tinymush-3.1p1/game/backups/
tinymush-3.1p1/game/bin/
tinymush-3.1p1/game/data/
tinymush-3.1p1/game/modules/
tinymush-3.1p1/game/modules/old/
tinymush-3.1p1/src/modules/comsys/
tinymush-3.1p1/src/modules/hello/
tinymush-3.1p1/src/modules/mail/
tinymush-3.1p1/src/tools/
/* htab.c - table hashing routines */
/* $Id: htab.c,v 1.27 2002/10/20 18:26:43 rmg Exp $ */

#include "copyright.h"
#include "autoconf.h"
#include "config.h"

#include "alloc.h"	/* required by mudconf */
#include "flags.h"	/* required by mudconf */
#include "htab.h"	/* required by mudconf */
#include "mudconf.h"	/* required by code */

#include "db.h"		/* required by externs */
#include "externs.h"	/* required by code */

/* ---------------------------------------------------------------------------
 * hashval: Compute hash value of a string for a hash table.
 */

int hashval(str, hashmask)
char *str;
int hashmask;
{
	int hash = 0;
	char *sp;

	/* If the string pointer is null, return 0.  If not, add up the
	 * numeric value of all the characters and return the sum,
	 * modulo the size of the hash table.
	 */

	if (str == NULL)
		return 0;
	for (sp = str; *sp; sp++)
		hash = (hash << 5) + hash + *sp;
	return (hash & hashmask);
}


/* ----------------------------------------------------------------------
 * get_hashmask: Get hash mask for mask-style hashing.
 */

int get_hashmask(size)
int *size;
{
	int tsize;

	/* Get next power-of-two >= size, return power-1 as the mask for
	 * ANDing 
	 */

	for (tsize = 1; tsize < *size; tsize = tsize << 1) ;
	*size = tsize;
	return tsize - 1;
}

/* ---------------------------------------------------------------------------
 * hashinit: Initialize a new hash table.
 */

void hashinit(htab, size, flags)
HASHTAB *htab;
int size, flags;
{
	int i;

	htab->mask = get_hashmask(&size);
	htab->hashsize = size;
	htab->checks = 0;
	htab->scans = 0;
	htab->max_scan = 0;
	htab->hits = 0;
	htab->entries = 0;
	htab->deletes = 0;
	htab->nulls = size;
	if ((flags & HT_TYPEMASK) == HT_NUM) {
		/* Numeric hashtabs implicitly store keys by reference */
		flags |= HT_KEYREF;
	}
	htab->flags = flags;
	htab->entry = (HASHENT **) XCALLOC(size, sizeof(HASHENT *),
					   "hashinit");

	for (i = 0; i < size; i++)
		htab->entry[i] = NULL;
}

/* ---------------------------------------------------------------------------
 * hashreset: Reset hash table stats.
 */

void hashreset(htab)
HASHTAB *htab;
{
	htab->checks = 0;
	htab->scans = 0;
	htab->hits = 0;
}

/* ---------------------------------------------------------------------------
 * hashfind_generic: Look up an entry in a hash table and return a pointer
 * to its hash data. Works for both string and numeric hash tables.
 */

int *hashfind_generic(key, htab)
HASHKEY key;
HASHTAB *htab;
{
	int htype, hval, numchecks;
	HASHENT *hptr, *prev;

	numchecks = 0;
	htab->scans++;
	htype = htab->flags & HT_TYPEMASK;
	if (htype == HT_STR) {
		hval = hashval(key.s, htab->mask);
	} else {
		hval = (key.i & htab->mask);
	}
	for (prev = hptr = htab->entry[hval]; hptr != NULL; hptr = hptr->next) {
		numchecks++;
		if ((htype == HT_STR && strcmp(key.s, hptr->target.s) == 0) ||
		    (htype == HT_NUM && key.i == hptr->target.i)) {
			htab->hits++;
			if (numchecks > htab->max_scan)
				htab->max_scan = numchecks;
			htab->checks += numchecks;
			
			return hptr->data;
		}
		prev = hptr;
	}
	if (numchecks > htab->max_scan)
		htab->max_scan = numchecks;
	htab->checks += numchecks;
	return NULL;
}

/* ---------------------------------------------------------------------------
 * hashfindflags_generic: Look up an entry in a hash table and return
 * its flags. Works for both string and numeric hash tables.
 */

int hashfindflags_generic(key, htab)
HASHKEY key;
HASHTAB *htab;
{
	int htype, hval, numchecks;
	HASHENT *hptr, *prev;

	numchecks = 0;
	htab->scans++;
	htype = htab->flags & HT_TYPEMASK;
	if (htype == HT_STR) {
		hval = hashval(key.s, htab->mask);
	} else {
		hval = (key.i & htab->mask);
	}
	for (prev = hptr = htab->entry[hval]; hptr != NULL; hptr = hptr->next) {
		numchecks++;
		if ((htype == HT_STR && strcmp(key.s, hptr->target.s) == 0) ||
		    (htype == HT_NUM && key.i == hptr->target.i)) {
			htab->hits++;
			if (numchecks > htab->max_scan)
				htab->max_scan = numchecks;
			htab->checks += numchecks;
			
			return hptr->flags;
		}
		prev = hptr;
	}
	if (numchecks > htab->max_scan)
		htab->max_scan = numchecks;
	htab->checks += numchecks;
	return 0;
}

/* ---------------------------------------------------------------------------
 * hashadd_generic: Add a new entry to a hash table. Works for both string
 * and numeric hashtables.
 */

int hashadd_generic(key, hashdata, htab, flags)
HASHKEY key;
int *hashdata;
HASHTAB *htab;
int flags;
{
	int htype, hval;
	HASHENT *hptr;

	/*
	 * Make sure that the entry isn't already in the hash table.  If it
	 * is, exit with an error.  Otherwise, create a new hash block and
	 * link it in at the head of its thread.
	 */

	if (hashfind_generic(key, htab) != NULL)
		return (-1);
	htype = htab->flags & HT_TYPEMASK;
	if (htype == HT_STR) {
		hval = hashval(key.s, htab->mask);
	} else {
		hval = (key.i & htab->mask);
	}
	htab->entries++;
	if (htab->entry[hval] == NULL)
		htab->nulls--;
	hptr = (HASHENT *) XMALLOC(sizeof(HASHENT), "hashadd");
	if (htab->flags & HT_KEYREF) {
		hptr->target = key;
	} else {
		hptr->target.s = XSTRDUP(key.s, "hashadd.target");
	}
	hptr->data = hashdata;
	hptr->flags = flags;
	hptr->next = htab->entry[hval];
	htab->entry[hval] = hptr;
	return (0);
}

/* ---------------------------------------------------------------------------
 * hashdelete_generic: Remove an entry from a hash table. Works for both
 * string and numeric hashtables.
 */

void hashdelete_generic(key, htab)
HASHKEY key;
HASHTAB *htab;
{
	int htype, hval;
	HASHENT *hptr, *last;

	htype = htab->flags & HT_TYPEMASK;
	if (htype == HT_STR) {
		hval = hashval(key.s, htab->mask);
	} else {
		hval = (key.i & htab->mask);
	}
	last = NULL;
	for (hptr = htab->entry[hval];
	     hptr != NULL;
	     last = hptr, hptr = hptr->next) {
		if ((htype == HT_STR && strcmp(key.s, hptr->target.s) == 0) ||
		    (htype == HT_NUM && key.i == hptr->target.i)) {
			if (last == NULL)
				htab->entry[hval] = hptr->next;
			else
				last->next = hptr->next;
			if (!(htab->flags & HT_KEYREF)) {
				XFREE(hptr->target.s, "hashdelete.target");
			}
			XFREE(hptr, "hashdelete.hptr");
 			htab->deletes++;
			htab->entries--;
			if (htab->entry[hval] == NULL)
				htab->nulls++;
			return;
		}
	}
}

void hashdelall(old, htab)
int *old;
HASHTAB *htab;
{
	int hval;
	HASHENT *hptr, *prev, *nextp;

	for (hval = 0; hval < htab->hashsize; hval++) {
		prev = NULL;
		for (hptr = htab->entry[hval];
		     hptr != NULL;
		     hptr = nextp) {
			nextp = hptr->next;
			if (hptr->data == old) {
				if (prev == NULL)
					htab->entry[hval] = nextp;
				else
					prev->next = nextp;
				if (!(htab->flags & HT_KEYREF)) {
					XFREE(hptr->target.s, "hashdelall.target");
				}
				XFREE(hptr, "hashdelall.hptr");
				htab->deletes++;
				htab->entries--;
				if (htab->entry[hval] == NULL)
					htab->nulls++;
				continue;
			}
			prev = hptr;
		}
	}
}

/* ---------------------------------------------------------------------------
 * hashflush: free all the entries in a hashtable.
 */

void hashflush(htab, size)
HASHTAB *htab;
int size;
{
	HASHENT *hent, *thent;
	int i;

	for (i = 0; i < htab->hashsize; i++) {
		hent = htab->entry[i];
		while (hent != NULL) {
			thent = hent;
			hent = hent->next;
			if (!(htab->flags & HT_KEYREF)) {
				XFREE(thent->target.s, "hashflush.target");
			}
			XFREE(thent, "hashflush.hent");
		}
		htab->entry[i] = NULL;
	}

	/* Resize if needed.  Otherwise, just zero all the stats */

	if ((size > 0) && (size != htab->hashsize)) {
		XFREE(htab->entry, "hashflush.table");
		hashinit(htab, size, htab->flags);
	} else {
		htab->checks = 0;
		htab->scans = 0;
		htab->max_scan = 0;
		htab->hits = 0;
		htab->entries = 0;
		htab->deletes = 0;
		htab->nulls = htab->hashsize;
	}
}

/* ---------------------------------------------------------------------------
 * hashrepl_generic: replace the data part of a hash entry. Works for both
 * string and numeric hashtables.
 */

int hashrepl_generic(key, hashdata, htab)
HASHKEY key;
int *hashdata;
HASHTAB *htab;
{
	HASHENT *hptr;
	int htype, hval;

	htype = htab->flags & HT_TYPEMASK;
	if (htype == HT_STR) {
		hval = hashval(key.s, htab->mask);
	} else {
		hval = (key.i & htab->mask);
	}
	for (hptr = htab->entry[hval];
	     hptr != NULL;
	     hptr = hptr->next) {
		if ((htype == HT_STR && strcmp(key.s, hptr->target.s) == 0) ||
		    (htype == HT_NUM && key.i == hptr->target.i)) {
			hptr->data = hashdata;
			return 1;
		}
	}
	return 0;
}

void hashreplall(old, new, htab)
int *old, *new;
HASHTAB *htab;
{
	int hval;
	HASHENT *hptr;

	for (hval = 0; hval < htab->hashsize; hval++)
		for (hptr = htab->entry[hval]; hptr != NULL; hptr = hptr->next) {
			if (hptr->data == old)
				hptr->data = new;
		}
}

/* ---------------------------------------------------------------------------
 * hashinfo: return an mbuf with hashing stats
 */

char *hashinfo(tab_name, htab)
const char *tab_name;
HASHTAB *htab;
{
	char *buff;

	buff = alloc_mbuf("hashinfo");
	sprintf(buff, "%-15s %5d%8d%8d%8d%8d%8d%8d%8d",
		tab_name, htab->hashsize, htab->entries, htab->deletes,
		htab->nulls, htab->scans, htab->hits, htab->checks,
		htab->max_scan);
	return buff;
}

/* Returns the data for the first hash entry in 'htab'. */

int *hash_firstentry(htab)
HASHTAB *htab;
{
	int hval;

	for (hval = 0; hval < htab->hashsize; hval++)
		if (htab->entry[hval] != NULL) {
			htab->last_hval = hval;
			htab->last_entry = htab->entry[hval];
			return htab->entry[hval]->data;
		}
	return NULL;
}

int *hash_nextentry(htab)
HASHTAB *htab;
{
	int hval;
	HASHENT *hptr;

	hval = htab->last_hval;
	hptr = htab->last_entry;
	if (hptr->next != NULL) {	/* We can stay in the same chain */
		htab->last_entry = hptr->next;
		return hptr->next->data;
	}
	/* We were at the end of the previous chain, go to the next one */
	hval++;
	while (hval < htab->hashsize) {
		if (htab->entry[hval] != NULL) {
			htab->last_hval = hval;
			htab->last_entry = htab->entry[hval];
			return htab->entry[hval]->data;
		}
		hval++;
	}
	return NULL;
}

/* Returns the key for the first hash entry in 'htab'. */

HASHKEY hash_firstkey_generic(htab)
HASHTAB *htab;
{
	int hval;

	for (hval = 0; hval < htab->hashsize; hval++)
		if (htab->entry[hval] != NULL) {
			htab->last_hval = hval;
			htab->last_entry = htab->entry[hval];
			return htab->entry[hval]->target;
		}

	if ((htab->flags & HT_TYPEMASK) == HT_STR) {
		return (HASHKEY) ((char *) NULL);
	} else {
		return (HASHKEY) ((int) -1);
	}
}

HASHKEY hash_nextkey_generic(htab)
HASHTAB *htab;
{
	int hval;
	HASHENT *hptr;

	hval = htab->last_hval;
	hptr = htab->last_entry;
	if (hptr->next != NULL) {	/* We can stay in the same chain */
		htab->last_entry = hptr->next;
		return hptr->next->target;
	}
	/* We were at the end of the previous chain, go to the next one */
	hval++;
	while (hval < htab->hashsize) {
		if (htab->entry[hval] != NULL) {
			htab->last_hval = hval;
			htab->last_entry = htab->entry[hval];
			return htab->entry[hval]->target;
		}
		hval++;
	}

	if ((htab->flags & HT_TYPEMASK) == HT_STR) {
		return (HASHKEY) ((char *) NULL);
	} else {
		return (HASHKEY) ((int) -1);
	}
}

/* ---------------------------------------------------------------------------
 * hashresize: Resize a hash table, to adjust the number of slots to be
 * a power of 2 appropriate to the number of entries in it.
 */

void hashresize(htab, min_size)
    HASHTAB *htab;
    int min_size;
{
    int size, i, htype, hval;
    HASHTAB new_htab;
    HASHENT *hent, *thent;

    size = (htab->entries) * HASH_FACTOR;
    size = (size < min_size) ? min_size : size;
    get_hashmask(&size);
    if ((size > 512) && (size > htab->entries * 1.33 * HASH_FACTOR))
	size /= 2;
    if (size == htab->hashsize) {
	/* We're already at the correct size. Don't do anything. */
	return;
    }

    hashinit(&new_htab, size, htab->flags);
    htype = htab->flags & HT_TYPEMASK;

    for (i = 0; i < htab->hashsize; i++) {
	hent = htab->entry[i];
	while (hent != NULL) {
	    thent = hent;
	    hent = hent->next;

	    /* don't free and reallocate entries, just copy the pointers */
	    if (htype == HT_STR) {
		hval = hashval(thent->target.s, new_htab.mask);
	    } else {
		hval = (thent->target.i & new_htab.mask);
	    }
	    if (new_htab.entry[hval] == NULL)
		new_htab.nulls--;
	    thent->next = new_htab.entry[hval];
	    new_htab.entry[hval] = thent;
	}
    }
    XFREE(htab->entry, "hashinit");

    htab->hashsize = new_htab.hashsize;
    htab->mask = new_htab.mask;
    htab->checks = new_htab.checks;
    htab->scans = new_htab.scans;
    htab->max_scan = new_htab.max_scan;
    htab->hits = new_htab.hits;
    htab->deletes = new_htab.deletes;
    htab->nulls = new_htab.nulls;
    htab->entry = new_htab.entry;
    htab->last_hval = new_htab.last_hval;
    htab->last_entry = new_htab.last_entry;
    /* number of entries doesn't change */
    /* flags don't change */
}

/* ---------------------------------------------------------------------------
 * search_nametab: Search a name table for a match and return the flag value.
 */

int search_nametab(player, ntab, flagname)
dbref player;
NAMETAB *ntab;
char *flagname;
{
	NAMETAB *nt;

	for (nt = ntab; nt->name; nt++) {
		if (minmatch(flagname, nt->name, nt->minlen)) {
			if (check_access(player, nt->perm)) {
				return nt->flag;
			} else
				return -2;
		}
	}
	return -1;
}

/* ---------------------------------------------------------------------------
 * find_nametab_ent: Search a name table for a match and return a pointer to it.
 */

NAMETAB *find_nametab_ent(player, ntab, flagname)
dbref player;
NAMETAB *ntab;
char *flagname;
{
	NAMETAB *nt;

	for (nt = ntab; nt->name; nt++) {
		if (minmatch(flagname, nt->name, nt->minlen)) {
			if (check_access(player, nt->perm)) {
				return nt;
			}
		}
	}
	return NULL;
}

/* ---------------------------------------------------------------------------
 * find_nametab_ent_flag: Search a name table for a match by flag value
 * and return a pointer to it.
 */

NAMETAB *find_nametab_ent_flag(player, ntab, flag)
dbref player;
NAMETAB *ntab;
int flag;
{
	NAMETAB *nt;

	for (nt = ntab; nt->name; nt++) {
		if (flag == nt->flag) {
			if (check_access(player, nt->perm)) {
				return nt;
			}
		}
	}
	return NULL;
}

/* ---------------------------------------------------------------------------
 * display_nametab: Print out the names of the entries in a name table.
 */

void display_nametab(player, ntab, prefix, list_if_none)
dbref player;
NAMETAB *ntab;
char *prefix;
int list_if_none;
{
	char *buf, *bp, *cp;
	NAMETAB *nt;
	int got_one;

	buf = alloc_lbuf("display_nametab");
	bp = buf;
	got_one = 0;
	for (cp = prefix; *cp; cp++)
		*bp++ = *cp;
	for (nt = ntab; nt->name; nt++) {
		if (God(player) || check_access(player, nt->perm)) {
			*bp++ = ' ';
			for (cp = nt->name; *cp; cp++)
				*bp++ = *cp;
			got_one = 1;
		}
	}
	*bp = '\0';
	if (got_one || list_if_none)
		notify(player, buf);
	free_lbuf(buf);
}

/* ---------------------------------------------------------------------------
 * interp_nametab: Print values for flags defined in name table.
 */

void interp_nametab(player, ntab, flagword, prefix, true_text, false_text)
dbref player;
NAMETAB *ntab;
int flagword;
char *prefix, *true_text, *false_text;
{
	char *buf, *bp, *cp;
	NAMETAB *nt;

	buf = alloc_lbuf("interp_nametab");
	bp = buf;
	for (cp = prefix; *cp; cp++)
		*bp++ = *cp;
	nt = ntab;
	while (nt->name) {
		if (God(player) || check_access(player, nt->perm)) {
			*bp++ = ' ';
			for (cp = nt->name; *cp; cp++)
				*bp++ = *cp;
			*bp++ = '.';
			*bp++ = '.';
			*bp++ = '.';
			if ((flagword & nt->flag) != 0)
				cp = true_text;
			else
				cp = false_text;
			while (*cp)
				*bp++ = *cp++;
			if ((++nt)->name)
				*bp++ = ';';
		}
	}
	*bp = '\0';
	notify(player, buf);
	free_lbuf(buf);
}

/* ---------------------------------------------------------------------------
 * listset_nametab: Print values for flags defined in name table.
 */

void listset_nametab(player, ntab, flagword, prefix, list_if_none)
dbref player;
NAMETAB *ntab;
int flagword, list_if_none;
char *prefix;
{
	char *buf, *bp, *cp;
	NAMETAB *nt;
	int got_one;

	buf = bp = alloc_lbuf("listset_nametab");
	for (cp = prefix; *cp; cp++)
		*bp++ = *cp;
	nt = ntab;
	got_one = 0;
	while (nt->name) {
		if (((flagword & nt->flag) != 0) &&
		    (God(player) || check_access(player, nt->perm))) {
			*bp++ = ' ';
			for (cp = nt->name; *cp; cp++)
				*bp++ = *cp;
			got_one = 1;
		}
		nt++;
	}
	*bp = '\0';
	if (got_one || list_if_none)
		notify(player, buf);
	free_lbuf(buf);
}

/* ---------------------------------------------------------------------------
 * cf_ntab_access: Change the access on a nametab entry.
 */

CF_HAND(cf_ntab_access)
{
	NAMETAB *np;
	char *ap;

	for (ap = str; *ap && !isspace(*ap); ap++) ;
	if (*ap)
		*ap++ = '\0';
	while (*ap && isspace(*ap))
		ap++;
	for (np = (NAMETAB *) vp; np->name; np++) {
		if (minmatch(str, np->name, np->minlen)) {
			return cf_modify_bits(&(np->perm), ap, extra,
					      player, cmd);
		}
	}
	cf_log_notfound(player, cmd, "Entry", str);
	return -1;
}