merentha_mudos_v1/
merentha_mudos_v1/bin/
merentha_mudos_v1/lib/cfg/
merentha_mudos_v1/lib/cfg/races/
merentha_mudos_v1/lib/cmds/abilities/
merentha_mudos_v1/lib/cmds/actions/
merentha_mudos_v1/lib/cmds/spells/
merentha_mudos_v1/lib/daemon/include/
merentha_mudos_v1/lib/daemon/services/
merentha_mudos_v1/lib/doc/
merentha_mudos_v1/lib/doc/building/
merentha_mudos_v1/lib/doc/help/classes/
merentha_mudos_v1/lib/doc/help/general/
merentha_mudos_v1/lib/doc/help/races/
merentha_mudos_v1/lib/doc/help/skills/
merentha_mudos_v1/lib/doc/help/stats/
merentha_mudos_v1/lib/doc/man/efuns/
merentha_mudos_v1/lib/doc/man/lfuns/
merentha_mudos_v1/lib/doc/news/
merentha_mudos_v1/lib/doc/old/
merentha_mudos_v1/lib/doc/old/concepts/
merentha_mudos_v1/lib/doc/old/lpc/constructs/
merentha_mudos_v1/lib/doc/old/lpc/types/
merentha_mudos_v1/lib/domains/ROOMS/
merentha_mudos_v1/lib/domains/obj/armour/
merentha_mudos_v1/lib/domains/obj/monsters/
merentha_mudos_v1/lib/domains/obj/other/
merentha_mudos_v1/lib/domains/obj/weapons/
merentha_mudos_v1/lib/realms/petrarch/
merentha_mudos_v1/lib/save/daemons/
merentha_mudos_v1/lib/save/rid/
merentha_mudos_v1/lib/save/users/a/
merentha_mudos_v1/lib/save/users/p/
merentha_mudos_v1/lib/save/users/t/
merentha_mudos_v1/lib/std/login/
merentha_mudos_v1/lib/std/obj/
merentha_mudos_v1/v22.2b12m1/
merentha_mudos_v1/v22.2b12m1/ChangeLog.old/
merentha_mudos_v1/v22.2b12m1/Win32/
merentha_mudos_v1/v22.2b12m1/compat/
merentha_mudos_v1/v22.2b12m1/compat/simuls/
merentha_mudos_v1/v22.2b12m1/include/
merentha_mudos_v1/v22.2b12m1/mudlib/
merentha_mudos_v1/v22.2b12m1/testsuite/
merentha_mudos_v1/v22.2b12m1/testsuite/clone/
merentha_mudos_v1/v22.2b12m1/testsuite/command/
merentha_mudos_v1/v22.2b12m1/testsuite/data/
merentha_mudos_v1/v22.2b12m1/testsuite/etc/
merentha_mudos_v1/v22.2b12m1/testsuite/include/
merentha_mudos_v1/v22.2b12m1/testsuite/inherit/
merentha_mudos_v1/v22.2b12m1/testsuite/inherit/master/
merentha_mudos_v1/v22.2b12m1/testsuite/log/
merentha_mudos_v1/v22.2b12m1/testsuite/single/
merentha_mudos_v1/v22.2b12m1/testsuite/single/tests/compiler/
merentha_mudos_v1/v22.2b12m1/testsuite/single/tests/efuns/
merentha_mudos_v1/v22.2b12m1/testsuite/single/tests/operators/
merentha_mudos_v1/v22.2b12m1/testsuite/u/
merentha_mudos_v1/v22.2b12m1/tmp/
Here are a few helpful hints to getting your MUD up and running.

1) Download the version of the Merentha Lib you wish onto your server.
   Merentha Lib runs on a Linux OS.  There are ports for MudOS for
   Windows but you are on your own to find them.
2) Move the downloaded file to the directory where you wish to store
   the MUD.  Usually you will want this to be your home directory.
   If it isn't alread there the command is:
           "cp <file> ~"
3) Unzip the file.
           "gunzip <file>"
4) Untar the file.
           "tar -xf <file>"

Now type "ls".  You should see 1 new file in the directory, /dev. Type "cd
dev" and "ls" again.  There will be 4 files, GETTING_STARTED, README, /lib
and /bin.

5) Configuring your MUD.  
   Type "cd bin".  There are 2 files you will need to edit.  They are
   config.lib and start.  You will need to edit two (2) lines in
   config.bin where a directory name is specified.  Change those lines
   to list the directory of the MUD.  Then edit the name of your MUD.

   You will need to change one (1) line in the start file.  Again it is a 
   line which names the directory of the MUD.  You may wish to take a look 
   at the other options in the config.bin file.

6) Start the MUD.
   Type "./start lib &"  You should see about 10-15 lines of text appear
   on your screen telling you the game has started.  Ignore the message
   about the address server.  The last line should tell you your MUD is 
   running and on which port (default is 9400 if you havn't changed it
   in step 5)

7) Log into the MUD with the character you wish to be admin with by
   typing "telnet . 9400"
   Do the normal character customization.

8) Making an admin.
   To make things simple I have included an admin player in the lib.
   You will now need to log the default admin in, make your new 
   character an admin, then with your new admin delete the default admin
   (for security reasons).
   This is how:
   a) Log in with the character "admin" password "admin"
   b) Once you are logged in, type "promote <char> <position>"
      (your new character must still be logged in at this time)
      If <position> is set to be player, they are a player.  If it
      is set to anything else they are an administrator, so type
      something like "promote petrarch admin"
   c) Log out the "admin" character and log your new character back in.
      Type "rid admin".  This will delete that default character.  You
      must remove this admin character, otherwise it is a security risk.

You are now free as a bird to admin anything you wish.