11 Jun, 2013, Camus wrote in the 1st comment:
Votes: 0
Just was wondering if anybody was looking to help out. I want to open my own mud but i am having some startup problems and i was wondering if i could possibly get someone to be able to look at some of my issuse and help me fix them.
11 Jun, 2013, jurdendurden wrote in the 2nd comment:
Votes: 0
Post any error messages you are getting, what codebase you are using, and some more technical information of that nature and we can certainly give it a shot!
12 Jun, 2013, Camus wrote in the 3rd comment:
Votes: 0
Using a DoD code base. I believe it based off deluxe.

In file included from act_comm.c:11:
merc.h:958: error: two or more data types in declaration specifiers
make: *** [act_comm.o] Error 1

struct time_info_data
{
int hour;
int day;
int month;
int year;
}; <—line 958.


not sure what other kind of stuff i would need to post. If you need something else let me know
12 Jun, 2013, Kaz wrote in the 4th comment:
Votes: 0
It's likely that the structure previous to time_info_data is missing a semicolon. For example, the following code reproduces the error message:

struct foo
{
int bar;
} /* Note: no semicolon */

struct bar
{
int foo;
};
12 Jun, 2013, Camus wrote in the 5th comment:
Votes: 0
that was my thought too i check the other struct around it this is what is by that code

#define SKY_LIGHTNING 3

struct time_info_data
{
int hour;
int day;
int month;
int year;
};

struct weather_data
{
int mmhg;
int change;
int sky;
int sunlight;
};


/*
* Connected state for a channel.
*/
#define CON_PLAYING 0 /* IN: MOTD, OUT: BEGIN PLAY */
12 Jun, 2013, Tyche wrote in the 6th comment:
Votes: 0
You aren't looking far enough back.
12 Jun, 2013, Camus wrote in the 7th comment:
Votes: 0
Nope sure wasn't, fixed that problem now to figure out the rest. Thanks!
12 Jun, 2013, Tijer wrote in the 8th comment:
Votes: 0
DoD codebase is a terrible mess and one very large memory leak… you will find alot of issues trying to run that codebase as your "first"? MUD!! lots of really poorly implemented changes too….
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