// This file written completely by Tim Johnson (Tim@TimMUD) static void remove_mud(string mudname){ if(connected_muds[mudname]){ debug("Cannot remove mud ["+mudname+"] because it is still online right now.\n"); return; } if(!mudinfo[mudname]){ debug("Cannot remove mud ["+mudname+"] because it is not in the mudinfo list.\n"); return; } map_delete(mudinfo, mudname); }