081004	Quixadhal
  2031	Started this HACKLOG file!

	Removed the multiple Makefiles and merged their diffrences into
	a single Makefile.  The user can simply comment and uncomment
	the correct lines for their platform.

  	Removed the "make" rule from "make clean", since many times
	we just want to get rid of the object files and not rebuild.

  	Replaced the old .c.o suffix rule with a modern one, and
	removed the generic "merc.h" prerequisite.  Instead, I've
	had gcc generate dependancy information and appended that
	to the Makefile.  This could be automated, but for simplicity
	I won't do so.
  2107	Changed the function name weapon_type() to be weapon_type_lookup().

		merc.h:2194: warning: 'int weapon_type(const char*)' hides
		constructor for 'struct weapon_type'

	Fixed a variable scope issue in act_obj.c.

		act_obj.c: In function 'void do_buy(CHAR_DATA*, char*)':
		act_obj.c:2518: warning: declaration of 'buf' shadows a previous local
		act_obj.c:2506: warning: shadowed declaration is here

	Same thing here.

		act_wiz.c: In function 'void do_mset(CHAR_DATA*, char*)':
		act_wiz.c:3466: warning: declaration of 'buf' shadows a previous local
		act_wiz.c:3329: warning: shadowed declaration is here

	This is a local re-declarations of a global variable.

		comm.c: In function 'void bust_a_prompt(CHAR_DATA*)':
		comm.c:1328: warning: declaration of 'dir_name' shadows a global declaration
		merc.h:1904: warning: shadowed declaration is here

	In this case, I think the correct answer is to move the local
	declaration up to act_move.c, and rename it to be dir_abbrev[],
	since it really needs to always stay in sync with dir_name[].

	And this is just another shadowed global.

		comm.c: In function 'void nanny(DESCRIPTOR_DATA*, char*)':
		comm.c:1546: warning: declaration of 'd_next' shadows a global declaration
		comm.c:301: warning: shadowed declaration is here

	Let's try commenting out the global and see if it's really used
	anywhere.  Hmmmm, mostly just as a local loop variable, only one
	place seems to want it global, and that doesn't appear to have any
	effect.

		/* if ( d_next == dclose )
		       d_next = d_next->next;   */

	That keeps d_next set, but it isn't ever used anywhere else.

  2133	Another shadow...

		db.c: In function 'void load_old_obj(FILE*)':
		db.c:655: warning: declaration of 'letter' shadows a previous local
		db.c:595: warning: shadowed declaration is here

	A quick change to is_name() to make it also const char *, and this
	is fine.

		db.c: In function 'char* get_extra_descr(const char*, EXTRA_DESCR_DATA*)':
		db.c:2055: warning: cast from type 'const char*' to type 'char*' casts away constness

	This one is a bit ugly.  str_dup() accepts a const char *, but
	returns a char *.  Normally, not a big deal, but because of the
	shared string space, it wants to return the source pointer sometimes.
	THAT now has to be declared without the const, because we won't know
	ahead of time if it IS const or not.

		db.c: In function 'char* str_dup(const char*)':
		db.c:2693: warning: cast from type 'const char*' to type 'char*' casts away constness

	Another local shadow...

		db2.c: In function 'void load_objects(FILE*)':
		db2.c:458: warning: declaration of 'letter' shadows a previous local
		db2.c:354: warning: shadowed declaration is here

  2159	Meeeeee, and my shaaaaadow!

	You'd think -Wshadow would be part of -Wall by now.... *sigh*

		fight.c: In function 'void one_hit(CHAR_DATA*, CHAR_DATA*, int)':
		fight.c:587: warning: declaration of 'dam' shadows a previous local
		fight.c:392: warning: shadowed declaration is here

		fight.c: In function 'void check_killer(CHAR_DATA*, CHAR_DATA*)':
		fight.c:1218: warning: declaration of 'buf' shadows a previous local
		fight.c:1194: warning: shadowed declaration is here

	Wheeeee!  handler.c is unhappy!

		handler.c: In function 'bool is_name(const char*, char*)':
		handler.c:822: error: invalid conversion from 'const char*' to 'char*'
		handler.c:826: error: invalid conversion from 'const char*' to 'char*'
		handler.c:826: error:   initializing argument 1 of 'char* one_argument(char*, char*)'
		cc1plus: warnings being treated as errors

		handler.c: In function 'char* affect_bit_name(int)':
		handler.c:2614: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* extra_bit_name(int)':
		handler.c:2622: warning: declaration of 'extra_flags' shadows a global declaration
		tables.h:74: warning: shadowed declaration is here
		handler.c:2648: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* act_bit_name(int)':
		handler.c:2652: warning: declaration of 'act_flags' shadows a global declaration
		tables.h:66: warning: shadowed declaration is here
		handler.c:2698: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* comm_bit_name(int)':
		handler.c:2701: warning: declaration of 'comm_flags' shadows a global declaration
		tables.h:73: warning: shadowed declaration is here
		handler.c:2725: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* imm_bit_name(int)':
		handler.c:2728: warning: declaration of 'imm_flags' shadows a global declaration
		tables.h:70: warning: shadowed declaration is here
		handler.c:2757: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* wear_bit_name(int)':
		handler.c:2760: warning: declaration of 'wear_flags' shadows a global declaration
		tables.h:75: warning: shadowed declaration is here
		handler.c:2783: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* form_bit_name(int)':
		handler.c:2786: warning: declaration of 'form_flags' shadows a global declaration
		tables.h:71: warning: shadowed declaration is here
		handler.c:2818: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* part_bit_name(int)':
		handler.c:2821: warning: declaration of 'part_flags' shadows a global declaration
		tables.h:72: warning: shadowed declaration is here
		handler.c:2848: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* weapon_bit_name(int)':
		handler.c:2851: warning: declaration of 'weapon_flags' shadows a global declaration
		tables.h:76: warning: shadowed declaration is here
		handler.c:2865: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* cont_bit_name(int)':
		handler.c:2879: warning: cast from type 'const char*' to type 'char*' casts away constness

		handler.c: In function 'char* off_bit_name(int)':
		handler.c:2883: warning: declaration of 'off_flags' shadows a global declaration
		tables.h:69: warning: shadowed declaration is here
		handler.c:2911: warning: cast from type 'const char*' to type 'char*' casts away constness

	These were all fixed by redoing the return values so it always
	returns the buffer, but copies "none" into it where there were no
	flags.  Also, renamed all the local variables to "vector", since it
	made sense and eliminated the conflicts.

  2312	Undid the change to is_name(), and also removed the const modifier
	from get_extra_descr().  Adding proper const flags will need some
	more carful work.

		save.c: In function 'void fread_char(CHAR_DATA*, FILE*)':
		save.c:743: warning: cast from type 'const char*' to type 'char*' casts away constness
		save.c: In function 'void fread_pet(CHAR_DATA*, FILE*)':
		save.c:1140: warning: cast from type 'const char*' to type 'char*' casts away constness
		save.c:1162: warning: cast from type 'const char*' to type 'char*' casts away constness
		save.c: In function 'void fread_obj(CHAR_DATA*, FILE*)':
		save.c:1364: warning: cast from type 'const char*' to type 'char*' casts away constness
		save.c:1400: warning: cast from type 'const char*' to type 'char*' casts away constness

	Fixed those by adding a static char buffer which is set to
	"End" or "END" and returned instead of a constant string.

081006	MacGregor/Nibios

	Taking Quixadhal's fixup_081004 src and adapting to compile with g++ 3.4.6.
	First pass:  compile dies with these errors and fixes:
	comm.c: In function `void act_new(const char*, CHAR_DATA*, const void*, const void*, int, int)':
	comm.c:2443: warning: cast from `const void*' to `CHAR_DATA*' discards qualifiers from pointer target type
	comm.c:2444: warning: cast from `const void*' to `OBJ_DATA*' discards qualifiers from pointer target type
	comm.c:2445: warning: cast from `const void*' to `OBJ_DATA*' discards qualifiers from pointer target type
	comm.c:2512: warning: cast from `const void*' to `char*' discards qualifiers from pointer target type
	comm.c:2513: warning: cast from `const void*' to `char*' discards qualifiers from pointer target type
	comm.c:2536: warning: cast from `const void*' to `char*' discards qualifiers from pointer target type
	comm.c:2542: warning: cast from `const void*' to `char*' discards qualifiers from pointer target type
	
	The offending lines:
	2443:    CHAR_DATA *vch = (CHAR_DATA *) arg2;
	2444:    OBJ_DATA *obj1 = (OBJ_DATA  *) arg1;
	2445:    OBJ_DATA *obj2 = (OBJ_DATA  *) arg2;
	2512:           case 't': i = (char *) arg1;                            break;
	2513:           case 'T': i = (char *) arg2;                            break;
	2536:               if ( arg2 == NULL || ((char *) arg2)[0] == '\0' )
	2542:                   one_argument( (char *) arg2, fname );
	
	
	The first six were pretty straightforward to fix, changing them respectively to:
	2443:    const CHAR_DATA *vch = (const CHAR_DATA *) arg2;
	2444:    const OBJ_DATA *obj1 = (const OBJ_DATA  *) arg1;
	2445:    const OBJ_DATA *obj2 = (const OBJ_DATA  *) arg2;
	2512:           case 't': i = (const char *) arg1;                      break;
	2513:           case 'T': i = (const char *) arg2;                      break;
	2536:               if ( arg2 == NULL || ((const char *) arg2)[0] == '\0' )
	
	We'll defer fixing line 2542 for now, and just recompile with what we have.
	We now get:
	comm.c: In function `void act_new(const char*, CHAR_DATA*, const void*, const void*, int, int)':
	comm.c:2515: error: invalid conversion from `const CHAR_DATA*' to `CHAR_DATA*'
	comm.c:2515: error:   initializing argument 2 of `bool can_see(CHAR_DATA*, CHAR_DATA*)'
	comm.c:2524: error: invalid conversion from `const OBJ_DATA*' to `OBJ_DATA*'
	comm.c:2524: error:   initializing argument 2 of `bool can_see_obj(CHAR_DATA*, OBJ_DATA*)'
	comm.c:2530: error: invalid conversion from `const OBJ_DATA*' to `OBJ_DATA*'
	comm.c:2530: error:   initializing argument 2 of `bool can_see_obj(CHAR_DATA*, OBJ_DATA*)'
	comm.c:2542: warning: cast from `const void*' to `char*' discards qualifiers from pointer target type
	
	The offending lines:
	2515:           case 'N': i = PERS( vch, to  );                         break;
	2524:               i = can_see_obj( to, obj1 )
	2530:               i = can_see_obj( to, obj2 )
	2542:                   one_argument( (char *) arg2, fname );
	
	The PERS macro takes us to the can_see() function in handler.c. 
	We change it from
	bool can_see( CHAR_DATA *ch, CHAR_DATA *victim )
	to
	bool can_see( const CHAR_DATA *ch, const CHAR_DATA *victim )
	
	This in turn requires changing get_trust(), get_skill() and get_curr_stat() 
	all to take const CHAR_DATA * arguments instead of CHAR_DATA *.
	
	Fixing can_see_obj() is a bit more straightforward since we only have to change
	its own arguments to const CHAR_DATA * and const OBJ_DATA *.
	
	So now the only problem left is line 2542 and its call to one_argument().
	
	Changing one_argument() to take a const char * as its first argument, and
	returning a const char *, is going to open up a huge can of worms.  The
	Right Thing To Do at this point would be to make the function take a const
	char * for its first argument, and return a const char *.  This would mean,
	among other things, that every do_fun would have to take a const char * for
	their second argument.
	
	However this would definitely break about 95% of the existing ROM snippets,
	and we'd agreed we didn't want to do that. Furthermore, it already compiles
	just fine with gcc 4.1.x.  So pretty much against my better judgement, I
	copied one_argument() to a new function get_argument(), with get_argument()
	taking and returning const char *'s, and changed line 2542 to call the new
	get_argument() function.
	
	Okay, it compiles cleanly now!  Let's try compiling as gcc instead of g++.
	
	Whoops!  act_comm.c blows up big time, referencing incomplete data types.
	The problem is that g++ has its own bool data type and gcc doesn't.  So we
	add a couple lines in merc.h like so:
	
	/*
	 * Accomodate both gcc and g++
	 */
	#if !defined __cplusplus
	typedef unsigned char   bool;
	#endif
	
	g++ is still happy, and so is gcc until it gets to act_wiz.c:
	act_wiz.c: In function `do_clone':
	act_wiz.c:2386: warning: declaration of 'new_obj' shadows a global declaration
	recycle.h:81: warning: shadowed declaration is here
	
	Hmm, wonder why this didn't show up earlier?  Seems to me it should have.
	Anyway, change the local variable new_obj to cloned_obj and continue.
	
	Uh oh, comm.c blows up again, this time over those declarations of system
	calls at the top of comm.c.  Let's extend the comment around the
	declarations for accept, bind et al to include the declarations for read,
	select, etc too.  I think it would be safe to just remove them but I'll do
	it conservatively.
	
	Okay, another shadow problem in db.c, the variable 'exit' in the function
	do_dump().  Let's change it to pExit.
	
	Now we're getting, of all things, this error:
	handler.c: In function `unequip_char':
	handler.c:1646: warning: suggest explicit braces to avoid ambiguous `else'
	We add curley braces around the for loop inside the 'if', and also around
	the for-loop itself.  Either set resolves the problem, but good practice
	requires both.
	
	Now, finally, it compiles with both g++ and gcc.

081006	Quixadhal
	Merged in MacGregor's HACKLOG entries

	Added the -Wredundant-declarations flag and fixed a few more warnings.
	These are typically redefinitions of system routines that are already
	defined by system include files, and should NOT be done locally.

	Added defines for true/false if we're not C++

081006	Quixadhal
  2255	Trying to compile with g++ 2.95 now....wheeee!
		act_info.c: In function `void do_password(CHAR_DATA *, char *)':
		act_info.c:2726: implicit declaration of function `int crypt(...)'
		act_info.c:2726: passing `int' to argument 1 of `strcmp(const char *, const char *)' lacks a cast
		act_info.c:2743: assignment to `char *' from `int' lacks a cast

	Ok, this is because the man page for crypt() LIES!  Yes, that's right....
	according to man(3), crypt() is defined in unistd.h, but it's actually
	split off into crypt.h (at least on linux systems).

	So, I've included <crypt.h> in act_info.c and comm.c.

		handler.c: In function `char * item_name(int)':
		handler.c:188: warning: declaration of `item_type' shadows global declaration
		handler.c: In function `char * weapon_name(int)':
		handler.c:198: warning: declaration of `weapon_type' shadows global declaration

	*chocking noises come from the console...*
	Ok, newer gcc's don't complain here, because they distinguish
	between functions, type definitions, and variables.  However,
	I think (a) having any of those with the same name is asking
	for trouble (unless it's a constructor), and (b) having a
	a variable named "type" is as bad as one named "class".

	Lines like item_type == item_table[type].type make my eyes bleed.

		In file included from save.c:38:
		/usr/include/stdlib.h:584: warning: redundant redeclaration of `malloc(unsigned int)' in same scope
		/usr/include/malloc.h:118: warning: previous declaration of `malloc(unsigned int)'
		/usr/include/stdlib.h:587: warning: redundant redeclaration of `calloc(unsigned int, unsigned int)' in same scope
		/usr/include/malloc.h:122: warning: previous declaration of `calloc(unsigned int, unsigned int)'
		/usr/include/stdlib.h:595: warning: redundant redeclaration of `realloc(void *, unsigned int)' in same scope
		/usr/include/malloc.h:128: warning: previous declaration of `realloc(void *, unsigned int)'
		/usr/include/stdlib.h:597: warning: redundant redeclaration of `free(void *)' in same scope
		/usr/include/malloc.h:131: warning: previous declaration of `free(void *)'
		/usr/include/stdlib.h:602: warning: redundant redeclaration of `cfree(void *)' in same scope
		/usr/include/malloc.h:134: warning: previous declaration of `cfree(void *)'
		In file included from save.c:38:
		/usr/include/stdlib.h:611: warning: redundant redeclaration of `valloc(unsigned int)' in same scope
		/usr/include/malloc.h:140: warning: previous declaration of `valloc(unsigned int)'

	Hmmmm, ok.  I'm guessing 2.95 was more picky about the order of 
	include files.  Commenting out malloc.h should do the trick!

	Interesting!  Switching from g++-2.95 to gcc-2.95 reveals a few new errors too!

		act_info.c: In function `do_exits':
		act_info.c:1324: warning: redundant redeclaration of `dir_name' in same scope
		merc.h:1916: warning: previous declaration of `dir_name'

	Several more too.... apparently, the merc folks added extern
	declarations inside their function bodies... and when the
	functions got moved around, they shadowed the actual declarations
	since they now shared the same file.

081007	Quixahdal
  1024	Oops!  I have no idea where my datestamps came from.  I called the
	last directory 081008, when it had only just become the 7th.  So,
	today's is called 081009 and is also a day in the future!  I figure
	I'll not do stuff in a day or two, and real time will catch up. :)

	In any case, this patch is the big const char * fix for gcc 4.2 and
	up!  I'm actually using g++ 4.3.2 in a VM, so we're right up there
	in the modern era.

	A LOT of casting.  A few cases where I had to use local copies so
	things like smash_tilde() could write to the string.  One very nasty
	trick in str_dup(), which shouldn't work, but does.

	I won't bother pasting all the errors here, there are way too many
	of them.  I also added a few flags that MacGregor asked for, although
	some of them are only available when using the C language.

	I enabled -Wwrite-strings, which is what gcc 4.2 adds to -Wall, so
	even older compilers should now be grumpy if we miss something.

	I disabled -Wmissing-delcarations by default, because most folks
	won't have gcc 4.2.x or higher yet.

081008	Quixadhal
  1244	It should be noted that this revision marks the last that was done
	outside of version control.  I've set up a local SVN repository
	and will happily export it in the event of our using one hosted
	in a central location.  Otherwise, I'll create patches from
	svn's diff system.

  1356	I've added ID tags to the top of every source file.  These will get
	filled in by svn with the last time that file was changed and
	commited, as well as revision numbers, etc.

  2115	Removed all the OS specific things.  I started out stripping the
	MSDOS and macintosh code.  Once that was done, the majority of
	all the other OS defines were workarounds for supposedly missing
	system header definitions.  I've never seen a C compiler for ANY
	platform (even the Commodore 64!) where a function existed in the
	system library, but didn't have a header defintion somewhere.

	For historical archiving, I removed:

	MSDOS, macintosh, _AIX, apollo, hpux, MIPS_OS, NeXT, sequent,
	sun, ultrix, and interactive

	Things that used to be linux or unix are now simply there.  I will
	make a small effort to see if anything special needs to be done
	for FreeBSD (which should also cover OS X), but anything else
	has an audience which should know what they need to do to handle
	portability issues.

081009	Quixadhal
  0545	ACK!  I didn't realize that you had to ENABLE token substitution
	on every file you want svn to perform substitution on.  Ok...
	New patch just to enable the "Id" keyword on every source file.

	On the upside, it is kindof nice that it doesn't have to check
	all the data files for substitution values on every checkout.

  0621	Removed all references to fpReserve.  This is from the old days
	when the number of file descriptors was very limited, and it was
	fairly common to be unable to open a file because you had too
	many sockets active.  I can't imagine this is still an issue,
	even if you have 500 players.  Out it goes!

081010	Quixadhal
  0928	Working on removing the args() prototyping and replacing it
	with something a bit simpler.  In the process, I'm also trying
	to clean up the header files and do a very tiny amount of
	refactoring to move similar purpose things into similar
	places.

	TODO -	Fix debug malloc support.  Apparently this is from a
		very old version of dmalloc.

  1533	I think a serious refactoring of the file layout is long
	overdue.  The string handling code seems to be scattered
	between recycle.c and db.c.  wiznet is in the act_wiz.c
	file, yet really it belongs with the rest of the channels
	and send_to_char style functions.

	I'm at a point where everything compiles, so I will do a
	check-in and diff here.  Right now, the stuff I've moved
	around is pretty minor.

	Here's a list of changes:

	1  Removed telnet.h -- use the system headers, Luke!
	2  Removed extern function prototypes from all the source
	   files.
	3  Added function prototypes for every(!) function in the
	   header files.
	4  Created act.h for things related to any of the act_*.c
	   files.
	5  Created special.h to hold the spec_proc stuff.
	6  Merged db2.c into db.c
	7  Merged magic2.c into magic.c
	8  Added new include dependancies, since some things are
	   now in db.h, act.h, or elsewhere that isn't merc.h
	9  As a result of 2-5, the DECLARE_foo() macros aren't
	   actually used, although they're still there.  I don't
	   like them (it's easier to cut and paste declarations,
	   and then you aren't hiding how they work).
	10 In the process of doing all the above, removed some
	   of the inconsistent blank lines.. IE: 3 lines between
	   foo() and foo2(), but 2 lines between foo2() and foo3().

081012	Davion
	Fixed up the do_dump() command, which shows memory statistics,
	to compile cleanly on 64-bit architectures.  Remember to use
	the %z modifier for printf of things that vary, like size_t
	or pointers.

081012	Quixadhal
	I then also changed my hack in str_dup() to use size_t, which
	works properly on both platforms, whereas unsigned long does
	not.

081013	Quixadhal
  1605	Ok, I set out to remove crypt() and free us from the insanity
	of wondering if a given OS, in a given part of the world,
	has or doesn't have the archaic crypt() system call.  The
	simplest way was just to replace it with a known good
	cryptographic algorithm, and I chose sha256.

	It's free, it can be distributed and doesn't conflict with
	the DikuMUD license.  It compiles cleanly.  It hasn't been
	cracked yet (unlike MD5).  All around goodness.

	So, I replaced calls to crypt() with a macro CRYPT().

	If you define NOCRYPT, that macro just returns the string
	and you get your insecure plain-text junk.  If you don't,
	it expands to sha256_crypt() and you get a nice medium
	length string back that works just like the one from
	crypt did, but better.

	The only downside?  You can't keep your old player files.

	If you really MUST keep your old files, you can go add
	an extra compare to use crypt(), but I'd rather not
	support that, because it leaves us in the same boat we
	just got out of.

	In the process, I found more compiler bugs to squish, and
	mucked with the Makefile a bit more.  It now detects if
	you're using gcc and adds the extra flags for you, although
	I can't do gcc as a prefix match yet.

081014	Quixadhal
  1348	Another chunk of cleaning, this time I targeted all the cases
	where the code declared things as "long" or "sh_int" and
	replaced them with "int" (about 95%) or "size_t".

	This removed another maintenance headache, since while the
	size of an "int" may vary, it is likely to mean 32-bit on
	most of today's machines.  OTOH, "long" means 64-bit on
	brand new machines, but 32-bit on many currently running
	boxes.  "short" was ok as being 16-bit, but in most of the
	places it was used, it didn't need to be capped at 32767.

	I have to trundle off the the dentist, but when I get back
	there are a couple places that make assuptions about data
	sizes, and they are WRONG anyways!  For example, number_range()
	returns a signed integer, but it only generates values from 0
	to what you pass in.

	Apparently the ROM team forgot that when they wrote the
	horrible get_random_room() function, because it asks for a
	number betwen 0 and 65535 (even though the room vnum was
	declared as a signed short int).

	All that needs to be redone... later. :)

081015	Quixadhal
  2100	This round, I redid get_random_room(), along with a few
	of the lesser evils, number_percent() and number_door().
	Why anyone thinks a while() loop that may or may not
	eventually terminate is a good way to filter random
	numbers down to the space you want is probably only
	understandable if drinking the same drink as the author.

	In the process, I also found quite a few places where
	the number of doors was hard coded and replaced that
	with a constant, so those folks who want to add the
	NE/SE/SW/NW directions can do so without errors.

	Also, I discovered that VMware is fairly robust with
	respect to the OS crashing.  Windows decided to do an
	automatic update on me (I'm sure I had that set to
	download only...), and didn't quite totaly succeed so
	my screenblanker was frozen and required a reboot.
	
	That'll teach me for developing on the faster, but less
	stable machine, eh? :)

081016	Quixadhal
	No big changes here, just merged act_enter.c into act_move.c
	because that makes more sense.

081018	Quixadhal
  1302	Added profiling options back to the Makefile.  I realized
	though that gmon.out is not generated unless the program
	exits normally.  Since the game doesn't ship with an
	immortal character, and it doesn't (YET!) auto-generate
	one for the first player who logs in, AND it doesn't catch
	ctrl-C and call exit()... I'll have to fix that!

  1345	Merged lookup.c into flags.c and db.c.  I added a
	proper_exit stub to comm.c, which I may extend to allow
	logging information as well.  There are quite a few
	places that call bug() or log_string() right before exit().
	There are also places that call perror()... those may need
	to go away.

	I added the ID tag to the sha256 code, since I forgot it.

  1536	Changed append_file() to allow for a NULL ch, which in
	turn allows us to use it to write to system logs for things
	not related to characters.

	Created a proper_exit() functon which uses varargs to allow
	formatted strings.

	Added a signal handler for SIGINT and SIGTERM, which does
	a shutdown, which in turn will allow us to do profiling
	and get to the REAL purpose of today's editing.

  1745	Moved the functions from flags.c and db.c into tables.c, which
	is a much better place for them.  So, now flags.c also goes
	away.  Yay!