Rom won't reset objects on the ground/inside containers on the ground etc if there are any players (including you) in the area. This is to stop hoarding and waiting at repop sites to grab goodies.
Mobs will not reset if the reset limit is met, ie reset 1 mob 1234 1 1 (meaning a max of 1 of those in the world, 1 in the room). If that mob exists? It won't reset another one.
One trick to resetting the area? Go to the spot, aedit, goto somewhere else, reset (still in aedit for that area). Or, you can change the code so that it ignores anyone of imm level or higher (and thus does object resets).