This code is created by multiple people, you can find them in the "credits" help file on the MUD. The code is prepared and released by Ntanel StormBlade of HNE - MudWorld. You MUST leave all credits in tact to avoid breaking MUD licencing laws and seeing the result of ignoring them. CalareyMUD 3.0 is by Keolah. The feature are: ----- - Premade "Admin" character to start up with, password is "admin". - No classes or levels. - Harvest ingredients to mix into alchemical recipes. - Room descriptions that change depending on the time of day and weather. - Take on a wide range of quests, from simple to challenging. - Player-fashioned equipment. - Fashion items from more than 100 different materials combined how you like them. - Each material has different properties and affects. - Enchant your armor and weapons to improve them. - Affix gems to your items. - Bind it to you so that it stays with you on death. - Brand your weapons from one of 12 different brands like flaming or vorpal. - Develop a bane on the weapon to do more damage against one kind of monster. - Engrave names on your metal items, dye your cloths, or reshape your equipment as you want it. - An in-depth magic system. - 19 magical Talents. Pick the combination of Talents you want and develop them. - A wide variety of abilities which draw upon one or more Talents. - Automatic affects and abilities which happen reflexively, such as blur and sense magic. - Detailed character development. Pick the combination of Talents you want and develop the weapons you choose. - An original species system. Choose from over 100 different nations in 23 species. - Sparring. Duel your fellow players without danger of dying. - Start up families and clans, get married, adopt children. - Detailed quest code, mobs that can remember what you have said or done. - Privilege system. Give permission to staff according to job. - InterMUD 3 capabilties, installed, but disabled in the Makefile. - IMC2 capabilties, installed, but disabled in the Makefile. (Obviously I3 and IMC2 need compiled once enabled.) InterMUD 3 and IMC2 were added by Samson of Alsherok. Want a list of the older features from the RM3.0 and 4.0 releases? Go to http://www.mudworld.org/CBHQ/resort/, if this address no longer works, search for MudWorld, ResortMUD or UCMM on any major search engine. * NOTE: All Users - Do not forget before starting up that the MUD's port, main directory and owner's email must be set in rmstart. * NOTE: Linux Users - We should mention that after you set the Makefile, rmstart and compile the code that to startup the MUD you must type "./rmstart &" in the src directory.