swrip/bin/
swrip/doc/mudprogs/
swrip/gods/
swrip/player/d/
#AREA   Omnipresent Compex~



#AUTHOR Kuran~

#RANGES
101 103 101 103
$

#RESETMSG Can't sleep now, the newbies will eat me.~

#FLAGS
2

#ECONOMY 0 29781230

#MOBILES
#0


#OBJECTS
#100
terminal omnipresent monitor~
the Monitoring Terminal~
The Monitoring Terminal has been installed here.~
~
13 0 0
0 0 0 0
1 0 0
#101
terminal omnipresent coding~
the Coding Terminal~
The Terminal of the Omnipresent Coders is here, leaking source code.~
~
13 0 0
0 0 0 0
1 0 0
#102
terminal quest galactic control blinking~
the Terminal for Galactic Control~
The Quest Board is here, and is blinking.~
~
13 1073741824 0
0 0 0 0
1 0 0
#103
silphion silphions wormhole teleporter glimmer~
durgas wormhole~
&zThe teleporter's glimmer offers faint glimpses into the real world.~
~
13 0 0
0 0 0 0
1 0 0
#104
A long couch~
a couch~
A comfortable couch was placed here~
~
12 0 0
0 0 0 0
1 0 0
#106
multiplay board~
multiplay board~
Multiplay Board~
~
13 1073741824 0
0 0 0 0
1 0 0
#107
The book of the Dead~
The book of the Dead~
The book of the Dead~
~
15 0 0
1000000 1000000 0 0
1 0 0
#148
Aquarium Corral~
&PSome Pink Corral&R&w~
&PSome Pink Corral&p is emitting &cair bubbles.&R&w~
~
13 1073741824 0
0 0 0 0
1 0 0
> rand_prog 60~
mpecho  ( )

mpecho      ( )

mpecho    o

mpecho   ( )      .

mpecho  '   ( )   

mpecho   ( )    o

mpecho  o  ( ) 

mpecho       ( )

mpecho     ( ) .

mpecho    o ( )  

mpecho     .

mpecho    o

~
|
#149
Fake Plant~
&GA Distinctly Fake Plant&R&w~
&GA Distinctly Fake Plant&p bobs and sways in the water.&R&w~
~
13 1073741824 0
0 0 0 0
1 0 0
#150
Sand Castle~
&PA Neon Pink &CAnd Blue Castle&R&w~
&PA Neon Pink &CAnd Blue Castle&p is here, nestled in the sand.&R&w~
~
13 1073741824 0
0 0 0 0
1 0 0
#0


#ROOMS
#100
Omnipresent Being's Monitoring Room~
You are in the center of the Omnipresent Being's domain.  From this;complex

the all knowing, all powerful beings that control this galaxy;do their

work. There is a computer terminal in the center of the room used to

monitor happenings of the rest of the Galaxy. To the north lies the

Galactic Control center, to the south is the Reality Control area, along

with the Supreme Being's offices. Up is a one way passage to the Isolation

Room, where misbehaving mortal beings are sent to cool off. To the east is

an Omnipresent-to-Mortal conference room.

~
0 109051912 1
D0
~
~
0 -1 104
D1
~
~
0 -1 102
D2
~
~
0 -1 106
S
#101
An Empty Apartment~
~
0 111674884 0
D4
~
~
0 -1 125
D5
~
~
0 -1 6
D7
~
~
0 -1 19
D8
~
~
0 -1 7
D9
~
~
0 -1 45
S
#102
The Omnipresent Being's Mortal Engagement Room~
You are in the conference room where the Omnipresent Beings engage

the mortal beings in questioning, and occasionally punishment.  The

room is bare and there are no apparent exits except the one to the

west.

~
0 8388616 1
D3
~
~
0 -1 100
S
#103
Kre's Bit-Bucket~
Welcome to the big bit-bucket in the sky.  This is where dead programs go

to play in the never ending RAM under the watchful eye of Kre. 

~
0 9438212 1
S
#104
Omnipresent Builders' Galactic Discourse Center~
From this chamber, all major construction projects which take place in the

galaxy are carefully planned and executed.  A terminal for the discourse

of this topic has been carefully mounted in the far wall, and is blinking

for some reason.  The only exit apparent to you is south.

~
0 8 1
D2
~
~
0 -1 100
S
#105
An Empty Apartment~
My home, knock before you enter, wipe your feet, and dont spit

~
0 102760460 1
D2
~
~
0 -1 1
> speech_prog Home~
if name($n) == Cratchet

mptrans $n 8499

mpecho Cratchet steps through a portal of 

mpecho swirling screaming skulls.

else

Mpechoaround $n &RYou have your own home, Begone!&W

mpforce $n recall

endif

~
> speech_prog docjuice~
mpat Orion mpforce orion imm Me So Sucky!

~
> speech_prog captain~
mpat darrik feel sleep darrik

mpat orion feel sleep orion

~
|
S
#106
Omnipresent Being's Office Complex~
The air here is thick with the sounds of creation.  The Supreme Beings

do much of their Galactic building in rooms adjoining this one.  In all,

there are four seperate offices accessable from here, along with the

Reality Control center, which is directly above this room.  North leads

back to the hub of the complex.

~
0 8 1
D0
~
~
0 -1 100
D1
~
door office~
1 -1 107
D2
~
~
1 -1 119
D3
~
~
0 -1 111
D4
~
~
1 -1 110
D5
~
~
0 -1 4
D6
~
~
0 -1 5
D7
~
~
0 -1 1
D8
~
~
0 -1 112
S
#107
Xibar's Abode~
This is a very cozy home, with a nice snug window looking out onto

Fornax. Above the wall is a nice prized trophy, the stuffed head of

Czethros.  Below that is a fireplace, which has a fire lit. There are

several items here, including a chest full of personal belonging and a

very large bed, that is inviting.  If you had not known this was real you

would believe it a hologram generated room, perhaps it is.    

~
0 110100488 1
D3
~
door~
1 -1 106
S
#108
An Empty House~
The glimmer you saw was a teleporter, a gate.  One that took you to where

no mortal or immortal has ever laid their eyes before. You are inside

total blackness, illuminated only by the dancing sprites of electrons

running  across their roads of platinum and copper.  A gigantic monitor,

composing one entire wall, flickers with information of the universe you

just left.  Opposite of it, with an input/output deck raised beside it, a

simple cot was provided for the watcher. Welcome to the universe.

~
0 75497480 1
D5
~
~
2048 -1 110
S
#109
Darrik's apartment~
The stream of the night

     rides over the sky

  The gleam of the moon

     hits my bloodshot eyes

  I blink only once

     and there He stands

  His eyes shoot out fire,

     my soul's in His hands.

  He smiles His evil smile,

     His eyes brightly glow,

  He throws me on the ground,

     His full intent I know.

  I hear the old beast howl,

     my whole body turns to cold.

  He stabs me with the ancient steel

      And plays that game so old. 

  Death whispers in my ear,

     I see the gates of Hell.

  I remember well that forsaken year

     when I left my soul to sell.

  I closed my eyes

     and saw His throne.

  It was then I knew

     that I was gone.

~
0 -2138046456 1
D2
~
~
0 -1 121
D3
~
~
1 9599 118
S
#110
The Omnipresent Mail Room~
Well this room was feeling a little unused so it quit its old job and

decided to become a mail room instead.

~
0 8 1
D5
~
~
0 -1 106
S
#111
Sardog's Fishbowl~
The surrounding area is thick with water, clean and bubbling from a small

bit of corral tucked away in a dune of sand at what appears to be the

bottom of a fishbowl. The sand itself shimmers and glistens, containing a

myriad of colors, each twinkling in the dancing light from the surface of

the water.  To the left, a small castle crafted out of ceramic pink and

blue is nestled into the sand. 

~
0 110100488 1
D1
~
~
0 -1 106
D5
~
~
2056 -1 111
D8
~
~
0 -1 1
> rand_prog 10~
mpechoat $n &OTHUMP THUMP THUMP!

mpechoat $n &RSomeone is tapping on the glass.

~
> rand_prog 3~
mpechoat $n &R&OSome &rF&OI&rS&YH&O flakes land on the surface.

~
> rand_prog 40~
mpechoat $n &OA small light in the&r heater&O lights up and warms

mpechoat $n the water.&R&W 

~
> rand_prog 1~
mpechoat $n &zSomething darts behind the coral!&R&W 

~
> rand_prog 2~
mpechoat $n &WEyes ^zBLINK^x from inside the castle! 

~
|
S
#112
&cThe Docta's Office&R&W~
Pristine tile floors and white-washed walls reflect any speck of light

entering the room. The large operating table in the middle of the room

lays dormant, its metal frame lightly coated by a clean white sheet.

The overhead lights hum lightly, reflecting beams of glistening light

from the polished metal of new surgical tools.

~
0 42992656 1
D7
~
~
0 -1 106
S
#113
Main Room of Darrik's Quarters~
~
0 512 1
D1
~
~
0 -1 114
D2
~
~
0 -1 116
D3
~
~
0 -1 115
D4
~
~
0 -1 119
D5
~
~
0 -1 118
S
#114
Mail Room~
~
0 512 1
D3
~
~
0 -1 113
S
#115
OOC Board room~
~
0 512 1
D1
~
~
0 -1 113
S
#116
Tech Board room~
~
0 512 1
D0
~
~
0 -1 113
D1
~
~
0 -1 117
S
#117
Tech Idea Board Room~
~
0 512 1
D3
~
~
0 -1 116
S
#118
Living Room~
~
0 1073742336 1
D3
~
~
0 -1 122
D4
~
~
0 -1 113
D5
~
~
0 -1 120
S
#119
Entrance to Darrik's Quarters~
~
0 512 1
D0
~
~
1 -1 106
D5
~
~
0 -1 113
S
#120
Workshop~
~
0 100664328 1
D4
~
~
16777216 -1 118
S
#121
Transport Room~
~
0 1073742340 1
S
#122
Darrik's Mortal Relation Room~
The dark, damp room is filled with various torture devices.  Several 

manacles are attached to the walls, a rack lies against a blank wall, and

an iron maiden stands near the door. An ewok  lies strapped to a table,

while a blade whooshes back and forth, getting closer and closer to its

chest. 

~
0 8913160 1
D1
~
~
16777216 -1 118
> rand_prog 50~
if name($n) == Darrik

else

if name($n) == Darrikette

else

mpechoat $n The blade creaks as it drops a fraction lower.

mpechoat $n The ewok screaches in fright.

endif

endif

~
> rand_prog 1~
mpecho The ewok gurgles as the blade slices through its throat and 

mpecho blood gushes all over the floor. Several droids come out of 

mpecho a panel and clean up the blood, while a large prison droid drags

mpecho another ewok out and straps him to the table.

~
|
S
#123
Vequir Shipyards~
Vequir Construction Yards, one of the new yards created after the death of

the Emperor, works mainly for the civilian classes. Large midsize

freighters and fast starfighters are moved out in large numbers to various

sites around the galaxy.  On occasion, a ship can be bought before it

leaves this site. 

~
0 1073741824 1
D2
~
~
33554432 -1 124
S
#124
Vequir Construction Yards~
The construction yards stretch for miles in deep space.  Durasteel

structures support half-built frames and  innards of the hundreds of

ships. Construction droids and maintenance workers cover each ship like a

swarm of insects.

~
0 1073741824 1
D0
~
~
0 -1 123
S
#125
&bGraveyard.&R&W~
Thousands of graves are here, with corresponding bleached white crosses.

Pain and sorrow have no existance in this wasteland; the owner feels no

such thing. The rotting stench of death attacks your senses, making your

stomach turn. As time passes, the Graveyard acquires more and more dead,

rotting souls. Of course, each life that was once living has a story; but

no one cares, and never will. Upon looking out towards the endless void

that the Graveyard is, a strong wind picks up, making you squint your

eyes.  You recall a moment in your life where you lost a loved one, and

tears stream down your cheek..but no pain can be felt.


&rWelcome to Den.&R&W

&b"I was me, but now he's gone."&R&W

~
0 67108940 0
S
#150
Floating in a void~
~
0 1073741828 1
S
#0


#RESETS
O 1 100 1 100
D 0 107 3 0
O 1 32201 1 102
O 1 38 1 114
D 0 119 0 0
D 0 109 3 0
O 1 104 1 118
O 1 38 1 110
O 1 103 1 106
O 1 106 1 106
D 0 106 1 0
D 0 106 2 0
D 0 106 4 0
O 1 90 1 115
O 1 100 1 112
O 1 150 1 111
O 1 149 1 111
O 1 148 1 111
S


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$