22 Mar, 2013, Zusuk wrote in the 1st comment:
Votes: 0
Today was our goal date for releasing a version of our codebase to the public, it is pending review officially on the upload section here on mudbytes, in the meantime you can get the codebase from our website:

http://luminarimud.com/codebase/luminari...

If you have any issues/concerns/comments/etc, please post to this forum:

http://tbamud.com/forum/10-d20

Make sure to post to the d20 forum or I might miss it

Regards,
LuminariMUD Staff
23 Mar, 2013, Zusuk wrote in the 2nd comment:
Votes: 0
Mudbytes is now hosting the codebase, YAY!

http://www.mudbytes.net/file-2880

Criticism (especially constructive, even negative) encouraged.

-Zusuk
25 Mar, 2013, Gicker wrote in the 3rd comment:
Votes: 0
I'm now using this codebase for my Forgotten Realms version of d20MUD. I love the clean look and feel of things, and prefer how they've done some things compared to how I did on my own codebase. The next stage for us is to import all the features we want into this new Luminari/d20MUD codebase… but hats off to Zusuk and the LuminariMUD team, very well done, polished piece of work.
01 Apr, 2013, Zusuk wrote in the 4th comment:
Votes: 0
Thanks Gicker!!


Very happy to announce there are at least 3 people using the codebase actively already :)

If bug reports and contributions are semi-regular, I am willing to support this codebase indefinitely.

I put the code up on github for additional support.

https://github.com/zusuk/LuminariMUD
0.0/4