 3 0 0 22026 0 0
~
~
End

#22033
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 1 0 0 22034 0 0
~
~
Door 2 0 0 22808 0 0
~
~
Door 3 0 0 22032 0 0
~
~
End

#22034
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 0 0 0 22042 0 0
~
~
Door 1 0 0 22035 0 0
~
~
Door 2 0 0 22809 0 0
~
~
Door 3 0 0 22033 0 0
~
~
End

#22035
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 1 0 0 22036 0 0
~
~
Door 2 0 0 22810 0 0
~
~
Door 3 0 0 22034 0 0
~
~
End

#22036
Name At the Main Gates~
Descr
~
Sector 5
Door 0 519 22018 22058 80 80
~
front gate~
Door 1 0 0 22037 0 0
~
~
Door 2 0 0 22811 0 0
~
~
Door 3 0 0 22035 0 0
~
~
End

#22037
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 1 0 0 22038 0 0
~
~
Door 2 0 0 22812 0 0
~
~
Door 3 0 0 22036 0 0
~
~
End

#22038
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 0 0 0 22043 0 0
~
~
Door 1 0 0 22039 0 0
~
~
Door 2 0 0 22813 0 0
~
~
Door 3 0 0 22037 0 0
~
~
End

#22039
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 1 0 0 22040 0 0
~
~
Door 2 0 0 22814 0 0
~
~
Door 3 0 0 22038 0 0
~
~
End

#22040
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 1 0 0 22041 0 0
~
~
Door 2 0 0 22815 0 0
~
~
Door 3 0 0 22039 0 0
~
~
End

#22041
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 2 0 0 22816 0 0
~
~
Door 3 0 0 22040 0 0
~
~
End

#22042
Name Before The Prison of Magnus~
Descr
~
Sector 7
Door 2 0 0 22034 0 0
~
~
End

#22043
Name Before the Prison of Magnus~
Descr
~
Sector 7
Door 2 0 0 22038 0 0
~
~
End

#22044
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22045 0 0
~
~
Door 1 0 0 22887 0 0
~
~
End

#22045
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22046 0 0
~
~
Door 1 0 0 22888 0 0
~
~
Door 2 0 0 22044 0 0
~
~
End

#22046
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22047 0 0
~
~
Door 1 0 0 22889 0 0
~
~
Door 2 0 0 22045 0 0
~
~
Door 3 0 0 22053 0 0
~
~
End

#22047
Name A Field Nearing the Prison~
Descr
~
Sector 8
Door 0 0 0 22048 0 0
~
~
Door 1 0 0 22890 0 0
~
~
Door 2 0 0 22046 0 0
~
~
Door 3 0 0 22054 0 0
~
~
End

#22048
Name A Field Nearing the Prison~
Descr
~
Sector 8
Door 0 0 0 22049 0 0
~
~
Door 1 0 0 22891 0 0
~
~
Door 2 0 0 22047 0 0
~
~
Door 3 0 0 22055 0 0
~
~
End

#22049
Name A Field Nearing the Prison~
Descr
~
Sector 8
Door 0 0 0 22050 0 0
~
~
Door 1 0 0 22892 0 0
~
~
Door 2 0 0 22048 0 0
~
~
Door 3 0 0 22056 0 0
~
~
End

#22050
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22051 0 0
~
~
Door 1 0 0 22893 0 0
~
~
Door 2 0 0 22049 0 0
~
~
Door 3 0 0 22057 0 0
~
~
End

#22051
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22052 0 0
~
~
Door 1 0 0 22894 0 0
~
~
Door 2 0 0 22050 0 0
~
~
End

#22052
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22011 0 0
~
~
Door 1 0 0 22895 0 0
~
~
Door 2 0 0 22051 0 0
~
~
End

#22053
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22054 0 0
~
~
Door 1 0 0 22046 0 0
~
~
End

#22054
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22055 0 0
~
~
Door 1 0 0 22047 0 0
~
~
Door 2 0 0 22053 0 0
~
~
End

#22055
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22056 0 0
~
~
Door 1 0 0 22048 0 0
~
~
Door 2 0 0 22054 0 0
~
~
End

#22056
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 0 0 0 22057 0 0
~
~
Door 1 0 0 22049 0 0
~
~
Door 2 0 0 22055 0 0
~
~
End

#22057
Name Before the Prison of Magnus~
Descr
~
Sector 8
Door 1 0 0 22050 0 0
~
~
Door 2 0 0 22056 0 0
~
~
End

#22058
Name Between the Prison Gates~
Descr
~
Flags 4
Sector 0
Door 0 263 22017 22105 80 80
~
prison gate~
Door 1 0 0 22059 0 0
~
~
Door 2 519 22018 22036 80 80
~
front gate~
End

#22059
Name Between the Prison Gates~
Descr
~
Flags 4
Sector 0
Door 0 1 22018 22060 80 80
~
prison gate~
Door 3 0 0 22058 0 0
~
~
End

#22060
Name Before the Entrance to the Prison Yards~
Descr
~
Flags 4
Sector 0
Reset M 22005 1 100
Reset O 22018 -4 100
Reset O 22017 -4 100
Door 0 7 22017 22065 80 80
~
prison gate~
Door 2 1 22018 22059 80 80
~
prison gate~
End

#22061
Name Below the Prison Walls~
Descr
~
Sector 0
Door 1 0 0 22062 0 0
~
~
Door 2 7 22017 22068 80 80
~
prison gate~
End

#22062
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Reset M 22023 1 100
Door 0 0 0 22071 0 0
~
~
Door 1 0 0 22063 0 0
~
~
Door 3 0 0 22061 0 0
~
~
End

#22063
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Door 0 0 0 22072 0 0
~
~
Door 1 0 0 22064 0 0
~
~
Door 3 0 0 22062 0 0
~
~
End

#22064
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Reset M 22023 1 100
Door 0 0 0 22073 0 0
~
~
Door 1 0 0 22065 0 0
~
~
Door 3 0 0 22063 0 0
~
~
End

#22065
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Door 0 0 0 22074 0 0
~
~
Door 1 0 0 22066 0 0
~
~
Door 2 7 22017 22060 80 80
~
prison gate~
Door 3 0 0 22064 0 0
~
~
End

#22066
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Reset M 22023 1 100
Door 0 0 0 22075 0 0
~
~
Door 1 0 0 22067 0 0
~
~
Door 3 0 0 22065 0 0
~
~
End

#22067
Name Below the Prison Walls~
Descr
~
Sector 0
Door 2 7 22017 22069 80 80
~
prison gate~
Door 3 0 0 22066 0 0
~
~
End

#22068
Name Within a Protective Metal Cage~
Descr
~
Flags 4
Sector 0
Reset O 22008 -5 100
Door 0 7 22017 22061 80 80
~
prison gate~
End

#22069
Name Within a Protective Metal Cage~
Descr
~
Flags 4
Sector 0
Reset O 22010 -5 100
Door 0 7 22017 22067 80 80
~
prison gate~
End

#22070
Name The Prison Mess~
Descr
~
Flags 4
Sector 0
Reset O 22003 -5 100
Reset M 22017 1 100
Reset O 22030 -3 100
Reset O 22030 -3 100
Reset O 22030 -3 100
Reset O 22030 -3 100
Door 0 0 0 22077 30 30
~
half door~
End

#22071
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. From the west the smell of
freshly prepared food floats on the air. 
~
Sector 7
Door 0 0 0 22078 0 0
~
~
Door 1 0 0 22072 0 0
~
~
Door 2 0 0 22062 0 0
~
~
End

#22072
Name The Prison Yards~
Descr
~
Sector 7
Reset M 22023 1 100
Door 0 0 0 22079 0 0
~
~
Door 1 0 0 22073 0 0
~
~
Door 2 0 0 22063 0 0
~
~
Door 3 0 0 22071 0 0
~
~
End

#22073
Name The Prison Yards~
Descr
~
Sector 7
Door 0 0 0 22080 0 0
~
~
Door 1 0 0 22074 0 0
~
~
Door 2 4 22017 22064 30 30
~
~
Door 3 0 0 22072 0 0
~
~
End

#22074
Name The Prison Yards~
Descr
~
Sector 7
Reset M 22023 1 100
Door 0 0 0 22081 0 0
~
~
Door 1 0 0 22075 0 0
~
~
Door 2 0 0 22065 0 0
~
~
Door 3 0 0 22073 0 0
~
~
End

#22075
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. To the east stands a latrine
building. 
~
Sector 7
Reset M 22023 1 100
Door 0 0 0 22082 0 0
~
~
Door 1 3 0 22076 30 30
~
door~
Door 2 0 0 22066 0 0
~
~
Door 3 0 0 22074 0 0
~
~
End

#22076
Name A Poorly Dug Latrine~
Descr
Upon entering the latrine housing the first thing one realizes is that
the prison guards did not take the proper care in ventilating the facility.
An over powering desire of lunch to free itself from the confines of ones
stomach attests to this fact. The wooden seat upon which one must sit looks
to be the most unsanitary thing in existance, and that is ignoring that fact
that a splinter in the bum would definately not feel good. 
~
Flags2 1028
Flags 134217732
Sector 0
Reset O 22023 -5 100
Reset M 22021 1 100
Door 3 3 0 22075 30 30
~
door~
End

#22077
Name The Prison Mess~
Descr
~
Flags 4
Sector 0
Door 0 3 0 22084 30 30
~
door~
Door 1 3 0 22078 30 30
~
door~
Door 2 0 0 22070 0 0
~
~
End

#22078
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. From the west the smell of
freshly prepared food floats on the air. 
~
Sector 7
Door 0 0 0 22085 0 0
~
~
Door 1 0 0 22079 0 0
~
~
Door 2 0 0 22071 0 0
~
~
Door 3 3 0 22077 30 30
~
door~
End

#22079
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Door 0 0 0 22086 0 0
~
~
Door 1 0 0 22080 0 0
~
~
Door 2 0 0 22072 0 0
~
~
Door 3 0 0 22078 0 0
~
~
End

#22080
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Reset M 22023 1 100
Door 0 0 0 22087 0 0
~
~
Door 1 0 0 22081 0 0
~
~
Door 2 0 0 22073 0 0
~
~
Door 3 0 0 22079 0 0
~
~
End

#22081
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Door 0 0 0 22088 0 0
~
~
Door 1 0 0 22082 0 0
~
~
Door 2 0 0 22074 0 0
~
~
Door 3 0 0 22080 0 0
~
~
End

#22082
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. To the east stands a latrine
building. 
~
Sector 7
Door 0 0 0 22089 0 0
~
~
Door 1 3 0 22083 30 30
~
door~
Door 2 0 0 22075 0 0
~
~
Door 3 0 0 22081 0 0
~
~
End

#22083
Name A Poorly Dug Latrine~
Descr
Upon entering the latrine housing the first thing one realizes is that
the prison guards did not take the proper care in ventilating the facility.
An over powering desire of lunch to free itself from the confines of ones
stomach attests to this fact. The wooden seat upon which one must sit looks
to be the most unsanitary thing in existance, and that is ignoring that fact
that a splinter in the bum would definately not feel good. 
~
Flags 134217732
Sector 0
Reset O 22023 -5 100
Door 3 3 0 22082 30 30
~
door~
End

#22084
Name Below the Prison Walls~
Descr
~
Sector 0
Reset M 22023 1 100
Door 0 0 0 22091 0 0
~
~
Door 1 0 0 22085 0 0
~
~
Door 2 3 0 22077 30 30
~
door~
End

#22085
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Door 0 0 0 22092 0 0
~
~
Door 1 0 0 22086 0 0
~
~
Door 2 0 0 22078 0 0
~
~
Door 3 0 0 22084 0 0
~
~
End

#22086
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. To the north, along the
interior prison wall, sits a long building marked Bunk House. 
~
Sector 7
Reset M 22018 1 100
Door 0 3 0 22093 30 30
~
door~
Door 1 0 0 22087 0 0
~
~
Door 2 0 0 22079 0 0
~
~
Door 3 0 0 22085 0 0
~
~
End

#22087
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. To the north, along the
interior prison wall, sits a long building marked Bunk House. 
~
Sector 7
Door 1 0 0 22088 0 0
~
~
Door 2 0 0 22080 0 0
~
~
Door 3 0 0 22086 0 0
~
~
End

#22088
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. To the north, along the
interior prison wall, sits a long building marked Bunk House. 
~
Sector 7
Reset M 22023 1 100
Door 0 3 0 22095 30 30
~
door~
Door 1 0 0 22089 0 0
~
~
Door 2 0 0 22081 0 0
~
~
Door 3 0 0 22087 0 0
~
~
End

#22089
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. 
~
Sector 7
Door 0 0 0 22096 0 0
~
~
Door 1 0 0 22090 0 0
~
~
Door 2 0 0 22082 0 0
~
~
Door 3 0 0 22088 0 0
~
~
End

#22090
Name Below the Prison Walls~
Descr
~
Sector 0
Door 0 0 0 22097 0 0
~
~
Door 3 0 0 22089 0 0
~
~
End

#22091
Name Below the Prison Walls~
Descr
~
Sector 0
Door 0 7 22017 22098 80 80
~
prison gate~
Door 1 0 0 22092 0 0
~
~
Door 2 0 0 22084 0 0
~
~
End

#22092
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. To the east is the wall of a
wooden building. 
~
Sector 7
Door 0 0 0 22099 0 0
~
~
Door 2 0 0 22085 0 0
~
~
Door 3 0 0 22091 0 0
~
~
End

#22093
Name The Prison Bunkhouse~
Descr
~
Flags 4
Sector 0
Reset O 22031 -5 100
Reset M 22020 1 100
Door 0 0 0 22100 0 0
~
~
Door 1 0 0 22094 0 0
~
~
Door 2 3 0 22086 30 30
~
door~
End

#22094
Name The Prison Bunkhouse~
Descr
~
Flags 4
Sector 0
Reset O 22031 -5 100
Reset M 22020 1 100
Door 0 0 0 22101 0 0
~
~
Door 1 0 0 22095 0 0
~
~
Door 3 0 0 22093 0 0
~
~
End

#22095
Name The Prison Bunkhouse~
Descr
~
Flags 4
Sector 0
Reset O 22031 -5 100
Reset M 22020 1 100
Door 0 0 0 22102 0 0
~
~
Door 2 3 0 22088 30 30
~
door~
Door 3 0 0 22094 0 0
~
~
End

#22096
Name The Prison Yards~
Descr
The prison yards are a relatively nice place to be, the air is sweet
with the smell of fruit on the vine and the prisoners seem to be allowed to
occupy time in any manner in which they choose. It would seem that the yards
are for the prioners who may not be dangerous. To the west is the wall of a
wooden building. 
~
Sector 7
Door 0 0 0 22103 0 0
~
~
Door 1 0 0 22097 0 0
~
~
Door 2 0 0 22089 0 0
~
~
End

#22097
Name Below the Prison Walls~
Descr
~
Sector 0
Reset M 22023 1 100
Door 0 7 22017 22104 80 80
~
prison gate~
Door 2 0 0 22090 0 0
~
~
Door 3 0 0 22096 0 0
~
~
End

#22098
Name Within a Protective Metal Cage~
Descr
~
Flags 4
Sector 0
Reset O 22007 -5 100
Door 2 7 22017 22091 80 80
~
prison gate~
Door 5 7 22017 22159 80 80
~
trapdoor~
End

#22099
Name Below the Prison Walls~
Descr
~
Sector 0
Reset M 22023 1 100
Door 2 0 0 22092 0 0
~
~
End

#22100
Name The Prison Bunkhouse~
Descr
~
Flags 4
Sector 0
Reset O 22031 -5 100
Reset M 22020 1 100
Door 1 0 0 22101 0 0
~
~
Door 2 0 0 22093 0 0
~
~
End

#22101
Name The Prison Bunkhouse~
Descr
~
Flags 4
Sector 0
Reset O 22031 -5 100
Reset M 22020 1 100
Door 1 0 0 22102 0 0
~
~
Door 2 0 0 22094 0 0
~
~
Door 3 0 0 22100 0 0
~
~
End

#22102
Name The Prison Bunkhouse~
Descr
~
Flags 4
Sector 0
Reset O 22031 -5 100
Reset M 22020 1 100
Door 2 0 0 22095 0 0
~
~
Door 3 0 0 22101 0 0
~
~
End

#22103
Name Below the Prison Walls~
Descr
~
Sector 0
Reset M 22023 1 100
Door 2 0 0 22096 0 0
~
~
End

#22104
Name Within a Protective Metal Cage~
Descr
~
Flags 4
Sector 0
Reset O 22009 -5 100
Door 2 7 22017 22097 80 80
~
prison gate~
End

#22105
Name A Short Hallway~
Descr
~
Flags 4
Sector 0
Door 2 263 22017 22058 80 80
~
prison gate~
Door 3 0 0 22106 0 0
~
~
End

#22106
Name A Short Hallway~
Descr
~
Flags 4
Sector 0
Door 1 0 0 22105 0 0
~
~
Door 2 0 0 22107 0 0
~
~
End

#22107
Name At the Bottom of a Staircase~
Descr
~
Flags 4
Sector 0
Door 0 0 0 22106 0 0
~
~
Door 4 0 0 22108 0 0
~
~
End

#22108
Name A Landing on the Staircase~
Descr
~
Flags 4
Sector 0
Door 0 3 0 22109 30 30
~
door~
Door 4 0 0 22114 0 0
~
~
Door 5 0 0 22107 0 0
~
~
End

#22109
Name The Guards Quarters~
Descr
~
Flags 4
Sector 0
Door 1 0 0 22110 0 0
~
~
Door 2 3 0 22108 30 30
~
door~
End

#22110
Name The Guards Quarters~
Descr
~
Flags 4
Sector 0
Reset O 22029 -5 100
Reset M 22015 1 100
Door 1 0 0 22111 0 0
~
~
Door 2 0 0 22112 0 0
~
~
Door 3 0 0 22109 0 0
~
~
End

#22111
Name The Guards Quarters~
Descr
~
Flags 4
Sector 0
Reset O 22029 -5 100
Reset M 22015 1 100
Door 2 0 0 22113 0 0
~
~
Door 3 0 0 22110 0 0
~
~
End

#22112
Name The Guards Quarters~
Descr
~
Flags 4
Sector 0
Reset O 22029 -5 100
Reset M 22015 1 100
Door 0 0 0 22110 0 0
~
~
Door 1 0 0 22113 0 0
~
~
End

#22113
Name The Guards Quarters~
Descr
~
Flags 4
Sector 0
Reset O 22029 -5 100
Reset M 22015 1 100
Door 0 0 0 22111 0 0
~
~
Door 3 0 0 22112 0 0
~
~
End

#22114
Name At the Top of a Staircase~
Descr
~
Flags 4
Sector 0
Door 0 0 0 22115 0 0
~
~
Door 1 3 0 22116 60 60
~
door~
Door 5 0 0 22108 0 0
~
~
End

#22115
Name A Short Hallway~
Descr
~
Flags 4
Sector 0
Door 2 0 0 22114 0 0
~
~
Door 3 7 22017 22120 60 60
~
prison gate~
Door 4 0 0 22221 0 0
~
~
End

#22116
Name The Quarters of Magnus the Warden~
Descr
~
Flags 4
Sector 0
Door 0 0 0 22118 0 0
~
~
Door 1 0 0 22117 0 0
~
~
Door 3 3 0 22114 60 60
~
door~
End

#22117
Name The Quarters of Magnus the Warden~
Descr
~
Flags 4
Sector 0
Door 0 0 0 22119 0 0
~
~
Door 3 0 0 22116 0 0
~
~
End

#22118
Name The Quarters of Magnus the Warden~
Descr
~
Flags 4
Sector 0
Door 1 0 0 22119 0 0
~
~
Door 2 0 0 22116 0 0
~
~
End

#22119
Name The Quarters of Magnus the Warden~
Descr
~
Flags 4
Sector 0
Reset M 22013 1 100
Reset O 22034 -4 1
Door 2 0 0 22117 0 0
~
~
Door 3 0 0 22118 0 0
~
~
End

#22120
Name Atop the Prison Walls~
Descr
~
Door 1 7 22017 22115 60 60
~
prison gate~
Door 3 0 0 22121 0 0
~
~
End

#22121
Name Atop the Prison Walls~
Descr
~
Reset O 22004 -5 100
Door 0 0 0 22125 0 0
~
~
Door 1 0 0 22120 0 0
~
~
Door 2 0 0 22123 0 0
~
~
Door 3 0 0 22122 0 0
~
~
End

#22122
Name The Southwest Guard Tower~
Descr
~
Sector 0
Door 1 0 0 22121 0 0
~
~
Door 2 0 0 22124 0 0
~
~
End

#22123
Name The Southwest Guard Tower~
Descr
~
Sector 0
Door 0 0 0 22121 0 0
~
~
Door 3 0 0 22124 0 0
~
~
End

#22124
Name The Southwest Guard Tower~
Descr
~
Sector 0
Reset M 22001 1 100
Reset O 22017 -4 100
Door 0 0 0 22122 0 0
~
~
Door 1 0 0 22123 0 0
~
~
End

#22125
Name Atop the Prison Walls~
Descr
~
Door 0 0 0 22126 0 0
~
~
Door 2 0 0 22121 0 0
~
~
End

#22126
Name Atop the Prison Walls~
Descr
~
Reset O 22002 -5 100
Door 0 0 0 22127 0 0
~
~
Door 2 0 0 22125 0 0
~
~
End

#22127
Name Atop the Prison Walls~
Descr
~
Door 0 0 0 22128 0 0
~
~
Door 2 0 0 22126 0 0
~
~
End

#22128
Name Atop the Prison Walls~
Descr
~
Door 0 0 0 22129 0 0
~
~
Door 2 0 0 22127 0 0
~
~
End

#22129
Name Atop the Prison Walls~
Descr
~
Door 0 0 0 22130 0 0
~
~
Door 2 0 0 22128 0 0
~
~
End

#22130
Name Atop the Prison Walls~
Descr
~
Reset O 22001 -5 100
Door 0 0 0 22132 0 0
~
~
Door 1 0 0 22134 0 0
~
~
Door 2 0 0 22129 0 0
~
~
Door 3 0 0 22131 0 0
~
~
End

#22131
Name The Northwest Guard Tower~
Descr
~
Sector 0
Door 0 0 0 22133 0 0
~
~
Door 1 0 0 22130 0 0
~
~
End

#22132
Name The Northwest Guard Tower~
Descr
~
Sector 0
Door 2 0 0 22130 0 0
~
~
Door 3 0 0 22133 0 0
~
~
End

#22133
Name The Northwest Guard Tower~
Descr
~
Sector 0
Reset M 22002 1 100
Reset O 22017 -4 100
Door 1 0 0 22132 0 0
~
~
Door 2 0 0 22131 0 0
~
~
End

#22134
Name Atop the Prison Walls~
Descr
~
Door 1 0 0 22135 0 0
~
~
Door 3 0 0 22130 0 0
~
~
End

#22135
Name Atop the Prison Walls~
Descr
~
Door 1 0 0 22136 0 0
~
~
Door 3 0 0 22134 0 0
~
~
End

#22136
Name Atop the Prison Walls~
Descr
~
Door 1 0 0 22137 0 0
~
~
Door 3 0 0 22135 0 0
~
~
End

#22137
Name Atop the Prison Walls~
Descr
~
Door 1 0 0 22138 0 0
~
~
Door 3 0 0 22136 0 0
~
~
Door 5 0 0 22153 0 0
~
~
End

#22138
Name Atop the Prison Walls~
Descr
~
Door 1 0 0 22139 0 0
~
~
Door 3 0 0 22137 0 0
~
~
End

#22139
Name Atop the Prison Walls~
Descr
~
Reset O 22005 -5 100
Door 0 0 0 22140 0 0
~
~
Door 1 0 0 22141 0 0
~
~
Door 2 0 0 22143 0 0
~
~
Door 3 0 0 22138 0 0
~
~
End

#22140
Name The Northeast Guard Tower~
Descr
~
Sector 0
Door 1 0 0 22142 0 0
~
~
Door 2 0 0 22139 0 0
~
~
End

#22141
Name The Northeast Guard Tower~
Descr
~
Sector 0
Door 0 0 0 22142 0 0
~
~
Door 3 0 0 22139 0 0
~
~
End

#22142
Name The Northeast Guard Tower~
Descr
~
Sector 0
Reset M 22003 1 100
Reset O 22017 -4 100
Door 2 0 0 22141 0 0
~
~
Door 3 0 0 22140 0 0
~
~
End

#22143
Name Atop the Prison Walls~
Descr
~
Door 0 0 0 22139 0 0
~
~
Door 2 0 0 22144 0 0
~
~
End

#22144
Name Atop the Prison Walls~
Descr
~
Door 0 0 0 22143 0 0
~
~
Door 2 0 0 22145 0 0
~
~
End

#22145
Name Atop the Prison Walls~
Descr
~
Door 0 0 0 22144 0 0
~
~
Door 2 0 0 22146 0 0
~
~
End

#22146
Name Atop the Prison Walls~
Descr
~
Door 0 0 0 22145 0 0
~
~
Door 2 0 0 22147 0 0
~
~
End

#22147
Name Atop the Prison Walls~
Descr
~
Door 0 0 0 22146 0 0
~
~
Door 2 0 0 22148 0 0
~
~
End

#22148
Name Atop the Prison Walls~
Descr
~
Reset O 22006 -5 100
Door 0 0 0 22147 0 0
~
~
Door 1 0 0 22149 0 0
~
~
Door 2 0 0 22150 0 0
~
~
Door 3 0 0 22152 0 0
~
~
End

#22149
Name The Southeast Guard Tower~
Descr
~
Sector 0
Door 2 0 0 22151 0 0
~
~
Door 3 0 0 22148 0 0
~
~
End

#22150
Name The Southeast Guard Tower~
Descr
~
Sector 0
Door 0 0 0 22148 0 0
~
~
Door 1 0 0 22151 0 0
~
~
End

#22151
Name The Southeast Guard Tower~
Descr
~
Sector 0
Reset M 22004 1 100
Reset O 22017 -4 100
Door 0 0 0 22149 0 0
~
~
Door 3 0 0 22150 0 0
~
~
End

#22152
Name Atop the Prison Walls~
Descr
~
Door 1 0 0 22148 0 0
~
~
End

#22153
Name The Guards' Mess Hall~
Descr
~
Flags 4
Sector 0
Door 2 0 0 22156 0 0
~
~
Door 3 0 0 22154 0 0
~
~
Door 4 0 0 22137 0 0
~
~
End

#22154
Name The Guards' Mess Hall~
Descr
~
Flags 4
Sector 0
Door 1 0 0 22153 0 0
~
~
Door 2 0 0 22157 0 0
~
~
Door 3 0 0 22155 0 0
~
~
End

#22155
Name The Guards' Mess Hall~
Descr
~
Flags 4
Sector 0
Reset O 22028 -5 100
Reset O 22017 -3 100
Reset O 22027 -5 100
Reset M 22014 1 100
Door 1 0 0 22154 0 0
~
~
Door 2 0 0 22158 0 0
~
~
End

#22156
Name The Guards' Mess Hall~
Descr
~
Flags 4
Sector 0
Door 0 0 0 22153 0 0
~
~
Door 3 0 0 22157 0 0
~
~
End

#22157
Name The Guards' Mess Hall~
Descr
~
Flags 4
Sector 0
Door 0 0 0 22154 0 0
~
~
Door 1 0 0 22156 0 0
~
~
Door 3 0 0 22158 0 0
~
~
End

#22158
Name The Guards' Mess Hall~
Descr
~
Flags 4
Sector 0
Door 0 0 0 22155 0 0
~
~
Door 1 0 0 22157 0 0
~
~
End

#22159
Name A Long Corridor~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Reset M 22007 1 100
Reset O 22019 -4 100
Door 2 0 0 22160 0 0
~
~
Door 4 7 22017 22098 80 80
~
trapdoor~
End

#22160
Name A Long Corridor~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 0 0 22159 0 0
~
~
Door 1 7 22019 22166 65 65
~
cell block~
Door 2 0 0 22161 0 0
~
~
End

#22161
Name A Long Corridor~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 0 0 22160 0 0
~
~
Door 2 0 0 22162 0 0
~
~
End

#22162
Name A Long Corridor~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 0 0 22161 0 0
~
~
Door 2 0 0 22163 0 0
~
~
End

#22163
Name A Long Corridor~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 0 0 22162 0 0
~
~
Door 1 7 22019 22172 65 65
~
cell block~
Door 2 0 0 22164 0 0
~
~
End

#22164
Name A Long Corridor~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 0 0 22163 0 0
~
~
Door 2 0 0 22165 0 0
~
~
End

#22165
Name A Long Corridor~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 0 0 22164 0 0
~
~
Door 1 7 22019 22178 80 80
~
cell block~
End

#22166
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 1 0 0 22167 0 0
~
~
Door 3 7 22019 22160 65 65
~
cell block~
End

#22167
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 7 22019 22204 65 65
~
cell door~
Door 1 0 0 22168 0 0
~
~
Door 2 7 22019 22206 65 65
~
cell door~
Door 3 0 0 22166 0 0
~
~
End

#22168
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 1 0 0 22169 0 0
~
~
Door 3 0 0 22167 0 0
~
~
End

#22169
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 7 22019 22200 30 30
~
cell door~
Door 1 0 0 22170 0 0
~
~
Door 2 7 22019 22202 30 30
~
cell door~
Door 3 0 0 22168 0 0
~
~
End

#22170
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 1 0 0 22171 0 0
~
~
Door 3 0 0 22169 0 0
~
~
End

#22171
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 7 22019 22196 30 30
~
cell door~
Door 2 7 22019 22198 60 60
~
cell door~
Door 3 0 0 22170 0 0
~
~
End

#22172
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 1 0 0 22173 0 0
~
~
Door 3 7 22019 22163 65 65
~
cell block~
End

#22173
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 7 22019 22192 60 60
~
cell door~
Door 1 0 0 22174 0 0
~
~
Door 2 7 22019 22194 30 30
~
cell door~
Door 3 0 0 22172 0 0
~
~
End

#22174
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 1 0 0 22175 0 0
~
~
Door 3 0 0 22173 0 0
~
~
End

#22175
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 7 22019 22188 55 55
~
cell door~
Door 1 0 0 22176 0 0
~
~
Door 2 7 22019 22190 30 30
~
cell door~
Door 3 4 22019 22174 30 30
~
~
End

#22176
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 1 0 0 22177 0 0
~
~
Door 3 0 0 22175 0 0
~
~
End

#22177
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 0 7 22019 22186 60 60
~
cell door~
Door 2 7 22019 22184 30 30
~
cell door~
Door 3 0 0 22176 0 0
~
~
End

#22178
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 1 0 0 22179 0 0
~
~
Door 3 7 22019 22165 80 80
~
cell block~
End

#22179
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 268435460
Sector 0
Door 1 0 0 22180 0 0
~
~
Door 3 0 0 22178 0 0
~
~
End

#22180
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 1 0 0 22181 0 0
~
~
Door 3 0 0 22179 0 0
~
~
End

#22181
Name A Dark Hallway~
Descr
This long dark hallway has the last little bit of light many of those
sent here will ever see. To be sent here, is to be sent away from memory...a
place to be forgotten. The wails of those confined within the cells however
attest to their efforts to remain in the world of the living. 
~
Flags 4
Sector 0
Door 1 7 22019 22182 60 60
~
enchanted cell door~
Door 3 0 0 22180 0 0
~
~
End

#22182
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on the
walls. The only place for the prisoner to relieve himself is a hole in the
corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. A strange force seems to be at work here, a force that
prevents the use of any magical influence. 
~
Flags 4100
Sector 0
Door 1 4 22020 22183 30 30
~
~
Door 3 7 22019 22181 60 60
~
enchanted cell door~
End

#22183
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. A strange force seems to be at work here, a force that
prevents the use of any magical influence. 
~
Flags 4100
Sector 0
Reset M 22022 1 100
Reset O 22033 -4 1
Door 3 0 22020 22182 30 30
~
enchanted cell door~
End

#22184
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 0 7 22019 22177 30 30
~
cell door~
Door 3 0 0 22185 0 0
~
~
End

#22185
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22010 1 100
Reset O 22016 -1 30
Door 1 0 0 22184 0 0
~
~
End

#22186
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 2 7 22019 22177 60 60
~
cell door~
Door 3 0 0 22187 0 0
~
~
End

#22187
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22011 1 100
Reset O 22014 -1 40
Door 1 0 0 22186 0 0
~
~
End

#22188
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 2 7 22019 22175 55 55
~
cell door~
Door 3 0 0 22189 0 0
~
~
End

#22189
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22006 1 100
Reset O 22021 -4 100
Door 1 0 0 22188 0 0
~
~
End

#22190
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 0 7 22019 22175 30 30
~
cell door~
Door 3 0 0 22191 0 0
~
~
End

#22191
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22008 1 100
Reset O 22011 -1 50
Door 1 0 0 22190 0 0
~
~
End

#22192
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 2 7 22019 22173 60 60
~
cell door~
Door 3 0 0 22193 0 0
~
~
End

#22193
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. A penticle on the ground eminates energy, it would seem
our priest has had some time to build an altar. 
~
Flags2 4
Flags 4
Sector 0
Reset M 22012 1 100
Reset O 22013 -4 5
Door 1 0 0 22192 0 0
~
~
End

#22194
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 0 7 22019 22173 30 30
~
cell door~
Door 3 0 0 22195 0 0
~
~
End

#22195
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22009 1 100
Reset O 22032 -1 40
Door 1 0 0 22194 0 0
~
~
End

#22196
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 2 7 22019 22171 30 30
~
cell door~
Door 3 0 0 22197 0 0
~
~
End

#22197
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22011 1 100
Reset O 22015 -4 5
Door 1 0 0 22196 0 0
~
~
End

#22198
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 0 7 22019 22171 60 60
~
cell door~
Door 3 0 0 22199 0 0
~
~
End

#22199
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22009 1 100
Reset O 22032 -1 40
Door 1 0 0 22198 0 0
~
~
End

#22200
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on the
walls. The only place for the prisoner to relieve himself is a hole in the
corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 2 7 22019 22169 30 30
~
cell door~
Door 3 0 0 22201 0 0
~
~
End

#22201
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. It would seem our priest has been busy, a penticle drawn
on the floor eminates with energy. 
~
Flags2 4
Flags 4
Sector 0
Reset M 22012 1 100
Reset O 22013 -4 5
Door 1 0 0 22200 0 0
~
~
End

#22202
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 0 7 22019 22169 30 30
~
cell door~
Door 3 0 0 22203 0 0
~
~
End

#22203
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22019 1 100
Door 1 0 0 22202 0 0
~
~
End

#22204
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 2 7 22019 22167 65 65
~
cell door~
Door 3 0 0 22205 0 0
~
~
End

#22205
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22008 1 100
Reset O 22011 -1 50
Door 1 0 0 22204 0 0
~
~
End

#22206
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Door 0 7 22019 22167 65 65
~
cell door~
Door 3 0 0 22207 0 0
~
~
End

#22207
Name Within a Prison Cell~
Descr
The prison cell is dark and dank with a thin layer of moss growing on
the walls. The only place for the prisoner to relieve himself is a hole in
the corner of the room that has to be covered and redug every so
often...unfortunately the bedrock on which this dungeon was built prevents
any form of escape. 
~
Flags 4
Sector 0
Reset M 22010 1 100
Reset O 22016 -1 30
Door 1 0 0 22206 0 0
~
~
End

#22208
Name Inside a Chute~
Descr
~
Flags2 8
Flags 4
Sector 0
Move_dir 5
Door 1 0 0 22126 0 0
~
~
Door 5 0 0 22209 0 0
~
~
End

#22209
Name Inside a Chute~
Descr
~
Flags2 8
Flags 4
Sector 0
Move_dir 5
Door 4 0 0 22208 0 0
~
~
Door 5 0 0 22210 0 0
~
~
End

#22210
Name Inside a Chute~
Descr
~
Flags 4
Sector 0
Door 1 0 0 22070 0 0
~
~
Door 4 0 0 22209 0 0
~
~
End

#22211
Name An Underground River~
Descr
~
Flags2 8
Flags 32
Sector 12
Move_dir 1
Door 1 0 0 22226 0 0
~
~
Door 3 0 0 22213 0 0
~
~
End

#22212
Name At the Top of the Rope~
Descr
~
Sector 14
Reset O 22015 -5 100
Door 3 0 0 22142 0 0
~
~
End

#22213
Name An Underground River~
Descr
~
Flags2 8
Flags 32
Sector 12
Move_dir 1
Door 1 0 0 22211 0 0
~
~
Door 3 0 0 22219 0 0
~
~
End

#22214
Name Within the Latrine~
Descr
Ugh...the smell is so foul that the contents of even the strongest
stomach would leap for freedom from the gullet. The sewage is at least waist
deep, though parts are deeper. Unfortunately the edge of the pit is almost
out of reach, however maybe a good jump could reach it. Unfortunately if
there is an escape route from the prison here...it would require a dive to
search, a most disgusting thought. 
~
Flags2 1024
Flags 134217728
Sector 46
End

#22215
Name Within the Latrine~
Descr
Ugh...the smell is so foul that the contents of even the strongest
stomach would leap for freedom from the gullet. The sewage is at least waist
deep, though parts are deeper. Unfortunately the edge of the pit is almost
out of reach, however maybe a good jump could reach it. Unfortunately if
there is an escape route from the prison here...it would require a dive to
search, a most disgusting thought. 
~
Flags2 1024
Flags 402653216
Sector 10
End

#22216
Name An Escape Tunnel~
Descr
~
Flags2 1032
Flags 32
Sector 12
Move_dir 1
Door 1 0 0 22217 0 0
~
~
Door 3 0 0 22220 0 0
~
~
End

#22217
Name An Escape Tunnel~
Descr
~
Flags2 1032
Flags 32
Sector 12
Move_dir 1
Door 1 0 0 22218 0 0
~
~
Door 3 0 0 22216 0 0
~
~
End

#22218
Name A Premature End of the Tunnel~
Descr
~
Flags2 1024
Flags 134217760
Sector 12
Door 3 0 0 22217 0 0
~
~
End

#22219
Name An Underground River~
Descr
~
Flags2 8
Flags 32
Sector 12
Move_dir 1
Door 1 0 0 22213 0 0
~
~
End

#22220
Name The Depths of the Latrine~
Descr
~
Flags2 1032
Flags 32
Sector 12
Move_dir 4
Door 1 0 0 22216 0 0
~
~
Door 4 0 0 22215 0 0
~
~
End

#22221
Name A Small Study~
Descr
~
Flags 4
Sector 0
Move_dir 5
Door 2 3 0 22222 30 30
~
door~
Door 5 0 0 22115 0 0
~
~
End

#22222
Name Etter's Private Room~
Descr
~
Flags2 4
Flags 4
Sector 0
Reset M 22016 1 100
Reset O 22035 -1 25
Door 0 3 0 22221 30 30
~
door~
End

#22223
Name An Underground River~
Descr
~
Flags2 8
Sector 12
Move_dir 4
Door 3 0 0 22229 0 0
~
~
Door 4 0 0 22224 0 0
~
~
End

#22224
Name Nearing the Surface~
Descr
~
Flags2 8
Flags 32
Sector 12
Move_dir 4
Door 4 0 0 22225 0 0
~
~
Door 5 0 0 22223 0 0
~
~
End

#22225
Name At the Mouth of a Spring~
Descr
~
Flags2 8
Flags 4
Sector 10
Move_dir 3
Door 3 0 0 23043 0 0
~
~
Door 5 0 0 22224 0 0
~
~
End

#22226
Name An Underground River~
Descr
~
Flags2 8
Flags 32
Sector 12
Move_dir 1
Door 1 0 0 22227 0 0
~
~
Door 3 0 0 22211 0 0
~
~
End

#22227
Name An Underground River~
Descr
~
Flags2 8
Flags 32
Sector 12
Move_dir 1
Door 1 0 0 22228 0 0
~
~
Door 3 0 0 22226 0 0
~
~
End

#22228
Name An Underground River~
Descr
~
Flags2 8
Flags 32
Sector 12
Move_dir 1
Door 1 0 0 22229 0 0
~
~
Door 3 0 0 22227 0 0
~
~
End

#22229
Name An Underground River~
Descr
~
Flags2 8
Flags 32
Sector 12
Move_dir 1
Door 1 0 0 22223 0 0
~
~
Door 3 0 0 22228 0 0
~
~
End

#0



#$