require "glib.c" void onGreet(external ch, external target) { if(target.alignment == -1000) { do("say We don't want you people here!"); do("kill " + target.pname); } else { do("Welcome traveller, can I offer you my services?"); } } void onFight(external ch, external target) { int x; x = random(100); if(x =< 75) { do("cast 'magic missile' " + target.Pname); sleep(1); if(x =< 15) { do("cast 'vortex' " + target.Pname); } } }