aoh/src/
aoh/votes/
#AREADATA
Name        Dark Hand Fortress~
Builders    None~
Music       default.mid~
VNUMs       5200 5299
Cvnum       0
Security    1
Areabits    0
End



#MOBILES
#5200
dark hand guard protector~
#0Dark Hand Protector#n~
#0A Dark Hand Protector is here.#n
~
~
17 128 -250
1998 100 10 3
1 0
S
#0



#OBJECTS
#0



#ROOMDATA
#5200
#0Center of Dark Hand Fortress#n~
~
0 0
D0
~
~
0 0 5204
D1
~
~
0 0 5207
D2
~
~
0 0 5210
D3
~
~
0 0 5201
S
#5201
#0West Path through Fortress#n~
~
0 0
D1
~
~
0 0 5200
D3
~
~
0 0 5202
S
#5202
#0West Path through Fortress#n~
~
0 0
D1
~
~
0 0 5201
D3
~
~
0 0 5203
S
#5203
#0West Gate#n~
~
0 0
D0
~
~
0 0 5217
D1
~
~
0 0 5202
D2
~
~
0 0 5232
S
#5204
#0North Path through Fortress#n~
~
0 0
D0
~
~
0 0 5205
D2
~
~
0 0 5200
S
#5205
#0North Path through Fortress#n~
~
0 0
D0
~
~
0 0 5206
D2
~
~
0 0 5204
S
#5206
#0North Gate#n~
~
0 0
D1
~
~
0 0 5218
D2
~
~
0 0 5205
D3
~
~
0 0 5213
S
#5207
#0East Path through Fortress#n~
~
0 0
D1
~
~
0 0 5208
D3
~
~
0 0 5200
S
#5208
#0East Path through Fortress#n~
~
0 0
D1
~
~
0 0 5209
D3
~
~
0 0 5207
S
#5209
#0East Gate#n~
~
0 0
D0
~
~
0 0 5222
D2
~
~
0 0 5223
D3
~
~
0 0 5208
S
#5210
#0South Path through Fortress#n~
~
0 0
D0
~
~
0 0 5200
D2
~
~
0 0 5211
S
#5211
#0South Path through Fortress#n~
~
0 0
D0
~
~
0 0 5210
D2
~
~
0 0 5212
S
#5212
#0South Gate#n~
~
0 0
D0
~
~
0 0 5211
D1
~
~
0 0 5227
D3
~
~
0 0 5228
S
#5213
#0North Fortress Wall#n~
~
0 0
D1
~
~
0 0 5206
D3
~
~
0 0 5214
S
#5214
#0North Fortress Wall#n~
~
0 0
D1
~
~
0 0 5213
D3
~
~
0 0 5215
S
#5215
#0North-West Corner#n~
~
0 0
D1
~
~
0 0 5214
D2
~
~
0 0 5216
S
#5216
#0West Fortress Wall#n~
~
0 0
D0
~
~
0 0 5215
D2
~
~
0 0 5217
S
#5217
#0West Fortress Wall#n~
~
0 0
D0
~
~
0 0 5216
D2
~
~
0 0 5203
S
#5218
#0North Fortress Wall#n~
~
0 0
D1
~
~
0 0 5219
D3
~
~
0 0 5206
S
#5219
#0North Fortress Wall#n~
~
0 0
D1
~
~
0 0 5220
D3
~
~
0 0 5218
S
#5220
#0North-Eastern Corner#n~
~
0 0
D2
~
~
0 0 5221
D3
~
~
0 0 5219
S
#5221
#0East Fortress Wall#n~
~
0 0
D0
~
~
0 0 5220
D2
~
~
0 0 5222
S
#5222
#0East Fortress Wall#n~
~
0 0
D0
~
~
0 0 5221
D2
~
~
0 0 5209
S
#5223
#0East Fortress Wall#n~
~
0 0
D0
~
~
0 0 5209
D2
~
~
0 0 5224
S
#5224
#0East Fortress Wall#n~
~
0 0
D0
~
~
0 0 5223
D2
~
~
0 0 5225
S
#5225
#0South-Eastern Corner#n~
~
0 0
D0
~
~
0 0 5224
D3
~
~
0 0 5226
S
#5226
#0South Fortress Wall#n~
~
0 0
D1
~
~
0 0 5225
D3
~
~
0 0 5227
S
#5227
#0South Fortress Wall#n~
~
0 0
D1
~
~
0 0 5226
D3
~
~
0 0 5212
S
#5228
#0South Fortress Wall#n~
~
0 0
D1
~
~
0 0 5212
D3
~
~
0 0 5229
S
#5229
#0South Fortress Wall#n~
~
0 0
D1
~
~
0 0 5228
D3
~
~
0 0 5230
S
#5230
#0South-West Corner#n~
~
0 0
D0
~
~
0 0 5231
D1
~
~
0 0 5229
S
#5231
#0West Fortress Wall#n~
~
0 0
D0
~
~
0 0 5232
D2
~
~
0 0 5230
S
#5232
#0West Fortress Wall#n~
~
0 0
D0
~
~
0 0 5203
D2
~
~
0 0 5231
S
#0



#SPECIALS
M 5200 spec_guard_dark_hand
S



#RESETS
M 0 5200 50 5200
M 0 5200 50 5200
M 0 5200 50 5200
M 0 5200 50 5203
M 0 5200 50 5203
M 0 5200 50 5203
M 0 5200 50 5206
M 0 5200 50 5206
M 0 5200 50 5206
M 0 5200 50 5209
M 0 5200 50 5209
M 0 5200 50 5209
M 0 5200 50 5209
M 0 5200 50 5212
M 0 5200 50 5212
M 0 5200 50 5212
S



#$