#HELPS 1 ADD_PATROL ELITE_GUARD GATHER_INTELLIGENCE GEMCUTTING MASS_PROPEGANDA SCRIBE SEDUCE SPECIAL_FORCES "TRACTOR BEAMS"~ These commands are not currently in operation. ~ 1 BRIBE~ Syntax : bribe <mob> <ammount> Increases support for your government through bribery. Only works on planets governed by your clan. ~ 1 "HEIGHTENED ACCURACY"~ Syntax : heightened accuracy Increases your hitroll for a limited period. ~ 1 JAIL~ Syntax : jail <player> Sends a stunned player to your clan's jail. ~ 1 LIMBER~ Syntax : limber Increase your dexterity for a limited period. ~ 1 MAKEARMOR~ Syntax : makearmor <wear location> <armor name> This allows you to create armor for yourself and others using some material and a sewing kit(reuseable). ~ 1 MAKEBLADE~ Syntax : makeblade <blade name> This allows you to make a vibro-blade using a toolkit(reuseable), some durasteel, a battery and an oven (reuseable). ~ 1 MAKEBLASTER~ Syntax : makeblaster <blaster name> This allows you to make a blaster using a toolkit(reuseable), some durasteel, a battery, an oven (reuseable), some circuitry and some sort of conductor. ~ 1 MAKECOMLINK~ Syntax : makecomlink <comlink name> This allows you to make a comlink using a toolkit(reuseable), a battery, some circuitry and a crystal. ~ 1 MAKEFLASHLIGHT~ Syntax : makeflashlight <light name> This allows you to make a light using a toolkit(reuseable), a battery, a lens, some circuitry and some chemicals. ~ 1 MAKEGRENADE~ Syntax : makegrenade <grenade name> This allows you to make a grenade suing a toolkit(reuseable), a drink container, a battery, some circuitry and some chemicals. ~ 1 MAKEJEWELRY~ Syntax : makejewelry <wear location> <name> This makes jewelry that can be sold for a profit from some precious metal. A toolkit and an oven are also needed. ~ 1 MAKELANDMIND~ Syntax : makelandmine <mine name> This makes a landmine using a toolkit(reuseable), a drink container, a battery, some circuitry and some chemicals. ~ 1 MAKESHIELD~ Syntax : makeshield <shield name> This makes an energy shield using a toolkit(reuseable), a battery, some circuitry, a conductor and a crytsal. ~ 1 MINE~ Syntax : mine <object> Allows you to place a landmine using a shovel. ~ 101 "POST GUARD"~ Syntax : post guard This command needs to be modified to post a clan guard if player is in a clan with a guard clan as currently this command is only useful for the empire/republic and only against the other. ~ 1 "POST GUARD"~ Syntax : post guard This posts a guard at your location. ~ 1 PROPEGANDA~ Syntax : propeganda <mob> This increases your clan's popular support if they control the planet or decreases the current control's support if they don't. ~ 1 REINFORCEMENTS~ Syntax : reinforcements This calls some troopers to follow you. ~ 1 "SHIP MAINTENANCE"~ This provides you with the skill REPAIRSHIP. See REPAIRSHIP. ~ 1 SMALLTALK~ Syntax : smalltalk <mob> Increases support for your clan on planets they control. ~ 1 "SPICE REFINING"~ This command allows you to make spice from unrefined spice using MAKESPICE. See MAKESPICE. ~ 1 BOWCASTERS "FORCE PIKES" LIGHTSABERS VIBRO-BLADES VIBRO-BLADE LIGHTSABER "FORCE PIKE" BOWCASTER~ These skills allow you to successfully wield some of the weapons found in the Galaxy. ~ 1 "AFFECT MIND"~ Syntax : feel "affect mind" <victim> This attempts to control a person, if successful they will follow you for a limited period. ~ 1 ALERTNESS~ Syntax : feel alertness This makes you more alert for a period. ~ 1 BEAUTY~ Syntax : feel beauty <target> Increases the charisma of target for a limited period. ~ 1 "CREATE FIRE"~ Syntax : feel "create fire" Creates a small contained fire in the room. ~ 1 "CURE BLINDNESS"~ Syntax : feel "cure blindness" <target> Cures blindness of target. ~ 1 "CURE CRITICAL" CURE "CURE LIGHT" "CURE SERIOUS" HEAL~ Syntax : feel <type of healing> <target> Heals the target, strength depends on ability, cure light does very little, heal does alot. ~ 1 "CURE POISON"~ Syntax : feel "cure poison" <target> Removes poison from targets blood. ~ 1 "DETECT DARKNESS" "DETECT FORCE" "DETECT INTENT" "DETECT MASKING" "DETECT POISON" "DETECT TRAPS"~ Syntax : feel "detect (ability)" These abilities allow you to detect what they say. Intent gives you a rough idea about your alignment. ~ 1 "DISPEL DARK"~ Syntax : feel "dispel dark" <target> Damages characters aligned with the dark side. ~ 1 "DISPEL FORCE"~ Syntax : feel "dispel force" <target> Removes any force affecting the victim. ~ 1 "DRAIN ESSENCE"~ Syntax : feel "drain essence" <victim> Drains XP, MANA and HP from victim. User gains HP. ~ 1 EARTHQUAKE~ Syntax : feel earthquake Damages all players in the room on the ground. ~ 1 FARSIGHT~ Syntax : feel farsight <victim> Gives a room description of victims location. ~ 1 FATIGUE~ Syntax : feel fatigue <victim> Makes victim more susceptable. ~ 1 FEEBLENESS~ Syntax : feel feebleness <victim> Makes victim more susceptable. ~ 1 FIREBALL~ Syntax : feel fireball <victim> Sends a fireball at victim. ~ 1 "FORCE BOLT"~ Syntax : feel "force bolt" <victim> Sends a bolt of force at the victim. ~ 1 "FORCE BUBBLE" "FORCE SHIELD"~ Syntax : feel "force bubble" Syntax : feel "force shield" Creates a force bubble/shield that lowers AC and increase resistance. ~ 1 "FORCE FUNNEL"~ Syntax : feel "force funnel" <victim> Makes victim more susceptable. ~ 1 "FORCE LIGHTNING"~ Syntax : feel "force lightning" <victim> Sends bolts of lightning into victim. ~ 1 "FORCE SIGHT"~ Syntax : feel "force sight" Allows user to see in the dark. ~ 1 "FORCE SPRAY"~ Syntax : feel "force spray" <victim> Cause minor damage to victim. ~ 1 FORETHOUGHT~ Syntax : feel forethought Increases wisdom for a limited period. ~ 1 "GOOD FORTUNE"~ Syntax : feel "good fortune" Increase hitroll and improves saving roll against the force. ~ 1 "GROUP MASKING"~ Syntax : feel "group masking" Masks all those in your group (including you). ~ 1 "HAND OF DARKNESS"~ Syntax : feel "hand of darkness" <victim> Cause heavy damage to target. ~ 1 HARM~ Syntax : feel harm <victim> Causes damage to victim. ~ 1 "HEIGHTENED AWARENESS"~ Syntax : feel "heightened awareness" Allows user to detect characters sneaking around. ~ 1 ILLUMINATE~ Syntax : feel illuminate Creates a ball of force light. ~ 1 "INNER FORTRESS"~ Syntax : feel "inner fortress" Improves constitution for a limited period. ~ 1 "INVADE ESSENCE"~ Syntax : feel "invade essence" <victim> Causes damage to victim. ~ 1 "KNOW ESSENCE"~ Syntax : feel "know essence" <target> Dispels information on target. ~ 1 MASK~ Syntax : feel mask Masks User for a limited period. ~ 1 "PROTECTION FROM DARKNESS"~ Syntax : feel "protection from darkness" Protect users from the darkside for a limited period. ~ 1 "REMOVE MASKING"~ Syntax : feel "remove masking" <victim> Makes victim visible. ~ 1 "REMOVE TRAP"~ Syntax : feel "remove trap" <target> Remove trap. ~ 1 "RESTORATION"~ Syntax : feel "restoration" Requires two people to cast and heals one target. ~ 1 "SCORCHING SURGE"~ Syntax : feel "scorching surge" <victim> Cause great harm to victim. ~ 1 "SHOCKING GRASP"~ Syntax : feel "shocking grasp" <victim> Send small lightning bolts through victim from your hands. ~ 1 SLEEP~ Syntax : sleep <victim> Sends victim to sleep for a limited period. ~ 1 "UNRAVEL DEFENSE"~ Syntax : feel "unravel defense" <victim> Makes victim more susceptable. ~ 1 "FORCE BLAST"~ Syntax : feel "force blast" Require THREE people and causes heavy damage to all in the room, and then blinds everyone, including casters. ~ 0 $~ #$