#AREADATA Name The Prison of Magnus~ Repop The metal clank of a cell door slamming echos throughout the prison. ~ SCZone 0 Builders Bern~ VNUMs 22001 22499 NQuit 0 Open 1 Homeland 0 End #MOBDATA #22001 Name elite guard prison tower guarda51 aone~ Short An elite prison guard~ Long An elite prison guard is here on the lookout for anything out of the ordinary. ~ AMax 1 NHeight 0 ActBits 66570 ActBits4 1 Affect_By 1049128 Money 500 Level 165 Sex 1 MobType 0 Guard 0 Spec spec_warrior End #22002 Name elite guard prison tower guarda52 aone~ Short An elite prison guard~ Long An elite prison guard is here on the lookout for anything out of the ordinary. ~ AMax 1 NHeight 0 ActBits 66570 ActBits4 1 Affect_By 1049096 Money 500 Level 165 Sex 1 MobType 0 Guard 0 End #22003 Name elite guard prison tower guarda53 aone~ Short An elite prison guard~ Long An elite prison guard is here on the lookout for anything out of the ordinary. ~ AMax 1 NHeight 0 ActBits 66570 ActBits4 1 Affect_By 1049096 Money 500 Level 165 Sex 1 MobType 0 Guard 0 End #22004 Name elite guard prison tower guarda54 aone~ Short An elite prison guard~ Long An elite prison guard is here on the lookout for anything out of the ordinary. ~ AMax 1 NHeight 0 ActBits 66570 ActBits4 1 Affect_By 1049096 Money 500 Level 165 Sex 1 MobType 0 Guard 0 End #22005 Name drimmal massive guard prison~ Short Drimmal the Massive~ Long Drimmal the Massive is here blocking all passage out. ~ AMax 1 NHeight 0 ActBits 2 ActBits3 2 ActBits4 7 Affect_By 552 Money 500 Level 165 Sex 1 MobType 0 Hp 30 Guard 2 Spec spec_warrior End #22006 Name gepar sleeze~ Short Gepar the Sleeze~ Long Gepar the Sleeze is here trying to find a way out. ~ AMax 1 NHeight 0 ActBits4 5 Affect_By 552 Money 100 Level 165 Sex 1 MobType 0 Hp 3 Guard 0 End #22007 Name elite guard prison tower~ Short An elite prison guard~ Long An elite prison guard is here on the lookout for anything out of the ordinary. ~ AMax 1 NHeight 0 ActBits 66570 Affect_By 131624 Money 500 Level 165 Sex 1 MobType 0 Hp 4 Guard 0 End #22008 Name imprisoned prison thief~ Short an imprisoned thief~ Long A thief stands here longing for the outside. ~ AMax 2 NHeight 0 Affect_By 512 Money 10 Level 165 Sex 1 MobType 34 Hp 3 Guard 0 Spec spec_thief End #22009 Name imprisoned warrior prison~ Short an imprisoned warrior~ Long A warrior is here wishing he could freely kill again. ~ AMax 2 NHeight 0 Affect_By 512 Money 10 Level 165 Sex 1 MobType 25 Hp 3 Guard 0 Spec spec_warrior End #22010 Name imprisoned mage prison~ Short an imprisoned mage~ Long A mage is here plotting a way to cast a spell. ~ AMax 2 NHeight 0 Money 10 Level 165 Sex 2 MobType 1 Hp 3 Guard 0 BCasts dazzle~ BCasts charged bolt~ BCasts hands of wind~ BCast_P 20 End #22011 Name imprisoned prison knight~ Short an imprisoned knight~ Long A knight is here realizing that he will never again see the pretty maidens. ~ AMax 2 NHeight 0 Affect_By 512 Level 165 Sex 1 MobType 0 Hp 3 Guard 0 Spec spec_warrior BCasts greater healing~ BCasts infuse~ BCast_P 10 End #22012 Name imprisoned prison priest~ Short an imprisoned priest~ Long A priest is here begging for forgiveness for his many sins. ~ AMax 2 NHeight 0 Affect_By 520 Money 200 Level 165 Sex 1 MobType 3 Hp 3 Guard 0 BCasts stonehand punch~ BCasts searing orb~ BCasts greater healing~ BCast_P 20 End #22013 Name magnus warden~ Short Magnus the Warden~ Long Magnus the Warden is here working on a new plan to rehabillitate the prisoners. ~ AMax 1 NHeight 0 ActBits 1040 Affect_By 1049128 Level 325 Sex 1 MobType 23 Hp 30 Guard 0 Spec spec_warrior BCasts confuse~ BCasts wound~ BCast_P 5 End #22014 Name sleeping prison guard~ Short a prison guard~ Long A prison guard is standing here red in the face. ~ AMax 1 NHeight 0 ActBits 2 ActBits4 1 Affect_By 552 Level 165 Sex 1 MobType 0 Hp 3 Guard 0 End #22015 Name guard prison elite tower~ Short An elite prison guard~ Long An elite prison guard is here on the lookout for anything out of the ordinary. ~ AMax 4 NHeight 0 ActBits 66562 Affect_By 1180200 Money 500 Level 165 Sex 1 MobType 0 Hp 3 Guard 0 Spec spec_warrior End #22016 Name etter cleric prison guard clerica51~ Short Etter the prison cleric~ Long Etter the prison cleric, is here practicing spells. ~ AMax 1 NHeight 0 ActBits 1042 ActBits4 33554432 Affect_By 680 Money 200 Level 165 Sex 1 MobType 0 Hp 40 Guard 1 BCasts mass healing~ BCasts wrath of god~ BCast_P 25 End #22017 Name prisoner cook orcish hag~ Short an orcish hag~ Long An orcish hag is here serving up bowls of slop to the prisoners. ~ AMax 1 NHeight 0 ActBits 2 Level 165 Sex 2 MobType 25 Hp 3 Guard 0 Shop 0 0 0 0 19 100 100 0 23 Shopd2 10 Shopd3 1 ShopCr 22030 ShopCS The orcish hag serves up yet some more slop.~ ShCrh 4 End #22018 Name prisoner armorer~ Short an imprisoned armorer~ Long An imprisoned armorer is here doing hard labor. ~ AMax 1 NHeight 0 ActBits 2097152 Affect_By 552 Level 165 Sex 1 MobType 2 Hp 4 Guard 0 Spec spec_warrior End #22019 Name imprisoned prisoner weaponsmith~ Short an imprisoned weaponsmith~ Long A weaponsmith is here locked down for giving other prisoners weapons. ~ AMax 1 NHeight 0 ActBits 1048576 Affect_By 552 Level 165 Sex 1 MobType 2 Hp 4 Guard 0 Spec spec_warrior End #22020 Name sleeping prisoner~ Short a prisoner~ Long A prisoner is here too tired to move. ~ AMax 6 NHeight 0 ActBits 2 Affect_By 131584 Level 165 Sex 1 MobType 0 Hp 3 Guard 0 Spec spec_warrior End #22021 Name prisoner ogre~ Short an immense ogre~ Long An immense ogre is here stinking up the latrine! ~ AMax 1 NHeight 0 ActBits 1032 Affect_By 520 Level 165 Sex 1 MobType 23 Hp 4 Guard 0 Spec spec_warrior End #22022 Name saldis necromancer undieing~ Short Saldis the Undieing~ Long Saldis the Undieing is here looking to destroy all in his path! ~ AMax 1 NHeight 0 ActBits 1032 Affect_By 552 Money 200 Level 200 Sex 1 MobType 9 Hp 25 Guard 0 Spec spec_warrior BCasts spear of agony~ BCasts morbid healing~ BCasts withering death~ BCast_P 20 End #22023 Name prisoner~ Short a prisoner~ Long A prisoner is here wandering about the yard. ~ AMax 12 NHeight 0 ActBits 4 Affect_By 512 Money 100 Level 165 Sex 1 MobType 0 Hp 3 Guard 0 Spec spec_warrior End #0 #OBJDATA #22001 Name ladder~ Short a ladder~ Descr A ladder is here leading down to the prison yard. [0;36m~ Type 30 Wear 0 Values 2 0 0 22098 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22002 Name chute portal~ Short a chute~ Descr A chute is here to supply the prisoner's mess. [0;36m~ Type 12 Wear 0 Values 4 22208 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22003 Name chute portal~ Short a chute~ Descr A chute is here to supply the prisoner's mess. [0;36m~ Type 12 Wear 0 Values 4 22210 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22004 Name ladder~ Short a ladder~ Descr A ladder is here leading down to the prison yard. [0;36m~ Type 30 Wear 0 Values 2 0 0 22068 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22005 Name ladder~ Short a ladder~ Descr A ladder is here leading down to the prison yard. [0;36m~ Type 30 Wear 0 Values 2 0 0 22104 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22006 Name ladder~ Short a ladder~ Descr A ladder is here leading down to the prison yard. [0;36m~ Type 30 Wear 0 Values 2 0 0 22069 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22007 Name ladder~ Short a ladder~ Descr A ladder is here leading up to the guard towers. [0;36m~ Type 30 Wear 0 Values 1 0 22130 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22008 Name ladder~ Short a ladder~ Descr A ladder is here leading up to the guard towers. [0;36m~ Type 30 Wear 0 Values 1 0 22121 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22009 Name ladder~ Short a ladder~ Descr A ladder is here leading up to the guard towers. [0;36m~ Type 30 Wear 0 Values 1 0 22139 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22010 Name ladder~ Short a ladder~ Descr A ladder is here leading up to the guard towers. [0;36m~ Type 30 Wear 0 Values 1 0 22148 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22011 Name black boots thief leather feet imprisoned~ Short [0mboiled [33mleather[0m boots of the [1m[30mim[0m[35mpr[1m[30mis[0m[35mon[1m[30med [0mthief~ Descr A black pair of leather boots are here becoming ruined on the ground. [0;36m~ Type 9 Wear 65 Values 3 0 0 0 10 15 50 50 15 3 0 Weight 0 Cost 1000 Affect 14 10 1 0 0 Affect 22 2 1 0 0 End #22012 Name rope enchanted invisible~ Short an enchanted rope~ Descr An enchanted rope is here being invisible. [0;36m~ Type 30 Extra 65536 Wear 0 Values 1 0 22212 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22013 Name wand curing priest imprisoned~ Short [0man [1m[30mim[33mpr[30mis[33mon[30med[0m priest's wand of curing~ Descr A gnarled wooden wand lies here rotting on the ground. [0;36m~ Type 3 Wear 24577 Values 90 1 1 101 0 0 0 0 0 0 0 Weight 8 Cost 600 End #22014 Name favor maiden silk ribbon wrist knight imprisoned~ Short [0ma [1m[35mm[32ma[35mi[36md[35me[32mn[35m's [35mf[32ma[35mv[36mo[35mr[0m of the [1m[30mim[0m[31mpr[1m[30mis[0m[31mon[1m[30med [0mknight~ Descr A silk ribbon is here being trampled into the dirt. [0;36m~ Type 9 Wear 4097 Values 0 0 0 1 0 0 20 20 0 0 0 Weight 2 Cost 500 Affect 13 10 1 0 0 Affect 18 2 1 0 0 End #22015 Name rope invisible enchanted~ Short an enchanted rope~ Descr An enchanted rope is here being invisible. [0;36m~ Type 30 Extra 65536 Wear 0 Values 2 0 0 22011 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22016 Name shackle anklet mage chain cuff broken anklet imprisoned~ Short [0ma broken shackle of the [1m[30mim[32mpr[30mis[32mon[30med [0mmage~ Descr A length of chain attached to a cuff rusts here on the ground. [0;36m~ Type 9 Wear 524289 Values 2 0 0 0 20 20 40 40 20 0 0 Weight 10 Cost 500 Affect 18 -2 1 0 0 Affect 22 1 1 0 0 Affect 14 -5 1 0 0 Affect 13 10 1 0 0 Affect 20 2 1 0 0 End #22017 Name key metal dull prison~ Short a prison gate key~ Descr A dull metal key is here on the ground starting to rust. [0;36m~ Type 18 Extra 16384 Wear 5 Weight 1 Cost 0 End #22018 Name dull metal key~ Short a prison front gate key~ Descr A dull metal key is on the ground rusting away. [0;36m~ Type 18 Extra 16384 Wear 5 Weight 1 Cost 0 End #22019 Name shiny metal key~ Short a cell block key~ Descr A shiny metal key lies here on the ground reflecting light. [0;36m~ Type 18 Extra 16384 Wear 5 Weight 1 Cost 0 End #22020 Name glowing key enchanted cell block~ Short an enchanted cell block key~ Descr A glowing key is here on the ground. [0;36m~ Type 18 Extra 16384 Wear 5 Weight 1 Cost 0 End #22021 Name head gepar~ Short [0mthe [31m[1mb[0m[31ml[1mo[0m[31mo[1md[0m[31my[0m head of Gepar~ Descr [36mA[1m[31m bloody head[0m[36m lies here on the ground covered in [1m[30mants[0m[36m.[0m [0;36m~ Type 19 Extra 256 Wear 16385 Values 10 0 0 0 0 0 0 0 0 0 0 Weight 10 Cost 0 End #22022 Name seat latrine~ Short a latrine seat~ Descr A latrine seat is here sitting off to the side of the hole. [0;36m~ Type 12 Wear 0 Timer 3 Values 1 0 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22023 Name latrine seat~ Short a latrine seat~ Descr A latrine seat is here looking rather putrid. [0;36m~ Type 12 Wear 0 Values 1 0 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22024 Name pit latrine~ Short a latrine pit~ Descr A large pit has been dug here to allow people to relieve themselves. [0;36m~ Type 12 Extra 4 Wear 0 Timer 3 Values 1 0 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22025 Name pit latrine~ Short a latrine pit~ Descr A large pit has been dug here to allow people to relieve themselves. [0;36m~ Type 12 Extra 4 Wear 0 Timer 3 Values 1 0 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22026 Name hole portal prison~ Short a hole~ Descr A hole has appeared in the wall...it may not last long. [0;36m~ Type 12 Wear 0 Timer 2 Values 4 22219 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22027 Name desk small wooden~ Short a small wooden desk~ Descr A small wooden desk is here. [0;36m~ Type 12 Wear 0 Values 1 0 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22028 Name drawer~ Short a drawer~ Descr A drawer is here. [0;36m~ Type 15 Extra 65536 Wear 0 Values 10 1 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22029 Name bed bunk~ Short a bunk~ Descr A guard's bunk is here squared away. [0;36m~ Type 12 Wear 0 Values 2 0 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22030 Name bowl slop food~ Short a bowl of slop~ Descr A bowl of slop is overturned here on the ground. [0;36m~ Type 19 Wear 1 Values 15 0 0 0 0 0 0 0 0 0 0 Weight 5 Cost 50 End #22031 Name bunk prison~ Short a bunk~ Descr A standard issue prison bunk is here. [0;36m~ Type 12 Wear 0 Values 2 0 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #22032 Name leather gauntlets hand warrior imprisoned apb~ Short [0mboiled [33mleather[0m gauntlets of the [1m[30mim[0m[34mpr[1m[30mis[0m[34mon[1m[30med[0m warrior~ Descr Some boiled leather gauntlets are getting soiled here on the ground. [0;36m~ Type 9 Wear 129 Values 0 0 0 2 0 15 30 30 15 1 0 Weight 10 Cost 600 Affect 20 -2 1 0 0 Affect 19 1 1 0 0 End #22033 Name robe tattered ragged saldis undieing body breastplate~ Short the tattered robes of [35mSal[34mdis the [34mUnd[35mieing[0m~ Descr A ragged robe is here being trampled into the dirt. [0;36m~ Type 9 Extra 33554432 Wear 9 Values 2 3 1 2 20 30 50 50 30 3 0 Weight 10 Cost 5000 Affect 19 -2 1 0 0 Affect 18 -3 1 0 0 Affect 17 3 1 0 0 Affect 13 15 1 0 0 Affect 14 15 1 0 0 Affect 20 3 1 0 0 End #22034 Name magnus spear hunting polearm 2apb apb~ Short [0mthe hunting spear of [32mM[1ma[0m[32mg[1mn[0m[32mu[1ms[0m the [32mW[1ma[0m[32mr[1md[0m[32me[1mn[0m~ Descr A massive spear lies here on the ground unclaimed. [0;36m~ Type 5 Extra 100663297 Wear 16385 Values 0 70 0 13 0 0 0 5 3 0 0 Weight 10 Cost 3000 Affect 19 2 1 0 0 End #22035 Name etter ring greater negation~ Short [34mE[1mt[0m[34mt[1me[0m[34mr[1m's[0m ring of [34mGr[1meat[32mer Pu[34mrgi[0m[34mng[0m~ Descr A small ring lies here on the ground waiting to be found. [0;36m~ Type 9 Wear 3 Values 0 0 0 3 0 0 0 0 0 0 0 Weight 0 Cost 0 Affect 13 10 1 0 0 Affect 17 2 1 0 0 Affect 20 2 1 0 0 Affect 19 -1 1 0 0 End #0 #ROOMDATA #22001 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22674 0 0 ~ ~ Door 1 0 0 22002 0 0 ~ ~ Door 2 0 0 22017 0 0 ~ ~ Door 3 0 0 22655 0 0 ~ ~ End #22002 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22675 0 0 ~ ~ Door 1 0 0 22003 0 0 ~ ~ Door 3 0 0 22001 0 0 ~ ~ End #22003 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22676 0 0 ~ ~ Door 1 0 0 22004 0 0 ~ ~ Door 3 0 0 22002 0 0 ~ ~ End #22004 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22677 0 0 ~ ~ Door 1 0 0 22005 0 0 ~ ~ Door 2 0 0 22012 0 0 ~ ~ Door 3 0 0 22003 0 0 ~ ~ End #22005 Name The Forgotten Wood~ Descr ~ Sector 28 Door 0 0 0 22678 0 0 ~ ~ Door 1 0 0 22006 0 0 ~ ~ Door 2 0 0 22013 0 0 ~ ~ Door 3 0 0 22004 0 0 ~ ~ End #22006 Name The Forgotten Wood~ Descr ~ Sector 28 Door 0 0 0 22679 0 0 ~ ~ Door 1 0 0 22007 0 0 ~ ~ Door 2 0 0 22014 0 0 ~ ~ Door 3 0 0 22005 0 0 ~ ~ End #22007 Name The Forgotten Wood~ Descr ~ Sector 28 Door 0 0 0 22680 0 0 ~ ~ Door 1 0 0 22008 0 0 ~ ~ Door 2 0 0 22015 0 0 ~ ~ Door 3 0 0 22006 0 0 ~ ~ End #22008 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22681 0 0 ~ ~ Door 1 0 0 22009 0 0 ~ ~ Door 2 0 0 22016 0 0 ~ ~ Door 3 0 0 22007 0 0 ~ ~ End #22009 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22682 0 0 ~ ~ Door 1 0 0 22010 0 0 ~ ~ Door 3 0 0 22008 0 0 ~ ~ End #22010 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22683 0 0 ~ ~ Door 3 0 0 22009 0 0 ~ ~ End #22011 Name Before the Prison of Magnus~ Descr ~ Sector 8 Reset O 22012 -5 100 Door 1 0 0 22896 0 0 ~ ~ Door 2 0 0 22052 0 0 ~ ~ End #22012 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22004 0 0 ~ ~ Door 1 0 0 22013 0 0 ~ ~ End #22013 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22005 0 0 ~ ~ Door 1 0 0 22014 0 0 ~ ~ Door 3 0 0 22012 0 0 ~ ~ End #22014 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22006 0 0 ~ ~ Door 1 0 0 22015 0 0 ~ ~ Door 3 0 0 22013 0 0 ~ ~ End #22015 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22007 0 0 ~ ~ Door 1 0 0 22016 0 0 ~ ~ Door 3 0 0 22014 0 0 ~ ~ End #22016 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22008 0 0 ~ ~ Door 3 0 0 22015 0 0 ~ ~ End #22017 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22001 0 0 ~ ~ Door 2 0 0 22018 0 0 ~ ~ Door 3 0 0 22656 0 0 ~ ~ End #22018 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22017 0 0 ~ ~ Door 2 0 0 22019 0 0 ~ ~ Door 3 0 0 22657 0 0 ~ ~ End #22019 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22018 0 0 ~ ~ Door 1 0 0 22027 0 0 ~ ~ Door 2 0 0 22020 0 0 ~ ~ Door 3 0 0 22658 0 0 ~ ~ End #22020 Name The Forgotten Wood~ Descr ~ Sector 28 Door 0 0 0 22019 0 0 ~ ~ Door 1 0 0 22028 0 0 ~ ~ Door 2 0 0 22021 0 0 ~ ~ Door 3 0 0 22659 0 0 ~ ~ End #22021 Name The Forgotten Wood~ Descr ~ Sector 28 Door 0 0 0 22020 0 0 ~ ~ Door 1 0 0 22029 0 0 ~ ~ Door 2 0 0 22022 0 0 ~ ~ Door 3 0 0 22660 0 0 ~ ~ End #22022 Name The Forgotten Wood~ Descr ~ Sector 28 Door 0 0 0 22021 0 0 ~ ~ Door 1 0 0 22030 0 0 ~ ~ Door 2 0 0 22023 0 0 ~ ~ Door 3 0 0 22661 0 0 ~ ~ End #22023 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22022 0 0 ~ ~ Door 1 0 0 22031 0 0 ~ ~ Door 2 0 0 22024 0 0 ~ ~ Door 3 0 0 22662 0 0 ~ ~ End #22024 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22023 0 0 ~ ~ Door 2 0 0 22025 0 0 ~ ~ Door 3 0 0 22663 0 0 ~ ~ End #22025 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22024 0 0 ~ ~ Door 3 0 0 22664 0 0 ~ ~ End #22026 Name Before the Prison of Magnus~ Descr ~ Sector 7 Reset M 22503 1 100 Door 1 0 0 22032 0 0 ~ ~ Door 2 0 0 22806 0 0 ~ ~ End #22027 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 2 0 0 22028 0 0 ~ ~ Door 3 0 0 22019 0 0 ~ ~ End #22028 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22027 0 0 ~ ~ Door 2 0 0 22029 0 0 ~ ~ Door 3 0 0 22020 0 0 ~ ~ End #22029 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22028 0 0 ~ ~ Door 2 0 0 22030 0 0 ~ ~ Door 3 0 0 22021 0 0 ~ ~ End #22030 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22029 0 0 ~ ~ Door 2 0 0 22031 0 0 ~ ~ Door 3 0 0 22022 0 0 ~ ~ End #22031 Name Before the Prison of Magnus~ Descr ~ Sector 28 Door 0 0 0 22030 0 0 ~ ~ Door 3 0 0 22023 0 0 ~ ~ End #22032 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 1 0 0 22033 0 0 ~ ~ Door 2 0 0 22807 0 0 ~ ~ Door 3 0 0 22026 0 0 ~ ~ End #22033 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 1 0 0 22034 0 0 ~ ~ Door 2 0 0 22808 0 0 ~ ~ Door 3 0 0 22032 0 0 ~ ~ End #22034 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 0 0 0 22042 0 0 ~ ~ Door 1 0 0 22035 0 0 ~ ~ Door 2 0 0 22809 0 0 ~ ~ Door 3 0 0 22033 0 0 ~ ~ End #22035 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 1 0 0 22036 0 0 ~ ~ Door 2 0 0 22810 0 0 ~ ~ Door 3 0 0 22034 0 0 ~ ~ End #22036 Name At the Main Gates~ Descr ~ Sector 5 Door 0 519 22018 22058 80 80 ~ front gate~ Door 1 0 0 22037 0 0 ~ ~ Door 2 0 0 22811 0 0 ~ ~ Door 3 0 0 22035 0 0 ~ ~ End #22037 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 1 0 0 22038 0 0 ~ ~ Door 2 0 0 22812 0 0 ~ ~ Door 3 0 0 22036 0 0 ~ ~ End #22038 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 0 0 0 22043 0 0 ~ ~ Door 1 0 0 22039 0 0 ~ ~ Door 2 0 0 22813 0 0 ~ ~ Door 3 0 0 22037 0 0 ~ ~ End #22039 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 1 0 0 22040 0 0 ~ ~ Door 2 0 0 22814 0 0 ~ ~ Door 3 0 0 22038 0 0 ~ ~ End #22040 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 1 0 0 22041 0 0 ~ ~ Door 2 0 0 22815 0 0 ~ ~ Door 3 0 0 22039 0 0 ~ ~ End #22041 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 2 0 0 22816 0 0 ~ ~ Door 3 0 0 22040 0 0 ~ ~ End #22042 Name Before The Prison of Magnus~ Descr ~ Sector 7 Door 2 0 0 22034 0 0 ~ ~ End #22043 Name Before the Prison of Magnus~ Descr ~ Sector 7 Door 2 0 0 22038 0 0 ~ ~ End #22044 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22045 0 0 ~ ~ Door 1 0 0 22887 0 0 ~ ~ End #22045 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22046 0 0 ~ ~ Door 1 0 0 22888 0 0 ~ ~ Door 2 0 0 22044 0 0 ~ ~ End #22046 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22047 0 0 ~ ~ Door 1 0 0 22889 0 0 ~ ~ Door 2 0 0 22045 0 0 ~ ~ Door 3 0 0 22053 0 0 ~ ~ End #22047 Name A Field Nearing the Prison~ Descr ~ Sector 8 Door 0 0 0 22048 0 0 ~ ~ Door 1 0 0 22890 0 0 ~ ~ Door 2 0 0 22046 0 0 ~ ~ Door 3 0 0 22054 0 0 ~ ~ End #22048 Name A Field Nearing the Prison~ Descr ~ Sector 8 Door 0 0 0 22049 0 0 ~ ~ Door 1 0 0 22891 0 0 ~ ~ Door 2 0 0 22047 0 0 ~ ~ Door 3 0 0 22055 0 0 ~ ~ End #22049 Name A Field Nearing the Prison~ Descr ~ Sector 8 Door 0 0 0 22050 0 0 ~ ~ Door 1 0 0 22892 0 0 ~ ~ Door 2 0 0 22048 0 0 ~ ~ Door 3 0 0 22056 0 0 ~ ~ End #22050 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22051 0 0 ~ ~ Door 1 0 0 22893 0 0 ~ ~ Door 2 0 0 22049 0 0 ~ ~ Door 3 0 0 22057 0 0 ~ ~ End #22051 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22052 0 0 ~ ~ Door 1 0 0 22894 0 0 ~ ~ Door 2 0 0 22050 0 0 ~ ~ End #22052 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22011 0 0 ~ ~ Door 1 0 0 22895 0 0 ~ ~ Door 2 0 0 22051 0 0 ~ ~ End #22053 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22054 0 0 ~ ~ Door 1 0 0 22046 0 0 ~ ~ End #22054 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22055 0 0 ~ ~ Door 1 0 0 22047 0 0 ~ ~ Door 2 0 0 22053 0 0 ~ ~ End #22055 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22056 0 0 ~ ~ Door 1 0 0 22048 0 0 ~ ~ Door 2 0 0 22054 0 0 ~ ~ End #22056 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 0 0 0 22057 0 0 ~ ~ Door 1 0 0 22049 0 0 ~ ~ Door 2 0 0 22055 0 0 ~ ~ End #22057 Name Before the Prison of Magnus~ Descr ~ Sector 8 Door 1 0 0 22050 0 0 ~ ~ Door 2 0 0 22056 0 0 ~ ~ End #22058 Name Between the Prison Gates~ Descr ~ Flags 4 Sector 0 Door 0 263 22017 22105 80 80 ~ prison gate~ Door 1 0 0 22059 0 0 ~ ~ Door 2 519 22018 22036 80 80 ~ front gate~ End #22059 Name Between the Prison Gates~ Descr ~ Flags 4 Sector 0 Door 0 1 22018 22060 80 80 ~ prison gate~ Door 3 0 0 22058 0 0 ~ ~ End #22060 Name Before the Entrance to the Prison Yards~ Descr ~ Flags 4 Sector 0 Reset M 22005 1 100 Reset O 22018 -4 100 Reset O 22017 -4 100 Door 0 7 22017 22065 80 80 ~ prison gate~ Door 2 1 22018 22059 80 80 ~ prison gate~ End #22061 Name Below the Prison Walls~ Descr ~ Sector 0 Door 1 0 0 22062 0 0 ~ ~ Door 2 7 22017 22068 80 80 ~ prison gate~ End #22062 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Reset M 22023 1 100 Door 0 0 0 22071 0 0 ~ ~ Door 1 0 0 22063 0 0 ~ ~ Door 3 0 0 22061 0 0 ~ ~ End #22063 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Door 0 0 0 22072 0 0 ~ ~ Door 1 0 0 22064 0 0 ~ ~ Door 3 0 0 22062 0 0 ~ ~ End #22064 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Reset M 22023 1 100 Door 0 0 0 22073 0 0 ~ ~ Door 1 0 0 22065 0 0 ~ ~ Door 3 0 0 22063 0 0 ~ ~ End #22065 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Door 0 0 0 22074 0 0 ~ ~ Door 1 0 0 22066 0 0 ~ ~ Door 2 7 22017 22060 80 80 ~ prison gate~ Door 3 0 0 22064 0 0 ~ ~ End #22066 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Reset M 22023 1 100 Door 0 0 0 22075 0 0 ~ ~ Door 1 0 0 22067 0 0 ~ ~ Door 3 0 0 22065 0 0 ~ ~ End #22067 Name Below the Prison Walls~ Descr ~ Sector 0 Door 2 7 22017 22069 80 80 ~ prison gate~ Door 3 0 0 22066 0 0 ~ ~ End #22068 Name Within a Protective Metal Cage~ Descr ~ Flags 4 Sector 0 Reset O 22008 -5 100 Door 0 7 22017 22061 80 80 ~ prison gate~ End #22069 Name Within a Protective Metal Cage~ Descr ~ Flags 4 Sector 0 Reset O 22010 -5 100 Door 0 7 22017 22067 80 80 ~ prison gate~ End #22070 Name The Prison Mess~ Descr ~ Flags 4 Sector 0 Reset O 22003 -5 100 Reset M 22017 1 100 Reset O 22030 -3 100 Reset O 22030 -3 100 Reset O 22030 -3 100 Reset O 22030 -3 100 Door 0 0 0 22077 30 30 ~ half door~ End #22071 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. From the west the smell of freshly prepared food floats on the air. ~ Sector 7 Door 0 0 0 22078 0 0 ~ ~ Door 1 0 0 22072 0 0 ~ ~ Door 2 0 0 22062 0 0 ~ ~ End #22072 Name The Prison Yards~ Descr ~ Sector 7 Reset M 22023 1 100 Door 0 0 0 22079 0 0 ~ ~ Door 1 0 0 22073 0 0 ~ ~ Door 2 0 0 22063 0 0 ~ ~ Door 3 0 0 22071 0 0 ~ ~ End #22073 Name The Prison Yards~ Descr ~ Sector 7 Door 0 0 0 22080 0 0 ~ ~ Door 1 0 0 22074 0 0 ~ ~ Door 2 4 22017 22064 30 30 ~ ~ Door 3 0 0 22072 0 0 ~ ~ End #22074 Name The Prison Yards~ Descr ~ Sector 7 Reset M 22023 1 100 Door 0 0 0 22081 0 0 ~ ~ Door 1 0 0 22075 0 0 ~ ~ Door 2 0 0 22065 0 0 ~ ~ Door 3 0 0 22073 0 0 ~ ~ End #22075 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. To the east stands a latrine building. ~ Sector 7 Reset M 22023 1 100 Door 0 0 0 22082 0 0 ~ ~ Door 1 3 0 22076 30 30 ~ door~ Door 2 0 0 22066 0 0 ~ ~ Door 3 0 0 22074 0 0 ~ ~ End #22076 Name A Poorly Dug Latrine~ Descr Upon entering the latrine housing the first thing one realizes is that the prison guards did not take the proper care in ventilating the facility. An over powering desire of lunch to free itself from the confines of ones stomach attests to this fact. The wooden seat upon which one must sit looks to be the most unsanitary thing in existance, and that is ignoring that fact that a splinter in the bum would definately not feel good. ~ Flags2 1028 Flags 134217732 Sector 0 Reset O 22023 -5 100 Reset M 22021 1 100 Door 3 3 0 22075 30 30 ~ door~ End #22077 Name The Prison Mess~ Descr ~ Flags 4 Sector 0 Door 0 3 0 22084 30 30 ~ door~ Door 1 3 0 22078 30 30 ~ door~ Door 2 0 0 22070 0 0 ~ ~ End #22078 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. From the west the smell of freshly prepared food floats on the air. ~ Sector 7 Door 0 0 0 22085 0 0 ~ ~ Door 1 0 0 22079 0 0 ~ ~ Door 2 0 0 22071 0 0 ~ ~ Door 3 3 0 22077 30 30 ~ door~ End #22079 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Door 0 0 0 22086 0 0 ~ ~ Door 1 0 0 22080 0 0 ~ ~ Door 2 0 0 22072 0 0 ~ ~ Door 3 0 0 22078 0 0 ~ ~ End #22080 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Reset M 22023 1 100 Door 0 0 0 22087 0 0 ~ ~ Door 1 0 0 22081 0 0 ~ ~ Door 2 0 0 22073 0 0 ~ ~ Door 3 0 0 22079 0 0 ~ ~ End #22081 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Door 0 0 0 22088 0 0 ~ ~ Door 1 0 0 22082 0 0 ~ ~ Door 2 0 0 22074 0 0 ~ ~ Door 3 0 0 22080 0 0 ~ ~ End #22082 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. To the east stands a latrine building. ~ Sector 7 Door 0 0 0 22089 0 0 ~ ~ Door 1 3 0 22083 30 30 ~ door~ Door 2 0 0 22075 0 0 ~ ~ Door 3 0 0 22081 0 0 ~ ~ End #22083 Name A Poorly Dug Latrine~ Descr Upon entering the latrine housing the first thing one realizes is that the prison guards did not take the proper care in ventilating the facility. An over powering desire of lunch to free itself from the confines of ones stomach attests to this fact. The wooden seat upon which one must sit looks to be the most unsanitary thing in existance, and that is ignoring that fact that a splinter in the bum would definately not feel good. ~ Flags 134217732 Sector 0 Reset O 22023 -5 100 Door 3 3 0 22082 30 30 ~ door~ End #22084 Name Below the Prison Walls~ Descr ~ Sector 0 Reset M 22023 1 100 Door 0 0 0 22091 0 0 ~ ~ Door 1 0 0 22085 0 0 ~ ~ Door 2 3 0 22077 30 30 ~ door~ End #22085 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Door 0 0 0 22092 0 0 ~ ~ Door 1 0 0 22086 0 0 ~ ~ Door 2 0 0 22078 0 0 ~ ~ Door 3 0 0 22084 0 0 ~ ~ End #22086 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. To the north, along the interior prison wall, sits a long building marked Bunk House. ~ Sector 7 Reset M 22018 1 100 Door 0 3 0 22093 30 30 ~ door~ Door 1 0 0 22087 0 0 ~ ~ Door 2 0 0 22079 0 0 ~ ~ Door 3 0 0 22085 0 0 ~ ~ End #22087 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. To the north, along the interior prison wall, sits a long building marked Bunk House. ~ Sector 7 Door 1 0 0 22088 0 0 ~ ~ Door 2 0 0 22080 0 0 ~ ~ Door 3 0 0 22086 0 0 ~ ~ End #22088 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. To the north, along the interior prison wall, sits a long building marked Bunk House. ~ Sector 7 Reset M 22023 1 100 Door 0 3 0 22095 30 30 ~ door~ Door 1 0 0 22089 0 0 ~ ~ Door 2 0 0 22081 0 0 ~ ~ Door 3 0 0 22087 0 0 ~ ~ End #22089 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. ~ Sector 7 Door 0 0 0 22096 0 0 ~ ~ Door 1 0 0 22090 0 0 ~ ~ Door 2 0 0 22082 0 0 ~ ~ Door 3 0 0 22088 0 0 ~ ~ End #22090 Name Below the Prison Walls~ Descr ~ Sector 0 Door 0 0 0 22097 0 0 ~ ~ Door 3 0 0 22089 0 0 ~ ~ End #22091 Name Below the Prison Walls~ Descr ~ Sector 0 Door 0 7 22017 22098 80 80 ~ prison gate~ Door 1 0 0 22092 0 0 ~ ~ Door 2 0 0 22084 0 0 ~ ~ End #22092 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. To the east is the wall of a wooden building. ~ Sector 7 Door 0 0 0 22099 0 0 ~ ~ Door 2 0 0 22085 0 0 ~ ~ Door 3 0 0 22091 0 0 ~ ~ End #22093 Name The Prison Bunkhouse~ Descr ~ Flags 4 Sector 0 Reset O 22031 -5 100 Reset M 22020 1 100 Door 0 0 0 22100 0 0 ~ ~ Door 1 0 0 22094 0 0 ~ ~ Door 2 3 0 22086 30 30 ~ door~ End #22094 Name The Prison Bunkhouse~ Descr ~ Flags 4 Sector 0 Reset O 22031 -5 100 Reset M 22020 1 100 Door 0 0 0 22101 0 0 ~ ~ Door 1 0 0 22095 0 0 ~ ~ Door 3 0 0 22093 0 0 ~ ~ End #22095 Name The Prison Bunkhouse~ Descr ~ Flags 4 Sector 0 Reset O 22031 -5 100 Reset M 22020 1 100 Door 0 0 0 22102 0 0 ~ ~ Door 2 3 0 22088 30 30 ~ door~ Door 3 0 0 22094 0 0 ~ ~ End #22096 Name The Prison Yards~ Descr The prison yards are a relatively nice place to be, the air is sweet with the smell of fruit on the vine and the prisoners seem to be allowed to occupy time in any manner in which they choose. It would seem that the yards are for the prioners who may not be dangerous. To the west is the wall of a wooden building. ~ Sector 7 Door 0 0 0 22103 0 0 ~ ~ Door 1 0 0 22097 0 0 ~ ~ Door 2 0 0 22089 0 0 ~ ~ End #22097 Name Below the Prison Walls~ Descr ~ Sector 0 Reset M 22023 1 100 Door 0 7 22017 22104 80 80 ~ prison gate~ Door 2 0 0 22090 0 0 ~ ~ Door 3 0 0 22096 0 0 ~ ~ End #22098 Name Within a Protective Metal Cage~ Descr ~ Flags 4 Sector 0 Reset O 22007 -5 100 Door 2 7 22017 22091 80 80 ~ prison gate~ Door 5 7 22017 22159 80 80 ~ trapdoor~ End #22099 Name Below the Prison Walls~ Descr ~ Sector 0 Reset M 22023 1 100 Door 2 0 0 22092 0 0 ~ ~ End #22100 Name The Prison Bunkhouse~ Descr ~ Flags 4 Sector 0 Reset O 22031 -5 100 Reset M 22020 1 100 Door 1 0 0 22101 0 0 ~ ~ Door 2 0 0 22093 0 0 ~ ~ End #22101 Name The Prison Bunkhouse~ Descr ~ Flags 4 Sector 0 Reset O 22031 -5 100 Reset M 22020 1 100 Door 1 0 0 22102 0 0 ~ ~ Door 2 0 0 22094 0 0 ~ ~ Door 3 0 0 22100 0 0 ~ ~ End #22102 Name The Prison Bunkhouse~ Descr ~ Flags 4 Sector 0 Reset O 22031 -5 100 Reset M 22020 1 100 Door 2 0 0 22095 0 0 ~ ~ Door 3 0 0 22101 0 0 ~ ~ End #22103 Name Below the Prison Walls~ Descr ~ Sector 0 Reset M 22023 1 100 Door 2 0 0 22096 0 0 ~ ~ End #22104 Name Within a Protective Metal Cage~ Descr ~ Flags 4 Sector 0 Reset O 22009 -5 100 Door 2 7 22017 22097 80 80 ~ prison gate~ End #22105 Name A Short Hallway~ Descr ~ Flags 4 Sector 0 Door 2 263 22017 22058 80 80 ~ prison gate~ Door 3 0 0 22106 0 0 ~ ~ End #22106 Name A Short Hallway~ Descr ~ Flags 4 Sector 0 Door 1 0 0 22105 0 0 ~ ~ Door 2 0 0 22107 0 0 ~ ~ End #22107 Name At the Bottom of a Staircase~ Descr ~ Flags 4 Sector 0 Door 0 0 0 22106 0 0 ~ ~ Door 4 0 0 22108 0 0 ~ ~ End #22108 Name A Landing on the Staircase~ Descr ~ Flags 4 Sector 0 Door 0 3 0 22109 30 30 ~ door~ Door 4 0 0 22114 0 0 ~ ~ Door 5 0 0 22107 0 0 ~ ~ End #22109 Name The Guards Quarters~ Descr ~ Flags 4 Sector 0 Door 1 0 0 22110 0 0 ~ ~ Door 2 3 0 22108 30 30 ~ door~ End #22110 Name The Guards Quarters~ Descr ~ Flags 4 Sector 0 Reset O 22029 -5 100 Reset M 22015 1 100 Door 1 0 0 22111 0 0 ~ ~ Door 2 0 0 22112 0 0 ~ ~ Door 3 0 0 22109 0 0 ~ ~ End #22111 Name The Guards Quarters~ Descr ~ Flags 4 Sector 0 Reset O 22029 -5 100 Reset M 22015 1 100 Door 2 0 0 22113 0 0 ~ ~ Door 3 0 0 22110 0 0 ~ ~ End #22112 Name The Guards Quarters~ Descr ~ Flags 4 Sector 0 Reset O 22029 -5 100 Reset M 22015 1 100 Door 0 0 0 22110 0 0 ~ ~ Door 1 0 0 22113 0 0 ~ ~ End #22113 Name The Guards Quarters~ Descr ~ Flags 4 Sector 0 Reset O 22029 -5 100 Reset M 22015 1 100 Door 0 0 0 22111 0 0 ~ ~ Door 3 0 0 22112 0 0 ~ ~ End #22114 Name At the Top of a Staircase~ Descr ~ Flags 4 Sector 0 Door 0 0 0 22115 0 0 ~ ~ Door 1 3 0 22116 60 60 ~ door~ Door 5 0 0 22108 0 0 ~ ~ End #22115 Name A Short Hallway~ Descr ~ Flags 4 Sector 0 Door 2 0 0 22114 0 0 ~ ~ Door 3 7 22017 22120 60 60 ~ prison gate~ Door 4 0 0 22221 0 0 ~ ~ End #22116 Name The Quarters of Magnus the Warden~ Descr ~ Flags 4 Sector 0 Door 0 0 0 22118 0 0 ~ ~ Door 1 0 0 22117 0 0 ~ ~ Door 3 3 0 22114 60 60 ~ door~ End #22117 Name The Quarters of Magnus the Warden~ Descr ~ Flags 4 Sector 0 Door 0 0 0 22119 0 0 ~ ~ Door 3 0 0 22116 0 0 ~ ~ End #22118 Name The Quarters of Magnus the Warden~ Descr ~ Flags 4 Sector 0 Door 1 0 0 22119 0 0 ~ ~ Door 2 0 0 22116 0 0 ~ ~ End #22119 Name The Quarters of Magnus the Warden~ Descr ~ Flags 4 Sector 0 Reset M 22013 1 100 Reset O 22034 -4 1 Door 2 0 0 22117 0 0 ~ ~ Door 3 0 0 22118 0 0 ~ ~ End #22120 Name Atop the Prison Walls~ Descr ~ Door 1 7 22017 22115 60 60 ~ prison gate~ Door 3 0 0 22121 0 0 ~ ~ End #22121 Name Atop the Prison Walls~ Descr ~ Reset O 22004 -5 100 Door 0 0 0 22125 0 0 ~ ~ Door 1 0 0 22120 0 0 ~ ~ Door 2 0 0 22123 0 0 ~ ~ Door 3 0 0 22122 0 0 ~ ~ End #22122 Name The Southwest Guard Tower~ Descr ~ Sector 0 Door 1 0 0 22121 0 0 ~ ~ Door 2 0 0 22124 0 0 ~ ~ End #22123 Name The Southwest Guard Tower~ Descr ~ Sector 0 Door 0 0 0 22121 0 0 ~ ~ Door 3 0 0 22124 0 0 ~ ~ End #22124 Name The Southwest Guard Tower~ Descr ~ Sector 0 Reset M 22001 1 100 Reset O 22017 -4 100 Door 0 0 0 22122 0 0 ~ ~ Door 1 0 0 22123 0 0 ~ ~ End #22125 Name Atop the Prison Walls~ Descr ~ Door 0 0 0 22126 0 0 ~ ~ Door 2 0 0 22121 0 0 ~ ~ End #22126 Name Atop the Prison Walls~ Descr ~ Reset O 22002 -5 100 Door 0 0 0 22127 0 0 ~ ~ Door 2 0 0 22125 0 0 ~ ~ End #22127 Name Atop the Prison Walls~ Descr ~ Door 0 0 0 22128 0 0 ~ ~ Door 2 0 0 22126 0 0 ~ ~ End #22128 Name Atop the Prison Walls~ Descr ~ Door 0 0 0 22129 0 0 ~ ~ Door 2 0 0 22127 0 0 ~ ~ End #22129 Name Atop the Prison Walls~ Descr ~ Door 0 0 0 22130 0 0 ~ ~ Door 2 0 0 22128 0 0 ~ ~ End #22130 Name Atop the Prison Walls~ Descr ~ Reset O 22001 -5 100 Door 0 0 0 22132 0 0 ~ ~ Door 1 0 0 22134 0 0 ~ ~ Door 2 0 0 22129 0 0 ~ ~ Door 3 0 0 22131 0 0 ~ ~ End #22131 Name The Northwest Guard Tower~ Descr ~ Sector 0 Door 0 0 0 22133 0 0 ~ ~ Door 1 0 0 22130 0 0 ~ ~ End #22132 Name The Northwest Guard Tower~ Descr ~ Sector 0 Door 2 0 0 22130 0 0 ~ ~ Door 3 0 0 22133 0 0 ~ ~ End #22133 Name The Northwest Guard Tower~ Descr ~ Sector 0 Reset M 22002 1 100 Reset O 22017 -4 100 Door 1 0 0 22132 0 0 ~ ~ Door 2 0 0 22131 0 0 ~ ~ End #22134 Name Atop the Prison Walls~ Descr ~ Door 1 0 0 22135 0 0 ~ ~ Door 3 0 0 22130 0 0 ~ ~ End #22135 Name Atop the Prison Walls~ Descr ~ Door 1 0 0 22136 0 0 ~ ~ Door 3 0 0 22134 0 0 ~ ~ End #22136 Name Atop the Prison Walls~ Descr ~ Door 1 0 0 22137 0 0 ~ ~ Door 3 0 0 22135 0 0 ~ ~ End #22137 Name Atop the Prison Walls~ Descr ~ Door 1 0 0 22138 0 0 ~ ~ Door 3 0 0 22136 0 0 ~ ~ Door 5 0 0 22153 0 0 ~ ~ End #22138 Name Atop the Prison Walls~ Descr ~ Door 1 0 0 22139 0 0 ~ ~ Door 3 0 0 22137 0 0 ~ ~ End #22139 Name Atop the Prison Walls~ Descr ~ Reset O 22005 -5 100 Door 0 0 0 22140 0 0 ~ ~ Door 1 0 0 22141 0 0 ~ ~ Door 2 0 0 22143 0 0 ~ ~ Door 3 0 0 22138 0 0 ~ ~ End #22140 Name The Northeast Guard Tower~ Descr ~ Sector 0 Door 1 0 0 22142 0 0 ~ ~ Door 2 0 0 22139 0 0 ~ ~ End #22141 Name The Northeast Guard Tower~ Descr ~ Sector 0 Door 0 0 0 22142 0 0 ~ ~ Door 3 0 0 22139 0 0 ~ ~ End #22142 Name The Northeast Guard Tower~ Descr ~ Sector 0 Reset M 22003 1 100 Reset O 22017 -4 100 Door 2 0 0 22141 0 0 ~ ~ Door 3 0 0 22140 0 0 ~ ~ End #22143 Name Atop the Prison Walls~ Descr ~ Door 0 0 0 22139 0 0 ~ ~ Door 2 0 0 22144 0 0 ~ ~ End #22144 Name Atop the Prison Walls~ Descr ~ Door 0 0 0 22143 0 0 ~ ~ Door 2 0 0 22145 0 0 ~ ~ End #22145 Name Atop the Prison Walls~ Descr ~ Door 0 0 0 22144 0 0 ~ ~ Door 2 0 0 22146 0 0 ~ ~ End #22146 Name Atop the Prison Walls~ Descr ~ Door 0 0 0 22145 0 0 ~ ~ Door 2 0 0 22147 0 0 ~ ~ End #22147 Name Atop the Prison Walls~ Descr ~ Door 0 0 0 22146 0 0 ~ ~ Door 2 0 0 22148 0 0 ~ ~ End #22148 Name Atop the Prison Walls~ Descr ~ Reset O 22006 -5 100 Door 0 0 0 22147 0 0 ~ ~ Door 1 0 0 22149 0 0 ~ ~ Door 2 0 0 22150 0 0 ~ ~ Door 3 0 0 22152 0 0 ~ ~ End #22149 Name The Southeast Guard Tower~ Descr ~ Sector 0 Door 2 0 0 22151 0 0 ~ ~ Door 3 0 0 22148 0 0 ~ ~ End #22150 Name The Southeast Guard Tower~ Descr ~ Sector 0 Door 0 0 0 22148 0 0 ~ ~ Door 1 0 0 22151 0 0 ~ ~ End #22151 Name The Southeast Guard Tower~ Descr ~ Sector 0 Reset M 22004 1 100 Reset O 22017 -4 100 Door 0 0 0 22149 0 0 ~ ~ Door 3 0 0 22150 0 0 ~ ~ End #22152 Name Atop the Prison Walls~ Descr ~ Door 1 0 0 22148 0 0 ~ ~ End #22153 Name The Guards' Mess Hall~ Descr ~ Flags 4 Sector 0 Door 2 0 0 22156 0 0 ~ ~ Door 3 0 0 22154 0 0 ~ ~ Door 4 0 0 22137 0 0 ~ ~ End #22154 Name The Guards' Mess Hall~ Descr ~ Flags 4 Sector 0 Door 1 0 0 22153 0 0 ~ ~ Door 2 0 0 22157 0 0 ~ ~ Door 3 0 0 22155 0 0 ~ ~ End #22155 Name The Guards' Mess Hall~ Descr ~ Flags 4 Sector 0 Reset O 22028 -5 100 Reset O 22017 -3 100 Reset O 22027 -5 100 Reset M 22014 1 100 Door 1 0 0 22154 0 0 ~ ~ Door 2 0 0 22158 0 0 ~ ~ End #22156 Name The Guards' Mess Hall~ Descr ~ Flags 4 Sector 0 Door 0 0 0 22153 0 0 ~ ~ Door 3 0 0 22157 0 0 ~ ~ End #22157 Name The Guards' Mess Hall~ Descr ~ Flags 4 Sector 0 Door 0 0 0 22154 0 0 ~ ~ Door 1 0 0 22156 0 0 ~ ~ Door 3 0 0 22158 0 0 ~ ~ End #22158 Name The Guards' Mess Hall~ Descr ~ Flags 4 Sector 0 Door 0 0 0 22155 0 0 ~ ~ Door 1 0 0 22157 0 0 ~ ~ End #22159 Name A Long Corridor~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Reset M 22007 1 100 Reset O 22019 -4 100 Door 2 0 0 22160 0 0 ~ ~ Door 4 7 22017 22098 80 80 ~ trapdoor~ End #22160 Name A Long Corridor~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 0 0 22159 0 0 ~ ~ Door 1 7 22019 22166 65 65 ~ cell block~ Door 2 0 0 22161 0 0 ~ ~ End #22161 Name A Long Corridor~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 0 0 22160 0 0 ~ ~ Door 2 0 0 22162 0 0 ~ ~ End #22162 Name A Long Corridor~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 0 0 22161 0 0 ~ ~ Door 2 0 0 22163 0 0 ~ ~ End #22163 Name A Long Corridor~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 0 0 22162 0 0 ~ ~ Door 1 7 22019 22172 65 65 ~ cell block~ Door 2 0 0 22164 0 0 ~ ~ End #22164 Name A Long Corridor~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 0 0 22163 0 0 ~ ~ Door 2 0 0 22165 0 0 ~ ~ End #22165 Name A Long Corridor~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 0 0 22164 0 0 ~ ~ Door 1 7 22019 22178 80 80 ~ cell block~ End #22166 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 1 0 0 22167 0 0 ~ ~ Door 3 7 22019 22160 65 65 ~ cell block~ End #22167 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 7 22019 22204 65 65 ~ cell door~ Door 1 0 0 22168 0 0 ~ ~ Door 2 7 22019 22206 65 65 ~ cell door~ Door 3 0 0 22166 0 0 ~ ~ End #22168 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 1 0 0 22169 0 0 ~ ~ Door 3 0 0 22167 0 0 ~ ~ End #22169 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 7 22019 22200 30 30 ~ cell door~ Door 1 0 0 22170 0 0 ~ ~ Door 2 7 22019 22202 30 30 ~ cell door~ Door 3 0 0 22168 0 0 ~ ~ End #22170 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 1 0 0 22171 0 0 ~ ~ Door 3 0 0 22169 0 0 ~ ~ End #22171 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 7 22019 22196 30 30 ~ cell door~ Door 2 7 22019 22198 60 60 ~ cell door~ Door 3 0 0 22170 0 0 ~ ~ End #22172 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 1 0 0 22173 0 0 ~ ~ Door 3 7 22019 22163 65 65 ~ cell block~ End #22173 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 7 22019 22192 60 60 ~ cell door~ Door 1 0 0 22174 0 0 ~ ~ Door 2 7 22019 22194 30 30 ~ cell door~ Door 3 0 0 22172 0 0 ~ ~ End #22174 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 1 0 0 22175 0 0 ~ ~ Door 3 0 0 22173 0 0 ~ ~ End #22175 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 7 22019 22188 55 55 ~ cell door~ Door 1 0 0 22176 0 0 ~ ~ Door 2 7 22019 22190 30 30 ~ cell door~ Door 3 4 22019 22174 30 30 ~ ~ End #22176 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 1 0 0 22177 0 0 ~ ~ Door 3 0 0 22175 0 0 ~ ~ End #22177 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 0 7 22019 22186 60 60 ~ cell door~ Door 2 7 22019 22184 30 30 ~ cell door~ Door 3 0 0 22176 0 0 ~ ~ End #22178 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 1 0 0 22179 0 0 ~ ~ Door 3 7 22019 22165 80 80 ~ cell block~ End #22179 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 268435460 Sector 0 Door 1 0 0 22180 0 0 ~ ~ Door 3 0 0 22178 0 0 ~ ~ End #22180 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 1 0 0 22181 0 0 ~ ~ Door 3 0 0 22179 0 0 ~ ~ End #22181 Name A Dark Hallway~ Descr This long dark hallway has the last little bit of light many of those sent here will ever see. To be sent here, is to be sent away from memory...a place to be forgotten. The wails of those confined within the cells however attest to their efforts to remain in the world of the living. ~ Flags 4 Sector 0 Door 1 7 22019 22182 60 60 ~ enchanted cell door~ Door 3 0 0 22180 0 0 ~ ~ End #22182 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. A strange force seems to be at work here, a force that prevents the use of any magical influence. ~ Flags 4100 Sector 0 Door 1 4 22020 22183 30 30 ~ ~ Door 3 7 22019 22181 60 60 ~ enchanted cell door~ End #22183 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. A strange force seems to be at work here, a force that prevents the use of any magical influence. ~ Flags 4100 Sector 0 Reset M 22022 1 100 Reset O 22033 -4 1 Door 3 0 22020 22182 30 30 ~ enchanted cell door~ End #22184 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 0 7 22019 22177 30 30 ~ cell door~ Door 3 0 0 22185 0 0 ~ ~ End #22185 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22010 1 100 Reset O 22016 -1 30 Door 1 0 0 22184 0 0 ~ ~ End #22186 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 2 7 22019 22177 60 60 ~ cell door~ Door 3 0 0 22187 0 0 ~ ~ End #22187 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22011 1 100 Reset O 22014 -1 40 Door 1 0 0 22186 0 0 ~ ~ End #22188 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 2 7 22019 22175 55 55 ~ cell door~ Door 3 0 0 22189 0 0 ~ ~ End #22189 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22006 1 100 Reset O 22021 -4 100 Door 1 0 0 22188 0 0 ~ ~ End #22190 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 0 7 22019 22175 30 30 ~ cell door~ Door 3 0 0 22191 0 0 ~ ~ End #22191 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22008 1 100 Reset O 22011 -1 50 Door 1 0 0 22190 0 0 ~ ~ End #22192 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 2 7 22019 22173 60 60 ~ cell door~ Door 3 0 0 22193 0 0 ~ ~ End #22193 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. A penticle on the ground eminates energy, it would seem our priest has had some time to build an altar. ~ Flags2 4 Flags 4 Sector 0 Reset M 22012 1 100 Reset O 22013 -4 5 Door 1 0 0 22192 0 0 ~ ~ End #22194 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 0 7 22019 22173 30 30 ~ cell door~ Door 3 0 0 22195 0 0 ~ ~ End #22195 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22009 1 100 Reset O 22032 -1 40 Door 1 0 0 22194 0 0 ~ ~ End #22196 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 2 7 22019 22171 30 30 ~ cell door~ Door 3 0 0 22197 0 0 ~ ~ End #22197 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22011 1 100 Reset O 22015 -4 5 Door 1 0 0 22196 0 0 ~ ~ End #22198 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 0 7 22019 22171 60 60 ~ cell door~ Door 3 0 0 22199 0 0 ~ ~ End #22199 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22009 1 100 Reset O 22032 -1 40 Door 1 0 0 22198 0 0 ~ ~ End #22200 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 2 7 22019 22169 30 30 ~ cell door~ Door 3 0 0 22201 0 0 ~ ~ End #22201 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. It would seem our priest has been busy, a penticle drawn on the floor eminates with energy. ~ Flags2 4 Flags 4 Sector 0 Reset M 22012 1 100 Reset O 22013 -4 5 Door 1 0 0 22200 0 0 ~ ~ End #22202 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 0 7 22019 22169 30 30 ~ cell door~ Door 3 0 0 22203 0 0 ~ ~ End #22203 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22019 1 100 Door 1 0 0 22202 0 0 ~ ~ End #22204 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 2 7 22019 22167 65 65 ~ cell door~ Door 3 0 0 22205 0 0 ~ ~ End #22205 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22008 1 100 Reset O 22011 -1 50 Door 1 0 0 22204 0 0 ~ ~ End #22206 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Door 0 7 22019 22167 65 65 ~ cell door~ Door 3 0 0 22207 0 0 ~ ~ End #22207 Name Within a Prison Cell~ Descr The prison cell is dark and dank with a thin layer of moss growing on the walls. The only place for the prisoner to relieve himself is a hole in the corner of the room that has to be covered and redug every so often...unfortunately the bedrock on which this dungeon was built prevents any form of escape. ~ Flags 4 Sector 0 Reset M 22010 1 100 Reset O 22016 -1 30 Door 1 0 0 22206 0 0 ~ ~ End #22208 Name Inside a Chute~ Descr ~ Flags2 8 Flags 4 Sector 0 Move_dir 5 Door 1 0 0 22126 0 0 ~ ~ Door 5 0 0 22209 0 0 ~ ~ End #22209 Name Inside a Chute~ Descr ~ Flags2 8 Flags 4 Sector 0 Move_dir 5 Door 4 0 0 22208 0 0 ~ ~ Door 5 0 0 22210 0 0 ~ ~ End #22210 Name Inside a Chute~ Descr ~ Flags 4 Sector 0 Door 1 0 0 22070 0 0 ~ ~ Door 4 0 0 22209 0 0 ~ ~ End #22211 Name An Underground River~ Descr ~ Flags2 8 Flags 32 Sector 12 Move_dir 1 Door 1 0 0 22226 0 0 ~ ~ Door 3 0 0 22213 0 0 ~ ~ End #22212 Name At the Top of the Rope~ Descr ~ Sector 14 Reset O 22015 -5 100 Door 3 0 0 22142 0 0 ~ ~ End #22213 Name An Underground River~ Descr ~ Flags2 8 Flags 32 Sector 12 Move_dir 1 Door 1 0 0 22211 0 0 ~ ~ Door 3 0 0 22219 0 0 ~ ~ End #22214 Name Within the Latrine~ Descr Ugh...the smell is so foul that the contents of even the strongest stomach would leap for freedom from the gullet. The sewage is at least waist deep, though parts are deeper. Unfortunately the edge of the pit is almost out of reach, however maybe a good jump could reach it. Unfortunately if there is an escape route from the prison here...it would require a dive to search, a most disgusting thought. ~ Flags2 1024 Flags 134217728 Sector 46 End #22215 Name Within the Latrine~ Descr Ugh...the smell is so foul that the contents of even the strongest stomach would leap for freedom from the gullet. The sewage is at least waist deep, though parts are deeper. Unfortunately the edge of the pit is almost out of reach, however maybe a good jump could reach it. Unfortunately if there is an escape route from the prison here...it would require a dive to search, a most disgusting thought. ~ Flags2 1024 Flags 402653216 Sector 10 End #22216 Name An Escape Tunnel~ Descr ~ Flags2 1032 Flags 32 Sector 12 Move_dir 1 Door 1 0 0 22217 0 0 ~ ~ Door 3 0 0 22220 0 0 ~ ~ End #22217 Name An Escape Tunnel~ Descr ~ Flags2 1032 Flags 32 Sector 12 Move_dir 1 Door 1 0 0 22218 0 0 ~ ~ Door 3 0 0 22216 0 0 ~ ~ End #22218 Name A Premature End of the Tunnel~ Descr ~ Flags2 1024 Flags 134217760 Sector 12 Door 3 0 0 22217 0 0 ~ ~ End #22219 Name An Underground River~ Descr ~ Flags2 8 Flags 32 Sector 12 Move_dir 1 Door 1 0 0 22213 0 0 ~ ~ End #22220 Name The Depths of the Latrine~ Descr ~ Flags2 1032 Flags 32 Sector 12 Move_dir 4 Door 1 0 0 22216 0 0 ~ ~ Door 4 0 0 22215 0 0 ~ ~ End #22221 Name A Small Study~ Descr ~ Flags 4 Sector 0 Move_dir 5 Door 2 3 0 22222 30 30 ~ door~ Door 5 0 0 22115 0 0 ~ ~ End #22222 Name Etter's Private Room~ Descr ~ Flags2 4 Flags 4 Sector 0 Reset M 22016 1 100 Reset O 22035 -1 25 Door 0 3 0 22221 30 30 ~ door~ End #22223 Name An Underground River~ Descr ~ Flags2 8 Sector 12 Move_dir 4 Door 3 0 0 22229 0 0 ~ ~ Door 4 0 0 22224 0 0 ~ ~ End #22224 Name Nearing the Surface~ Descr ~ Flags2 8 Flags 32 Sector 12 Move_dir 4 Door 4 0 0 22225 0 0 ~ ~ Door 5 0 0 22223 0 0 ~ ~ End #22225 Name At the Mouth of a Spring~ Descr ~ Flags2 8 Flags 4 Sector 10 Move_dir 3 Door 3 0 0 23043 0 0 ~ ~ Door 5 0 0 22224 0 0 ~ ~ End #22226 Name An Underground River~ Descr ~ Flags2 8 Flags 32 Sector 12 Move_dir 1 Door 1 0 0 22227 0 0 ~ ~ Door 3 0 0 22211 0 0 ~ ~ End #22227 Name An Underground River~ Descr ~ Flags2 8 Flags 32 Sector 12 Move_dir 1 Door 1 0 0 22228 0 0 ~ ~ Door 3 0 0 22226 0 0 ~ ~ End #22228 Name An Underground River~ Descr ~ Flags2 8 Flags 32 Sector 12 Move_dir 1 Door 1 0 0 22229 0 0 ~ ~ Door 3 0 0 22227 0 0 ~ ~ End #22229 Name An Underground River~ Descr ~ Flags2 8 Flags 32 Sector 12 Move_dir 1 Door 1 0 0 22223 0 0 ~ ~ Door 3 0 0 22228 0 0 ~ ~ End #0 #$