I played, and tried to like (like really tried to force myself to like) FFXI….To no avail. WoW ever since!
Too many poor game mechanics (sorry, I don't like losing levels when I die …sad panda) and "forced roles" for your class selection. It was about impossible to find a group if you weren't one of like 5 specific class combos. Not to mention the grand idea that when you swap classes you restart at level 1. HP and everything…It's like you've gained nothing. Oh and that way awesome /consider command they provided, to help know if a monster was too tough. Too bad the command was so skewed that anything saying "a fair fight" utterly annihilated you, while things saying "far too weak for you" were a tough, even battle. Oh, and their server load-balancing of randomly assigning you to a server then requiring the purchase of an expensive in-game item for a code to allow a friend to force their character onto that server to play with you.
Did it ever get any better? I played back during the initial US launch, at which point the game was already filled with many high-level Japanese who didn't want to group with anybody.
I played #R a lot on my laptop. Never could get online working, so I can't gauge how good I am.
I don't stack up too well to veteran players, but am about the second best in my group of friends I play with. The guy that is/was clearly better than me is never on when I am though, so I haven't been able to challenge him in a good long while.
Somehow I think I'm better with keyboard than controller.
It's quite likely. If you actually get over the hurdle of LEARNING to use a keyboard, it's a lot more accurate than a d-pad is. D-pads are generally the very worst input method for a fighting game, but the easiest to learn initially, so they tend to be overrated. …sadly, my keyboard is inadequate and won't seem to register enough simultaneous keypresses to play effectively.:(
Probably should get stick though… What one did you buy?