package com.planet_ink.coffee_mud.WebMacros; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2000-2010 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ @SuppressWarnings("unchecked") public class TimsItemTable extends StdWebMacro { public String name(){return this.getClass().getName().substring(this.getClass().getName().lastIndexOf('.')+1);} public boolean isAdminMacro() {return true;} public String runMacro(ExternalHTTPRequests httpReq, String parm) { long endTime=System.currentTimeMillis()+(1000*60*10); int min=CMath.s_int((httpReq.getRequestParameter("MIN"))); if(min>0) endTime=System.currentTimeMillis()+(1000*60*((long)min)); Hashtable parms=parseParms(parm); StringBuffer str=new StringBuffer("<TABLE WIDTH=100% BORDER=1>"); if(parms.containsKey("WORLD")) { str.append("<TR><TD>Name</TD><TD>LVL</TD><TD>TVLV</TD><TD>DIFF</TD><TD>DIFF%</TD><TD>ARM</TD><TD>ATT</TD><TD>DAM</TD><TD>ADJ</TD><TD>CAST</TD><TD>RESIST</TD></TR>"); Vector onesDone=new Vector(); for(Enumeration a=CMLib.map().sortedAreas();a.hasMoreElements();) { Area A=(Area)a.nextElement(); for(Enumeration r=A.getCompleteMap();r.hasMoreElements();) { Room R=(Room)r.nextElement(); if((endTime>0)&&(System.currentTimeMillis()>endTime)) break; for(int i=0;i<R.numItems();i++) { Item I=R.fetchItem(i); if((endTime>0)&&(System.currentTimeMillis()>endTime)) break; if(!doneBefore(onesDone,I)) str.append(addRow(I)); } if((endTime>0)&&(System.currentTimeMillis()>endTime)) break; for(int m=0;m<R.numInhabitants();m++) { if((endTime>0)&&(System.currentTimeMillis()>endTime)) break; MOB M=R.fetchInhabitant(m); if(M==null) continue; for(int i=0;i<M.inventorySize();i++) { Item I=M.fetchInventory(i); if((endTime>0)&&(System.currentTimeMillis()>endTime)) break; if(!doneBefore(onesDone,I)) str.append(addRow(I)); } if((endTime>0)&&(System.currentTimeMillis()>endTime)) break; if(!(M instanceof ShopKeeper)) continue; ShopKeeper S=(ShopKeeper)M; Vector V2=S.getShop().getStoreInventory(); for(int v=0;v<V2.size();v++) { if((endTime>0)&&(System.currentTimeMillis()>endTime)) break; if((V2.elementAt(v) instanceof Item) &&(!doneBefore(onesDone,(Item)V2.elementAt(v)))) str.append(addRow((Item)V2.elementAt(v))); } } } } } else if(parms.containsKey("CRAFTED")) { str.append("<TR><TD>Name</TD><TD>LVL</TD><TD>TVLV</TD><TD>DIFF</TD><TD>DIFF%</TD><TD>ARM</TD><TD>ATT</TD><TD>DAM</TD><TD>ADJ</TD><TD>CAST</TD><TD>RESIST</TD></TR>"); Vector V=new Vector(); Vector craftingSkills=new Vector(); for(Enumeration e=CMClass.abilities();e.hasMoreElements();) { Ability A=(Ability)e.nextElement(); if(A instanceof ItemCraftor) V.addElement(A.copyOf()); } while(V.size()>0) { int lowest=Integer.MAX_VALUE; Ability lowestA=null; for(int i=0;i<V.size();i++) { Ability A=(Ability)V.elementAt(i); int ii=CMLib.ableMapper().lowestQualifyingLevel(A.ID()); if(ii<lowest) { lowest=ii; lowestA=A; } } if(lowestA==null) lowestA=(Ability)V.firstElement(); if(lowestA!=null) { V.removeElement(lowestA); craftingSkills.addElement(lowestA); } else break; } ItemCraftor skill; for(int s=0;s<craftingSkills.size();s++) { skill=(ItemCraftor)craftingSkills.elementAt(s); Vector items=new Vector(); V=null; Vector V2=new Vector(); V=skill.craftAllItemsVectors(); if(V!=null) { for(int v=0;v<V.size();v++) V2.addAll((Vector)V.elementAt(v)); V=V2; } if(V!=null) for(int v=0;v<V.size();v++) CMParms.addToVector((Vector)V.elementAt(v),items); for(int i=0;i<items.size();i++) { Item I=(Item)items.elementAt(i); if(I instanceof Weapon) str.append(addRow(I)); else if(I instanceof Armor) str.append(addRow(I)); } } } else if(parms.containsKey("ITEMS")) { int[] materials={RawMaterial.RESOURCE_STEEL,RawMaterial.RESOURCE_IRON,RawMaterial.RESOURCE_OAK,RawMaterial.RESOURCE_LEATHER,RawMaterial.RESOURCE_COTTON}; int[] mindexes=new int[materials.length]; for(int m=0;m<mindexes.length;m++) for(int i=0;i<RawMaterial.RESOURCE_DATA.length;i++) if(materials[m]==RawMaterial.RESOURCE_DATA[i][0]) { mindexes[m]=i; break;} str.append("<TR><TD>Type</TD><TD>Level</TD>"); for(int m=0;m<materials.length;m++) str.append("<TD>"+RawMaterial.RESOURCE_DESCS[mindexes[m]]+"</TD>"); str.append("</TR>"); //str.append("<TD>Attack</TD>"); //str.append("<TD>Damage</TD>"); for(int level=1;level<=91;level++) { str.append("<TR><TD>Armor</TD><TD>"+level+"</TD>"); for(int m=0;m<materials.length;m++) { int armorBonus=0; for(int pos=0;pos<Item.WORN_CODES.length;pos++) { long wornCode=Item.WORN_CODES[pos]; if((wornCode == Item.IN_INVENTORY) || (wornCode == Item.WORN_HELD) || (wornCode == Item.WORN_WIELD) || (wornCode == Item.WORN_MOUTH)) continue; Armor A=CMClass.getArmor("GenArmor"); A.setRawProperLocationBitmap(wornCode); A.setMaterial(RawMaterial.RESOURCE_STEEL); if((CharClass.ARMOR_WEARMASK & wornCode) > 0) A.setMaterial(materials[m]); A.baseEnvStats().setLevel(level); A.baseEnvStats().setWeight(5); A.recoverEnvStats(); CMLib.itemBuilder().balanceItemByLevel(A); armorBonus+=A.baseEnvStats().armor(); } str.append("<TD>"+armorBonus+"</TD>"); } str.append("</TR>"); } for(int level=1;level<=91;level++) { str.append("<TR><TD>Weapons</TD><TD>"+level+"</TD>"); for(int m=0;m<materials.length;m++) { Weapon W=CMClass.getWeapon("GenWeapon"); W.setWeaponClassification(Weapon.CLASS_SWORD); W.setWeaponType(Weapon.TYPE_SLASHING); W.setMaterial(materials[m]); W.setRawProperLocationBitmap(Item.WORN_WIELD|Item.WORN_HELD); W.setRawLogicalAnd(false); W.baseEnvStats().setLevel(level); W.baseEnvStats().setWeight(8); W.recoverEnvStats(); CMLib.itemBuilder().balanceItemByLevel(W); str.append("<TD>"+W.baseEnvStats().attackAdjustment()+"/"+W.baseEnvStats().damage()+"</TD>"); } str.append("</TR>"); } } else str.append("<TR><TD><FONT COLOR=RED>Unknown parms: "+CMParms.toStringList(parms)+". Try WORLD or ITEMS.</TD></TR>"); return clearWebMacros(str)+"</TABLE>"; } public boolean doneBefore(Vector V, Item I) { if(I==null) return true; if((!(I instanceof Armor))&&(!(I instanceof Weapon))) return true; if(I.displayText().length()==0) return true; for(int i=0;i<V.size();i++) if(I.sameAs((Environmental)V.elementAt(i))) return true; V.addElement(I); return false; } public String addRow(Item I) { StringBuffer row=new StringBuffer(""); int lvl=I.envStats().level(); row.append("<TR>"); row.append("<TD>"+I.name()+"</TD>"); row.append("<TD>"+lvl+"</TD>"); int[] castMul=new int[1]; Ability[] RET=CMLib.itemBuilder().getTimsAdjResCast(I,castMul); Ability ADJ=RET[0]; Ability RES=RET[1]; Ability CAST=RET[2]; int tlvl=CMLib.itemBuilder().timsLevelCalculator(I,ADJ,RES,CAST,castMul[0]); row.append("<TD>"+tlvl+"</TD>"); int diff=tlvl-lvl; if(diff<0) diff=diff*-1; row.append("<TD>"+diff+"</TD>"); int pct=0; if((lvl<0)&&(tlvl>=0)) pct=(int)Math.round(CMath.div(tlvl+(lvl*-1),1)*100.0); else if((tlvl<=0)&&(lvl>0)) pct=(int)Math.round(CMath.div((tlvl-lvl),-1)*100.0); else if((tlvl<0)&&(lvl==0)) pct=(int)Math.round(CMath.div(tlvl,-1)*100.0); else if(lvl==0) pct=(int)Math.round(CMath.div(tlvl,1)*100.0); else pct=(int)Math.round(CMath.div(tlvl,lvl)*100.0); row.append("<TD>"+pct+"%</TD>"); if(!(I instanceof Weapon)) row.append("<TD>"+I.baseEnvStats().armor()+"</TD><TD> </TD><TD> </TD>"); else { row.append("<TD> </TD><TD>"+I.baseEnvStats().attackAdjustment()+"</TD>"); row.append("<TD>"+I.baseEnvStats().damage()+"</TD>"); } if(ADJ!=null) row.append("<TD>"+ADJ.text()+"</TD>"); else row.append("<TD> </TD>"); if(CAST!=null) row.append("<TD>"+CAST.text()+"</TD>"); else row.append("<TD> </TD>"); if(RES!=null) row.append("<TD>"+RES.text()+"</TD>"); else row.append("<TD> </TD>"); row.append("</TR>"); return row.toString(); } }