/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * Envy Diku Mud improvements copyright (C) 1994 by Michael Quan, David * * Love, Guilherme 'Willie' Arnold, and Mitchell Tse. * * * * EnvyMud 2.0 improvements copyright (C) 1995 by Michael Quan and * * Mitchell Tse. * * * * EnvyMud 2.2 improvements copyright (C) 1996, 1997 by Michael Quan. * * * * In order to use any part of this Envy Diku Mud, you must comply with * * the original Diku license in 'license.doc', the Merc license in * * 'license.txt', as well as the Envy license in 'license.nvy'. * * In particular, you may not remove either of these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ #if defined( macintosh ) #include <types.h> #else #include <sys/types.h> #endif #include <stdio.h> #include <time.h> #include "merc.h" /* * Race types */ const struct race_type race_table [MAX_RACE] = { { "Human", RACE_PC_AVAIL | RACE_WEAPON_WIELD, SIZE_MEDIUM, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "punch", "Githyanki Vampire Werewolf Mindflayer", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_NONE, RIS_NONE, RIS_NONE, LANG_COMMON }, { "Elf", RACE_PC_AVAIL | RACE_INFRAVISION | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_AVERAGE, 0, 1, 0, 1, -1, 0, 4, 0, 0, 0, "punch", "Drow Ogre Orc Kobold Troll Hobgoblin Dragon Vampire Werewolf Goblin Halfkobold", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_CHARM, RIS_NONE, RIS_IRON, LANG_ELVEN }, { "Halfelf", RACE_PC_AVAIL | RACE_INFRAVISION | RACE_WEAPON_WIELD, SIZE_MEDIUM, 0, 0, 0, 1, 0, 0, 2, 0, 0, 0, "punch", "Drow Ogre Orc Kobold Troll Hobgoblin Dragon Vampire Werewolf Goblin", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_CHARM | RIS_POISON, RIS_NONE, RIS_IRON, LANG_ELVEN }, { "Drow", RACE_PC_AVAIL | RACE_INFRAVISION | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_PETITE, 0, 0, 1, 1, 0, 0, 4, 0, 0, 0, "punch", "Elf Halfelf Hobbit Githyanki Vampire Werewolf", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_MAGIC, RIS_NONE, RIS_NONE, LANG_DROW }, { "Dwarf", RACE_PC_AVAIL | RACE_INFRAVISION | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_PETITE, 0, 0, 0, -1, 1, 0, 0, 0, 0, 1, "punch", "Giant Ogre Orc Kobold Minotaur Troll Hobgoblin Dragon Vampire Werewolf Goblin Halfkobold", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_POISON | RIS_DISEASE, RIS_NONE, RIS_DROWNING, LANG_DWARVEN }, { "Halfdwarf", RACE_PC_AVAIL | RACE_INFRAVISION | RACE_WEAPON_WIELD, SIZE_PETITE, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, "punch", "Giant Ogre Orc Kobold Minotaur Troll Hobgoblin Dragon Vampire Werewolf Goblin", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_POISON | RIS_DISEASE, RIS_NONE, RIS_DROWNING, LANG_DWARVEN }, { "Hobbit", RACE_PC_AVAIL | RACE_INFRAVISION | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_PETITE, 0, 0, 0, 1, -1, 0, 0, 0, 0, 0, "punch", "Giant Ogre Orc Kobold Minotaur Troll Hobgoblin Dragon Vampire Werewolf Goblin Halfkobold", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_POISON | RIS_DISEASE | RIS_MAGIC, RIS_NONE, RIS_NONE, LANG_HALFLING }, { "Gnome", RACE_PC_AVAIL | RACE_INFRAVISION | RACE_WEAPON_WIELD, SIZE_PETITE, -1, 0, 1, 1, -1, 0, 4, 0, 0, 0, "punch", "Drow Ogre Orc Kobold Troll Hobgoblin Dragon Vampire Werewolf Goblin", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_POISON | RIS_DISEASE | RIS_MAGIC, RIS_NONE, RIS_NONE, LANG_GNOMISH }, { "Halfkobold", RACE_PC_AVAIL | RACE_INFRAVISION | RACE_WEAPON_WIELD, SIZE_PETITE, -2, -1, -2, 3, -2, 0, 0, 0, 0, 0, "punch", "Ogre Orc Giant Troll Hobgoblin", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_TAIL, RIS_POISON, RIS_NONE, RIS_MAGIC, LANG_KOBOLD }, { "Giant", RACE_WEAPON_WIELD, SIZE_HUGE, 2, -1, 0, -1, 1, 3, -5, -2, 2, 4, "fist", "Elf Halfelf Dwarf Halfdwarf Hobbit Vampire Werewolf Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_FIRE | RIS_COLD, RIS_NONE, RIS_MENTAL, LANG_COMMON }, { "Ogre", RACE_WEAPON_WIELD, SIZE_HUGE, 1, -1, 0, -1, 1, 2, -3, -1, 0, 2, "fist", "Elf Halfelf Dwarf Halfdwarf Hobbit Vampire Werewolf Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_NONE, RIS_NONE, RIS_MENTAL, LANG_OGRE }, { "Orc", RACE_INFRAVISION | RACE_WEAPON_WIELD, SIZE_LARGE, 1, -1, 0, 0, 0, 2, -1, -1, 0, 1, "punch", "Elf Halfelf Dwarf Halfdwarf Hobbit Vampire Werewolf Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_DISEASE, RIS_NONE, RIS_LIGHT, LANG_ORCISH }, { "Kobold", RACE_INFRAVISION | RACE_WEAPON_WIELD, SIZE_PETITE, -1, -1, 0, 1, 0, 0, 0, 0, 0, 0, "punch", "Elf Halfelf Dwarf Halfdwarf Hobbit Vampire Werewolf Gnome Halfkobold", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_TAIL, RIS_POISON, RIS_NONE, RIS_MAGIC, LANG_KOBOLD }, { "Minotaur", RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_LARGE, 2, 0, 0, -1, 1, 3, 0, -1, 0, 3, "fist", "Elf Halfelf Dwarf Halfdwarf Hobbit Vampire Werewolf Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_TAIL, RIS_NONE, RIS_NONE, RIS_NONE, LANG_COMMON }, { "Troll", RACE_INFRAVISION | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_TITANIC, 2, -1, 0, 0, 1, 10, 0, 0, 0, 8, "fist", "Human Elf Halfelf Dwarf Halfdwarf Hobbit Vampire Werewolf Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_CLAWS | PART_FANGS, RIS_CHARM | RIS_BASH, RIS_NONE, RIS_FIRE | RIS_ACID, LANG_TROLLISH }, { "Hobgoblin", RACE_INFRAVISION | RACE_WEAPON_WIELD, SIZE_MEDIUM, 1, 0, -1, 0, 1, 0, 0, 0, 0, 0, "punch", "Elf Halfelf Dwarf Halfdwarf Hobbit Vampire Werewolf Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_DISEASE | RIS_POISON, RIS_NONE, RIS_NONE, LANG_COMMON }, { "Insect", RACE_MUTE, SIZE_MINUTE, 0, 0, 0, 0, -1, 0, 0, 5, 0, 0, "bite", "", PART_HEAD | PART_LEGS | PART_EYE, RIS_NONE, RIS_NONE, RIS_NONE, LANG_INSECTOID }, { "Dragon", RACE_FLY | RACE_INFRAVISION | RACE_DETECT_ALIGN | RACE_DETECT_INVIS | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_GARGANTUAN, 2, 2, 1, -3, 2, 15, 0, -10, 0, 10, "claw", "", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_WINGS | PART_TAIL | PART_CLAWS | PART_FANGS | PART_SCALES, RIS_FIRE | RIS_BASH | RIS_CHARM, RIS_NONE, RIS_PIERCE | RIS_COLD, LANG_DRAGON }, { "Animal", RACE_DETECT_HIDDEN | RACE_MUTE, SIZE_PETITE, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, "bite", "Kobold Halfkobold", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_GUTS | PART_FEET | PART_EAR | PART_EYE, RIS_NONE, RIS_NONE, RIS_MAGIC, LANG_ANIMAL }, { "God", RACE_WATERBREATH | RACE_FLY | RACE_SWIM | RACE_WATERWALK | RACE_PASSDOOR | RACE_INFRAVISION | RACE_DETECT_ALIGN | RACE_DETECT_INVIS | RACE_DETECT_HIDDEN | RACE_PROTECTION | RACE_SANCT | RACE_WEAPON_WIELD, SIZE_GARGANTUAN, 3, 3, 3, 3, 3, 20, 0, 10, 0, 0, "smite", "", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_MAGIC | RIS_POISON | RIS_MENTAL | RIS_CHARM, RIS_DROWNING | RIS_DISEASE, RIS_NONE, LANG_GOD }, { "Undead", RACE_PASSDOOR | RACE_INFRAVISION | RACE_DETECT_ALIGN | RACE_DETECT_INVIS | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_MEDIUM, 1, 0, 0, -2, 1, 0, 0, 0, -1, -1, "touch", "Human Elf Halfelf Drow Dwarf Halfdwarf Hobbit Giant Ogre Orc Kobold Minotaur Troll Hobgoblin Goblin Faerie Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_WEAPON, RIS_DISEASE | RIS_POISON, RIS_LIGHT | RIS_WHITE_MANA, LANG_SPIRITUAL }, { "Harpy", RACE_FLY | RACE_DETECT_INVIS | RACE_MUTE, SIZE_MEDIUM, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, "claw", "Human Elf Halfelf Dwarf Halfdwarf Hobbit Gnome", PART_HEAD | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_WINGS | PART_TAIL | PART_CLAWS | PART_FANGS | PART_SCALES, RIS_SOUND, RIS_NONE, RIS_NONE, LANG_SPIRITUAL }, { "Bear", RACE_SWIM | RACE_DETECT_HIDDEN | RACE_MUTE, SIZE_LARGE, 1, 0, 0, -1, 1, 0, 0, 0, 0, 3, "swipe", "", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_EAR | PART_EYE | PART_CLAWS | PART_FANGS, RIS_BASH | RIS_COLD, RIS_NONE, RIS_NONE, LANG_MAMMAL }, { "Githyanki", RACE_WEAPON_WIELD, SIZE_MEDIUM, 0, 1, 0, 0, 0, 0, 4, 0, 0, 0, "punch", "Mindflayer", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_NONE, RIS_NONE, RIS_NONE, LANG_GITH }, { "Elemental", RACE_MUTE, SIZE_LARGE, 1, 0, 0, 0, 1, 0, 0, 0, -1, -1, "punch", "", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE, RIS_NONE, RIS_NONE, RIS_NONE, LANG_MAGICAL }, { "Bat", RACE_FLY | RACE_INFRAVISION | RACE_MUTE, SIZE_MINUTE, -1, 0, 0, 2, -1, 0, 0, 4, 0, 0, "bite", "", PART_HEAD | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_FEET | PART_EAR | PART_EYE | PART_WINGS | PART_CLAWS | PART_FANGS, RIS_NONE, RIS_NONE, RIS_LIGHT, LANG_RODENT }, { "Plant", RACE_MUTE, SIZE_MINUTE, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0, "swipe", "", PART_HEAD | PART_FANGS, RIS_DROWNING, RIS_NONE, RIS_FIRE | RIS_COLD, LANG_PLANT }, { "Rat", RACE_PASSDOOR | RACE_MUTE, SIZE_MINUTE, -1, 0, 0, 2, -1, 0, 0, 0, 0, 0, "bite", "", PART_HEAD | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_FEET | PART_EAR | PART_EYE | PART_FANGS, RIS_NONE, RIS_NONE, RIS_NONE, LANG_RODENT }, { "Vampire", RACE_FLY | RACE_PASSDOOR | RACE_INFRAVISION | RACE_DETECT_ALIGN | RACE_DETECT_INVIS | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_MEDIUM, 1, 1, 0, 1, 2, 10, 3, 3, -1, 10, "claw", "Human Elf Halfelf Drow Dwarf Halfdwarf Hobbit Giant Ogre Orc Kobold Minotaur Troll Hobgoblin Werewolf Goblin Faerie Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_FANGS, RIS_DISEASE | RIS_BLACK_MANA, RIS_POISON, RIS_DROWNING | RIS_WOOD | RIS_LIGHT | RIS_WHITE_MANA, LANG_COMMON }, { "Werewolf", RACE_INFRAVISION | RACE_DETECT_ALIGN | RACE_DETECT_INVIS | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_MEDIUM, 2, 0, 1, 2, 3, 10, 0, 5, 0, 5, "claw", "Human Elf Halfelf Drow Dwarf Halfdwarf Hobbit Giant Ogre Orc Kobold Minotaur Troll Hobgoblin Vampire Goblin Faerie Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_TAIL | PART_CLAWS | PART_FANGS, RIS_BASH, RIS_NONE, RIS_SILVER, LANG_SPIRITUAL }, { "Goblin", RACE_INFRAVISION | RACE_WEAPON_WIELD, SIZE_PETITE, -1, -1, -1, 1, 0, 0, 0, 0, 0, 0, "punch", "Elf Halfelf Dwarf Halfdwarf Hobbit Vampire Werewolf Gnome", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_TUSKS, RIS_DISEASE, RIS_NONE, RIS_MAGIC, LANG_GOBLIN }, { "Faerie", RACE_FLY | RACE_INFRAVISION | RACE_DETECT_INVIS | RACE_DETECT_HIDDEN | RACE_WEAPON_WIELD, SIZE_MINUTE, -2, 1, 1, 1, -1, 0, 0, 7, 0, 0, "punch", "", PART_HEAD | PART_ARMS | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_HANDS | PART_FEET | PART_FINGERS | PART_EAR | PART_EYE | PART_WINGS, RIS_MAGIC, RIS_NONE, RIS_NONE, LANG_PIXIE }, { "Arachnid", RACE_NO_ABILITIES | RACE_WEAPON_WIELD | RACE_MUTE, SIZE_SMALL, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, "bite", "", PART_HEAD | PART_LEGS | PART_HEART | PART_FEET | PART_EYE | PART_FANGS, RIS_POISON, RIS_NONE, RIS_NONE, LANG_INSECTOID }, { "Mindflayer", RACE_INFRAVISION | RACE_WEAPON_WIELD, SIZE_MEDIUM, 1, 2, 1, -1, 0, 0, 6, 0, 0, 0, "punch", "Githyanki", PART_LEGS | PART_HEART | PART_GUTS | PART_FEET | PART_TENTACLES, RIS_NONE, RIS_NONE, RIS_NONE, LANG_COMMON }, { "Object", RACE_WATERBREATH | RACE_MUTE, SIZE_AVERAGE, 3, 0, 0, 0, 3, 0, 0, 0, -1, -1, "swing", "", PART_NONE, RIS_LIGHT, RIS_POISON | RIS_DISEASE | RIS_DROWNING, RIS_ENERGY, LANG_MAGICAL }, { "Mist", RACE_FLY | RACE_PASSDOOR | RACE_MUTE, SIZE_PETITE, -1, 0, 0, 3, 0, 0, 0, 20, -1, -1, "gas", "", PART_NONE, RIS_NONE, RIS_DISEASE | RIS_POISON, RIS_MAGIC, LANG_SPIRITUAL }, { "Snake", RACE_MUTE, SIZE_MINUTE, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, "bite", "", PART_HEAD | PART_HEART | PART_BRAINS | PART_GUTS | PART_EYE | PART_TAIL | PART_FANGS | PART_SCALES, RIS_POISON, RIS_NONE, RIS_COLD, LANG_REPTILE }, { "Worm", RACE_PASSDOOR | RACE_MUTE, SIZE_MINUTE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "slime", "", PART_HEAD | PART_TAIL, RIS_NONE, RIS_NONE, RIS_BASH, LANG_INSECTOID }, { "Fish", RACE_WATERBREATH | RACE_SWIM | RACE_MUTE, SIZE_MINUTE, 0, 0, 0, 2, 0, 0, 0, 0, -1, 0, "slap", "", PART_HEAD | PART_HEART | PART_BRAINS | PART_GUTS | PART_EYE | PART_TAIL | PART_SCALES | PART_FINS, RIS_NONE, RIS_DROWNING, RIS_NONE, LANG_FISH }, { "Hydra", RACE_DETECT_HIDDEN | RACE_MUTE, SIZE_TITANIC, 2, 0, 0, -1, 2, 0, 0, 0, 0, 0, "bite", "", PART_HEAD | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_FEET | PART_EYE | PART_TAIL | PART_FANGS | PART_SCALES, RIS_BASH, RIS_NONE, RIS_PIERCE, LANG_DRAGON }, { "Lizard", RACE_MUTE, SIZE_MINUTE, -1, 0, 0, 1, 0, 0, 0, 0, 0, 0, "lash", "", PART_HEAD | PART_LEGS | PART_HEART | PART_BRAINS | PART_GUTS | PART_FEET | PART_EYE | PART_TAIL | PART_FANGS, RIS_POISON, RIS_NONE, RIS_COLD, LANG_REPTILE } }; /* * Drunkeness string changes. */ const struct struckdrunk drunk [ ] = { { 3, 10, { "a", "a", "a", "A", "aa", "ah", "Ah", "ao", "aw", "oa", "ahhhh" } }, { 8, 5, { "b", "b", "b", "B", "B", "vb" } }, { 3, 5, { "c", "c", "C", "ch", "sj", "zj" } }, { 5, 2, { "d", "d", "D" } }, { 3, 3, { "e", "e", "eh", "E" } }, { 4, 5, { "f", "f", "ff", "fff", "fFf", "F" } }, { 8, 3, { "g", "g", "G", "jeh" } }, { 9, 6, { "h", "h", "hh", "hhh", "Hhh", "HhH", "H" } }, { 7, 6, { "i", "i", "Iii", "ii", "iI", "Ii", "I" } }, { 9, 5, { "j", "j", "jj", "Jj", "jJ", "J" } }, { 7, 3, { "k", "k", "K", "kah" } }, { 3, 2, { "l", "l", "L" } }, { 5, 8, { "m", "m", "mm", "mmm", "mmmm", "mmmmm", "MmM", "mM", "M" } }, { 6, 6, { "n", "n", "nn", "Nn", "nnn", "nNn", "N" } }, { 3, 6, { "o", "o", "ooo", "ao", "aOoo", "Ooo", "ooOo" } }, { 3, 2, { "p", "p", "P" } }, { 5, 5, { "q", "q", "Q", "ku", "ququ", "kukeleku" } }, { 4, 2, { "r", "r", "R" } }, { 2, 5, { "s", "ss", "zzZzssZ", "ZSssS", "sSzzsss", "sSss" } }, { 5, 2, { "t", "t", "T" } }, { 3, 6, { "u", "u", "uh", "Uh", "Uhuhhuh", "uhU", "uhhu" } }, { 4, 2, { "v", "v", "V" } }, { 4, 2, { "w", "w", "W" } }, { 5, 6, { "x", "x", "X", "ks", "iks", "kz", "xz" } }, { 3, 2, { "y", "y", "Y" } }, { 2, 8, { "z", "z", "ZzzZz", "Zzz", "Zsszzsz", "szz", "sZZz", "ZSz", "zZ"} } }; /* * Attack damage type and string. */ const struct attack_type attack_table [MAX_ATTACK] = { { "hit", &gsn_hit, DAM_BASH, NULL }, /* 0 */ { "slice", &gsn_slash, DAM_SLASH, NULL }, /* 1 */ { "stab", &gsn_pierce, DAM_PIERCE, NULL }, { "slash", &gsn_slash, DAM_SLASH, NULL }, { "whip", &gsn_whip, DAM_SLASH, NULL }, { "claw", &gsn_slash, DAM_SLASH, NULL }, /* 5 */ { "blast", &gsn_explode, DAM_BASH, NULL }, { "pound", &gsn_pound, DAM_BASH, NULL }, { "crush", &gsn_pound, DAM_BASH, NULL }, { "grep", &gsn_pierce, DAM_PIERCE, NULL }, { "bite", &gsn_pierce, DAM_PIERCE, NULL }, /* 10 */ { "pierce", &gsn_pierce, DAM_PIERCE, NULL }, { "suction", &gsn_suction, DAM_BASH, hit_suck_disarm }, { "chop", &gsn_slash, DAM_SLASH, NULL }, { "vorpal", &gsn_slash, DAM_SLASH, hit_vorpal }, { "cleave", &gsn_slash, DAM_SLASH, NULL }, /* 15 */ { "wail", &gsn_hit, DAM_BASH, NULL } }; /* * Attribute bonus tables. */ const struct str_app_type str_app [26] = { { -5, -4, 0, 0 }, /* 0 */ { -5, -4, 3, 1 }, /* 1 */ { -3, -2, 3, 2 }, { -3, -1, 10, 3 }, /* 3 */ { -2, -1, 25, 4 }, { -2, -1, 55, 5 }, /* 5 */ { -1, 0, 80, 6 }, { -1, 0, 90, 7 }, { 0, 0, 100, 8 }, { 0, 0, 100, 9 }, { 0, 0, 115, 10 }, /* 10 */ { 0, 0, 115, 11 }, { 0, 0, 140, 12 }, { 0, 0, 140, 13 }, /* 13 */ { 0, 1, 170, 14 }, { 1, 1, 170, 15 }, /* 15 */ { 1, 2, 195, 16 }, { 2, 3, 220, 22 }, { 2, 4, 250, 25 }, /* 18 */ { 3, 5, 400, 30 }, { 3, 6, 500, 35 }, /* 20 */ { 4, 7, 600, 40 }, { 5, 7, 700, 45 }, { 6, 8, 800, 50 }, { 8, 10, 900, 55 }, { 10, 12, 999, 60 } /* 25 */ }; const struct int_app_type int_app [26] = { { 3 }, /* 0 */ { 5 }, /* 1 */ { 7 }, { 8 }, /* 3 */ { 9 }, { 10 }, /* 5 */ { 11 }, { 12 }, { 13 }, { 15 }, { 17 }, /* 10 */ { 19 }, { 22 }, { 25 }, { 28 }, { 31 }, /* 15 */ { 34 }, { 37 }, { 40 }, /* 18 */ { 44 }, { 49 }, /* 20 */ { 55 }, { 60 }, { 70 }, { 85 }, { 99 } /* 25 */ }; const struct wis_app_type wis_app [26] = { { 0 }, /* 0 */ { 0 }, /* 1 */ { 0 }, { 0 }, /* 3 */ { 0 }, { 1 }, /* 5 */ { 1 }, { 1 }, { 1 }, { 2 }, { 2 }, /* 10 */ { 2 }, { 2 }, { 2 }, { 2 }, { 3 }, /* 15 */ { 3 }, { 4 }, { 4 }, /* 18 */ { 5 }, { 5 }, /* 20 */ { 6 }, { 7 }, { 7 }, { 7 }, { 8 } /* 25 */ }; const struct dex_app_type dex_app [26] = { { 60 }, /* 0 */ { 50 }, /* 1 */ { 50 }, { 40 }, { 30 }, { 20 }, /* 5 */ { 10 }, { 0 }, { 0 }, { 0 }, { 0 }, /* 10 */ { 0 }, { 0 }, { 0 }, { 0 }, { - 10 }, /* 15 */ { - 15 }, { - 20 }, { - 30 }, { - 40 }, { - 50 }, /* 20 */ { - 65 }, { - 75 }, { - 90 }, { -105 }, { -120 } /* 25 */ }; const struct con_app_type con_app [26] = { { -4, 20 }, /* 0 */ { -3, 25 }, /* 1 */ { -2, 30 }, { -2, 35 }, /* 3 */ { -1, 40 }, { -1, 45 }, /* 5 */ { -1, 50 }, { 0, 55 }, { 0, 60 }, { 0, 65 }, { 0, 70 }, /* 10 */ { 0, 75 }, { 0, 80 }, { 0, 85 }, { 0, 88 }, { 1, 90 }, /* 15 */ { 2, 95 }, { 2, 97 }, { 3, 99 }, /* 18 */ { 3, 99 }, { 4, 99 }, /* 20 */ { 4, 99 }, { 5, 99 }, { 6, 99 }, { 7, 99 }, { 8, 99 } /* 25 */ }; /* * Liquid properties. * Used in world.obj. */ const struct liq_type liq_table [LIQ_MAX] = { /* name colour drunk, food, thirst */ { "water", "clear", { 0, 0, 10 } }, /* 0 */ { "beer", "amber", { 3, 2, 5 } }, { "wine", "rose", { 5, 2, 5 } }, { "ale", "brown", { 2, 2, 5 } }, { "dark ale", "dark", { 1, 2, 5 } }, { "whisky", "golden", { 6, 1, 4 } }, /* 5 */ { "lemonade", "pink", { 0, 1, 8 } }, { "firebreather", "boiling", { 10, 0, 0 } }, { "local specialty", "everclear", { 3, 3, 3 } }, { "slime mold juice", "green", { 0, 4, -8 } }, { "milk", "white", { 0, 3, 6 } }, /* 10 */ { "tea", "tan", { 0, 1, 6 } }, { "coffee", "black", { 0, 1, 6 } }, { "blood", "red", { 0, 2, -1 } }, { "salt water", "clear", { 0, 1, -2 } }, { "cola", "cherry", { 0, 1, 5 } }, /* 15 */ { "white wine", "golden", { 5, 2, 5 } }, { "root beer", "brown", { 0, 3, 6 } }, { "champagne", "golden", { 5, 2, 5 } }, { "vodka", "clear", { 7, 1, 4 } }, { "absinth", "green", { 10, 0, 0 } }, /* 20 */ { "brandy", "golden", { 5, 1, 4 } }, { "schnapps", "clear", { 6, 1, 4 } }, { "orange juice", "orange", { 0, 2, 8 } }, { "sherry", "red", { 3, 2, 4 } }, { "rum", "amber", { 8, 1, 4 } }, /* 25 */ { "port", "red", { 3, 3, 4 } } }; struct skill_type skill_table [MAX_SKILL] = { /* * Magic spells. */ { "reserved", { L_APP }, 0, TAR_IGNORE, POS_STANDING, NULL, 0, 0, "", "", SCHOOL_NONE, MANA_NONE, }, { "acid blast", { L_APP }, spell_acid_blast, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 20, 12, "acid blast", "!Acid Blast!", SCHOOL_EVOCATION, MANA_WATER }, { "armor", { L_APP }, spell_armor, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 5, 12, "", "You feel less protected.", SCHOOL_CONJURATION, MANA_EARTH }, { "bless", { L_APP }, spell_bless, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 5, 12, "", "You feel less righteous.", SCHOOL_CONJURATION | SCHOOL_SUMMONING, MANA_AIR }, { "blindness", { L_APP }, spell_blindness, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_blindness, 5, 12, "", "You can see again.", SCHOOL_ABJURATION | SCHOOL_NECROMANCY, MANA_FIRE }, { "breathe water", { L_APP }, spell_breathe_water, TAR_CHAR_DEFENSIVE, POS_FIGHTING, &gsn_breathe_water, 5, 12, "pained lungs", "You can no longer breathe underwater.", SCHOOL_SURVIVAL, MANA_WATER }, { "burning hands", { L_APP }, spell_burning_hands, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_burning_hands, 15, 12, "burning hands", "!Burning Hands!", SCHOOL_ALTERATION, MANA_FIRE }, { "call lightning", { L_APP }, spell_call_lightning, TAR_IGNORE, POS_FIGHTING, NULL, 15, 12, "lightning bolt", "!Call Lightning!", SCHOOL_ALTERATION, MANA_AIR }, { "cause critical", { L_APP }, spell_cause_critical, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 20, 12, "invocation", "!Cause Critical!", SCHOOL_NECROMANCY, MANA_AIR }, { "cause light", { L_APP }, spell_cause_light, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "invocation", "!Cause Light!", SCHOOL_NECROMANCY, MANA_AIR }, { "cause serious", { L_APP }, spell_cause_serious, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 17, 12, "invocation", "!Cause Serious!", SCHOOL_NECROMANCY, MANA_AIR }, { "change sex", { L_APP }, spell_change_sex, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 15, 0, "", "Your body feels familiar again.", SCHOOL_ENCHANTMENT | SCHOOL_ALTERATION, MANA_ANY }, { "charm person", { L_APP }, spell_charm_person, TAR_CHAR_OFFENSIVE, POS_STANDING, &gsn_charm_person, 5, 12, "", "You feel more self-confident.", SCHOOL_ENCHANTMENT | SCHOOL_CHARM, MANA_ANY }, { "chill touch", { L_APP }, spell_chill_touch, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "chilling touch", "You feel less cold.", SCHOOL_NECROMANCY, MANA_WATER }, { "colour spray", { L_APP }, spell_colour_spray, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "colour spray", "!Colour Spray!", SCHOOL_ALTERATION, MANA_AIR }, { "cone of silence", { L_APP }, spell_cone_of_silence, TAR_IGNORE, POS_FIGHTING, NULL, 35, 12, "", "!Cone of Silence!", SCHOOL_INVOCATION, MANA_EARTH }, { "continual light", { L_APP }, spell_continual_light, TAR_IGNORE, POS_STANDING, NULL, 7, 12, "", "!Continual Light!", SCHOOL_ALTERATION, MANA_FIRE }, { "control weather", { L_APP }, spell_control_weather, TAR_IGNORE, POS_STANDING, NULL, 25, 12, "", "!Control Weather!", SCHOOL_ALTERATION, MANA_AIR }, { "create food", { L_APP }, spell_create_food, TAR_IGNORE, POS_STANDING, NULL, 5, 12, "", "!Create Food!", SCHOOL_CONJURATION, MANA_EARTH }, { "create spring", { L_APP }, spell_create_spring, TAR_IGNORE, POS_STANDING, NULL, 20, 12, "", "!Create Spring!", SCHOOL_ALTERATION, MANA_WATER }, { "create water", { L_APP }, spell_create_water, TAR_OBJ_INV, POS_STANDING, NULL, 5, 12, "", "!Create Water!", SCHOOL_ALTERATION, MANA_WATER }, { "cure blindness", { L_APP }, spell_cure_blindness, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 5, 12, "", "!Cure Blindness!", SCHOOL_ABJURATION | SCHOOL_NECROMANCY, MANA_WATER }, { "cure critical", { L_APP }, spell_cure_critical, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 20, 12, "", "!Cure Critical!", SCHOOL_NECROMANCY, MANA_EARTH }, { "cure disease", { L_APP }, spell_cure_disease, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 20, 12, "", "!Cure Disease!", SCHOOL_ABJURATION | SCHOOL_NECROMANCY, MANA_WATER }, { "cure light", { L_APP }, spell_cure_light, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 10, 12, "", "!Cure Light!", SCHOOL_NECROMANCY, MANA_EARTH }, { "cure poison", { L_APP }, spell_cure_poison, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 5, 12, "", "!Cure Poison!", SCHOOL_ABJURATION | SCHOOL_NECROMANCY, MANA_WATER }, { "cure serious", { L_APP }, spell_cure_serious, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 15, 12, "", "!Cure Serious!", SCHOOL_NECROMANCY, MANA_EARTH }, { "curse", { L_APP }, spell_curse, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_curse, 20, 12, "curse", "The curse wears off.", SCHOOL_CONJURATION | SCHOOL_SUMMONING, MANA_AIR }, { "destroy cursed", { L_APP }, spell_destroy_cursed, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 20, 12, "", "!destroy cursed!", SCHOOL_NECROMANCY, MANA_EARTH }, { "detect evil", { L_APP }, spell_detect_evil, TAR_CHAR_SELF, POS_STANDING, NULL, 5, 12, "", "The red in your vision disappears.", SCHOOL_DIVINATION, MANA_FIRE }, { "detect hidden", { L_APP }, spell_detect_hidden, TAR_CHAR_SELF, POS_STANDING, NULL, 5, 12, "", "You feel less aware of your surroundings.", SCHOOL_DIVINATION, MANA_FIRE }, { "detect invis", { L_APP }, spell_detect_invis, TAR_CHAR_SELF, POS_STANDING, NULL, 5, 12, "", "You no longer see invisible objects.", SCHOOL_DIVINATION, MANA_FIRE }, { "detect magic", { L_APP }, spell_detect_magic, TAR_CHAR_SELF, POS_STANDING, NULL, 5, 12, "", "The detect magic wears off.", SCHOOL_DIVINATION, MANA_FIRE }, { "detect poison", { L_APP }, spell_detect_poison, TAR_OBJ_INV, POS_STANDING, NULL, 5, 12, "", "!Detect Poison!", SCHOOL_DIVINATION, MANA_FIRE }, { "dispel evil", { L_APP }, spell_dispel_evil, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "holy fire", "!Dispel Evil!", SCHOOL_ABJURATION, MANA_WATER }, { "dispel magic", { L_APP }, spell_dispel_magic, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 15, 16, "", "!Dispel Magic!", SCHOOL_ABJURATION, MANA_EARTH }, { "earthquake", { L_APP }, spell_earthquake, TAR_IGNORE, POS_FIGHTING, NULL, 15, 12, "earthquake", "!Earthquake!", SCHOOL_ALTERATION, MANA_EARTH }, { "enchant weapon", { L_APP }, spell_enchant_weapon, TAR_OBJ_INV, POS_STANDING, NULL, 100, 24, "", "!Enchant Weapon!", SCHOOL_ENCHANTMENT, MANA_FIRE }, { "energy drain", { L_APP }, spell_energy_drain, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 35, 12, "energy drain", "!Energy Drain!", SCHOOL_NECROMANCY, MANA_FIRE }, { "exorcise", { L_APP }, spell_exorcise, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 35, 12, "", "!Exorcise!", SCHOOL_ALTERATION | SCHOOL_NECROMANCY, MANA_WATER }, { "faerie fire", { L_APP }, spell_faerie_fire, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 5, 12, "faerie fire", "The pink aura around you fades away.", SCHOOL_ALTERATION, MANA_FIRE }, { "faerie fog", { L_APP }, spell_faerie_fog, TAR_IGNORE, POS_STANDING, NULL, 12, 12, "faerie fog", "!Faerie Fog!", SCHOOL_CONJURATION, MANA_AIR }, { "fireball", { L_APP }, spell_fireball, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "fireball", "!Fireball!", SCHOOL_EVOCATION, MANA_FIRE }, { "flamestrike", { L_APP }, spell_flamestrike, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 20, 12, "flamestrike", "!Flamestrike!", SCHOOL_CONJURATION, MANA_FIRE }, { "fly", { L_APP }, spell_fly, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 10, 18, "", "You slowly float to the ground.", SCHOOL_ALTERATION, MANA_AIR }, { "gate", { L_APP }, spell_gate, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 50, 12, "", "!Gate!", SCHOOL_CONJURATION | SCHOOL_SUMMONING, MANA_EARTH }, { "giant strength", { L_APP }, spell_giant_strength, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 20, 12, "", "You feel weaker.", SCHOOL_ALTERATION, MANA_EARTH }, { "harm", { L_APP }, spell_harm, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 35, 12, "divine power", "!Harm!", SCHOOL_NECROMANCY, MANA_EARTH }, { "heal", { L_APP }, spell_heal, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 50, 12, "", "!Heal!", SCHOOL_NECROMANCY, MANA_EARTH }, { "identify", { L_APP }, spell_identify, TAR_OBJ_INV, POS_STANDING, NULL, 12, 24, "", "!Identify!", SCHOOL_DIVINATION, MANA_ANY }, { "infravision", { L_APP }, spell_infravision, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 5, 18, "", "You no longer see in the dark.", SCHOOL_ILLUSION, MANA_FIRE }, { "invis", { L_APP }, spell_invis, TAR_CHAR_DEFENSIVE, POS_STANDING, &gsn_invis, 5, 12, "", "You are no longer invisible.", MANA_AIR }, { "know alignment", { L_APP }, spell_know_alignment, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 9, 12, "", "!Know Alignment!", SCHOOL_DIVINATION, MANA_FIRE }, { "lightning bolt", { L_APP }, spell_lightning_bolt, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "lightning bolt", "!Lightning Bolt!", SCHOOL_EVOCATION, MANA_FIRE }, { "locate object", { L_APP }, spell_locate_object, TAR_IGNORE, POS_STANDING, NULL, 20, 18, "", "!Locate Object!", SCHOOL_DIVINATION, MANA_ANY }, { "magic missile", { L_APP }, spell_magic_missile, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "magic missile", "!Magic Missile!", SCHOOL_EVOCATION, MANA_FIRE }, { "mass heal", { L_APP }, spell_mass_heal, TAR_IGNORE, POS_STANDING, NULL, 50, 24, "", "!Mass Heal!", SCHOOL_NECROMANCY, MANA_EARTH }, { "mass invis", { L_APP }, spell_mass_invis, TAR_IGNORE, POS_STANDING, &gsn_mass_invis, 20, 24, "", "You are no longer invisible.", MANA_AIR }, { "mute", { L_APP }, spell_mute, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_mute, 20, 12, "", "You are no longer muted.", SCHOOL_ABJURATION | SCHOOL_NECROMANCY, MANA_WATER }, { "pass door", { L_APP }, spell_pass_door, TAR_CHAR_SELF, POS_STANDING, NULL, 20, 12, "", "You feel solid again.", SCHOOL_ALTERATION, MANA_AIR }, { "plague", { L_APP }, spell_plague, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_plague, 20, 12, "sickness", "Your sores vanish.", SCHOOL_NECROMANCY, MANA_WATER }, { "poison", { L_APP }, spell_poison, TAR_CHAR_OFFENSIVE, POS_STANDING, &gsn_poison, 10, 12, "burning blood", "You feel less sick.", SCHOOL_NECROMANCY, MANA_WATER }, { "polymorph other", { L_APP }, spell_polymorph_other, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 20, 0, "", "Your body feels familiar again.", MANA_ANY }, { "protection evil", { L_APP }, spell_protection_evil, TAR_CHAR_SELF, POS_STANDING, NULL, 5, 12, "", "You feel less protected.", SCHOOL_ABJURATION, MANA_FIRE }, { "protection good", { L_APP }, spell_protection_good, TAR_CHAR_SELF, POS_STANDING, NULL, 5, 12, "", "You feel less protected.", SCHOOL_ABJURATION, MANA_FIRE }, { "recharge item", { L_APP }, spell_recharge_item, TAR_OBJ_INV, POS_STANDING, NULL, 25, 12, "blunder", "!Recharge Item!", SCHOOL_INVOCATION | SCHOOL_ENCHANTMENT, MANA_ANY }, { "refresh", { L_APP }, spell_refresh, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 12, 18, "refresh", "!Refresh!", SCHOOL_ALTERATION, MANA_EARTH }, { "remove alignment", { L_APP }, spell_remove_alignment, TAR_OBJ_INV, POS_STANDING, NULL, 10, 12, "", "!Remove Alignment!", SCHOOL_ABJURATION, MANA_WATER }, { "remove curse", { L_APP }, spell_remove_curse, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 5, 12, "", "!Remove Curse!", SCHOOL_ABJURATION, MANA_WATER }, { "remove silence", { L_APP }, spell_remove_silence, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 15, 12, "", "!Remove Silence!", SCHOOL_ABJURATION | SCHOOL_NECROMANCY, MANA_WATER }, { "sanctuary", { L_APP }, spell_sanctuary, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 75, 12, "", "The white aura around your body fades.", SCHOOL_ABJURATION, MANA_WATER }, { "shield", { L_APP }, spell_shield, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 12, 18, "", "Your force shield shimmers then fades away.", SCHOOL_CONJURATION, MANA_ANY }, { "shocking grasp", { L_APP }, spell_shocking_grasp, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "shocking grasp", "!Shocking Grasp!", SCHOOL_EVOCATION, MANA_FIRE }, { "sleep", { L_APP }, spell_sleep, TAR_CHAR_OFFENSIVE, POS_STANDING, &gsn_sleep, 15, 12, "", "You feel less tired.", SCHOOL_ENCHANTMENT | SCHOOL_CHARM, MANA_EARTH }, { "stone skin", { L_APP }, spell_stone_skin, TAR_CHAR_SELF, POS_STANDING, NULL, 12, 18, "", "Your skin feels soft again.", SCHOOL_ALTERATION, MANA_EARTH }, { "summon", { L_APP }, spell_summon, TAR_IGNORE, POS_STANDING, NULL, 50, 12, "", "!Summon!", SCHOOL_CONJURATION | SCHOOL_SUMMONING, MANA_AIR }, { "teleport", { L_APP }, spell_teleport, TAR_CHAR_SELF, POS_FIGHTING, NULL, 35, 12, "", "!Teleport!", SCHOOL_CONJURATION | SCHOOL_SUMMONING, MANA_AIR }, { "turn undead", { L_APP }, spell_turn_undead, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_turn_undead, 10, 12, "divine exorcism", "!Turn undead!", SCHOOL_NECROMANCY, MANA_WATER }, { "ventriloquate", { L_APP }, spell_ventriloquate, TAR_IGNORE, POS_STANDING, NULL, 5, 12, "", "!Ventriloquate!", SCHOOL_PHANTASM, MANA_AIR }, { "weaken", { L_APP }, spell_weaken, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 20, 12, "weakening spell", "You feel stronger.", SCHOOL_NECROMANCY, MANA_WATER }, { "word of recall", { L_APP }, spell_word_of_recall, TAR_CHAR_SELF, POS_RESTING, NULL, 5, 12, "", "!Word of Recall!", SCHOOL_CONJURATION | SCHOOL_SUMMONING, MANA_AIR }, /* * Dragon breath. */ { "acid breath", { L_APP }, spell_acid_breath, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 50, 12, "breath of acid", "!Acid Breath!", SCHOOL_EVOCATION, MANA_WATER }, { "fire breath", { L_APP }, spell_fire_breath, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 50, 12, "breath of flame", "!Fire Breath!", SCHOOL_EVOCATION, MANA_FIRE }, { "frost breath", { L_APP }, spell_frost_breath, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 50, 12, "breath of frost", "!Frost Breath!", SCHOOL_EVOCATION, MANA_WATER }, { "gas breath", { L_APP }, spell_gas_breath, TAR_IGNORE, POS_FIGHTING, NULL, 50, 12, "breath of gas", "!Gas Breath!", SCHOOL_EVOCATION, MANA_AIR }, { "lightning breath", { L_APP }, spell_lightning_breath, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 50, 12, "breath of lightning", "!Lightning Breath!", SCHOOL_EVOCATION, MANA_ANY }, /* * Fighter and thief skills, as well as magic item skills. */ { "backstab", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_backstab, 0, 24, "vicious backstab", "!Backstab!", SCHOOL_OFFENSIVE, MANA_NONE }, { "bash door", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_bash, 0, 24, "powerful bash", "!Bash Door!", SCHOOL_NONE, MANA_NONE }, { "berserk", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_berserk, 0, 12, "", "The bloody haze lifts.", SCHOOL_OFFENSIVE, MANA_NONE }, { "circle", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_circle, 0, 24, "sneak attack", "!Circle!", SCHOOL_OFFENSIVE, MANA_NONE }, { "disarm", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_disarm, 0, 24, "", "!Disarm!", SCHOOL_DEFENSIVE, MANA_NONE }, { "dodge", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_dodge, 0, 0, "", "!Dodge!", SCHOOL_DEFENSIVE, MANA_NONE }, { "dual", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_dual, 0, 0, "", "!Dual!", SCHOOL_OFFENSIVE, MANA_NONE }, { "enhanced damage", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_enhanced_damage, 0, 0, "", "!Enhanced Damage!", SCHOOL_OFFENSIVE, MANA_NONE }, { "hide", { L_APP }, spell_null, TAR_IGNORE, POS_RESTING, &gsn_hide, 0, 12, "", "!Hide!", SCHOOL_STEALTH, MANA_NONE }, { "kick", { L_APP }, spell_null, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_kick, 0, 8, "mighty kick", "!Kick!", SCHOOL_OFFENSIVE, MANA_NONE }, { "parry", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_parry, 0, 0, "", "!Parry!", SCHOOL_DEFENSIVE, MANA_NONE }, { "peek", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_peek, 0, 0, "", "!Peek!", SCHOOL_STEALTH, MANA_NONE }, { "pick lock", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_pick_lock, 0, 12, "", "!Pick!", SCHOOL_NONE, MANA_NONE }, { "poison weapon", { L_APP }, spell_null, TAR_OBJ_INV, POS_STANDING, &gsn_poison_weapon, 0, 12, "poisonous concoction", "!Poison Weapon!", SCHOOL_NONE, MANA_NONE }, { "rescue", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_rescue, 0, 12, "", "!Rescue!", SCHOOL_DEFENSIVE, MANA_NONE }, { "scrolls", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_scrolls, 0, 0, "blazing scroll", "!Scrolls!", SCHOOL_NONE, MANA_NONE }, { "second attack", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_second_attack, 0, 0, "", "!Second Attack!", SCHOOL_OFFENSIVE, MANA_NONE }, { "snare", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_snare, 0, 12, "", "You are no longer ensnared.", SCHOOL_OFFENSIVE, MANA_NONE }, { "sneak", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_sneak, 0, 12, "", NULL, SCHOOL_STEALTH, MANA_NONE }, { "staves", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_staves, 0, 0, "shattered staff", "!Staves!", SCHOOL_NONE, MANA_NONE }, { "steal", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_steal, 0, 24, "", "!Steal!", SCHOOL_STEALTH, MANA_NONE }, { "third attack", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_third_attack, 0, 0, "", "!Third Attack!", SCHOOL_OFFENSIVE, MANA_NONE }, { "untangle", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_untangle, 0, 24, "", "!Untangle!", SCHOOL_DEFENSIVE, MANA_NONE }, { "wands", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_wands, 0, 0, "exploding wand", "!Wands!", SCHOOL_NONE, MANA_NONE }, /* * Spells for mega1.are from Glop/Erkenbrand. */ { "general purpose", { L_APP }, spell_general_purpose, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 0, 12, "general purpose ammo", "!General Purpose Ammo!", SCHOOL_NONE, MANA_NONE }, { "high explosive", { L_APP }, spell_high_explosive, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 0, 12, "high explosive ammo", "!High Explosive Ammo!", SCHOOL_NONE, MANA_NONE }, /* * Psionicist spell/skill definitions * Psi class conceived, created, and coded by Thelonius (EnvyMud) */ { "adrenaline control", { L_APP }, spell_adrenaline_control, TAR_CHAR_SELF, POS_STANDING, NULL, 6, 12, "", "The adrenaline rush wears off.", SCHOOL_ALTERATION, MANA_WATER }, { "agitation", { L_APP }, spell_agitation, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 10, 12, "molecular agitation", "!Agitation!", SCHOOL_EVOCATION, MANA_AIR }, { "aura sight", { L_APP }, spell_aura_sight, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 9, 12, "", "!Aura Sight!", SCHOOL_DIVINATION, MANA_FIRE }, { "awe", { L_APP }, spell_awe, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, 35, 12, "", "!Awe!", SCHOOL_PHANTASM, MANA_WATER }, { "ballistic attack", { L_APP }, spell_ballistic_attack, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 5, 12, "ballistic attack", "!Ballistic Attack!", SCHOOL_EVOCATION, MANA_AIR }, { "biofeedback", { L_APP }, spell_biofeedback, TAR_CHAR_SELF, POS_STANDING, NULL, 75, 12, "", "Your biofeedback is no longer effective.", SCHOOL_ALTERATION, MANA_WATER }, { "cell adjustment", { L_APP }, spell_cell_adjustment, TAR_CHAR_SELF, POS_STANDING, NULL, 8, 12, "", "!Cell Adjustment!", SCHOOL_ALTERATION, MANA_EARTH }, { "chameleon power", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_chameleon, 0, 12, "", "!Chameleon Power!", SCHOOL_STEALTH, MANA_NONE }, { "combat mind", { L_APP }, spell_combat_mind, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 15, 12, "", "Your battle sense has faded.", SCHOOL_EVOCATION | SCHOOL_SUMMONING, MANA_EARTH }, { "complete healing", { L_APP }, spell_complete_healing, TAR_CHAR_SELF, POS_STANDING, NULL, 100, 12, "", "!Complete Healing!", SCHOOL_NECROMANCY, MANA_EARTH }, { "control flames", { L_APP }, spell_control_flames, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "tongue of flame", "!Control Flames!", SCHOOL_EVOCATION, MANA_FIRE }, { "create sound", { L_APP }, spell_create_sound, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 5, 12, "", "!Create Sound!", SCHOOL_PHANTASM, MANA_AIR }, { "death field", { L_APP }, spell_death_field, TAR_IGNORE, POS_FIGHTING, NULL, 200, 18, "field of death", "!Death Field!", SCHOOL_EVOCATION | SCHOOL_NECROMANCY, MANA_FIRE }, { "detonate", { L_APP }, spell_detonate, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 35, 24, "detonation", "!Detonate!", SCHOOL_EVOCATION, MANA_FIRE }, { "disintegrate", { L_APP }, spell_disintegrate, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 150, 18, "disintegration", "!Disintegrate!", SCHOOL_EVOCATION | SCHOOL_NECROMANCY, MANA_FIRE }, { "displacement", { L_APP }, spell_displacement, TAR_CHAR_SELF, POS_STANDING, NULL, 10, 12, "", "You are no longer displaced.", SCHOOL_ALTERATION, MANA_AIR }, { "domination", { L_APP }, spell_domination, TAR_CHAR_OFFENSIVE, POS_STANDING, &gsn_domination, 5, 12, "", "You regain control of your body.", SCHOOL_ENCHANTMENT | SCHOOL_CHARM, MANA_ANY }, { "ectoplasmic form", { L_APP }, spell_ectoplasmic_form, TAR_CHAR_SELF, POS_STANDING, NULL, 20, 12, "", "You feel solid again.", SCHOOL_ALTERATION, MANA_AIR }, { "ego whip", { L_APP }, spell_ego_whip, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 20, 12, "", "You feel more confident.", SCHOOL_PHANTASM, MANA_WATER }, { "energy containment", { L_APP }, spell_energy_containment, TAR_CHAR_SELF, POS_STANDING, NULL, 10, 12, "", "You no longer absorb energy.", SCHOOL_ALTERATION, MANA_EARTH }, { "enhance armor", { L_APP }, spell_enhance_armor, TAR_OBJ_INV, POS_STANDING, NULL, 100, 24, "", "!Enhance Armor!", SCHOOL_ENCHANTMENT, MANA_FIRE }, { "enhanced strength", { L_APP }, spell_enhanced_strength, TAR_CHAR_SELF, POS_STANDING, NULL, 20, 12, "", "You no longer feel so HUGE.", SCHOOL_ALTERATION, MANA_EARTH }, { "flesh armor", { L_APP }, spell_flesh_armor, TAR_CHAR_SELF, POS_STANDING, NULL, 15, 12, "", "Your skin returns to normal.", SCHOOL_ALTERATION, MANA_EARTH }, { "heighten senses", { L_APP }, spell_null, TAR_CHAR_SELF, POS_STANDING, &gsn_heighten, 0, 0, "", "Your senses return to normal.", SCHOOL_DIVINATION, MANA_FIRE }, { "inertial barrier", { L_APP }, spell_inertial_barrier, TAR_IGNORE, POS_STANDING, NULL, 40, 24, "", "Your inertial barrier dissipates.", SCHOOL_CONJURATION, MANA_AIR }, { "inflict pain", { L_APP }, spell_inflict_pain, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 10, 12, "mindpower", "!Inflict Pain!", SCHOOL_EVOCATION, MANA_FIRE }, { "intellect fortress", { L_APP }, spell_intellect_fortress, TAR_IGNORE, POS_STANDING, NULL, 25, 24, "", "Your intellectual fortress crumbles.", SCHOOL_EVOCATION, MANA_ANY }, { "lend health", { L_APP }, spell_lend_health, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 10, 12, "", "!Lend Health!", SCHOOL_NECROMANCY, MANA_EARTH }, { "levitation", { L_APP }, spell_levitation, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 10, 18, "", "You slowly float to the ground.", SCHOOL_ALTERATION, MANA_AIR }, { "mental barrier", { L_APP }, spell_mental_barrier, TAR_CHAR_SELF, POS_STANDING, NULL, 8, 12, "", "Your mental barrier breaks down.", SCHOOL_CONJURATION, MANA_EARTH }, { "mind thrust", { L_APP }, spell_mind_thrust, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 8, 12, "mind thrust", "!Mind Thrust!", SCHOOL_PHANTASM, MANA_WATER }, { "project force", { L_APP }, spell_project_force, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 18, 12, "projected force", "!Project Force!", SCHOOL_EVOCATION, MANA_EARTH }, { "psionic blast", { L_APP }, spell_psionic_blast, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 25, 12, "psionic blast", "!Psionic Blast!", SCHOOL_EVOCATION, MANA_FIRE }, { "psychic crush", { L_APP }, spell_psychic_crush, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 18, "psychic crush", "!Psychic Crush!", SCHOOL_EVOCATION, MANA_EARTH }, { "psychic drain", { L_APP }, spell_psychic_drain, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 20, 12, "", "You no longer feel drained.", SCHOOL_NECROMANCY, MANA_FIRE }, { "psychic healing", { L_APP }, spell_psychic_healing, TAR_CHAR_SELF, POS_STANDING, NULL, 20, 12, "", "!Psychic Healing!", SCHOOL_NECROMANCY, MANA_EARTH }, { "shadow form", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_shadow, 0, 12, "", "You no longer move in the shadows.", SCHOOL_STEALTH, MANA_NONE }, { "share strength", { L_APP }, spell_share_strength, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, 8, 12, "", "You no longer share strength with another.", SCHOOL_CONJURATION, MANA_EARTH }, { "thought shield", { L_APP }, spell_thought_shield, TAR_CHAR_SELF, POS_STANDING, NULL, 5, 12, "", "You no longer feel so protected.", SCHOOL_CONJURATION, MANA_ANY }, { "ultrablast", { L_APP }, spell_ultrablast, TAR_IGNORE, POS_FIGHTING, NULL, 75, 24, "ultrablast", "!Ultrablast!", SCHOOL_EVOCATION, MANA_FIRE }, { "stake", { L_APP }, spell_null, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_stake, 0, 8, "carefully aimed stake","!Stake!", SCHOOL_OFFENSIVE, MANA_NONE }, /* * New abilities added by Zen, made by several other ppl. */ { "scan", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_scan, 0, 24, "", "!Scan!", SCHOOL_STEALTH, MANA_NONE }, { "shield block", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_shield_block, 0, 0, "", "!Shield Block!", SCHOOL_DEFENSIVE, MANA_NONE }, { "fast healing", { L_APP }, spell_null, TAR_IGNORE, POS_DEAD, &gsn_fast_healing, 0, 0, "", "!Fast Healing!", SCHOOL_NONE, MANA_NONE }, { "fourth attack", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_fourth_attack, 0, 0, "", "!Fourth Attack!", SCHOOL_OFFENSIVE, MANA_NONE }, { "brew", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_brew, 0, 24, "blunder", "!Brew!", SCHOOL_ENCHANTMENT, MANA_NONE }, { "scribe", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_scribe, 0, 24, "blunder", "!Scribe!", SCHOOL_ENCHANTMENT, MANA_NONE }, { "track", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_track, 0, 2, "", "!Track!", SCHOOL_SURVIVAL, MANA_NONE }, { "whirlwind", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_whirlwind, 0, 12, "WhirlWind", "!Whirlwind!", SCHOOL_OFFENSIVE, MANA_NONE }, { "mount", { L_APP }, spell_null, TAR_IGNORE, POS_STANDING, &gsn_mount, 0, 5, "", "!Mount!", SCHOOL_NONE, MANA_NONE }, /* * Spells & skills here by Zen. */ { "dirt kicking", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_dirt, 0, 24, "kicked dirt", "You rub the dirt out of your eyes.", SCHOOL_OFFENSIVE, MANA_NONE }, { "swim", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_swim, 0, 0, "", "!Swim!", SCHOOL_SURVIVAL, MANA_NONE }, { "meditate", { L_APP }, spell_null, TAR_IGNORE, POS_DEAD, &gsn_meditate, 0, 0, "", "!Meditate!", SCHOOL_NONE, MANA_NONE }, { "meteor swarm", { L_APP }, spell_meteor_swarm, TAR_IGNORE, POS_FIGHTING, NULL, 20, 12, "meteor swarm", "!Meteor Swarm!", SCHOOL_EVOCATION, MANA_AIR }, { "chain lightning", { L_APP }, spell_chain_lightning, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 25, 12, "lightning", "!Chain Lightning!", SCHOOL_EVOCATION, MANA_FIRE }, { "wizard eye", { L_APP }, spell_wizard_eye, TAR_IGNORE, POS_STANDING, NULL, 40, 12, "", "!Wizard Eye!", SCHOOL_DIVINATION, MANA_AIR }, { "vortex lift", { L_APP }, spell_vortex_lift, TAR_IGNORE, POS_STANDING, NULL, 60, 12, "", "!Vortex Lift!", SCHOOL_CONJURATION | SCHOOL_SUMMONING, MANA_AIR }, { "mass vortex lift", { L_APP }, spell_mass_vortex_lift, TAR_IGNORE, POS_STANDING, &gsn_mass_vortex_lift, 150, 12, "", "!Mass Vortex Lift!", SCHOOL_CONJURATION | SCHOOL_SUMMONING, MANA_AIR }, { "detect good", { L_APP }, spell_detect_good, TAR_CHAR_SELF, POS_STANDING, NULL, 5, 12, "", "The gold in your vision disappears.", SCHOOL_DIVINATION, MANA_FIRE }, { "dispel good", { L_APP }, spell_dispel_good, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, 15, 12, "unholy fire", "!Dispel Good!", SCHOOL_ABJURATION, MANA_FIRE }, { "portal", { L_APP }, spell_portal, TAR_IGNORE, POS_STANDING, NULL, 100, 24, "", "!Portal!", SCHOOL_CONJURATION | SCHOOL_ENCHANTMENT, MANA_AIR }, { "nexus", { L_APP }, spell_nexus, TAR_IGNORE, POS_STANDING, NULL, 150, 36, "", "!Nexus!", SCHOOL_CONJURATION | SCHOOL_ENCHANTMENT, MANA_AIR }, { "create buffet", { L_APP }, spell_create_buffet, TAR_IGNORE, POS_STANDING, NULL, 33, 12, "", "!Create Buffet!", SCHOOL_CONJURATION, MANA_EARTH }, { "flaming shield", { L_APP }, spell_flame_shield, TAR_CHAR_SELF, POS_STANDING, &gsn_flame_shield, 100, 60, "flaming shield", "The flaming shield around you dies out.", SCHOOL_EVOCATION | SCHOOL_ALTERATION, MANA_FIRE }, { "frost shield", { L_APP }, spell_frost_shield, TAR_CHAR_SELF, POS_STANDING, &gsn_frost_shield, 100, 60, "frost shield", "The frost shield around you melts and evaporates into nothingness.", SCHOOL_EVOCATION | SCHOOL_ALTERATION, MANA_WATER }, { "shock shield", { L_APP }, spell_shock_shield, TAR_CHAR_SELF, POS_STANDING, &gsn_shock_shield, 100, 60, "shock shield", "The torrents of cascading energy suddenly fade away.", SCHOOL_EVOCATION | SCHOOL_ALTERATION, MANA_AIR }, { "ethereal shield", { L_APP }, spell_ethereal_shield, TAR_CHAR_SELF, POS_STANDING, NULL, 50, 60, "", "You are returned to the mundane energy continuum.", SCHOOL_ALTERATION, MANA_FIRE }, /* * Weapon proficiencies. * These must all be together and after "pugilism". */ { "pugilism", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_hit, 0, 0, "", "!Pugilism!", SCHOOL_OFFENSIVE, MANA_NONE }, { "long blades", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_slash, 0, 0, "", "!Long Blades!", SCHOOL_OFFENSIVE, MANA_NONE }, { "short blades", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_pierce, 0, 0, "", "!Short blades!", SCHOOL_OFFENSIVE, MANA_NONE }, { "flexible arms", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_whip, 0, 0, "", "!Flexible arms!", SCHOOL_OFFENSIVE, MANA_NONE }, { "blast weapons", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_explode, 0, 0, "", "!Blast Weapons!", SCHOOL_OFFENSIVE, MANA_NONE }, { "bludgeons", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_pound, 0, 0, "", "!Bludgeons!", SCHOOL_OFFENSIVE, MANA_NONE }, { "tornado suction", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_suction, 0, 0, "", "!Tornado Suction!", SCHOOL_OFFENSIVE, MANA_NONE }, { "marksmanship", { L_APP }, spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_shot, 0, 0, "", "!Marksmanship!", SCHOOL_OFFENSIVE, MANA_NONE }, /* Race ability spells */ { "vampiric bite", { L_APP }, spell_vampiric_bite, TAR_CHAR_DEFENSIVE, POS_FIGHTING, &gsn_vampiric_bite, 0, 0, "vampiric bite", "You feel well fed.", SCHOOL_NONE, MANA_NONE } };