package com.planet_ink.coffee_mud.Races;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2000-2010 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
@SuppressWarnings("unchecked")
public class Troll extends StdRace
{
public String ID(){ return "Troll"; }
public String name(){ return "Troll"; }
public int shortestMale(){return 74;}
public int shortestFemale(){return 70;}
public int heightVariance(){return 14;}
public int lightestWeight(){return 200;}
public int weightVariance(){return 200;}
public long forbiddenWornBits(){return 0;}
public String racialCategory(){return "Troll-kin";}
private String[]culturalAbilityNames={"Draconic"};
private int[]culturalAbilityProficiencies={50};
public String[] culturalAbilityNames(){return culturalAbilityNames;}
public int[] culturalAbilityProficiencies(){return culturalAbilityProficiencies;}
// an ey ea he ne ar ha to le fo no gi mo wa ta wi
private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,0 ,0 };
public int[] bodyMask(){return parts;}
private int[] agingChart={0,1,5,40,100,150,200,230,260};
public int[] getAgingChart(){return agingChart;}
protected static Vector resources=new Vector();
public int availabilityCode(){return Area.THEME_FANTASY|Area.THEME_SKILLONLYMASK;}
public void affectCharStats(MOB affectedMOB, CharStats affectableStats)
{
super.affectCharStats(affectedMOB, affectableStats);
affectableStats.setRacialStat(CharStats.STAT_STRENGTH,16);
affectableStats.setRacialStat(CharStats.STAT_DEXTERITY,12);
affectableStats.setRacialStat(CharStats.STAT_INTELLIGENCE,8);
affectableStats.setStat(CharStats.STAT_SAVE_FIRE,affectableStats.getStat(CharStats.STAT_SAVE_FIRE)-100);
}
public boolean okMessage(Environmental myHost, CMMsg msg)
{
if(!super.okMessage(myHost,msg))
return false;
if(myHost instanceof MOB)
{
MOB mob=(MOB)myHost;
if((msg.amITarget(mob))&&(msg.targetMinor()==CMMsg.TYP_DAMAGE)
&&(msg.sourceMinor()==CMMsg.TYP_FIRE))
{
int recovery=(int)Math.round(CMath.mul((msg.value()),1.5));
msg.setValue(msg.value()+recovery);
}
}
return true;
}
public boolean tick(Tickable ticking, int tickID)
{
if(!super.tick(ticking,tickID)) return false;
if(tickID!=Tickable.TICKID_MOB) return false;
if(ticking instanceof MOB)
{
MOB M=(MOB)ticking;
Room room=M.location();
if(room!=null)
{
if((room.getArea().getClimateObj().weatherType(room)==Climate.WEATHER_HEAT_WAVE)
&&(CMLib.dice().rollPercentage()>M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
{
int damage=CMLib.dice().roll(1,8,0);
CMLib.combat().postDamage(M,M,null,damage,CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,"The scorching heat <DAMAGE> <T-NAME>!");
}
else
if((room.getArea().getClimateObj().weatherType(room)==Climate.WEATHER_DUSTSTORM)
&&(CMLib.dice().rollPercentage()>M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
{
int damage=CMLib.dice().roll(1,16,0);
CMLib.combat().postDamage(M,M,null,damage,CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,"The burning hot dust <DAMAGE> <T-NAME>!");
}
else
if((room.getArea().getClimateObj().weatherType(room)==Climate.WEATHER_DROUGHT)
&&(CMLib.dice().rollPercentage()>M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
{
int damage=CMLib.dice().roll(1,8,0);
CMLib.combat().postDamage(M,M,null,damage,CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,"The burning dry heat <DAMAGE> <T-NAME>!");
}
else
return true;
}
}
return true;
}
public String arriveStr()
{
return "thunders in";
}
public String leaveStr()
{
return "leaves";
}
public Weapon myNaturalWeapon()
{
if(naturalWeapon==null)
{
naturalWeapon=CMClass.getWeapon("StdWeapon");
naturalWeapon.setName("huge clawed hands");
naturalWeapon.setWeaponType(Weapon.TYPE_SLASHING);
}
return naturalWeapon;
}
public String healthText(MOB viewer, MOB mob)
{
double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints()));
if(pct<.10)
return "^r" + mob.displayName(viewer) + "^r is near to heartless death!^N";
else
if(pct<.20)
return "^r" + mob.displayName(viewer) + "^r is covered in torn slabs of flesh.^N";
else
if(pct<.30)
return "^r" + mob.displayName(viewer) + "^r is gored badly with lots of tears.^N";
else
if(pct<.40)
return "^y" + mob.displayName(viewer) + "^y has numerous gory tears and gashes.^N";
else
if(pct<.50)
return "^y" + mob.displayName(viewer) + "^y has some gory tears and gashes.^N";
else
if(pct<.60)
return "^p" + mob.displayName(viewer) + "^p has a few gory wounds.^N";
else
if(pct<.70)
return "^p" + mob.displayName(viewer) + "^p is cut and bruised heavily.^N";
else
if(pct<.80)
return "^g" + mob.displayName(viewer) + "^g has some minor cuts and bruises.^N";
else
if(pct<.90)
return "^g" + mob.displayName(viewer) + "^g has a few bruises and scratches.^N";
else
if(pct<.99)
return "^g" + mob.displayName(viewer) + "^g has a few small bruises.^N";
else
return "^c" + mob.displayName(viewer) + "^c is in perfect health.^N";
}
public Vector myResources()
{
synchronized(resources)
{
if(resources.size()==0)
{
for(int i=0;i<4;i++)
resources.addElement(makeResource
("a strip of "+name().toLowerCase()+" hide",RawMaterial.RESOURCE_HIDE));
resources.addElement(makeResource
("some "+name().toLowerCase()+" blood",RawMaterial.RESOURCE_BLOOD));
resources.addElement(makeResource
("a pile of "+name().toLowerCase()+" bones",RawMaterial.RESOURCE_BONE));
}
}
return resources;
}
}