ExpiryTime  -1
MinReadLev  0
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Messages
M1112342263
Demise~
Several new tutorials on forum @@aFri Apr  1 02:57:43 2005

@@N~
There has been several new tut's posted on the forum.

www.shroomin.x10hosting.com/board

~
M1113082835
Amnon~
Updates @@aSat Apr  9 17:40:35 2005

@@N~
Internal defense has been weakened.

Turrets will only hit air targets if equipped with a specific damage type. Read "help small turret" for the short list.

~
M1113116944
Dantis~
to: amnon @@aSun Apr 10 03:09:04 2005

@@N~
a) I didn't see any rejection or anything at all that addressed my DJ suggestion on the board. I assumed you

overlooked it.

b) Everyone else wrote suggestions on the forum and not privately on the board!

And taking out 5 buildings with a bomber plane: even if you manage to pull it off, they're still replaceable,

and I never said the 6 people in my core did any noticeable damage.

Also I don't see why you have go berserk when I post my suggestions...

~
M1113120597
Slayer~
to: amnon @@aSun Apr 10 04:09:57 2005

@@N~
One thing that has bothered me about disconnected buildings is this.

 

1) Security still fires at it's normal rate.

2) Disconnected walls are just as(if not in some situations better) effective as they would be as if they were connected to the base.

 

Solution to 1 is easy. But here's an idea I had for 2. Make disconnected walls have default all exits open, much like incomplete buildings are. The exits are still marked like in incomplete buildings. So if the walls get reconnected the exits return to normal. 

 

Can this be done? Just my idea.

~
M1113149899
Memnarch~
to: amnon @@aSun Apr 10 12:18:19 2005

@@N~
+--------------------------------------------------------------------------------------------------------+

| oooooooooooooooooooooooooooooo_-oo_-oo_-_-_-oo_-_-_-_-_-_-[]_-_-----oooo_-oooooooooooooooooooooo---o-o |

| oooooooooooooooooooooo_-oooo_-oo_-_-_-oo_-oo_-_-_-oo_-_-oo_-_-oo_-----_-oooooooooooooooooooooooo------ |

| oooooooooooooooooooooooooooooo_-oo_-_-oooo_-_-_-_-_-_-_-_-_-oo_-----_-oo_-oooooooooooooooooooooooooooo |

| oooooooooooooooooooooo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_---oo_-oooooooooooooooooooooooooooooo |

| oooooooooooooooooooooo_-oooooo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-----oo_-_-oooooooooooooooooooooooooooo |

| oooooooooooooooooooooooooooooo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_---oo_-_-oooooooooooooooooooooooooooo |

| oooooooooooooooooooooo_-_-oooo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-----_-_-oooooooooooooooooooooooooooooo |

| oooooooooooooooooooooo_-_-oo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-----_-_-_-oooooooooooooooooooooooooooo |

| oooooooooooooooooooooo_-oo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-----_-_-_-oooooooooooooooooooooooooooo |

| ._oo._._._._oooooo._oooo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-----_-_-_-oooooooooooooooooooooooooooooo |

| ._._._._oo--oooooooooo_-_-_-oo_-_-_-_-_-_-_-_-AF_-_-_-_-_-_-_-_-----_-_-_-oooooooooooooooooooooooooooo |

| oooo._oo._._--oo._oooo_-_-oo_-_-_-_-_-_-**S1_-GVS1_-_-_-_-_-_-----_-_-_-oooooooooooooooooooooooooooooo |

| ._._._._------oooooooo_-oo_-_-_-_-_-_-_-WCS1STHQAA**_-_-_-_-_-_-----_-_-_-oooooooooooooooooooooooooooo |

| ._._._------._._oo._oo_-oo_-oo_-_-_-_-_-_-(=SC$$AR_-_-_-_-_-_-_-_-----_-_-oooooooooooooooooooooooooooo |

| ._._._._------._._**oo_-oo[]oo_-_-_-_-_-_-_-WW$$_-_-_-_-_-_-_-_-_-----_-_-oooooooooooooooooooooooooooo |

| ._._._------._._._[]oo[]oo_-_-_-_-_-_-_-_-_-**_-_-_-_-_-_-_-_-_-_-_---oo_-oooooooooooooooooooooooooooo |

| ._._._------._._._._oooo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_---oooooooooooooooooooooooooooooo |

| ._._._._------._._._oooooo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-oooo--oooooooooooooooooooo-------- |

| ._._._------._._._._oooooo_-oo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-oooooooooooooooooooo---o-o-o |

| ._._._._------oooo._oo_-oooooo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-oo_-oooooooooooooooooooo---o-o-o |

| ._._._._._------._._oooo_-_-oo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-oooooooooooooooooooo---o-o-o |

| ._._._._._._------._oo_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-oooo_-oooooooooooooooooooo---o-o-o |

| ._._._._._------oo._oooo_-oooo_-oo_-_-oooo_-oo_-_-_-_-_-_-_-_-_-_-oo_-oooooooooooooooooooooooo-------- |

| ._._._._------._._._oo_-oo_-oo_-_-_-oo_-_-oo_-oo_-_-_-oooooo_-oooooooooooooooooooooooooooooooooooooooo |

| ._._._------._._._._oooo_-_-oo_-_-_-_-oo_-oo_-_-_-_-_-_-_-_-_-_-oo_-_-_-_-oooooooooooooooooooooooooooo |

+--------------------------------------------------------------------------------------------------------+

that was my base when Dantis, Pasik, and Vip showed up and started attacking.

 

Their justification?  I had 3 level 10 banks, with almost 25k in each of them, 2 level 6 war cannons, and I had lost my base about 6 hours earlier.  This started because I have scripting set up for building buildings at a certain level and wouldn't give it to Pasik.

Pasik had told me when he used his spy quarters on me that he would not attack me, and then the Wild Card alliance showed up and destroyed all of my 22 buildings and killed me.

~
M1113158164
Mushroom~
to: Deveral @@aSun Apr 10 14:36:04 2005

@@N~
Vip and Dantis wiped me while I was stuck away from my base

today, heh. We need this fucking island bad. Isk hasn't played

a single hour since we took Virex's half. Pretty pussy.

Anyways, just a quick update. I can't rebuild a new base

until we take care of Isk.

 

- Mush.

~
M1113164472
Wierdhans~
to: amnon @@aSun Apr 10 16:21:12 2005

@@N~
can you turn my alliancename in to: @@cQu@@aic@@ck @@WSi@@glv@@de@@Wr@@N ?

and change my title to only the silver part

thanks :D

~
M1113164780
Amnon~
to: Memnarch @@aSun Apr 10 16:26:20 2005

@@N~
Were you in newbie status?

Did you have less than 15 hours?

Was your base lost less than 6 hours before?

 

I can tell you right now the answer to all of these is no. You had 98 hours, lots of money in the bank and lost your bases -12- hours before the attack.

 

You should have been good to go in terms of building defenses.

~
M1113165004
Amnon~
Updates @@aSun Apr 10 16:30:04 2005

@@N~
Disconnected buildings are now completely open to walk into. Anyone who thinks he can build disconnected walls and get away with it...

 

Also, internal security will no longer function in disconnected buildings.

~
M1113166599
Memnarch~
to: amnon @@aSun Apr 10 16:56:39 2005

@@N~
I had barely filled all the banks with 25k, which is what most people do before they start worrying about their base.  Even if I had withdrawn it all, and built defenses, it still would not have helped, because I was triple-teamed.  It had only been 6 hours since I had died last, which I believe was when I asked someone to kill me so I could change class and rebuild.  And the last time I was attacked, I was COMPLETELY destroyed, including all my money, so I had to rebuild from scratch.

 

About having the money in my banks, the money does not last when I go to build defenses.  I was doing what most people do, and that is use the money from interest to build defenses, and never had a chance to withdraw interest from the banks when they were full.

 

I remember that on HTW, there was never a problem with people attacking defenseless bases, and that is because there was a certain code of honor, and people understood what was right and wrong.  It seems that the rules, rather than restricting attackers' privileges, are giving attackers a right to attack bases that anyone would have clearly considered off-limits before.  Even Pasik admitted that he bends the rules in his favor.  Please take this into consideration.

~
M1113234650
Amnon~
Updates @@aMon Apr 11 11:50:50 2005

@@N~
You are now not able to build an HQ within 10 rooms of another HQ. This is to prevent cheating and having 'super bases' with ... like 5 HQs in the same place.

 

Upon death, you will only lose 1% of your highest skill, instead of all skills.

 

Selling bases is now officially illegal. You want someone's base? Capture it. Effective immediately.

~
M1113243420
Amnon~
Sched. Killfest @@aMon Apr 11 14:17:00 2005

@@N~
Ok, everyone mark your calander, next killfest that will not be announced about a week or two before will be on:

 

April 11th, 2039

 

 

 

Start working on the ads!

~
M1113301539
Spelguru~
Re: Killfest @@aTue Apr 12 06:25:39 2005

@@N~
That soon? Geez you're to killfest happy, scheduling them so close to eachother!

Try April the 32nd, 2039.

~
M1113365910
Demise~
Update on my IRL issues @@aWed Apr 13 00:18:30 2005

@@N~
I just wanted to let you know, though I will not be around NEARLY as

much, I will still drop by at least weekly. Though, I doubt I will ever play

faithfully again for a very long time. As some of you already know,

we majorly fucked up and got behind on alot of shit.. Now we are completely

screwed. So, I will be working tons in order to fix my major fuckups.

 

That aside, tis not the only reason I wont be playing.. I've played this game

for 3 years. And I dont mean off and on, I mean solid, logging 1000's apon 1000's of hours.

I mastered 2.0 and ran the show for a good long time. It was much fun and

I made tons of friends. Most noteable of such: Amnon, Wulfston, Spelguru, Deveral

Cylis, shishio, among many others. Ive had many a good time, and many a good flame

war. But, I feel like my time has passed, I dont have near the drive to suceed

in the game as I used to, nor the patience to do so. I've just lost interest.. It's

bound to happen with any game you play that often. And with the switch

to 3.0, all these things have just increased in volume. Dont get me wrong, Amnon needed

to make the change and I am quite glad he did, It just doesn't suit *me* anymore.

,p

`

A big thanks and ***MAJOR PROPS*** to Amnon to actually manage to create a game

which would occupy my mind for 3 fucking years. No game ever has had that impact on me.

Amnon you are going places, keep coding and quit worrying so much about what all these

complaining whiney bitches think about what you're doing with you're game.

(Not exluding myself at times)

 

Anyways I had more to say but I'm smoking a bowl as I write and kinda lost track.

 

Although I wont be playing, I will always visit on a regular basis as long as this

mud lives and I have access to the internet. This is more then a game, you are my friends

and I want to stay a part of the community.

 

Peace,

        Kevin.

~
M1113366762
Demise~
one more thing @@aWed Apr 13 00:32:42 2005

@@N~
I forgot to say, that I will be keeping up on the Assault portion of my forum

as well as adding an area for the new game I'm into, Americas Army.

~
M1113368424
Silence~
to: amnon @@aWed Apr 13 01:00:24 2005

@@N~
Just so you know, there is a bug that when you die you lose prof points. Go ahead and delete this file though, because I won't be comming back.

~
M1113368762
Keth~
to: amnon @@aWed Apr 13 01:06:02 2005

@@N~
Not to fuss or anything, but idle people still count as being in the room they went idle in -- Normally this isn't a problem, but I attacked Solidus, and he went idle in his HQ as I was virusing. Now, about two hours later, i'm trying to log off, and I can't because it says he's in one of my buildings. He's vanished from the map, i've spied him, to make certain he's in the HQ I took, but his character isn't appearing. Thus, uh.. I'm kind of stuck. I went and demolished the minibase around it, and just thought i'd point this out. Not that I expect anything resembling a reimbursal, I just thought you'd like to know about this minor problem.

 

-K

~
M1113396806
Azzmodan~
to: Amnon @@aWed Apr 13 08:53:26 2005

@@N~
Pit idea. Make a few pits accessible by pit1 pit2 pitx commands, that have a predefined eq set given and a predefined arena with indestructible buildings like lev 5 wc and sniper nests placed (if it's possible to make an every man's wc).. possibly even assigning nuke like rules of teamplay initiation, I.e. first man in pit waits for as much as he sees fit and then types start for teams to be divided into two equals, and if teams are inequal, the smaller team gets players of higher rank, or it's just two captains selecting members in turn. This means I'm suggesting counter strike version of pit and ground zero (completely inside indestructible buildings) version of the pit. Maybe make these arenas accessible only for imm held turneys, but just saying I'd fight team fights in pit, and a lot of clam steam would be likely to go out there too.

~
M1113423661
Memnarch~
A Tribute @@aWed Apr 13 16:21:01 2005

@@N~
We are gathered here today to honour the passing of one of Assault's finest, the legend of the earlier versions and one of the best of the new versions, Demise.  Many of you know of my legendary attacking skills.*  Most of this came from Demise's help.  I will never forget the day when I was a noob with only 30 or so hours, and Demise attacked my base.  I will never forget his words of wisdom and insight, "Kill me, noob," as he handed me an M4 (I didn't have a level 5 armory.)  This was when I learned my first lesson about fighting: how to fight.  Since then, I have improved a lot, and my goal for my next hundred hours is "learning how to win."  (Perhaps that is pushing it, some. "Learning how to not lose as much" is a more realistic goal.)

 

I have learned much more from Demise, and gained valuable experience from his attacks on my bases.  More recently, I have had the opportunity to serve as a soldier in Dominion, where my bumbling hacking skills cost us both our bases.  Umm, maybe I should leave that out.  After all, this is a tribute to Demise...

 

I was around to see Demise gain his 1000 ranks, and I have seen his statue become one of the best.  I was around when HotReboot was formed, and the best attacker, Demise, teamed up with the best defender, Wulfston, for mayhem beyond all belief.  Back in that long-lost time, everyone feared an attack by Demise, but respected the attacker himself, who is arguably one of the best attackers EVER in the game.

 

*This sentence is bull shit.  I am one of the worst attackers in the game.

~
M1113450360
Zalethon~
Alliance banks @@aWed Apr 13 23:46:00 2005

@@N~
Myst and I developed a few ideas, but this is the only one I remember.

there should be a new building, the Alliance bank.

Players can deposit money in it and all other members of their

alliance can get the money too. Also, when a member of the

alliance buys something there should be a predetermined

amount of money deposited into the alliance account.

This would help if alliance members weren't on-line

at the same time and needed to pay eachother

or if an alliance member needed funds. It would also be

a new motive for people to join an alliance.

The alliance would have to take it into their own hands to

prevent members from squandering the resource, but

alliances do things like that anyway I think.

TY,

Mystinar and Zalethon

(Zalethon wrote this note, myst was not here)

~
M1113450745
Zalethon~
oh regarding the alliance banks: @@aWed Apr 13 23:52:25 2005

@@N~
Also, we think that alliances should recieve increased income

from shops.

THis is what mystinar said:

" A better example to explain why alliances would get increased money from shops would be one we see in the real world. Example being a group like the Taliban. They send drugs to the U.S. And the funds would to to fund such an alliance.

Along that line, I was thinking that if Alliance Banks were put in, all sales made by anyone in any building belonging to an alliance would contribute a preset amount to the bank."

I don't really have anything to contribute to it, but I think it's a good idea.

Zalethon

~
M1113472848
Dantis~
to: amnon @@aThu Apr 14 06:00:48 2005

@@N~
I was thinking why noobs don't stay here. And then it hit me.

I have 135 hours and my base still isn't finished.

Imagine what a noob must feel like if his base is

demolished after 20 hours - he worked 15 hours to

get money and 5 hours to build a base, which still

isn't finished because it takes about 3 million

$ to finish a base completely. After 20 hours, his

base is demolished, he has to work another 15 hours

for cash, but this time he has no safe period, so

people would attack him anyway as soon as he has

some defenses (because they don't want to look "unhonourable")

My first base was demolished when I was at about 10 hours, and

then I started building a new one, so 125 hours and not

finishing a base sucks. Also once I finish this base, it

will probably be invincible - 2 layers of level 10 turrets,

2 layers of level 10 energy walls, all antivirused, firewalled,

level 9 security, with the best damage types on the turrets,

level 10 war cannons and a couple of sniper nests. Impenetrable

fortress. Except for the amazingly easy-to-explot weakness of

minibases. Once someone takes over my minibase, all the hard

work I put into my base is just a measure of how long it takes

for it to go down (because I can't rebuild during combat).

 

So what's the point of this?

That bases take 200 hours to build, and that although they are

invincible, minibases are extremely easy to take compared to

a base. A finished base will go down quickly like that, so

all your hard work isn't worth much. (Also if you don't have

minibases, your base won't survive much). Noobs don't stay

here because it takes forever to build a base that is easily

taken down one way or another, and they don't want to stick

around to gather money for 15 more hours and then 15 on

building a "card base". There are lots of things I want to

write so this note probably looks confusing...

In short, make base building shorter.

Make it so blaster turrets aren't 13K to upgrade from level

5 to 10, make it so players don't have to idle for 24 hours

just to gather enough money to buy all the antivirus and

firewall installations they need, make it so recon planes

can't be used to evade turret damage in order to eject over

someone's bank and arm a C4 in it, ridding the player of

30K so easily, even make it so newbies have a newbie planet

to play on, and they can "cash in" their buildings when

they feel ready to be teleported into the real world, so

they don't have to start over when they're done with the

newbie planet.

This note will probably make you angry at me... at least

I said what's on my mind

~
M1113475726
Dantis~
to: amnon @@aThu Apr 14 06:48:46 2005

@@N~
Also, getting coords of people is a problem.

No one wants to be a communications lab because it

has nothing useful. Reinstate bar? Maybe make some

other way. Robots aren't useful either, their range

is too short and there are too many oceans on the way.

~
M1113513580
Amnon~
to: Dantis @@aThu Apr 14 17:19:40 2005

@@N~
Robots travel over ocean :P

~
M1113516846
Amnon~
to: Vip @@aThu Apr 14 18:14:06 2005

@@N~
This note regards both you and Dantis:

 

There is no such thing as "Nixing" the 6-hour protection. Next time you break that rule, it'll be considered 2nd offense.

 

 

And no, I don't wanna hear about it.

 

And yes, attacking Deveral was ok.

~
M1113520446
Grave~
to: dantis @@aThu Apr 14 19:14:06 2005

@@N~
if you get the chance, kick virex, ghost and isks ass

Grave

~
M1113520475
Grave~
to: vip @@aThu Apr 14 19:14:35 2005

@@N~
if you get the chance, kick virex, ghost and isks ass

Grave

~
M1113565716
Amnon~
Changes! Read! @@aFri Apr 15 07:48:36 2005

@@N~
a) Since people's main reason for leaving the game was working too long on their bases then not having the guts to protect them, I've decided to ditch the whole part of base-building. Therefore, all buildings' costs were reduced by 90%, so NOBODY will EVER AGAIN have the right to whine when they lose something.

 

b) Bomb splash damage is back, and it does good damage.

 

c) Building limit has been increased

 

d) All buildings will now have metal bars equipped on their roofs. Result? If you eject a plane over them, you get staked and die. Always.

 

e) Chinooks are back, with only 1500 fuel. They will also constantly lose fuel.

 

f) Vehicles can now target airborn players. This means all vehicles.

 

g) The Target command, with no argument, should now show airborn players you can hit as well (If you are wielding a proper weapon)

~
M1113591099
Deviousduck~
to: grave @@aFri Apr 15 14:51:39 2005

@@N~
You send your spies on a mission.

 

Your spies report: We estimate Darian's defense rating is at 0.

1 bombs have been planted in headquarters.

They have also discovered Darian residing at 750/1437.

Our spies have delivered a more detailed report of the enemy's base:

1 Headquarters

1 Armory

1 War Cannon

1 Explosives Supplier

1 Sniper Nest

4 Shop

2 Lumberyard

1 Short Wall

2 Mine

~
M1113594881
Amnon~
Another quick update @@aFri Apr 15 15:54:41 2005

@@N~
With the changes in effect, I've changed the 6-hour rule to 2 hours.

Obviously, people need only a fraction of the time to build a base as they used to.

~
M1113619647
Adin~
to: memnarch @@aFri Apr 15 22:47:27 2005

@@N~
You FOOL! letting someone join without consulting me!!!!!!!

~
M1113619673
Adin~
to: Memnarch @@aFri Apr 15 22:47:53 2005

@@N~
Just kidding :) I like a joke after being grounded for soooooooooooo long. Please write back explaining reasons for Kamahl and what he has to offer. I hope you made a good decision without consulting me *faints at how stupid you are* :):):):):):)

Sorry for silliness/stupidness but I am back!

Have fun get killed build get killed and lose everything then whine all day and say how unfair it is while people yell at you for disobeying OUR rule that you rebuild if you get killed. I have spare cash if you need it note me on time and I will see if I can.

Goodbye for now.

~
M1113619860
Adin~
to: Kamahl @@aFri Apr 15 22:51:00 2005

@@N~
Please post me back ASAP on what you have to offer your new freinds and alliance. I am waiting to hear good things. Hope you have fun and rank/die. Remember the more deaths of others the more pleased Bestebulzebar is of you. good luck.

The Greater Demon... Adin

~
M1113667635
Grave~
to: dantis @@aSat Apr 16 12:07:15 2005

@@N~
Enemy (Explosives Supplier) at (620,1332) has been damaged! [Grave: 60/60 Shield/HP vs 70 Damage]

Enemy (Shop) at (620,1333) has been damaged! [Grave: 0/40 Shield/HP vs 75 Damage]

Shop at (620,1333) has been destroyed by you!

You have received 7 experience point(s).

Enemy (Shop) at (620,1334) has been damaged! [Grave: 0/40 Shield/HP vs 45 Damage]

Shop at (620,1334) has been destroyed by you!

You have received 7 experience point(s).

Enemy (Armorer) at (621,1332) has been damaged! [Grave: 45/80 Shield/HP vs 69 Damage]

Enemy (Headquarters) at (621,1333) has been damaged! [Grave: 1000/1000 Shield/HP vs 111 Damage]

Enemy (Shop) at (621,1334) has been damaged! [Grave: 0/40 Shield/HP vs 103 Damage]

Shop at (621,1334) has been destroyed by you!

You have received 7 experience point(s).

Enemy (Storage) at (622,1332) has been damaged! [Grave: 40/70 Shield/HP vs 72 Damage]

Enemy (Armory) at (622,1333) has been damaged! [Grave: 30/70 Shield/HP vs 93 Damage]

Enemy (Shop) at (622,1334) has been damaged! [Grave: 0/40 Shield/HP vs 56 Damage]

Shop at (622,1334) has been destroyed by you!

You have received 7 experience point(s).

~
M1113667806
Dantis~
to: Vip @@aSat Apr 16 12:10:06 2005

@@N~
621 1333   987 940, unsafe coords, first is ghost's base

and 2nd is his mini. had to keep it written down somewhere

~
M1113684078
Memnarch~
to: adin @@aSat Apr 16 16:41:18 2005

@@N~
Kamahl is a friend in RL, and he kpt bugging me to join.  For a brief moment we had what could have amounted to a good base together, but it all went downhill.  I let him in mainly because until I did, it was only me and you, and you were never on, at least not at the same time as me.  Nice to see you back, Adin.  Perhaps someday I will actually get a base up, but I doubt it, the way I was attacked by Wild Card only 5 minutes after I started building.  And I mean I was literally building when they came after me.  I can't stand those fuckers.  Well, talk to you later.

~
M1113684431
Memnarch~
Changes to the Look @@aSat Apr 16 16:47:11 2005

@@N~
I like the changes Amnon made to the look of the game.  Real nice.

~
M1113757716
Amnon~
to: Grave @@aSun Apr 17 13:08:36 2005

@@N~
When I erase a note, it means it's rejected. I don't have to reply to everything everyone writes.

 

Also, your idea is VERY EXTREMELY MUCH rejected. Half the idea behind 3.0 was to make it IMPOSSIBLE for people to build minis next to someone. That was the entire point of attached buildings!

 

I don't want minis next to the person you're attacking, cause then attacks would -never- end. No point in trying to convince me otherwise.

~
M1113757935
Amnon~
to: Flabber @@aSun Apr 17 13:12:15 2005

@@N~
If that were the case then fuel would have absolutely no meaning for vehicles, you could just carry around tanks of fuel and restock whenever you're low. Result? Fuel becomes a pointless variable that you can a trigger to get rid of.

 

So the answer is no.

 

Vehicles have enough fuel to get where you want to.

~
M1113835196
Amnon~
to: Deveral @@aMon Apr 18 10:39:56 2005

@@N~
He was in paintball before you attacked him, otherwise he couldn't have even gone -in- paintball.

~
M1113865809
Adin~
to: Memnarch @@aMon Apr 18 19:10:09 2005

@@N~
I would write a note (you could to) declaring war on wild card but then we'd have those newbies (novices sry they kill newbies) after us playing gang bang. Also I was thinking of trying to find out your location (IRL) and possibly talk to you in person (no long distance calls hopefully) so we can discuss some things that I shall not write on this board. I am being drowned in homework but I can try to "sneak" on at around 7:00 but don't expect me. try to post me about what times your on so we can chat on altalk. 

On the Kamahl issue, tell him Adin wants to get a note from you about your abilities what you are good at and bad at. Hacking does not count due to fact it's simple to hack with right equipment. Also I would like to know his current lab. Please Kill people to honor Bestebulzebar and wipe their blood around and on your walls. 

Adin a greater demon for Bestebulzibar

P.S. don't forget to write on your walls above the blood "here lies the blood of (blah-blah) who was killed in honor of bestebulzibar. We are encouraging him to die more for our cause.

~
M1113935350
Kamahl~
to adin @@aTue Apr 19 14:29:10 2005

@@N~
Well... I am ok all around. I can kinda attack ok... and am pretty damn good at defending. sorry took soo long for a reply, i have been in oklahoma since friday and am still here.

~
M1113958767
Virex~
ALL OF YOUS @@aTue Apr 19 20:59:27 2005

@@N~
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

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_-_-_-_-_-_-_-_-_-_-----_-HQ_-_---_-----_-----_-_-_-_-_-_-_-_-

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_-_-_-_-_-_-_-_-_---_-_-_---_-_---_-_-_---_-_---_-_-_-_-_-_-_-

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_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

Virex says "SUCK IT YOU WANKERS!"

~
M1113969951
Drac~
to: amnon @@aWed Apr 20 00:05:51 2005

@@N~
Hey old buddy, see the mud is doing well. had to stop by and check it out. i like it so far. got a nice little base for myself

hope to see ya around.

drac

~
M1113972720
Neshi~
RE ALL OF YOUS @@aWed Apr 20 00:52:00 2005

@@N~
Hey man, interesting. Mine doesn't look like that.

~
M1113981555
Neshi~
Suck on this @@aWed Apr 20 03:19:15 2005

@@N~
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~
M1114003373
Eldrard~
Re: My Spelguru Impression @@aWed Apr 20 09:22:53 2005

@@N~
hehe, Evil mouse!! Should of took some time to add color to it *grin*

~
M1114006242
Zalethon~
Re: My Spelguru Impression @@aWed Apr 20 10:10:42 2005

@@N~
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@@W         #X@@p!!!!!!@@WML             *c       z"    @@a.e$$$$$@@W   M'@@p!!!!@@WW*              

@@W           "*UX@@p!!@@WX@t  ^%u.         ""**#)@@a.zd$$#$$$$$$$@@W  

@@W                    'N    @@a4$$$$$@$$$)@@p$$#$@@W$k@@a4$$$$$$$$$E@@W :$                      

@@W                       ?>  @@a"$$$$$$":@@p$$$W$$$ @@a"$$$$$$$$@@W   %                      

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'The same thing I do EVERY day, people. Try to TAKE OVER THE WORLD!!!'

 

I'm one of those people with WAAAAAY too much time on their hands

Zalethon

~
M1114322741
Amnon~
Server @@aSun Apr 24 02:05:40 2005

@@N~
Well, it seems to finally be stable... Carry on

~
M1114373298
Deviance~
To: Amnon @@aSun Apr 24 16:08:18 2005

@@N~
Permission to have full snoop command for temp. I have a feeling a few people are up to something and would like to further this investigation. If not possible, totally cool. Thanks.

 

Deviance

~
M1114375379
Solidus~
to: amnon @@aSun Apr 24 16:42:59 2005

@@N~
hey amnon why are all the other turrets able to be built on the forest yet the regular one isnt? could you please put it so that it can be built on the forest?

~
M1114383605
Memnarch~
to: adin @@aSun Apr 24 19:00:05 2005

@@N~
I just got back from Orlando for the Florida academic tournament.  Yes, we went to Disneyworld...I can try to be on at seven or something, but my time on this game varies.

~
M1114383810
Memnarch~
to: adin @@aSun Apr 24 19:03:30 2005

@@N~
And if you want to get in touch with me on a way that is not this board, my Yahoo account is trumpeteer519.  If you don't have Yahoo messenger, I can just create another account for AOL or something.

~
M1114414633
Amnon~
Bars @@aMon Apr 25 03:37:13 2005

@@N~
Are back in :P

 

To those of you who don't know, the Bar can give out player coords regardless of your lab.

Of course, the bar has been changed and upgraded a bit.. so give it a shot.

~
M1114469992
Deveral~
New Job @@aMon Apr 25 18:59:52 2005

@@N~
I will no longer be playing much US days as I've started

a new job. I will however try and be on as much as

posible 7pm - 4am GAME TIME, 4pm - 1am my time.

 

Deveral

 

~
M1114488722
Dantis~
to: Vip @@aTue Apr 26 00:12:02 2005
@@N~
hacked into the fifth element.

need re-recruiting to wild card.

asdf asfd afds afsd adsf adfs.

~
S