swrip/bin/
swrip/doc/mudprogs/
swrip/gods/
swrip/player/d/
#!/bin/bash

# Set the port number.
port=7654
if [ -n "$1" ]; then port=$1; fi

# Obtain SWR base directory.
swrdir=~/drake
if [ -n "$2" ]; then swrdir=$2; fi

# Check that startup script or game binary isn't already running.
#[ -e $swrdir/log/startup.pid ] && if [ /proc/`cat $swrdir/log/startup.pid`/exe \
#-ef $swrdir/bin/startup ]; then
#echo Error: Startup script already running.
#exit 1
#fi
#[ -e $swrdir/log/current.log ] && if [ /proc/`sed "2,\\$d;s/^.*PID: //" \
#$swrdir/log/current.log`/exe -ef $swrdir/bin/swrip ]; then
#echo Error: Game binary already running.
#exit 1
#fi

cd $swrdir/area
ulimit -s 1024
rm -f shutdown.txt

# Write startup PID file.
echo $$ > ../log/startup.pid

(
until [ -e shutdown.txt ]
do
    # If you want to have logs in a different directory,
    #   change the 'logfile=' line to reflect the directory name.
index=1000
while
logfile=../log/$index.log
[ -e $logfile ]
do
if [ $index -lt 1100 ]
then
let index=index+1
else
rm -f $logfile
fi
done
ln -sf $logfile ../log/current.log

    # Record starting time
    date > $logfile
    date > ../area/boot.txt

    # Run game.
nohup ../bin/swrip $port >& $logfile

# make back up of bug log and start fresh
if [ -e $swrdir/system/bugs.txt ]
then
if [ -e $swrdir/system/bugs.txt.bak ]; then rm $swrdir/system/bugs.txt.bak; fi
mv $swrdir/system/bugs.txt $swrdir/system/bugs.txt.bak
touch $swrdir/system/bugs.txt
fi

    # Restart, giving old connections a chance to die.
sleep 15
done
rm -f shutdown.txt ../log/current.log ../log/current.log.size ../log/startup.pid
)&