#include <stdlib.h> #include <string.h> #include <stdio.h> struct player { char name[20]; int hp; }; int main() { struct player *plyr; plyr = (struct player *) malloc( sizeof(struct player) ); strcpy( plyr->name, "MudByter" ); plyr->hp = 500; /*********************************** * Uncomment the following line to * * have look at the player struct * ***********************************/ //printf( "Player %s has %d hp.\n\r", plyr->name, plyr->hp ); free( plyr ); return 0; }