Tags
Dark Brothers of the Light is a cult favorite series of books by author Janrae Frank. Now it is also a MUD, being launched by the author herself. It is a recreation of her world, Daverana, without a single stock area (except for the mud school, which we'll replace in time). Thus, there's a lot of work to do, and we need to enlist some help.
Builders of all levels of experience are asked to apply. The main requiredment is the ability to work with in a collaborative environment. Familiarity with CoffeeMud is a plus, but not a requirement. Most scripting can be done using ROM-style mobprogs and building is done via an easy to use interface. You can even, if so inclined, create an area file to be imported, though some adjustment may be needed. NO JAVA REQUIRED!
Builders will be given a free copy of the first book in the series, Blood Rites, in order to familiarize them with the world. We do ask that you be at least 18. We don't wish to be a place for people to have cybersex, but the books - and thus the MUD - do have adult content.
What we aren't looking for are previously created areas that would need to be reworked to fit, unless you are willing to do the work needed yourself.
We also will have a need for other staff, so feel free to apply even if you have no desire to build.
The best way to apply is to go straight to the Staff Application section of our forum. We'll review your application and give you access to Blood Rites. We've streamlined our interview process a bit more, so we should be able to get you started with minimal wait.

Savash - http://darkbrothersofthelight.com/
All original areas, over 2000 rooms so far. Fantasy/medieval based. Huge crafting (blacksmith, weaponsmith, carpenter, tailor,…) and gathering (mining, foraging, tree chopping etc.) systems allow artisans to gain experience making wonderful items. Player-ran clans and player owned housing. More features added weekly. Role-play encouraged. Rune making, study skills, to many modifications to list. Seeking builders, writers, play-testers and players.
Altoria MUD is your World!

RolePlay is the most important thing in our MUD. Forget your real life! Since you connected to Altoria you are not a farmers, students, workers, etc. Now you are Humans Fighters, Elves Druids and etc.

Now Altoria is your home.

If you pk another player or player kill them you must have a valid, roleplay reason. There are exceptions for Assassins however, read help assassin.

Original story!
Voiting system!!
Full clan support, including politics, alliances, and automated membership management!!!
Quest system!!!!
You can buy your own house!!!!!
You can be sick and you can own a child!!!!!!
7 base classes, 38 subclasses, 6 player races, and over 1200 spells, prayers, songs, skills, and abilities!!!!!!!
Over 700 socials!!!!!!!!

This and much more…

CONNECT NOW…
Lords & Legends Mud is open to the public. Multi-class, many skills and spells. Looking for coders and area builders.
We are a MUD running on a heavily modified version of the CoffeeMUD codebase. We started out as a Traditional Games MUD, but that sort of lost its direction, and tgmud itself is sort of a mishmash. In a good way, though. We have:

- 5700+ rooms.
- 33 playable races (so far!).
- 45 player classes.
- Magical abilities and items of all sorts.
- Martial & mundane classes that aren't helpless against magic.
- A constantly building MUD. New places, abilities and code changes every week.
- A friendly and welcoming community.
- A very roleplay-friendly environment.
- Player-foundable clans and a multitude of (mostly imported) places to conquer and control.
- Player-ownable houses, and skills that allow them to decorate, furnish and edit their homes.
- ANSI colors and MXP support.
- Dynamic, mostly player-controlled plot.

New characters find themselves in the Hub, an apparent interdimensional net. The Hub is a small community built atop a semistable portal network. There are several somewhat consistent portals, but smaller, less significant portals open and close daily - abducting people from their rightful dimensions and often closing behind them, forcing them to abandon their old life and join the interesting social structure that has evolved from the complete anarchy of the Hub. Clans have risen and fallen, attempts to seize power have failed, people have died, and yet, life goes on.