<?php require_once "errorFunctions.inc"; require_once "cacheFunctions.inc"; require_once "stringFunctions.inc"; require_once "commFunctions.inc"; require_once "actions.inc"; require_once "classes/Server/Socket.class.inc"; require_once "classes/Server/SocketClient.class.inc"; require_once "classes/Server/SocketServer.class.inc"; require_once "classes/Server/GameClient.class.inc"; require_once "classes/Server/GameServer.class.inc"; require_once "classes/Game.class.inc"; require_once "classes/GameObjects/GameObject.class.inc"; require_once "classes/GameObjects/Character.GameObject.class.inc"; require_once "classes/GameObjects/Room.GameObject.class.inc"; // GameObject Types // define("GO_TYPE_CHAR", 1); define("GO_TYPE_NPC", 2); define("GO_TYPE_ROOM", 3); // Client types // define("GC_ANY", 0); define("GC_TELNET", 1); define("GC_WEBSOCKET", 2); define("GC_FLASH", 3); // Connection timeout for activity-less connections (in seconds) // define("CONN_TIMEOUT", 1200); ?>