!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/ !_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/ !_TAG_PROGRAM_AUTHOR Darren Hiebert /dhiebert@users.sourceforge.net/ !_TAG_PROGRAM_NAME Exuberant Ctags // !_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/ !_TAG_PROGRAM_VERSION 5.8 // Area cities.rb /^class Area$/;" c Array random.rb /^class Array$/;" c Class editors.rb /^class Class $/;" c Command constants.rb /^class Command$/;" c CommandTable player.commands.rb /^class CommandTable$/;" c CoralMUD class_property.rb /^module CoralMUD$/;" m Damage damage.rb /^class Damage$/;" c DamageLog damage.rb /^class DamageLog ### For internal use$/;" c DescriptiveTag class_property.rb /^ module DescriptiveTag$/;" m class:CoralMUD Editor editors.rb /^class Editor$/;" c EditorCommand editors.rb /^class EditorCommand $/;" c Exit cities.rb /^class Exit$/;" c FileIO class_property.rb /^ module FileIO$/;" m class:CoralMUD Filter editors.rb /^class Filter$/;" c Float utils.rb /^class Float$/;" c Hash flags.rb /^class Hash$/;" c Help help.rb /^class Help$/;" c Helpfile new_help.rb /^class Helpfile$/;" c IMCclient imcruby.rb /^class IMCclient$/;" c Integer cities.rb /^class Integer$/;" c Integer utils.rb /^class Integer$/;" c Movable class_property.rb /^module Movable$/;" m Net imcruby.rb /^class Net::Telnet$/;" c Player player.commands.rb /^class Player$/;" c Player player.rb /^class Player$/;" c Room cities.rb /^class Room $/;" c class:Exit Sector cities.rb /^class Sector $/;" c Spell spells.rb /^class Spell$/;" c Storable class_property.rb /^module Storable$/;" m String editors.rb /^class String$/;" c String imcruby.rb /^class String$/;" c String player.commands.rb /^class String$/;" c String utils.rb /^class String$/;" c Symbol utils.rb /^class Symbol$/;" c TrigEnter event.rb /^class TrigEnter < TriggerBase$/;" c TrigProx event.rb /^class TrigProx < TriggerBase$/;" c TriggerBase event.rb /^class TriggerBase$/;" c accept_data imcruby.rb /^ def accept_data $/;" f class:IMCclient accept_player cities.rb /^ def accept_player(player)$/;" f class:Exit.Room add_command editors.rb /^ def add_command command_arg$/;" f class:Editor add_damage damage.rb /^ def add_damage amt, type, aggressor=nil$/;" f class:DamageLog adjust_context cities.rb /^ def adjust_context context, dir$/;" f class:Exit.Room.each_bfs area_lookup cities.rb /^def area_lookup num$/;" f class:Exit.Room arg_dir utils.rb /^ def arg_dir$/;" f arg_int! utils.rb /^ def arg_int!$/;" f arg_none utils.rb /^ def arg_none$/;" f arg_player_in_game! utils.rb /^ def arg_player_in_game!$/;" f arg_str utils.rb /^ def arg_str$/;" f arg_tag! utils.rb /^ def arg_tag!$/;" f arg_word! utils.rb /^ def arg_word!$/;" f associate_with_area cities.rb /^ def associate_with_area$/;" f class:Exit.Room buildwalk player.commands.rb /^ def buildwalk(dir)$/;" f class:Player call_display editors.rb /^ def call_display ch, obj$/;" f class:EditorCommand call_fun editors.rb /^ def call_fun ch, obj, arg$/;" f class:EditorCommand center utils.rb /^ def center count, fill=' '$/;" f channel_send imcruby.rb /^ def channel_send( sender, channel, message, type='ice-msg-b')$/;" f check_args player.commands.rb /^ def check_args expected$/;" f class:String check_name utils.rb /^def check_name name$/;" f check_pass utils.rb /^def check_pass pass$/;" f check_reconnect utils.rb /^def check_reconnect player$/;" f circular_check cities.rb /^ def circular_check a$/;" f class:Exit.Room close cities.rb /^ def close$/;" f class:Exit cmd_asave player.commands.rb /^ def cmd_asave c_t_e, arg$/;" f class:Player cmd_buildwalk player.commands.rb /^ def cmd_buildwalk command_table_entry, arg$/;" f class:Player cmd_close player.commands.rb /^ def cmd_close cte, arg$/;" f cmd_commands player.commands.rb /^ def cmd_commands command_table_entry, arg$/;" f cmd_debug player.commands.rb /^ def cmd_debug command_table_entry, arg$/;" f class:Player cmd_dig player.commands.rb /^ def cmd_dig command_table_entry, arg$/;" f class:Player cmd_east player.commands.rb /^ def cmd_east command_table_entry, arg$/;" f class:Player cmd_edit player.commands.rb /^ def cmd_edit command_table_entry, arg1, arg2$/;" f class:Player cmd_goto player.commands.rb /^ def cmd_goto command_table_entry, arg$/;" f class:Player cmd_help player.commands.rb /^ def cmd_help command_table_entry, arg$/;" f cmd_iadmin player.commands.rb /^ def cmd_iadmin command_table_entry, arg$/;" f class:Player cmd_ichannels player.commands.rb /^ def cmd_ichannels command_table_entry, arg$/;" f class:Player cmd_ichat player.commands.rb /^ def cmd_ichat command_table_entry, arg$/;" f class:Player cmd_icode player.commands.rb /^ def cmd_icode command_table_entry, arg$/;" f class:Player cmd_igame player.commands.rb /^ def cmd_igame command_table_entry, arg$/;" f class:Player cmd_inews player.commands.rb /^ def cmd_inews command_table_entry, arg$/;" f class:Player cmd_iruby player.commands.rb /^ def cmd_iruby command_table_entry, arg$/;" f class:Player cmd_linkdead player.commands.rb /^ def cmd_linkdead command_table_entry, arg$/;" f cmd_look player.commands.rb /^ def cmd_look command_table_entry, arg$/;" f class:Player cmd_lookup player.commands.rb /^ def cmd_lookup com$/;" f class:CommandTable cmd_north player.commands.rb /^ def cmd_north command_table_entry, arg$/;" f class:Player cmd_open player.commands.rb /^ def cmd_open cte, arg$/;" f cmd_qui player.commands.rb /^ def cmd_qui command_table_entry, arg$/;" f cmd_quit player.commands.rb /^ def cmd_quit command_table_entry, arg$/;" f cmd_save player.commands.rb /^ def cmd_save command_table_entry, arg$/;" f cmd_say player.commands.rb /^ def cmd_say command_table_entry, arg$/;" f cmd_shutdown player.commands.rb /^ def cmd_shutdown command_table_entry, arg$/;" f cmd_south player.commands.rb /^ def cmd_south command_table_entry, arg$/;" f class:Player cmd_sprint player.commands.rb /^ def cmd_sprint command_table_entry, arg$/;" f class:Player cmd_stop player.commands.rb /^ def cmd_stop arg$/;" f class:Player cmd_target player.commands.rb /^ def cmd_target command_table_entry, arg$/;" f class:Player cmd_test player.commands.rb /^ def cmd_test cte, arg$/;" f cmd_track player.commands.rb /^ def cmd_track command_table_entry, r$/;" f class:Player cmd_west player.commands.rb /^ def cmd_west command_table_entry, arg$/;" f class:Player cmd_who player.commands.rb /^ def cmd_who command_table_entry, arg$/;" f cmd_wizhelp player.commands.rb /^ def cmd_wizhelp command_table_entry, arg$/;" f commands_list_get editors.rb /^ def commands_list_get$/;" f class:Editor communicate utils.rb /^def communicate dPlayer, txt, range$/;" f configure class_property.rb /^ def configure data$/;" f class:CoralMUD.FileIO convert_mxp utils.rb /^def convert_mxp(s)$/;" f convert_mxp! utils.rb /^ def convert_mxp!$/;" f class:String data_transform_on_load cities.rb /^ def data_transform_on_load version, map$/;" f class:Exit.Room data_transform_on_save cities.rb /^ def data_transform_on_save map$/;" f class:Exit.Room define_editor editors.rb /^ def define_editor sym=:none, h={}$/;" f class:Class define_editor_field editors.rb /^ def define_editor_field(*accessors)$/;" f delete event.rb /^ def delete$/;" f class:TriggerBase dig_rooms cities.rb /^ def Room.dig_rooms(rvnum1, rvnum2, direction)$/;" F class:Exit.Room display_flags flags.rb /^ def display_flags key, prefix="flags"$/;" f class:Hash display_values editors.rb /^ def display_values objs$/;" f class:Editor dist_form utils.rb /^def dist_form(a1, a2)$/;" f do_delete cities.rb /^ def do_delete$/;" f class:Exit do_delete cities.rb /^ def do_delete$/;" f class:Exit.Room each_bfs cities.rb /^ def each_bfs (option_hash={:full_traverse=>true})$/;" f class:Exit.Room each_dfs cities.rb /^ def each_dfs$/;" f class:Exit.Room each_dir cities.rb /^ def each_dir$/;" f class:Exit.Room encapsulate imcruby.rb /^ def encapsulate$/;" f class:String enter cities.rb /^ def enter xplayer$/;" f class:Exit eql? constants.rb /^ def eql?(other)$/;" f class:Command execute_command player.commands.rb /^ def execute_command comm, arg=""$/;" f class:Player exit_code_rev utils.rb /^ def exit_code_rev$/;" f class:Integer exit_code_to_i utils.rb /^ def exit_code_to_i$/;" f exit_code_to_s utils.rb /^ def exit_code_to_s$/;" f class:Integer filt_none editors.rb /^ def filt_none old$/;" f class:Filter filt_to_exit editors.rb /^ def filt_to_exit old$/;" f class:Filter filt_to_flag editors.rb /^ def filt_to_flag str, key$/;" f class:Filter filt_to_sect editors.rb /^ def filt_to_sect old$/;" f class:Filter filter editors.rb /^ def filter arg$/;" f class:EditorCommand finalize_mxp! utils.rb /^ def finalize_mxp!$/;" f class:String find help.rb /^ def self.find arg$/;" F class:Help find_command editors.rb /^ def find_command arg$/;" f class:Editor find_player utils.rb /^def find_player arg$/;" f fire event.rb /^ def fire obj$/;" f class:TriggerBase format_generator player.commands.rb /^def format_generator length=4$/;" f free_player player.rb /^ def free_player$/;" f class:Player from_room class_property.rb /^ def from_room$/;" f class:Movable gen_configure class_property.rb /^ def gen_configure$/;" f class:CoralMUD.FileIO gen_vnum cities.rb /^ def Area.gen_vnum area_num$/;" F class:Area get_azi utils.rb /^def get_azi a, b$/;" f get_coords utils.rb /^ def get_coords$/;" f get_player utils.rb /^ def get_player name$/;" f get_room_index utils.rb /^def get_room_index xnum$/;" f get_time logs.rb /^def get_time$/;" f go_anywhere player.rb /^ def go_anywhere$/;" f class:Player goto_make_room player.commands.rb /^ def goto_make_room vnum$/;" f class:Player gri cities.rb /^ def gri$/;" f class:Exit.Room gri cities.rb /^ def gri$/;" f class:Integer handle_packet imcruby.rb /^ def handle_packet( sender, type, target, data=nil )$/;" f handle_server_input imcruby.rb /^ def handle_server_input(s)$/;" f hash constants.rb /^ def hash$/;" f class:Command heal_damage damage.rb /^ def heal_damage amt, type, aggressor=nil$/;" f class:DamageLog heartbeat event.rb /^def heartbeat $/;" f how_much_left? damage.rb /^ def how_much_left?$/;" f class:DamageLog how_much_taken? damage.rb /^ def how_much_taken?$/;" f class:DamageLog init_cmd_table player.commands.rb /^ def init_cmd_table$/;" f class:CommandTable initialize cities.rb /^ def initialize n, sym, wall_op, path_op$/;" f class:Sector initialize cities.rb /^ def initialize xnum=nil$/;" f class:Exit.Room initialize cities.rb /^ def initialize(n) $/;" f class:Area initialize cities.rb /^ def initialize(xnum=nil,xnum2=nil,dir=nil)$/;" f class:Exit initialize constants.rb /^ def initialize n, a, full=false, h=false$/;" f class:Command initialize damage.rb /^ def initialize amt, type, aggressor=nil$/;" f class:Damage initialize damage.rb /^ def initialize$/;" f class:DamageLog initialize editors.rb /^ def initialize name, function, arg_type, filter, p, d,key, editor, hidden = false, type=:set$/;" f class:EditorCommand initialize editors.rb /^ def initialize name, p, p_on_exit$/;" f class:Editor initialize event.rb /^ def initialize(o, v, f, arg, dies=false)$/;" f class:TrigProx initialize event.rb /^ def initialize(o, v, f, arg, dies=true)$/;" f class:TrigEnter initialize event.rb /^ def initialize(owner, type, function, args, dies=true)$/;" f class:TriggerBase initialize imcruby.rb /^ def initialize(name, pw)$/;" f class:IMCclient initialize new_help.rb /^ def initialize $/;" f class:Helpfile initialize player.commands.rb /^ def initialize$/;" f class:CommandTable initialize player.rb /^ def initialize$/;" f class:Player initialize spells.rb /^ def initialize(name, method, type=:normal)$/;" f class:Spell inject_room cities.rb /^ def inject_room r $/;" f class:Area is_admin? player.rb /^ def is_admin?$/;" f class:Player is_coords? utils.rb /^ def is_coords?$/;" f is_imm? player.rb /^ def is_imm?$/;" f class:Player is_number? utils.rb /^ def is_number?$/;" f is_prefix utils.rb /^def is_prefix astr, bstr$/;" f is_set flags.rb /^ def is_set sym$/;" f class:Hash last_modified utils.rb /^def last_modified file$/;" f list editors.rb /^ def self.list$/;" F class:Editor ljust utils.rb /^ def ljust count, fill=' '$/;" f load_from_file class_property.rb /^ def load_from_file dir$/;" f class:CoralMUD.FileIO load_helps help.rb /^def load_helps$/;" f load_muddata utils.rb /^def load_muddata$/;" f load_pfile player.rb /^ def self.load_pfile passed_name$/;" F class:Player load_rooms cities.rb /^ def self.load_rooms$/;" F class:Exit.Room log logs.rb /^def log(sym, str)$/;" f log_chat imcruby.rb /^ def log_chat time, chan, string$/;" f log_exception logs.rb /^def log_exception(e, sym=:error)$/;" f lookup cities.rb /^ def self.lookup name$/;" F class:Sector lookup spells.rb /^ def self.lookup(name)$/;" F class:Spell lookup_by_tag class_property.rb /^ def self.lookup_by_tag tag$/;" F class:CoralMUD.DescriptiveTag mccp_initialize mccp.rb /^def mccp_initialize d$/;" f multi_args utils.rb /^ def multi_args $/;" f class:String mxp_initialize mxp.rb /^def mxp_initialize d$/;" f mxpmode mxp.rb /^def mxpmode(arg) $/;" f mxptag mxp.rb /^def mxptag arg$/;" f one_arg! utils.rb /^def one_arg! fstr, bstr$/;" f open cities.rb /^ def open$/;" f class:Exit packet_send imcruby.rb /^ def packet_send( sender, type, target, destination, data)$/;" f plaintext utils.rb /^ def plaintext$/;" f poll event.rb /^ def TrigEnter.poll obj, needle$/;" F class:TrigEnter poll event.rb /^ def TrigProx.poll obj, coord, roomnum $/;" F class:TrigProx pop_line utils.rb /^ def pop_line$/;" f pop_some utils.rb /^ def pop_some amt$/;" f rand random.rb /^ def rand$/;" f class:Array rand random.rb /^def rand a1=nil, a2=nil$/;" f recalc damage.rb /^ def recalc$/;" f class:DamageLog register_health damage.rb /^ def register_health hp$/;" f class:DamageLog remove flags.rb /^ def remove sym$/;" f class:Hash remove_player cities.rb /^ def remove_player(player)$/;" f class:Exit.Room render_color utils.rb /^def render_color(data)$/;" f render_color2 utils.rb /^def render_color2(data)$/;" f ret_log imcruby.rb /^ def ret_log chan $/;" f rjust utils.rb /^ def rjust count, fill=' '$/;" f roundf utils.rb /^ def roundf(places)$/;" f class:Float save_all_rooms cities.rb /^def save_all_rooms$/;" f class:Exit.Room save_helps help.rb /^def save_helps$/;" f save_pfile player.rb /^ def save_pfile $/;" f class:Player save_room cities.rb /^ def save_room$/;" f class:Exit.Room save_rooms cities.rb /^def save_rooms $/;" f class:Exit.Room save_to_file class_property.rb /^ def save_to_file file$/;" f class:CoralMUD.FileIO sect_to_str utils.rb /^ def sect_to_str$/;" f class:Symbol send_isalive imcruby.rb /^ def send_isalive$/;" f set flags.rb /^ def set sym$/;" f class:Hash set_tag class_property.rb /^ def set_tag str$/;" f class:CoralMUD.DescriptiveTag shutdown imcruby.rb /^ def shutdown$/;" f str_to_str editors.rb /^ def str_to_str$/;" f class:String strip_color utils.rb /^def strip_color txt$/;" f strip_mxp! utils.rb /^ def strip_mxp!$/;" f sub_color! utils.rb /^ def sub_color!$/;" f test_mccp mccp.rb /^def test_mccp string$/;" f text_to_player player.rb /^ def text_to_player txt$/;" f class:Player text_to_room cities.rb /^ def text_to_room txt$/;" f class:Exit.Room text_to_world utils.rb /^def text_to_world txt$/;" f to_configure_properties cities.rb /^ def to_configure_properties$/;" f class:Exit.Room to_configure_properties help.rb /^ def to_configure_properties$/;" f class:Help to_configure_properties player.rb /^ def to_configure_properties$/;" f class:Player to_room class_property.rb /^ def to_room room ### anything including this should may be placed into a room.$/;" f class:Movable to_s cities.rb /^ def to_s$/;" f class:Exit to_s cities.rb /^ def to_s$/;" f class:Exit.Room to_s cities.rb /^ def to_s$/;" f class:Sector to_str editors.rb /^ def to_str$/;" f class:EditorCommand toggle flags.rb /^ def toggle sym$/;" f class:Hash version_config player.rb /^ def version_config version, data$/;" f class:Player waitfor imcruby.rb /^ def waitfor(options) # :yield: recvdata$/;" f class:Net