Hi, just a quick explanation of Space Station Alpha. I built it for Circle 3.0 DIKU based muds but I am sure it will not take all that much work to modify it for other derivations. The tar file contains 15.wld 15.obj 15.zon 15.mob along with this README file. Esentially this area is a Sci-fi based area. A space station has been in orbit around <your planet> and something has gone terribly wrong. Predator aliens and introduced Alien aliens into the station to hunt along with the humans! The station is completely infested and the crew of Space Station Alpha is doing their best to hold out and clear the station. Too bad the captain has snapped and more than half the crew has been killed or committed suicide. Room #1561 is a space shuttle that is the enterance to the station from the rest of the world. Edit it to fit in yours. Other than that it should be pretty much plug and play. It contains 1 deathtrap, a room that has been sealed off that the players will definately have to ignore all the warnings to get killed in. It will serve them right if they are dumb enough to walk into a sealed room that has a hull breach and no pressure! This area is nasty. Not for people who are simply hack & slash. It will take some thinking to clear. Best not to go alone too. 2 or 3 higher level characters should be able to clear it if they follow a hit and run campaign. Since all but a few of the rooms are no magic spell casters should map out which rooms magic will work in and cast protection spells there or before they enter the station. Magic works in the hagars and a few other rooms. Best bet is to set up a base camp in the main hagar and clear the immeadiate area of wandering aliens. Then heal up in the hagar and explore until the next battle. Then drop back, heal up and head back out into it. Pick the mobs off one at a time if possible. You really don't want to go into a combat wounded. Plus fleeing here can get you killed too. I recommend setting the zone reset bit so that it doesn't reload while players are in the station. I don't think I have it set that way as the default. Anyway, enjoy. Magnus/Stan Rohrer magnus@ix.netcom.com