CircleMUD 3.0 - World Files, Beta Version. Contained in this lovely archive is the present shape of the world for Circle 3.0. I have put everything into ascii flags for easy addition and removal of flags. I have also finally gotten around to changing all the shops to the new versions (they make good examples since I tried to include a bit of everything, from wandering shops to shops that don't like certain alignments or classes) I would like to get some feedback on the work I've done thus far... ie.. do you like it? Don't you? Why do/don't you like it? That kind of thing. Also, if it is at all possible, could you email me your typos (and possibly bugs for world bugs) file so that I can correct those problems before the Gamma release of Circle 3.0. The zone files have been reformatted so that each has comments (my style of commenting, so that I know what is s'posed to be going on (: ) All the wld files have been properly indented to three spaces in (for consistency mostly and it was easier re-doing about a third of the descripts...) A couple of areas have been shifted around and there have been two area additions (see if you can figure out what they are, shouldn't be too hard (: ) Many typos and 'bugs' have been corrected thus far, but I'm sure that more exist yet, so please send me a listing of the ones you find. I thank you for your time, and please direct all comments to: 3raf7@QUCDN.QueensU.CA