11 Jun, 2013, Camus wrote in the 1st comment:
Votes: 0
Just was wondering if anybody was looking to help out. I want to open my own mud but i am having some startup problems and i was wondering if i could possibly get someone to be able to look at some of my issuse and help me fix them.
11 Jun, 2013, jurdendurden wrote in the 2nd comment:
Votes: 0
Post any error messages you are getting, what codebase you are using, and some more technical information of that nature and we can certainly give it a shot!
12 Jun, 2013, Camus wrote in the 3rd comment:
Votes: 0
Using a DoD code base. I believe it based off deluxe.

In file included from act_comm.c:11:
merc.h:958: error: two or more data types in declaration specifiers
make: *** [act_comm.o] Error 1

struct time_info_data
{
int hour;
int day;
int month;
int year;
}; <—line 958.


not sure what other kind of stuff i would need to post. If you need something else let me know
12 Jun, 2013, Kaz wrote in the 4th comment:
Votes: 0
It's likely that the structure previous to time_info_data is missing a semicolon. For example, the following code reproduces the error message:

struct foo
{
int bar;
} /* Note: no semicolon */

struct bar
{
int foo;
};
12 Jun, 2013, Camus wrote in the 5th comment:
Votes: 0
that was my thought too i check the other struct around it this is what is by that code

#define SKY_LIGHTNING 3

struct time_info_data
{
int hour;
int day;
int month;
int year;
};

struct weather_data
{
int mmhg;
int change;
int sky;
int sunlight;
};


/*
* Connected state for a channel.
*/
#define CON_PLAYING 0 /* IN: MOTD, OUT: BEGIN PLAY */
12 Jun, 2013, Tyche wrote in the 6th comment:
Votes: 0
You aren't looking far enough back.
12 Jun, 2013, Camus wrote in the 7th comment:
Votes: 0
Nope sure wasn't, fixed that problem now to figure out the rest. Thanks!
12 Jun, 2013, Tijer wrote in the 8th comment:
Votes: 0
DoD codebase is a terrible mess and one very large memory leak… you will find alot of issues trying to run that codebase as your "first"? MUD!! lots of really poorly implemented changes too….
0.0/8