27 Dec, 2008, absinthewolf wrote in the 21st comment:
Votes: 0
top is set at -1
struct empire_data *empire = NULL;
int top_of_empiret = -1;

should I change that to 0 then maybe?
27 Dec, 2008, Omega wrote in the 22nd comment:
Votes: 0
I'm assuming your using Circle based on the log.

It may require that your 3rd value of create, be higher then 0.

As it is trying to set the size of the structure to create.

so try

CREATE(new_empire, struct empire_data, 1);


Hopefully that fixes it.
27 Dec, 2008, absinthewolf wrote in the 23rd comment:
Votes: 0
Hmm now I'm getting this

Dec 26 22:56:38 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down…
27 Dec, 2008, Omega wrote in the 24th comment:
Votes: 0
turn off your automated crash handler, and gdb the core file that is being produced by said crash.
27 Dec, 2008, Sharmair wrote in the 25th comment:
Votes: 0
Yes, empiremud is derived from circlemud.

As far is the SYSERR about the zero size allocation. I would not worry about it, yet anyway. It is
probably just from having no empires yet and will go away once you make an empire in the game.
You might want to have the code handle the no empire case more intelligently, but I don't think
it has anything to do with the bind problem.

Most of the time I have seen a bind error, it was from having more then one startup script trying to
start the MUD multiple times. I would do a 'ps ux' and make sure you have only one instance of the
MUD trying to start.
28 Dec, 2008, Zenn wrote in the 26th comment:
Votes: 0
I'd get in contact with Magus, as he's the only one that I know of running an EmpireMUD at the moment. He might have encountered something like this.. I do forget where he's hosted his game, though.
02 Jan, 2009, absinthewolf wrote in the 27th comment:
Votes: 0
Ok great, thank you all for your help!
09 Jan, 2009, Hodge wrote in the 28th comment:
Votes: 0
Abs,

I've been kicking around the Emud code for a couple of years now. I'd love to hear what you have in mind. It's a great chunk o' code to start from, and I'm always interested in new projects!
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