#AREA Omnipresent Compex~ #AUTHOR Kuran~ #RANGES 101 103 101 103 $ #RESETMSG Can't sleep now, the newbies will eat me.~ #FLAGS 2 #ECONOMY 0 29781230 #MOBILES #0 #OBJECTS #100 terminal omnipresent monitor~ the Monitoring Terminal~ The Monitoring Terminal has been installed here.~ ~ 13 0 0 0 0 0 0 1 0 0 #101 terminal omnipresent coding~ the Coding Terminal~ The Terminal of the Omnipresent Coders is here, leaking source code.~ ~ 13 0 0 0 0 0 0 1 0 0 #102 terminal quest galactic control blinking~ the Terminal for Galactic Control~ The Quest Board is here, and is blinking.~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #103 silphion silphions wormhole teleporter glimmer~ durgas wormhole~ &zThe teleporter's glimmer offers faint glimpses into the real world.~ ~ 13 0 0 0 0 0 0 1 0 0 #104 A long couch~ a couch~ A comfortable couch was placed here~ ~ 12 0 0 0 0 0 0 1 0 0 #106 multiplay board~ multiplay board~ Multiplay Board~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #107 The book of the Dead~ The book of the Dead~ The book of the Dead~ ~ 15 0 0 1000000 1000000 0 0 1 0 0 #148 Aquarium Corral~ &PSome Pink Corral&R&w~ &PSome Pink Corral&p is emitting &cair bubbles.&R&w~ ~ 13 1073741824 0 0 0 0 0 1 0 0 > rand_prog 60~ mpecho ( ) mpecho ( ) mpecho o mpecho ( ) . mpecho ' ( ) mpecho ( ) o mpecho o ( ) mpecho ( ) mpecho ( ) . mpecho o ( ) mpecho . mpecho o ~ | #149 Fake Plant~ &GA Distinctly Fake Plant&R&w~ &GA Distinctly Fake Plant&p bobs and sways in the water.&R&w~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #150 Sand Castle~ &PA Neon Pink &CAnd Blue Castle&R&w~ &PA Neon Pink &CAnd Blue Castle&p is here, nestled in the sand.&R&w~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #0 #ROOMS #100 Omnipresent Being's Monitoring Room~ You are in the center of the Omnipresent Being's domain. From this;complex the all knowing, all powerful beings that control this galaxy;do their work. There is a computer terminal in the center of the room used to monitor happenings of the rest of the Galaxy. To the north lies the Galactic Control center, to the south is the Reality Control area, along with the Supreme Being's offices. Up is a one way passage to the Isolation Room, where misbehaving mortal beings are sent to cool off. To the east is an Omnipresent-to-Mortal conference room. ~ 0 109051912 1 D0 ~ ~ 0 -1 104 D1 ~ ~ 0 -1 102 D2 ~ ~ 0 -1 106 S #101 An Empty Apartment~ ~ 0 111674884 0 D4 ~ ~ 0 -1 125 D5 ~ ~ 0 -1 6 D7 ~ ~ 0 -1 19 D8 ~ ~ 0 -1 7 D9 ~ ~ 0 -1 45 S #102 The Omnipresent Being's Mortal Engagement Room~ You are in the conference room where the Omnipresent Beings engage the mortal beings in questioning, and occasionally punishment. The room is bare and there are no apparent exits except the one to the west. ~ 0 8388616 1 D3 ~ ~ 0 -1 100 S #103 Kre's Bit-Bucket~ Welcome to the big bit-bucket in the sky. This is where dead programs go to play in the never ending RAM under the watchful eye of Kre. ~ 0 9438212 1 S #104 Omnipresent Builders' Galactic Discourse Center~ From this chamber, all major construction projects which take place in the galaxy are carefully planned and executed. A terminal for the discourse of this topic has been carefully mounted in the far wall, and is blinking for some reason. The only exit apparent to you is south. ~ 0 8 1 D2 ~ ~ 0 -1 100 S #105 An Empty Apartment~ My home, knock before you enter, wipe your feet, and dont spit ~ 0 102760460 1 D2 ~ ~ 0 -1 1 > speech_prog Home~ if name($n) == Cratchet mptrans $n 8499 mpecho Cratchet steps through a portal of mpecho swirling screaming skulls. else Mpechoaround $n &RYou have your own home, Begone!&W mpforce $n recall endif ~ > speech_prog docjuice~ mpat Orion mpforce orion imm Me So Sucky! ~ > speech_prog captain~ mpat darrik feel sleep darrik mpat orion feel sleep orion ~ | S #106 Omnipresent Being's Office Complex~ The air here is thick with the sounds of creation. The Supreme Beings do much of their Galactic building in rooms adjoining this one. In all, there are four seperate offices accessable from here, along with the Reality Control center, which is directly above this room. North leads back to the hub of the complex. ~ 0 8 1 D0 ~ ~ 0 -1 100 D1 ~ door office~ 1 -1 107 D2 ~ ~ 1 -1 119 D3 ~ ~ 0 -1 111 D4 ~ ~ 1 -1 110 D5 ~ ~ 0 -1 4 D6 ~ ~ 0 -1 5 D7 ~ ~ 0 -1 1 D8 ~ ~ 0 -1 112 S #107 Xibar's Abode~ This is a very cozy home, with a nice snug window looking out onto Fornax. Above the wall is a nice prized trophy, the stuffed head of Czethros. Below that is a fireplace, which has a fire lit. There are several items here, including a chest full of personal belonging and a very large bed, that is inviting. If you had not known this was real you would believe it a hologram generated room, perhaps it is. ~ 0 110100488 1 D3 ~ door~ 1 -1 106 S #108 An Empty House~ The glimmer you saw was a teleporter, a gate. One that took you to where no mortal or immortal has ever laid their eyes before. You are inside total blackness, illuminated only by the dancing sprites of electrons running across their roads of platinum and copper. A gigantic monitor, composing one entire wall, flickers with information of the universe you just left. Opposite of it, with an input/output deck raised beside it, a simple cot was provided for the watcher. Welcome to the universe. ~ 0 75497480 1 D5 ~ ~ 2048 -1 110 S #109 Darrik's apartment~ The stream of the night rides over the sky The gleam of the moon hits my bloodshot eyes I blink only once and there He stands His eyes shoot out fire, my soul's in His hands. He smiles His evil smile, His eyes brightly glow, He throws me on the ground, His full intent I know. I hear the old beast howl, my whole body turns to cold. He stabs me with the ancient steel And plays that game so old. Death whispers in my ear, I see the gates of Hell. I remember well that forsaken year when I left my soul to sell. I closed my eyes and saw His throne. It was then I knew that I was gone. ~ 0 -2138046456 1 D2 ~ ~ 0 -1 121 D3 ~ ~ 1 9599 118 S #110 The Omnipresent Mail Room~ Well this room was feeling a little unused so it quit its old job and decided to become a mail room instead. ~ 0 8 1 D5 ~ ~ 0 -1 106 S #111 Sardog's Fishbowl~ The surrounding area is thick with water, clean and bubbling from a small bit of corral tucked away in a dune of sand at what appears to be the bottom of a fishbowl. The sand itself shimmers and glistens, containing a myriad of colors, each twinkling in the dancing light from the surface of the water. To the left, a small castle crafted out of ceramic pink and blue is nestled into the sand. ~ 0 110100488 1 D1 ~ ~ 0 -1 106 D5 ~ ~ 2056 -1 111 D8 ~ ~ 0 -1 1 > rand_prog 10~ mpechoat $n &OTHUMP THUMP THUMP! mpechoat $n &RSomeone is tapping on the glass. ~ > rand_prog 3~ mpechoat $n &R&OSome &rF&OI&rS&YH&O flakes land on the surface. ~ > rand_prog 40~ mpechoat $n &OA small light in the&r heater&O lights up and warms mpechoat $n the water.&R&W ~ > rand_prog 1~ mpechoat $n &zSomething darts behind the coral!&R&W ~ > rand_prog 2~ mpechoat $n &WEyes ^zBLINK^x from inside the castle! ~ | S #112 &cThe Docta's Office&R&W~ Pristine tile floors and white-washed walls reflect any speck of light entering the room. The large operating table in the middle of the room lays dormant, its metal frame lightly coated by a clean white sheet. The overhead lights hum lightly, reflecting beams of glistening light from the polished metal of new surgical tools. ~ 0 42992656 1 D7 ~ ~ 0 -1 106 S #113 Main Room of Darrik's Quarters~ ~ 0 512 1 D1 ~ ~ 0 -1 114 D2 ~ ~ 0 -1 116 D3 ~ ~ 0 -1 115 D4 ~ ~ 0 -1 119 D5 ~ ~ 0 -1 118 S #114 Mail Room~ ~ 0 512 1 D3 ~ ~ 0 -1 113 S #115 OOC Board room~ ~ 0 512 1 D1 ~ ~ 0 -1 113 S #116 Tech Board room~ ~ 0 512 1 D0 ~ ~ 0 -1 113 D1 ~ ~ 0 -1 117 S #117 Tech Idea Board Room~ ~ 0 512 1 D3 ~ ~ 0 -1 116 S #118 Living Room~ ~ 0 1073742336 1 D3 ~ ~ 0 -1 122 D4 ~ ~ 0 -1 113 D5 ~ ~ 0 -1 120 S #119 Entrance to Darrik's Quarters~ ~ 0 512 1 D0 ~ ~ 1 -1 106 D5 ~ ~ 0 -1 113 S #120 Workshop~ ~ 0 100664328 1 D4 ~ ~ 16777216 -1 118 S #121 Transport Room~ ~ 0 1073742340 1 S #122 Darrik's Mortal Relation Room~ The dark, damp room is filled with various torture devices. Several manacles are attached to the walls, a rack lies against a blank wall, and an iron maiden stands near the door. An ewok lies strapped to a table, while a blade whooshes back and forth, getting closer and closer to its chest. ~ 0 8913160 1 D1 ~ ~ 16777216 -1 118 > rand_prog 50~ if name($n) == Darrik else if name($n) == Darrikette else mpechoat $n The blade creaks as it drops a fraction lower. mpechoat $n The ewok screaches in fright. endif endif ~ > rand_prog 1~ mpecho The ewok gurgles as the blade slices through its throat and mpecho blood gushes all over the floor. Several droids come out of mpecho a panel and clean up the blood, while a large prison droid drags mpecho another ewok out and straps him to the table. ~ | S #123 Vequir Shipyards~ Vequir Construction Yards, one of the new yards created after the death of the Emperor, works mainly for the civilian classes. Large midsize freighters and fast starfighters are moved out in large numbers to various sites around the galaxy. On occasion, a ship can be bought before it leaves this site. ~ 0 1073741824 1 D2 ~ ~ 33554432 -1 124 S #124 Vequir Construction Yards~ The construction yards stretch for miles in deep space. Durasteel structures support half-built frames and innards of the hundreds of ships. Construction droids and maintenance workers cover each ship like a swarm of insects. ~ 0 1073741824 1 D0 ~ ~ 0 -1 123 S #125 &bGraveyard.&R&W~ Thousands of graves are here, with corresponding bleached white crosses. Pain and sorrow have no existance in this wasteland; the owner feels no such thing. The rotting stench of death attacks your senses, making your stomach turn. As time passes, the Graveyard acquires more and more dead, rotting souls. Of course, each life that was once living has a story; but no one cares, and never will. Upon looking out towards the endless void that the Graveyard is, a strong wind picks up, making you squint your eyes. You recall a moment in your life where you lost a loved one, and tears stream down your cheek..but no pain can be felt. &rWelcome to Den.&R&W &b"I was me, but now he's gone."&R&W ~ 0 67108940 0 S #150 Floating in a void~ ~ 0 1073741828 1 S #0 #RESETS O 1 100 1 100 D 0 107 3 0 O 1 32201 1 102 O 1 38 1 114 D 0 119 0 0 D 0 109 3 0 O 1 104 1 118 O 1 38 1 110 O 1 103 1 106 O 1 106 1 106 D 0 106 1 0 D 0 106 2 0 D 0 106 4 0 O 1 90 1 115 O 1 100 1 112 O 1 150 1 111 O 1 149 1 111 O 1 148 1 111 S #SHOPS 0 #REPAIRS 0 #SPECIALS S #$