/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Dystopia Mud improvements copyright (C) 2000, 2001 by Brian Graversen * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * File: olc_save.c * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * * * ***************************************************************************/ /*************************************************************************** * _/ _/ * * _/_/_/ _/_/ _/_/_/ _/ _/_/ _/ _/ _/_/_/ * * _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ * * _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ * * _/ _/ _/ _/_/_/ _/ _/_/ _/_/_/ _/_/_/ * *************************************************************************** * Mindcloud Copyright 2001-2003 by Jeff Boschee (Zarius), * * Additional credits are in the help file CODECREDITS * * All Rights Reserved. * ***************************************************************************/ /* OLC_SAVE.C * This takes care of saving all the .are information. * Notes: * -If a good syntax checker is used for setting vnum ranges of areas * then it would become possible to just cycle through vnums instead * of using the iHash stuff and checking that the room or reset or * mob etc is part of that area. */ #include <sys/types.h> #include <ctype.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "merc.h" #include "olc.h" /***************************************************************************** Name: fix_string Purpose: Returns a string without \r and ~. ****************************************************************************/ char *fix_string(const char *str) { static char strfix[MAX_STRING_LENGTH]; int i; int o; if (str == NULL) return '\0'; for (o = i = 0; str[i + o] != '\0'; i++) { if (str[i + o] == '\r' || str[i + o] == '~') o++; if ((strfix[i] = str[i + o]) == '\0') break; } strfix[i] = '\0'; return strfix; } /* * doubles %%'s - a must for saving helps. */ char *fix_string2(const char *str) { static char strfix[2 * MAX_STRING_LENGTH]; int i; int o; if (str == NULL) return '\0'; for (o = i = 0; str[i] != '\0'; i++) { if ((strfix[i + o] = str[i]) == '%') { o++; strfix[i + o] = '%'; } } strfix[i + o] = '\0'; return strfix; } char *fwrite_flag(long flags, char buf[]) { char offset; char *cp; buf[0] = '\0'; if (flags == 0) { strcpy(buf, "0"); return buf; } /* * 32 -- number of bits in a long */ for (offset = 0, cp = buf; offset < 32; offset++) if (flags & ((long) 1 << offset)) { if (offset <= 'Z' - 'A') *(cp++) = 'A' + offset; else *(cp++) = 'a' + offset - ('Z' - 'A' + 1); } *cp = '\0'; return buf; } /***************************************************************************** Name: save_area_list Purpose: Saves the listing of files to be loaded at startup. Called by: do_asave(olc_save.c). ****************************************************************************/ void save_area_list(void) { FILE *fp; AREA_DATA *pArea; if ((fp = fopen("../txt/area.lst", "w")) == NULL) { bug("Save_area_list: fopen", 0); perror("area.lst"); } else { /* * Add any help files that need to be loaded at * startup to this section. */ fprintf(fp, "help.are\n"); for (pArea = area_first; pArea; pArea = pArea->next) { fprintf(fp, "%s\n", pArea->filename); } fprintf(fp, "$\n"); fclose(fp); } return; } void save_mobprogs(FILE * fp, AREA_DATA * pArea) { PROG_CODE *pMprog; int i; fprintf(fp, "#MOBPROGS\n"); for (i = pArea->lvnum; i <= pArea->uvnum; i++) { if ((pMprog = get_prog_index(i, PRG_MPROG)) != NULL) { fprintf(fp, "#%d\n", i); fprintf(fp, "%s~\n", fix_string(pMprog->code)); } } fprintf(fp, "#0\n\n"); return; } void save_objprogs(FILE * fp, AREA_DATA * pArea) { PROG_CODE *pOprog; int i; fprintf(fp, "#OBJPROGS\n"); for (i = pArea->lvnum; i <= pArea->uvnum; i++) { if ((pOprog = get_prog_index(i, PRG_OPROG)) != NULL) { fprintf(fp, "#%d\n", i); fprintf(fp, "%s~\n", fix_string(pOprog->code)); } } fprintf(fp, "#0\n\n"); return; } void save_roomprogs(FILE * fp, AREA_DATA * pArea) { PROG_CODE *pRprog; int i; fprintf(fp, "#ROOMPROGS\n"); for (i = pArea->lvnum; i <= pArea->uvnum; i++) { if ((pRprog = get_prog_index(i, PRG_RPROG)) != NULL) { fprintf(fp, "#%d\n", i); fprintf(fp, "%s~\n", fix_string(pRprog->code)); } } fprintf(fp, "#0\n\n"); return; } /***************************************************************************** Name: save_mobiles Purpose: Save #MOBILES secion of an area file. Called by: save_area(olc_save.c). ****************************************************************************/ void save_mobiles(FILE * fp, AREA_DATA * pArea) { int vnum; MOB_INDEX_DATA *pMobIndex; PROG_LIST *pMprog; MOB_TRIGGER *mProg; fprintf(fp, "#MOBILES\n"); for (vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++) { if ((pMobIndex = get_mob_index(vnum))) { if (pMobIndex->area == pArea) { fprintf(fp, "#%d\n", pMobIndex->vnum); fprintf(fp, "%s~\n", pMobIndex->player_name); fprintf(fp, "%s~\n", pMobIndex->short_descr); fprintf(fp, "%s~\n", fix_string(pMobIndex->long_descr)); fprintf(fp, "%s~\n", fix_string(pMobIndex->description)); fprintf(fp, "%d ", pMobIndex->act); fprintf(fp, "%d ", pMobIndex->affected_by); fprintf(fp, "%d\n", pMobIndex->alignment); fprintf(fp, "%d ", pMobIndex->level); fprintf(fp, "%d %d %d\n", pMobIndex->toughness, pMobIndex->extra_attack, pMobIndex->dam_modifier); fprintf(fp, "%d %d\n", pMobIndex->sex, pMobIndex->natural_attack); fprintf(fp, "%d\n", pMobIndex->bones); fprintf(fp, "%d\n", 0); for (pMprog = pMobIndex->mprogs; pMprog; pMprog = pMprog->next) { fprintf(fp, "M %s %d %s~\n", prog_type_to_name(pMprog-> trig_type), pMprog->vnum, pMprog->trig_phrase); } for (mProg = pMobIndex->triggers; mProg; mProg = mProg->next) { fprintf(fp, "P\n"); fprintf(fp, "%d %d\n", mProg->type, mProg->vnum); fprintf(fp, "%s~\n", mProg->keywords); fprintf(fp, "%s~\n", mProg->roomOutput); fprintf(fp, "%s~\n", mProg->chOutput); } //fprintf( fp, "S\n"); } } } fprintf(fp, "#0\n\n\n\n"); return; } /***************************************************************************** Name: save_objects Purpose: Save #OBJECTS section of an area file. Called by: save_area(olc_save.c). ****************************************************************************/ void save_objects(FILE * fp, AREA_DATA * pArea) { int vnum; OBJ_INDEX_DATA *pObjIndex; AFFECT_DATA *pAf; EXTRA_DESCR_DATA *pEd; PROG_LIST *pOprog; fprintf(fp, "#OBJECTS\n"); for (vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++) { if ((pObjIndex = get_obj_index(vnum))) { if (pObjIndex->area == pArea) { fprintf(fp, "#%d\n", pObjIndex->vnum); fprintf(fp, "%s~\n", pObjIndex->name); fprintf(fp, "%s~\n", pObjIndex->short_descr); fprintf(fp, "%s~\n", fix_string(pObjIndex->description)); fprintf(fp, "%d ", pObjIndex->item_type); fprintf(fp, "%d ", pObjIndex->extra_flags); fprintf(fp, "%d ", pObjIndex->quest); fprintf(fp, "%d\n", pObjIndex->wear_flags); fprintf(fp, "%d %d %d\n", pObjIndex->condition, pObjIndex->toughness, pObjIndex->resistance); if (pObjIndex->hit_msg1 == NULL) pObjIndex->hit_msg1 = str_dup("none"); if (pObjIndex->hit_msg2 == NULL) pObjIndex->hit_msg2 = str_dup("none"); fprintf(fp, "%s~\n", pObjIndex->hit_msg1); fprintf(fp, "%s~\n", pObjIndex->hit_msg2); switch (pObjIndex->item_type) { default: fprintf(fp, "%d %d %d %d\n", pObjIndex->value[0], pObjIndex->value[1], pObjIndex->value[2], pObjIndex->value[3]); break; case ITEM_PILL: case ITEM_POTION: case ITEM_SCROLL: fprintf(fp, "%d '%s' '%s' '%s'\n", pObjIndex->value[0], pObjIndex->value[1] != -1 ? skill_table[pObjIndex-> value[1]]. name : " ", pObjIndex->value[2] != -1 ? skill_table[pObjIndex-> value[2]]. name : " ", pObjIndex->value[3] != -1 ? skill_table[pObjIndex-> value[3]]. name : " "); break; case ITEM_SLOT_MACHINE: fprintf(fp, "%d %d %d %d\n", pObjIndex->value[0], pObjIndex->value[1], pObjIndex->value[2], pObjIndex->value[3]); break; case ITEM_WINDOW: fprintf(fp, "%d 0 0 0\n", pObjIndex->value[0]); break; case ITEM_FURNITURE: fprintf(fp, "%d %d %d %d\n", pObjIndex->value[0], pObjIndex->value[1], //fwrite_flag( pObjIndex->value[2], buf), pObjIndex->value[2], pObjIndex->value[3]); break; case ITEM_FAMILIAR: fprintf(fp, "%d %d %d %d %d %d %d %d\n", pObjIndex->value[0], pObjIndex->value[1], pObjIndex->value[2], pObjIndex->value[3], pObjIndex->value[4], pObjIndex->value[5], pObjIndex->value[6], pObjIndex->value[7]); break; case ITEM_SIGIL: fprintf(fp, "%d %d %d %d %d %d %d %d %d\n", pObjIndex->value[0], pObjIndex->value[1], pObjIndex->value[2], pObjIndex->value[3], pObjIndex->value[4], pObjIndex->value[5], pObjIndex->value[6], pObjIndex->value[7], pObjIndex->value[8]); break; case ITEM_STAFF: case ITEM_WAND: fprintf(fp, "%d %d %d '%s'\n", pObjIndex->value[0], pObjIndex->value[1], pObjIndex->value[2], pObjIndex->value[3] != -1 ? skill_table[pObjIndex-> value[3]]. name : " "); break; } fprintf(fp, "%d ", pObjIndex->weight); fprintf(fp, "%d\n", pObjIndex->cost); for (pAf = pObjIndex->affected; pAf; pAf = pAf->next) { fprintf(fp, "A\n%d %d\n", pAf->location, pAf->modifier); } for (pEd = pObjIndex->extra_descr; pEd; pEd = pEd->next) { fprintf(fp, "E\n%s~\n%s~\n%s~\n%s~\n%d %d %d\n", pEd->keyword, fix_string(pEd->description), pEd->buffer1, pEd->buffer2, pEd->type, pEd->vnum, pEd->action); } fprintf(fp, "Q\n%s~\n%s~\n%s~\n%s~\n%s~\n%s~\n%d %d\n", pObjIndex->chpoweron, pObjIndex->chpoweroff, pObjIndex->chpoweruse, pObjIndex->victpoweron, pObjIndex->victpoweroff, pObjIndex->victpoweruse, pObjIndex->spectype, pObjIndex->specpower); for (pOprog = pObjIndex->oprogs; pOprog; pOprog = pOprog->next) { fprintf(fp, "O %s %d %s~\n", prog_type_to_name(pOprog-> trig_type), pOprog->vnum, pOprog->trig_phrase); } } } } fprintf(fp, "#0\n\n\n\n"); return; } /* OLC 1.1b */ /***************************************************************************** Name: save_rooms Purpose: Save #ROOMDATA section of an area file. Called by: save_area(olc_save.c). ****************************************************************************/ void save_rooms(FILE * fp, AREA_DATA * pArea) { ROOM_INDEX_DATA *pRoomIndex; EXTRA_DESCR_DATA *pEd; ROOMTEXT_DATA *prt; EXIT_DATA *pExit; int vnum; int door; PROG_LIST *pRprog; fprintf(fp, "#ROOMDATA\n"); for (vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++) { if ((pRoomIndex = get_room_index(vnum))) { if (pRoomIndex->area == pArea) { fprintf(fp, "#%d\n", pRoomIndex->vnum); fprintf(fp, "%s~\n", pRoomIndex->name); fprintf(fp, "%s~\n", fix_string(pRoomIndex->description)); fprintf(fp, "%d ", pRoomIndex->room_flags); fprintf(fp, "%d %d\n", pRoomIndex->sector_type, pRoomIndex->shop_type); fprintf(fp, "%d ", pRoomIndex->items_sold[1]); fprintf(fp, "%d ", pRoomIndex->items_sold[2]); fprintf(fp, "%d ", pRoomIndex->items_sold[3]); fprintf(fp, "%d ", pRoomIndex->items_sold[4]); fprintf(fp, "%d ", pRoomIndex->items_sold[5]); fprintf(fp, "%d ", pRoomIndex->items_sold[6]); fprintf(fp, "%d ", pRoomIndex->items_sold[7]); fprintf(fp, "%d ", pRoomIndex->items_sold[8]); fprintf(fp, "%d ", pRoomIndex->items_sold[9]); fprintf(fp, "%d ", pRoomIndex->items_sold[10]); fprintf(fp, "%d ", pRoomIndex->items_sold[11]); fprintf(fp, "%d ", pRoomIndex->items_sold[12]); fprintf(fp, "%d ", pRoomIndex->items_sold[13]); fprintf(fp, "%d ", pRoomIndex->items_sold[14]); fprintf(fp, "%d ", pRoomIndex->items_sold[15]); fprintf(fp, "%d ", pRoomIndex->items_sold[16]); fprintf(fp, "%d ", pRoomIndex->items_sold[17]); fprintf(fp, "%d ", pRoomIndex->items_sold[18]); fprintf(fp, "%d ", pRoomIndex->items_sold[19]); fprintf(fp, "%d ", pRoomIndex->items_sold[20]); fprintf(fp, "%d ", pRoomIndex->items_sold[21]); fprintf(fp, "%d ", pRoomIndex->items_sold[22]); fprintf(fp, "%d ", pRoomIndex->items_sold[23]); fprintf(fp, "%d ", pRoomIndex->items_sold[24]); fprintf(fp, "%d ", pRoomIndex->items_sold[25]); fprintf(fp, "\n"); for (pEd = pRoomIndex->extra_descr; pEd; pEd = pEd->next) { fprintf(fp, "E\n%s~\n%s~\n%s~\n%s~\n%d %d %d\n", pEd->keyword, fix_string(pEd->description), pEd->buffer1, pEd->buffer2, pEd->type, pEd->vnum, pEd->action); } for (prt = pRoomIndex->roomtext; prt; prt = prt->next) { fprintf(fp, "T\n%s~\n%s~\n%s~\n%s~\n%d %d %d\n", prt->input, prt->output, prt->choutput, prt->name, prt->type, prt->power, prt->mob); } for (door = 0; door < MAX_DIR; door++) { if ((pExit = pRoomIndex->exit[door])) { fprintf(fp, "D%d\n", door); fprintf(fp, "%s~\n", fix_string(pExit-> description)); fprintf(fp, "%s~\n", pExit->keyword); fprintf(fp, "%d %d %d\n", pExit->rs_flags, pExit->key, pExit-> to_room ? pExit-> to_room->vnum : 0); } } for (pRprog = pRoomIndex->rprogs; pRprog; pRprog = pRprog->next) { fprintf(fp, "R %s %d %s~\n", prog_type_to_name(pRprog-> trig_type), pRprog->vnum, pRprog->trig_phrase); } fprintf(fp, "S\n"); } } } fprintf(fp, "#0\n\n\n\n"); return; } /* OLC 1.1b */ /***************************************************************************** Name: save_specials Purpose: Save #SPECIALS section of area file. Called by: save_area(olc_save.c). ****************************************************************************/ void save_specials(FILE * fp, AREA_DATA * pArea) { int vnum; MOB_INDEX_DATA *pMobIndex; fprintf(fp, "#SPECIALS\n"); for (vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++) { if ((pMobIndex = get_mob_index(vnum))) { if (pMobIndex->area == pArea && pMobIndex->spec_fun) { fprintf(fp, "M %d %s\n", pMobIndex->vnum, spec_string(pMobIndex->spec_fun)); } if (pMobIndex->area == pArea && pMobIndex->quest_fun) { fprintf(fp, "Q %d %s\n", pMobIndex->vnum, quest_string(pMobIndex->quest_fun)); } if (pMobIndex->area == pArea && pMobIndex->shop_fun) { fprintf(fp, "Z %d %s\n", pMobIndex->vnum, shop_string(pMobIndex->shop_fun)); } } } fprintf(fp, "S\n\n\n\n"); return; } /* OLC 1.1b */ /***************************************************************************** Name: vsave_specials Purpose: Save #SPECIALS section of area file. New formating thanks to Rac. Called by: save_area(olc_save.c). ****************************************************************************/ void vsave_specials(FILE * fp, AREA_DATA * pArea) { int vnum; MOB_INDEX_DATA *pMobIndex; fprintf(fp, "#SPECIALS\n"); for (vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++) { if ((pMobIndex = get_mob_index(vnum))) { if (pMobIndex->area == pArea && pMobIndex->spec_fun) { fprintf(fp, "M %d %s \t; %s\n", pMobIndex->vnum, spec_string(pMobIndex->spec_fun), pMobIndex->short_descr); } } } fprintf(fp, "S\n\n\n\n"); return; } /* OLC 1.1b */ /***************************************************************************** Name: save_resets Purpose: Saves the #RESETS section of an area file. New format thanks to Rac. Called by: save_area(olc_save.c) ****************************************************************************/ void save_resets(FILE * fp, AREA_DATA * pArea) { RESET_DATA *pReset; MOB_INDEX_DATA *pLastMob = NULL; OBJ_INDEX_DATA *pLastObj; ROOM_INDEX_DATA *pRoomIndex; char buf[MAX_STRING_LENGTH]; int vnum; fprintf(fp, "#RESETS\n"); for (vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++) { if ((pRoomIndex = get_room_index(vnum))) { if (pRoomIndex->area == pArea) { for (pReset = pRoomIndex->reset_first; pReset; pReset = pReset->next) { switch (pReset->command) { default: bug("Save_resets: bad command %c.", pReset->command); break; case 'M': pLastMob = get_mob_index(pReset-> arg1); fprintf(fp, "M 0 %d %d %d\n", pReset->arg1, pReset->arg2, pReset->arg3); break; case 'O': pLastObj = get_obj_index(pReset-> arg1); fprintf(fp, "O 0 %d 0 %d\n", pReset->arg1, pReset->arg3); break; case 'P': pLastObj = get_obj_index(pReset-> arg1); fprintf(fp, "P 0 %d 0 %d\n", pReset->arg1, pReset->arg3); break; case 'G': fprintf(fp, "G 0 %d 0\n", pReset->arg1); if (!pLastMob) { xprintf(buf, "Save_resets: !NO_MOB! in [%s]", pArea-> filename); bug(buf, 0); } break; case 'E': fprintf(fp, "E 0 %d 0 %d\n", pReset->arg1, pReset->arg3); if (!pLastMob) { xprintf(buf, "Save_resets: !NO_MOB! in [%s]", pArea-> filename); bug(buf, 0); } break; case 'D': break; case 'R': fprintf(fp, "R 0 %d %d\n", pReset->arg1, pReset->arg2); break; } /* End switch */ } /* End for pReset */ } /* End if correct area */ } /* End if pRoomIndex */ } /* End for vnum */ fprintf(fp, "S\n\n\n\n"); return; } /* OLC 1.1b */ /***************************************************************************** Name: save_resets Purpose: Saves the #RESETS section of an area file. New format thanks to Rac. Called by: save_area(olc_save.c) ****************************************************************************/ void vsave_resets(FILE * fp, AREA_DATA * pArea) { RESET_DATA *pReset; MOB_INDEX_DATA *pLastMob = NULL; OBJ_INDEX_DATA *pLastObj; ROOM_INDEX_DATA *pRoomIndex; char buf[MAX_STRING_LENGTH]; int vnum; fprintf(fp, "#RESETS\n"); for (vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++) { if ((pRoomIndex = get_room_index(vnum))) { if (pRoomIndex->area == pArea) { for (pReset = pRoomIndex->reset_first; pReset; pReset = pReset->next) { switch (pReset->command) { default: bug("Save_resets: bad command %c.", pReset->command); break; case 'M': pLastMob = get_mob_index(pReset-> arg1); fprintf(fp, "M 0 %d %2d %-5d \t; %s to %s\n", pReset->arg1, pReset->arg2, pReset->arg3, pLastMob->short_descr, pRoomIndex->name); break; case 'O': pLastObj = get_obj_index(pReset-> arg1); fprintf(fp, "O 0 %d 0 %-5d \t; %s to %s\n", pReset->arg1, pReset->arg3, capitalize(pLastObj-> short_descr), pRoomIndex->name); break; case 'P': pLastObj = get_obj_index(pReset-> arg1); fprintf(fp, "P 0 %d 0 %-5d \t; %s inside %s\n", pReset->arg1, pReset->arg3, capitalize (get_obj_index (pReset->arg1)-> short_descr), pLastObj ? pLastObj-> short_descr : "!NO_OBJ!"); if (!pLastObj) /* Thanks Rac! */ { xprintf(buf, "Save_resets: P with !NO_OBJ! in [%s]", pArea-> filename); bug(buf, 0); } break; case 'G': pLastObj = get_obj_index(pReset-> arg1); fprintf(fp, "G 0 %d 0 \t; %s\n", pReset->arg1, capitalize(pLastObj-> short_descr)); if (!pLastMob) { xprintf(buf, "Save_resets: !NO_MOB! in [%s]", pArea-> filename); bug(buf, 0); } break; case 'E': fprintf(fp, "E 0 %d 0 %-5d \t; %s %s\n", pReset->arg1, pReset->arg3, capitalize (get_obj_index (pReset->arg1)-> short_descr), flag_string (wear_loc_strings, pReset->arg3)); if (!pLastMob) { xprintf(buf, "Save_resets: !NO_MOB! in [%s]", pArea-> filename); bug(buf, 0); } break; case 'D': break; case 'R': fprintf(fp, "R 0 %d %2d \t; Randomize %s\n", pReset->arg1, pReset->arg2, pRoomIndex->name); break; } /* End switch */ } /* End for pReset */ } /* End if correct area */ } /* End if pRoomIndex */ } /* End for vnum */ fprintf(fp, "S\n\n\n\n"); return; } /***************************************************************************** Name: save_helps Purpose: Save #HELPS section of an area file. Written by: Walker <nkrendel@evans.Denver.Colorado.EDU> Called by: save_area(olc_save.c). ****************************************************************************/ void save_help(void) { FILE *fp; HELP_DATA *pHelp; rename("help.are", "help.bak"); if ((fp = fopen("help.are", "w")) == NULL) { bug("save_helps: fopen", 0); perror("help.are"); return; } fprintf(fp, "#HELPS\n\n"); for (pHelp = first_help; pHelp != NULL; pHelp = pHelp->next) { fprintf(fp, "%d %s ~\n%s~\n\n", pHelp->level, all_capitalize(pHelp->keyword), fix_string(pHelp->text)); } fprintf(fp, "0 $~\n\n#$\n"); fclose(fp); } void save_helps(FILE * fp, AREA_DATA * pArea) { HELP_DATA *pHelp; bool found = FALSE; for (pHelp = first_help; pHelp; pHelp = pHelp->next) { if (pHelp->area && pHelp->area == pArea) { if (!found) { fprintf(fp, "#HELPS\n\n"); found = TRUE; } fprintf(fp, "%d %s~\n%s~\n", pHelp->level, all_capitalize(pHelp->keyword), fix_string(pHelp->text)); } } if (found) fprintf(fp, "\n0 $~\n\n"); return; } /***************************************************************************** Name: save_area Purpose: Save an area, note that this format is new. Called by: do_asave(olc_save.c). ****************************************************************************/ void save_area(AREA_DATA * pArea) { FILE *fp; fclose(fpReserve); if (!(fp = fopen(pArea->filename, "w"))) { bug("Open_area: fopen", 0); perror(pArea->filename); } fprintf(fp, "#AREADATA\n"); fprintf(fp, "Name %s~\n", pArea->name); fprintf(fp, "Builders %s~\n", fix_string(pArea->builders)); fprintf(fp, "Music %s~\n", pArea->music); fprintf(fp, "VNUMs %d %d\n", pArea->lvnum, pArea->uvnum); fprintf(fp, "Cvnum %d\n", pArea->cvnum); fprintf(fp, "Security %d\n", pArea->security); fprintf(fp, "Areabits %d\n", pArea->areabits); fprintf(fp, "SecType %d\n", pArea->sector); fprintf(fp, "WeatAl %d\n", pArea->a_weather); fprintf(fp, "End\n\n\n\n"); save_helps(fp, pArea); /* OLC 1.1b */ save_mobiles(fp, pArea); save_objects(fp, pArea); save_rooms(fp, pArea); save_mobprogs(fp, pArea); save_objprogs(fp, pArea); save_roomprogs(fp, pArea); if (IS_SET(pArea->area_flags, AREA_VERBOSE)) /* OLC 1.1b */ { vsave_specials(fp, pArea); vsave_resets(fp, pArea); } else { save_specials(fp, pArea); save_resets(fp, pArea); } fprintf(fp, "#$\n"); fclose(fp); fpReserve = fopen(NULL_FILE, "r"); return; } /* OLC 1.1b */ /***************************************************************************** Name: do_asave Purpose: Entry point for saving area data. Called by: interpreter(interp.c) ****************************************************************************/ void do_asave(CHAR_DATA * ch, char *argument) { char arg1[MAX_INPUT_LENGTH]; AREA_DATA *pArea; int value; if (!ch) /* Do an autosave */ { save_area_list(); for (pArea = area_first; pArea; pArea = pArea->next) { if (IS_SET(pArea->areabits, AREA_BIT_NOEDIT2)) continue; if (IS_SET(pArea->areabits, AREA_BIT_NOEDIT)) { SET_BIT(pArea->areabits, AREA_BIT_NOEDIT2); REMOVE_BIT(pArea->areabits, AREA_BIT_NOEDIT); } save_area(pArea); REMOVE_BIT(pArea->area_flags, AREA_CHANGED | AREA_ADDED); } return; } if (IS_NPC(ch)) return; if (ch->pcdata->security < 2) { send_to_char("Huh?\n\r", ch); return; } argument = one_argument(argument, arg1); if (arg1[0] == '\0') { send_to_char("Syntax:\n\r", ch); send_to_char (" asave <vnum> - saves a particular area\n\r", ch); send_to_char (" asave list - saves the area.lst file\n\r", ch); send_to_char(" asave helps - saves the help file\n\r", ch); send_to_char (" asave area - saves the area being edited\n\r", ch); send_to_char (" asave changed - saves all changed zones\n\r", ch); send_to_char (" asave world - saves the world! (db dump)\n\r", ch); send_to_char(" asave ^ verbose - saves in verbose mode\n\r", ch); send_to_char("\n\r", ch); return; } /* * Snarf the value (which need not be numeric). */ value = atoi(arg1); /* * Save the area of given vnum. */ /* * ---------------------------- */ if (!(pArea = get_area_data(value)) && is_number(arg1)) { send_to_char("That area does not exist.\n\r", ch); return; } if (is_number(arg1)) { if (!IS_BUILDER(ch, pArea)) { send_to_char ("You are not a builder for this area.\n\r", ch); return; } save_area_list(); if (!str_cmp("verbose", argument)) SET_BIT(pArea->area_flags, AREA_VERBOSE); save_area(pArea); REMOVE_BIT(pArea->area_flags, AREA_VERBOSE); return; } /* * Save the world, only authorized areas. */ /* * -------------------------------------- */ if (!str_cmp("world", arg1)) { save_area_list(); for (pArea = area_first; pArea; pArea = pArea->next) { if (IS_SET(pArea->areabits, AREA_BIT_NOEDIT2)) continue; if (IS_SET(pArea->areabits, AREA_BIT_NOEDIT)) { SET_BIT(pArea->areabits, AREA_BIT_NOEDIT2); REMOVE_BIT(pArea->areabits, AREA_BIT_NOEDIT); } /* * Builder must be assigned this area. */ if (!IS_BUILDER(ch, pArea)) continue; if (!str_cmp("verbose", argument)) SET_BIT(pArea->area_flags, AREA_VERBOSE); save_area(pArea); REMOVE_BIT(pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE); } send_to_char("You saved the world.\n\r", ch); return; } if (!str_cmp(arg1, "helps")) { if (ch->level > 6) { save_help(); send_to_char(" Helps saved.\n\r", ch); } return; } /* * Save changed areas, only authorized areas. */ /* * ------------------------------------------ */ if (!str_cmp("changed", arg1)) { char buf[MAX_INPUT_LENGTH]; save_area_list(); //save_help(); //send_to_char(" Helps saved.\n\r", ch); send_to_char("Saved zones:\n\r", ch); xprintf(buf, "None.\n\r"); for (pArea = area_first; pArea; pArea = pArea->next) { if (IS_SET(pArea->areabits, AREA_BIT_NOEDIT2)) continue; if (IS_SET(pArea->areabits, AREA_BIT_NOEDIT)) { SET_BIT(pArea->areabits, AREA_BIT_NOEDIT2); REMOVE_BIT(pArea->areabits, AREA_BIT_NOEDIT); } /* * Builder must be assigned this area. */ if (!IS_BUILDER(ch, pArea)) continue; /* * Save changed areas. */ if (IS_SET(pArea->area_flags, AREA_CHANGED) || IS_SET(pArea->area_flags, AREA_ADDED)) { if (!str_cmp("verbose", argument)) SET_BIT(pArea->area_flags, AREA_VERBOSE); save_area(pArea); REMOVE_BIT(pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE); xprintf(buf, "%24s - '%s'\n\r", pArea->name, pArea->filename); send_to_char(buf, ch); } } if (!str_cmp(buf, "None.\n\r")) send_to_char(buf, ch); return; } /* * Save the area.lst file. */ /* * ----------------------- */ if (!str_cmp(arg1, "list")) { save_area_list(); return; } /* * Save area being edited, if authorized. */ /* * -------------------------------------- */ if (!str_cmp(arg1, "area")) { /* * Find the area to save. */ switch (ch->desc->editor) { case ED_AREA: pArea = (AREA_DATA *) ch->desc->pEdit; break; case ED_ROOM: pArea = ch->in_room->area; break; case ED_OBJECT: pArea = ((OBJ_INDEX_DATA *) ch->desc->pEdit)->area; break; case ED_MOBILE: pArea = ((MOB_INDEX_DATA *) ch->desc->pEdit)->area; break; default: pArea = ch->in_room->area; break; } if (IS_SET(pArea->areabits, AREA_BIT_NOEDIT2)) { send_to_char("This area cannot be changed.\n\r", ch); return; } if (IS_SET(pArea->areabits, AREA_BIT_NOEDIT)) { SET_BIT(pArea->areabits, AREA_BIT_NOEDIT2); REMOVE_BIT(pArea->areabits, AREA_BIT_NOEDIT); } if (!IS_BUILDER(ch, pArea)) { send_to_char ("You are not a builder for this area.\n\r", ch); return; } save_area_list(); if (!str_cmp("verbose", argument)) SET_BIT(pArea->area_flags, AREA_VERBOSE); save_area(pArea); REMOVE_BIT(pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE); send_to_char("Area saved.\n\r", ch); return; } /* * Show correct syntax. */ /* * -------------------- */ do_asave(ch, ""); return; }