/******************************************************************************* * _ | File Name: clan.h * / \ _-' | Description: New clan code * _/| \-''- _ / | * __-' | \ | * / \ | * / "o. |o | | * | \ ; | * ', | * \_ __\ | (c) 2000-2001 TAKA & Fear_Phantom * ''-_ \.// | (c) 2000-2001 The GhostMud Project Team * / '-____' | * / | You may use this code under GNU license restriction * _' The Wolf | 1) This header block remains in the code. * _-' strikes! | 2) You email me at a_ghost_dancer@excite.com *_________________________| letting me know you are using this code * please incluse your name, your mud name * All rights reserved your mud address, your email and this file * GhostMud is copyrighted name. * by TAKA & Fear Phantom 3) In your help files mention me where appropriate * IE: help snippets. *********************************************************************************/ /* * The version info. Please use this info when reporting bugs. * It is displayed in the game by typing 'clan version' while editing. * Do not remove these from the code - by request of Jason Dinkel */ #define CLAN_VERSION "Clan Code V2.2\n\r" \ " Written for ROM 2.4b6\n\r" \ " And copyrighted 2000-2002 GhostMUD Project Team" #define CLAN_AUTHOR " By Fear Phantom fear_phantom@hotmail.com\n\r" \ " & Taka a_ghost_dancer@excite.com\n\r" #define CLAN_DATE " November 2000 - December 2000\n\r" \ " Version 2.0 January 2001\n\r" \ " Version 2.2 April 2002\n\r" #define CLAN_STAMP " Version 2.3 released Nevember 2003" /* * Phantoms Clan system flags * MUD_USES_REMORT does the mud use remort code * 1=Yes, 0=No * MIN_CLAN_RANK is the minimum ranks any clan can have * MAX_CLAN_RANK is the maximum ranks a clan can have * MAX_CLAN_LEADER is the maximum number of leaders a clan can have * ALLOW_CLAN is a flag if the mud allows clans */ #define MUD_USES_REMORTS 1 #define MAX_CLAN_RANK 10 #define MIN_CLAN_RANK 3 #define MAX_CLAN_LEADER 3 #define ALLOW_CLAN 1 /* Banking additions for Takas banking code */ /* This feature not completed yet but gives * some direction as to my intended usage * Taka (c) 2002 */ #define CLAN_BANKING 1 /* Allow Clan to bank */ #define CLAN_SHARES 1 /* Allow Clan to own shares */ /* * clan code by Fear_Phantom */ #define CLAN_LIST "../text/clan.txt" /* List of clans including null */ #define CLAN_DIR "../text/clans/" /* For all clan files */ #define CLAN_PETITION_LIST "../text/petition.txt" /* List of petitions to clans */ #define ALLOW_CLAN_RECALL 1 /*1=allow 0=do not allow*/ /* clan.c */ extern void do_copen(CHAR_DATA *ch, char *argument); extern void do_cclose(CHAR_DATA *ch, char *argument); extern int is_clan_leader(char *name, CLAN_DATA *cIndex); extern void check_clan(CHAR_DATA *ch); /*typedef struct clan_data CLAN_DATA;*/ /*typedef struct clan_petition CLAN_PETITION;*/ /* * Clan definition. * by Fear_Phantom * (c) 2000-2001 GhostMUD */ struct clan_data { CLAN_DATA * CLnext; CLAN_DATA * CLprev; /* * clan name info * short name is used for quick refference to the clan name * long name is the dynasty full name * display name will be used to display in who */ char * short_name; char * long_name; char * display_name; /* * clan bragging info * #mbr is the number of members the clan possesses * #maxmbr is the maximum number of members ever in the clan * founded is the date founded * pk kills is the number of player kills for the clan as a total * pk deaths is the numer of deaths as a result of player killing * for the clan in total * clan hall is if the clan has a clan hall * clan store is if the clan has a store for clan members only */ int mbr; int maxmbr; long founded; long pk_kills; long pk_deaths; bool clan_hall; bool clan_store; /* * clan requirements * min align is the minimum alignment to enter the clan * max align is the maximum alignment to enter the clan * force align is wheather the clan enforces the alignment restrictions * from enter clan min/max * clan pk is the clan a player killing clan * if NO then the members can not enter open PK areas * min level is the minimum level to join the clan * remort exempt is if remorts are exempt from the level restriction * remort only is if only remorts can join the clan */ int min_align; int max_align; bool force_align; bool clan_pk; int min_level; bool remort_exempt; bool remort_only; /* * clan info * clan recall vnum is the vnum clan members will recall to * #ranks is the number of ranks within the clan * rank_name is an array to store the rank designations for the clan * clan closed is the clan closed to new members * clan number is a counter for clan tracking * clan gold is the amount of gold in the clans bank account * clan silver is the amount of silver in the clans bank account * clan shares is the amount of shares of each type a clan holds * clan deity is the deity or god that the clan worships */ long clan_recall_vnum; int ranks; char * rank_names[MAX_CLAN_RANK]; char * leader[MAX_CLAN_LEADER]; bool clan_closed; int clan_number; long clan_gold; long clan_silver; long clan_shares[NO_SHARES]; char * clan_diety; bool CLAN_VALID; char * clan_creator; }; /* * Set up linked list begin and end pointers */ CLAN_DATA *CLhead, *CLtail, *CLptr, *cIndex, *CLnull; /* * clan making inprocess */ extern bool CLAN_INPROCESS; /* * clan petition routine * by Phantom * * Accept status list * Accept 0 - Petition awaiting answer * 1 - Petition declinded * 2 - Petition Accepted * 4 - Has been Accepted * 5 - Has been Declined * 8 - Made rank leader * 9 - Error in leader assignment * 10 - Make Clan Leader * 11 - Error in Make Clan Leader * 99 - Remove from Clan */ struct clan_petition { CLAN_PETITION * CPnext; CLAN_PETITION * CPprev; char * Player_Name; char * Clan_Name; int Accept; char * Message; char * Return_Message; char * Leader_Name; long Time_Stamp; int Rank_Advance; }; CLAN_PETITION *CPHead, *CPTail, *CPptr; /* * clan statuses */ #define CP_WAITING 0 #define CP_DECLINE 1 #define CP_ACCEPT 2 #define CP_ACCEPTED 4 #define CP_DECLINED 5 #define CP_LEADER 8 #define CP_LEADER_ERROR 9 #define CP_ADV 10 #define CP_ADV_ERROR 11 #define CP_REMOVE_MBR 90 #define CP_COMPLETED 99 /* end of clan petition list */