<?php
require_once "errorFunctions.inc";
require_once "cacheFunctions.inc";
require_once "stringFunctions.inc";
require_once "commFunctions.inc";
require_once "actions.inc";
require_once "classes/Server/Socket.class.inc";
require_once "classes/Server/SocketClient.class.inc";
require_once "classes/Server/SocketServer.class.inc";
require_once "classes/Server/GameClient.class.inc";
require_once "classes/Server/GameServer.class.inc";
require_once "classes/Game.class.inc";
require_once "classes/GameObjects/GameObject.class.inc";
require_once "classes/GameObjects/Character.GameObject.class.inc";
require_once "classes/GameObjects/Room.GameObject.class.inc";
// GameObject Types //
define("GO_TYPE_CHAR", 1);
define("GO_TYPE_NPC", 2);
define("GO_TYPE_ROOM", 3);
// Client types //
define("GC_ANY", 0);
define("GC_TELNET", 1);
define("GC_WEBSOCKET", 2);
define("GC_FLASH", 3);
// Connection timeout for activity-less connections (in seconds) //
define("CONN_TIMEOUT", 1200);
?>